unity-atoms/Packages/MonoHooks/Runtime/UnityEvents/Collider2DGameObjectPairUnityEvent.cs

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2020-03-02 02:26:06 +01:00
using System;
using UnityEngine.Events;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// None generic Unity Event of type `Collider2DGameObjectPair`. Inherits from `UnityEvent&lt;Collider2DGameObjectPair&gt;`.
/// </summary>
[Serializable]
public sealed class Collider2DGameObjectPairUnityEvent : UnityEvent<Collider2DGameObjectPair> { }
}