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17 lines
493 B
C#
17 lines
493 B
C#
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using System;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `BoolPair`. Inherits from `AtomEventReference<BoolPair, BoolVariable, BoolPairEvent, BoolVariableInstancer, BoolPairEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class BoolPairEventReference : AtomEventReference<
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BoolPair,
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BoolVariable,
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BoolPairEvent,
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BoolVariableInstancer,
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BoolPairEventInstancer>, IGetEvent
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{ }
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}
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