unity-atoms/Assets/UnityAtoms/Variables/BoolVariable.cs

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2018-10-30 15:05:06 -04:00
using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "UnityAtoms/Variables/Bool")]
public class BoolVariable : EquatableScriptableObjectVariable<bool, BoolEvent, BoolBoolEvent> { }
}