unity-atoms/Packages/MonoHooks/Runtime/Hooks/OnPointerDownHook.cs

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// using UnityEngine;
// using UnityEngine.EventSystems;
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// namespace UnityAtoms.MonoHooks
// {
// /// <summary>
// /// Mono Hook for `OnPointerDown`
// /// </summary>
// [EditorIcon("atom-icon-delicate")]
// [AddComponentMenu("Unity Atoms/Hooks/On Pointer Down Hook")]
// public sealed class OnPointerDownHook : VoidHook, IPointerDownHandler
// {
// public void OnPointerDown(PointerEventData eventData)
// {
// OnHook();
// }
// }
// }