using System; using UnityEngine; namespace UnityAtoms.BaseAtoms { /// /// AtomCollection Instancer that creates an in memory copy of a Collection at runtime. /// [EditorIcon("atom-icon-hotpink")] [DefaultExecutionOrder(Runtime.ExecutionOrder.VARIABLE_INSTANCER)] [AddComponentMenu("Unity Atoms/Collections/Collection Instancer")] public sealed class AtomCollectionInstancer : AtomBaseCollectionInstancer { } }