2020-03-18 00:17:33 +01:00
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using System;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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2020-03-21 22:17:59 +01:00
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/// <summary>
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/// AtomCollection Instancer that creates an in memory copy of a Collection at runtime.
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/// </summary>
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2020-03-18 00:17:33 +01:00
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[EditorIcon("atom-icon-hotpink")]
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[DefaultExecutionOrder(Runtime.ExecutionOrder.VARIABLE_INSTANCER)]
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2020-03-19 08:39:43 +01:00
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[AddComponentMenu("Unity Atoms/Collections/Collection Instancer")]
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2020-03-18 00:17:33 +01:00
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public sealed class AtomCollectionInstancer : AtomBaseCollectionInstancer<StringReferenceAtomBaseVariableDictionary, AtomCollection> { }
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}
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