2020-03-01 15:32:52 -05:00
|
|
|
// using UnityEngine;
|
2019-10-15 19:43:51 -04:00
|
|
|
|
2020-03-01 15:32:52 -05:00
|
|
|
// namespace UnityAtoms.MonoHooks
|
|
|
|
// {
|
|
|
|
// /// <summary>
|
|
|
|
// /// Base class for all `MonoHook`s of type `Collider2D`.
|
|
|
|
// /// </summary>
|
|
|
|
// [EditorIcon("atom-icon-delicate")]
|
|
|
|
// public abstract class Collider2DHook : MonoHook<
|
|
|
|
// Collider2DEvent,
|
|
|
|
// Collider2DGameObjectEvent,
|
|
|
|
// Collider2D,
|
|
|
|
// Collider2DGameObject,
|
|
|
|
// GameObjectGameObjectFunction>
|
|
|
|
// {
|
|
|
|
// protected override void RaiseWithGameObject(Collider2D value, GameObject gameObject)
|
|
|
|
// {
|
|
|
|
// EventWithGameObjectReference.Raise(new Collider2DGameObject() { Collider2D = value; GameObject: gameObject });
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
// }
|