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14 lines
520 B
C#
14 lines
520 B
C#
using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Variable of type `double`. Inherits from `EquatableAtomVariable<double, DoublePair, DoubleEvent, DoublePairEvent, DoubleDoubleFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-lush")]
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[CreateAssetMenu(menuName = "Unity Atoms/Variables/Double", fileName = "DoubleVariable")]
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public sealed class DoubleVariable : EquatableAtomVariable<double, DoublePair, DoubleEvent, DoublePairEvent, DoubleDoubleFunction>
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{
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}
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}
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