unity-atoms/Packages/BaseAtoms/Runtime/EventInstancers/Collision2DEventInstancer.cs

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using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Instancer of type `Collision2D`. Inherits from `AtomEventInstancer&lt;Collision2D, Collision2DEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Collision2D Event Instancer")]
public class Collision2DEventInstancer : AtomEventInstancer<Collision2D, Collision2DEvent> { }
}