using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
///
/// AtomCollection Instancer that creates an in memory copy of a Collection at runtime.
///
[EditorIcon("atom-icon-hotpink")]
[DefaultExecutionOrder(Runtime.ExecutionOrder.VARIABLE_INSTANCER)]
[AddComponentMenu("Unity Atoms/Collections/Collection Instancer")]
public sealed class AtomCollectionInstancer : AtomBaseCollectionInstancer { }
}