2020-03-01 20:26:06 -05:00
|
|
|
using System;
|
|
|
|
using UnityAtoms.BaseAtoms;
|
|
|
|
using UnityAtoms.MonoHooks;
|
|
|
|
|
|
|
|
namespace UnityAtoms.MonoHooks
|
|
|
|
{
|
|
|
|
/// <summary>
|
2020-03-08 19:37:52 -04:00
|
|
|
/// Reference of type `ColliderGameObject`. Inherits from `EquatableAtomReference<ColliderGameObject, ColliderGameObjectPair, ColliderGameObjectConstant, ColliderGameObjectVariable, ColliderGameObjectEvent, ColliderGameObjectPairEvent, ColliderGameObjectColliderGameObjectFunction, ColliderGameObjectVariableInstancer, AtomCollection, AtomList>`.
|
2020-03-01 20:26:06 -05:00
|
|
|
/// </summary>
|
|
|
|
[Serializable]
|
|
|
|
public sealed class ColliderGameObjectReference : EquatableAtomReference<
|
|
|
|
ColliderGameObject,
|
|
|
|
ColliderGameObjectPair,
|
|
|
|
ColliderGameObjectConstant,
|
|
|
|
ColliderGameObjectVariable,
|
|
|
|
ColliderGameObjectEvent,
|
|
|
|
ColliderGameObjectPairEvent,
|
|
|
|
ColliderGameObjectColliderGameObjectFunction,
|
|
|
|
ColliderGameObjectVariableInstancer,
|
|
|
|
AtomCollection,
|
|
|
|
AtomList>, IEquatable<ColliderGameObjectReference>
|
|
|
|
{
|
|
|
|
public ColliderGameObjectReference() : base() { }
|
|
|
|
public ColliderGameObjectReference(ColliderGameObject value) : base(value) { }
|
|
|
|
public bool Equals(ColliderGameObjectReference other) { return base.Equals(other); }
|
|
|
|
}
|
|
|
|
}
|