mirror of
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fad6c713c2
b6a052fe0 Helper for setting TCP_USER_TIMEOUT socket option (#1188) 3fa9b6944 Add RedisModule adapter (#1182) d13c091e9 Fix wincrypt symbols conflict 5d84c8cfd Add a test ensuring we don't clobber connection error. 3f95fcdae Don't attempt to set a timeout if we are in an error state. aacb84b8d Fix typo in makefile. 563b062e3 Accept -nan per the RESP3 spec recommendation. 04c1b5b02 Fix colliding option values 4ca8e73f6 Rework searching for openssl cd208812f Attempt to find the correct path for openssl. 011f7093c Allow specifying the keepalive interval e9243d4f7 Cmake static or shared (#1160) 1cbd5bc76 Write a version file for the CMake package (#1165) 6f5bae8c6 fix typo acd09461d CMakeLists.txt: respect BUILD_SHARED_LIBS 97fcf0fd1 Add sdevent adapter ccff093bc Bump dev version for the next release cycle. c14775b4e Prepare for v1.1.0 GA f0bdf8405 Add support for nan in RESP3 double (#1133) 991b0b0b3 Add an example that calls redisCommandArgv (#1140) a36686f84 CI updates (#1139) 8ad4985e9 fix flag reference 7583ebb1b Make freeing a NULL redisAsyncContext a no op. 2c53dea7f Update version in dev branch. f063370ed Prepare for v1.1.0-rc1 2b069573a CI fixes in preparation of release e1e9eb40d Add author information to release-drafter template. afc29ee1a Update for mingw cross compile ceb8a8815 fixed cpp build error with adapters/libhv.h 3b15a04b5 Fixup of PR734: Coverage of hiredis.c (#1124) c245df9fb CMake corrections for building on Windows (#1122) 9c338a598 Fix PUSH handler tests for Redis >= 7.0.5 6d5c3ee74 Install on windows fixes (#1117) 68b29e1ad Add timeout support to libhv adapter. (#1109) 722e3409c Additional include directory given by pkg-config (#1118) bd9ccb8c4 Use __attribute__ when building with clang on windows 5392adc26 set default SSL certificate directory 560e66486 Minor refactor d756f68a5 Add libhv example to our standard Makefile a66916719 Add adapters/libhv 855b48a81 Fix pkgconfig for hiredis_ssl 79ae5ffc6 Fix protocol error (#1106) 61b5b299f Use a windows specific keepalive function. (#1104) fce8abc1c Introduce .close method for redisContextFuncs cfb6ca881 Add REDIS_OPT_PREFER_UNSPEC (#1101) cc7c35ce6 Update documentation to explain redisConnectWithOptions. bc8d837b7 fix heap-buffer-overflow (#957) ca4a0e850 uvadapter: reduce number of uv_poll_start calls 35d398c90 Fix cmake config path on Linux. CMake config files were installed to `/usr/local/share/hiredis`, which is not recognizable by `find_package()`. I'm not sure why it was set that way. Given the commit introducing it is for Windows, I keep that behavior consistent there, but fix the rest. 10c78c6e1 Add possibility to prefer IPv6, IPv4 or unspecified 1abe0c828 fuzzer: No alloc in redisFormatCommand() when fail 329eaf9ba Fix heap-buffer-overflow issue in redisvFormatCommad eaae7321c Polling adapter requires sockcompat.h 0a5fa3dde Regression test for off-by-one parsing error 9e174e8f7 Add do while(0) protection for macros 4ad99c69a Rework asSleep to be a generic millisleep function. 75cb6c1ea Do store command timeout in the context for redisSetTimeout (#593) c57cad658 CMake: remove dict.c form hiredis_sources 8491a65a9 Add Github Actions CI workflow for hiredis: Arm, Arm64, 386, windows. (#943) 77e4f09ea Merge pull request #964 from afcidk/fix-createDoubleObject 9219f7e7c Merge pull request #901 from devnexen/illumos_test_fix 810cc6104 Merge pull request #905 from sundb/master df8b74d69 Merge pull request #1091 from redis/ssl-error-ub-fix 0ed6cdec3 Fix some undefined behaviour 507a6dcaa Merge pull request #1090 from Nordix/subscribe-oom-error b044eaa6a Copy error to redisAsyncContext when finding subscribe cb e0200b797 Merge pull request #1087 from redis/const-and-non-const-callback 6a3e96ad2 Maintain backward compatibiliy withour onConnect callback. e7afd998f Merge pull request #1079 from SukkaW/drop-macos-10.15-runner 17c8fe079 Merge pull request #931 from kristjanvalur/pr2 b808c0c20 Merge pull request #1083 from chayim/ck-drafter 367a82bf0 Merge pull request #1085 from stanhu/ssl-improve-options-setting 71119a71d Make it possible to set SSL verify mode dd7979ac1 Merge pull request #1084 from stanhu/sh-improve-ssl-docs c71116178 Improve example for SSL initialization in README.md 5c9b6b571 Release drafter a606ccf2a CI: use recommended `vmactions/freebsd-vm@v0` 0865c115b Merge pull request #1080 from Nordix/readme-corrections f6cee7142 Fix README typos 06be7ff31 Merge pull request #1050 from smmir-cent/fix-cmake-version 7dd833d54 CI: bump macos runner version f69fac769 Drop `const` on redisAsyncContext in redisConnectCallback Since the callback is now re-entrant, it can call apis such as redisAsyncDisconnect() 005d7edeb Support calling redisAsyncDisconnect from the onConnected callback, by deferring context deletion 6ed060920 Add async regression test for issue #931 eaa2a7ee7 Merge pull request #932 from kristjanvalur/pr3 2ccef30f3 Add regression test for issue #945 4b901d44a Initial async tests 31c91408e Polling adapter and example 8a15f4d65 Merge pull request #1057 from orgads/static-name 902dd047f Merge pull request #1054 from kristjanvalur/pr08 c78d0926b Merge pull request #1074 from michael-grunder/kristjanvalur-pr4 2b115d56c Whitespace 1343988ce Fix typos 47b57aa24 Add some documentation on connect/disconnect callbacks and command callbacks a890d9ce2 Merge pull request #1073 from michael-grunder/kristjanvalur-pr1 f246ee433 Whitespace, style 94c1985bd Use correct type for getsockopt() 5e002bc21 Support failed async connects on windows. 5d68ad2f4 Merge pull request #1072 from michael-grunder/fix-redis7-unit-tests f4b6ed289 Fix tests so they work for Redis 7.0 95a0c1283 Merge pull request #1058 from orgads/win64 eedb37a65 Fix warnings on Win64 47c3ecefc Merge pull request #1062 from yossigo/fix-push-notification-order e23d91c97 Merge pull request #1061 from yossigo/update-redis-apt 34211ad54 Merge pull request #1063 from redis/fix-windows-tests 9957af7e3 Whitelist hiredis repo path in cygwin b455b3381 Handle push notifications before or after reply. aed9ce446 Use official repository for redis package. d7683f35a Merge pull request #1047 from Nordix/unsubscribe-handling 7c44a9d7e Merge pull request #1045 from Nordix/sds-updates dd4bf9783 Use the same name for static and shared libraries ff57c18b9 Embed debug information in windows static lib, rather than create a .pdb file 8310ad4f5 fix cmake version 7123b87f6 Handle any pipelined unsubscribe in async b6fb548fc Ignore pubsub replies without a channel/pattern 00b82683b Handle overflows as errors instead of asserting 64062a1d4 Catch size_t overflows in sds.c 066c6de79 Use size_t/long to avoid truncation c6657ef65 Merge branch 'redis:master' into master 50cdcab49 Fix potential fault at createDoubleObject fd033e983 Remove semicolon after do-while in _EL_CLEANUP 664c415e7 Illumos test fixes, error message difference fot bad hostname test. git-subtree-dir: deps/hiredis git-subtree-split: b6a052fe0959dae69e16b9d74449faeb1b70dbe1
507 lines
22 KiB
Markdown
507 lines
22 KiB
Markdown
This README is just a fast *quick start* document. You can find more detailed documentation at [redis.io](https://redis.io).
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What is Redis?
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--------------
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Redis is often referred to as a *data structures* server. What this means is that Redis provides access to mutable data structures via a set of commands, which are sent using a *server-client* model with TCP sockets and a simple protocol. So different processes can query and modify the same data structures in a shared way.
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Data structures implemented into Redis have a few special properties:
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* Redis cares to store them on disk, even if they are always served and modified into the server memory. This means that Redis is fast, but that it is also non-volatile.
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* The implementation of data structures emphasizes memory efficiency, so data structures inside Redis will likely use less memory compared to the same data structure modelled using a high-level programming language.
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* Redis offers a number of features that are natural to find in a database, like replication, tunable levels of durability, clustering, and high availability.
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Another good example is to think of Redis as a more complex version of memcached, where the operations are not just SETs and GETs, but operations that work with complex data types like Lists, Sets, ordered data structures, and so forth.
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If you want to know more, this is a list of selected starting points:
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* Introduction to Redis data types. https://redis.io/topics/data-types-intro
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* Try Redis directly inside your browser. https://try.redis.io
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* The full list of Redis commands. https://redis.io/commands
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* There is much more inside the official Redis documentation. https://redis.io/documentation
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Building Redis
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--------------
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Redis can be compiled and used on Linux, OSX, OpenBSD, NetBSD, FreeBSD.
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We support big endian and little endian architectures, and both 32 bit
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and 64 bit systems.
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It may compile on Solaris derived systems (for instance SmartOS) but our
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support for this platform is *best effort* and Redis is not guaranteed to
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work as well as in Linux, OSX, and \*BSD.
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It is as simple as:
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% make
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To build with TLS support, you'll need OpenSSL development libraries (e.g.
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libssl-dev on Debian/Ubuntu) and run:
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% make BUILD_TLS=yes
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To build with systemd support, you'll need systemd development libraries (such
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as libsystemd-dev on Debian/Ubuntu or systemd-devel on CentOS) and run:
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% make USE_SYSTEMD=yes
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To append a suffix to Redis program names, use:
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% make PROG_SUFFIX="-alt"
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You can build a 32 bit Redis binary using:
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% make 32bit
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After building Redis, it is a good idea to test it using:
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% make test
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If TLS is built, running the tests with TLS enabled (you will need `tcl-tls`
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installed):
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% ./utils/gen-test-certs.sh
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% ./runtest --tls
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Fixing build problems with dependencies or cached build options
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---------
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Redis has some dependencies which are included in the `deps` directory.
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`make` does not automatically rebuild dependencies even if something in
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the source code of dependencies changes.
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When you update the source code with `git pull` or when code inside the
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dependencies tree is modified in any other way, make sure to use the following
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command in order to really clean everything and rebuild from scratch:
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% make distclean
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This will clean: jemalloc, lua, hiredis, linenoise and other dependencies.
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Also if you force certain build options like 32bit target, no C compiler
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optimizations (for debugging purposes), and other similar build time options,
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those options are cached indefinitely until you issue a `make distclean`
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command.
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Fixing problems building 32 bit binaries
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---------
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If after building Redis with a 32 bit target you need to rebuild it
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with a 64 bit target, or the other way around, you need to perform a
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`make distclean` in the root directory of the Redis distribution.
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In case of build errors when trying to build a 32 bit binary of Redis, try
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the following steps:
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* Install the package libc6-dev-i386 (also try g++-multilib).
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* Try using the following command line instead of `make 32bit`:
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`make CFLAGS="-m32 -march=native" LDFLAGS="-m32"`
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Allocator
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---------
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Selecting a non-default memory allocator when building Redis is done by setting
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the `MALLOC` environment variable. Redis is compiled and linked against libc
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malloc by default, with the exception of jemalloc being the default on Linux
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systems. This default was picked because jemalloc has proven to have fewer
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fragmentation problems than libc malloc.
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To force compiling against libc malloc, use:
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% make MALLOC=libc
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To compile against jemalloc on Mac OS X systems, use:
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% make MALLOC=jemalloc
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Monotonic clock
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---------------
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By default, Redis will build using the POSIX clock_gettime function as the
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monotonic clock source. On most modern systems, the internal processor clock
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can be used to improve performance. Cautions can be found here:
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http://oliveryang.net/2015/09/pitfalls-of-TSC-usage/
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To build with support for the processor's internal instruction clock, use:
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% make CFLAGS="-DUSE_PROCESSOR_CLOCK"
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Verbose build
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-------------
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Redis will build with a user-friendly colorized output by default.
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If you want to see a more verbose output, use the following:
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% make V=1
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Running Redis
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-------------
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To run Redis with the default configuration, just type:
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% cd src
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% ./redis-server
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If you want to provide your redis.conf, you have to run it using an additional
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parameter (the path of the configuration file):
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% cd src
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% ./redis-server /path/to/redis.conf
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It is possible to alter the Redis configuration by passing parameters directly
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as options using the command line. Examples:
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% ./redis-server --port 9999 --replicaof 127.0.0.1 6379
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% ./redis-server /etc/redis/6379.conf --loglevel debug
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All the options in redis.conf are also supported as options using the command
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line, with exactly the same name.
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Running Redis with TLS:
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------------------
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Please consult the [TLS.md](TLS.md) file for more information on
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how to use Redis with TLS.
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Playing with Redis
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------------------
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You can use redis-cli to play with Redis. Start a redis-server instance,
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then in another terminal try the following:
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% cd src
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% ./redis-cli
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redis> ping
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PONG
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redis> set foo bar
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OK
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redis> get foo
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"bar"
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redis> incr mycounter
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(integer) 1
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redis> incr mycounter
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(integer) 2
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redis>
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You can find the list of all the available commands at https://redis.io/commands.
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Installing Redis
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-----------------
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In order to install Redis binaries into /usr/local/bin, just use:
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% make install
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You can use `make PREFIX=/some/other/directory install` if you wish to use a
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different destination.
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`make install` will just install binaries in your system, but will not configure
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init scripts and configuration files in the appropriate place. This is not
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needed if you just want to play a bit with Redis, but if you are installing
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it the proper way for a production system, we have a script that does this
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for Ubuntu and Debian systems:
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% cd utils
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% ./install_server.sh
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_Note_: `install_server.sh` will not work on Mac OSX; it is built for Linux only.
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The script will ask you a few questions and will setup everything you need
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to run Redis properly as a background daemon that will start again on
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system reboots.
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You'll be able to stop and start Redis using the script named
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`/etc/init.d/redis_<portnumber>`, for instance `/etc/init.d/redis_6379`.
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Code contributions
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-----------------
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Note: By contributing code to the Redis project in any form, including sending
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a pull request via Github, a code fragment or patch via private email or
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public discussion groups, you agree to release your code under the terms
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of the BSD license that you can find in the [COPYING][1] file included in the Redis
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source distribution.
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Please see the [CONTRIBUTING.md][2] file in this source distribution for more
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information. For security bugs and vulnerabilities, please see [SECURITY.md][3].
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[1]: https://github.com/redis/redis/blob/unstable/COPYING
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[2]: https://github.com/redis/redis/blob/unstable/CONTRIBUTING.md
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[3]: https://github.com/redis/redis/blob/unstable/SECURITY.md
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Redis internals
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===
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If you are reading this README you are likely in front of a Github page
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or you just untarred the Redis distribution tar ball. In both the cases
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you are basically one step away from the source code, so here we explain
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the Redis source code layout, what is in each file as a general idea, the
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most important functions and structures inside the Redis server and so forth.
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We keep all the discussion at a high level without digging into the details
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since this document would be huge otherwise and our code base changes
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continuously, but a general idea should be a good starting point to
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understand more. Moreover most of the code is heavily commented and easy
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to follow.
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Source code layout
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---
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The Redis root directory just contains this README, the Makefile which
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calls the real Makefile inside the `src` directory and an example
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configuration for Redis and Sentinel. You can find a few shell
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scripts that are used in order to execute the Redis, Redis Cluster and
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Redis Sentinel unit tests, which are implemented inside the `tests`
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directory.
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Inside the root are the following important directories:
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* `src`: contains the Redis implementation, written in C.
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* `tests`: contains the unit tests, implemented in Tcl.
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* `deps`: contains libraries Redis uses. Everything needed to compile Redis is inside this directory; your system just needs to provide `libc`, a POSIX compatible interface and a C compiler. Notably `deps` contains a copy of `jemalloc`, which is the default allocator of Redis under Linux. Note that under `deps` there are also things which started with the Redis project, but for which the main repository is not `redis/redis`.
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There are a few more directories but they are not very important for our goals
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here. We'll focus mostly on `src`, where the Redis implementation is contained,
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exploring what there is inside each file. The order in which files are
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exposed is the logical one to follow in order to disclose different layers
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of complexity incrementally.
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Note: lately Redis was refactored quite a bit. Function names and file
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names have been changed, so you may find that this documentation reflects the
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`unstable` branch more closely. For instance, in Redis 3.0 the `server.c`
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and `server.h` files were named `redis.c` and `redis.h`. However the overall
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structure is the same. Keep in mind that all the new developments and pull
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requests should be performed against the `unstable` branch.
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server.h
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---
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The simplest way to understand how a program works is to understand the
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data structures it uses. So we'll start from the main header file of
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Redis, which is `server.h`.
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All the server configuration and in general all the shared state is
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defined in a global structure called `server`, of type `struct redisServer`.
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A few important fields in this structure are:
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* `server.db` is an array of Redis databases, where data is stored.
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* `server.commands` is the command table.
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* `server.clients` is a linked list of clients connected to the server.
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* `server.master` is a special client, the master, if the instance is a replica.
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There are tons of other fields. Most fields are commented directly inside
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the structure definition.
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Another important Redis data structure is the one defining a client.
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In the past it was called `redisClient`, now just `client`. The structure
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has many fields, here we'll just show the main ones:
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```c
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struct client {
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int fd;
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sds querybuf;
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int argc;
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robj **argv;
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redisDb *db;
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int flags;
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list *reply;
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// ... many other fields ...
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char buf[PROTO_REPLY_CHUNK_BYTES];
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}
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```
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The client structure defines a *connected client*:
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* The `fd` field is the client socket file descriptor.
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* `argc` and `argv` are populated with the command the client is executing, so that functions implementing a given Redis command can read the arguments.
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* `querybuf` accumulates the requests from the client, which are parsed by the Redis server according to the Redis protocol and executed by calling the implementations of the commands the client is executing.
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* `reply` and `buf` are dynamic and static buffers that accumulate the replies the server sends to the client. These buffers are incrementally written to the socket as soon as the file descriptor is writable.
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As you can see in the client structure above, arguments in a command
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are described as `robj` structures. The following is the full `robj`
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structure, which defines a *Redis object*:
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```c
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struct redisObject {
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unsigned type:4;
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unsigned encoding:4;
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unsigned lru:LRU_BITS; /* LRU time (relative to global lru_clock) or
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* LFU data (least significant 8 bits frequency
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* and most significant 16 bits access time). */
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int refcount;
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void *ptr;
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};
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```
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Basically this structure can represent all the basic Redis data types like
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strings, lists, sets, sorted sets and so forth. The interesting thing is that
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it has a `type` field, so that it is possible to know what type a given
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object has, and a `refcount`, so that the same object can be referenced
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in multiple places without allocating it multiple times. Finally the `ptr`
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field points to the actual representation of the object, which might vary
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even for the same type, depending on the `encoding` used.
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Redis objects are used extensively in the Redis internals, however in order
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to avoid the overhead of indirect accesses, recently in many places
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we just use plain dynamic strings not wrapped inside a Redis object.
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server.c
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---
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This is the entry point of the Redis server, where the `main()` function
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is defined. The following are the most important steps in order to startup
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the Redis server.
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* `initServerConfig()` sets up the default values of the `server` structure.
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* `initServer()` allocates the data structures needed to operate, setup the listening socket, and so forth.
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* `aeMain()` starts the event loop which listens for new connections.
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There are two special functions called periodically by the event loop:
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1. `serverCron()` is called periodically (according to `server.hz` frequency), and performs tasks that must be performed from time to time, like checking for timed out clients.
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2. `beforeSleep()` is called every time the event loop fired, Redis served a few requests, and is returning back into the event loop.
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Inside server.c you can find code that handles other vital things of the Redis server:
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* `call()` is used in order to call a given command in the context of a given client.
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* `activeExpireCycle()` handles eviction of keys with a time to live set via the `EXPIRE` command.
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* `performEvictions()` is called when a new write command should be performed but Redis is out of memory according to the `maxmemory` directive.
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* The global variable `redisCommandTable` defines all the Redis commands, specifying the name of the command, the function implementing the command, the number of arguments required, and other properties of each command.
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commands.c
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---
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This file is auto generated by utils/generate-command-code.py, the content is based on the JSON files in the src/commands folder.
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These are meant to be the single source of truth about the Redis commands, and all the metadata about them.
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These JSON files are not meant to be used by anyone directly, instead that metadata can be obtained via the `COMMAND` command.
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networking.c
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---
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This file defines all the I/O functions with clients, masters and replicas
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(which in Redis are just special clients):
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* `createClient()` allocates and initializes a new client.
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* The `addReply*()` family of functions are used by command implementations in order to append data to the client structure, that will be transmitted to the client as a reply for a given command executed.
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* `writeToClient()` transmits the data pending in the output buffers to the client and is called by the *writable event handler* `sendReplyToClient()`.
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* `readQueryFromClient()` is the *readable event handler* and accumulates data read from the client into the query buffer.
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* `processInputBuffer()` is the entry point in order to parse the client query buffer according to the Redis protocol. Once commands are ready to be processed, it calls `processCommand()` which is defined inside `server.c` in order to actually execute the command.
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* `freeClient()` deallocates, disconnects and removes a client.
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aof.c and rdb.c
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---
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As you can guess from the names, these files implement the RDB and AOF
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persistence for Redis. Redis uses a persistence model based on the `fork()`
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system call in order to create a process with the same (shared) memory
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content of the main Redis process. This secondary process dumps the content
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of the memory on disk. This is used by `rdb.c` to create the snapshots
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on disk and by `aof.c` in order to perform the AOF rewrite when the
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append only file gets too big.
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The implementation inside `aof.c` has additional functions in order to
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implement an API that allows commands to append new commands into the AOF
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file as clients execute them.
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The `call()` function defined inside `server.c` is responsible for calling
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the functions that in turn will write the commands into the AOF.
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db.c
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---
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Certain Redis commands operate on specific data types; others are general.
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Examples of generic commands are `DEL` and `EXPIRE`. They operate on keys
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and not on their values specifically. All those generic commands are
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defined inside `db.c`.
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Moreover `db.c` implements an API in order to perform certain operations
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on the Redis dataset without directly accessing the internal data structures.
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The most important functions inside `db.c` which are used in many command
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implementations are the following:
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* `lookupKeyRead()` and `lookupKeyWrite()` are used in order to get a pointer to the value associated to a given key, or `NULL` if the key does not exist.
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* `dbAdd()` and its higher level counterpart `setKey()` create a new key in a Redis database.
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* `dbDelete()` removes a key and its associated value.
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* `emptyDb()` removes an entire single database or all the databases defined.
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The rest of the file implements the generic commands exposed to the client.
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object.c
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---
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The `robj` structure defining Redis objects was already described. Inside
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`object.c` there are all the functions that operate with Redis objects at
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a basic level, like functions to allocate new objects, handle the reference
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counting and so forth. Notable functions inside this file:
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* `incrRefCount()` and `decrRefCount()` are used in order to increment or decrement an object reference count. When it drops to 0 the object is finally freed.
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* `createObject()` allocates a new object. There are also specialized functions to allocate string objects having a specific content, like `createStringObjectFromLongLong()` and similar functions.
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This file also implements the `OBJECT` command.
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replication.c
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---
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This is one of the most complex files inside Redis, it is recommended to
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approach it only after getting a bit familiar with the rest of the code base.
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In this file there is the implementation of both the master and replica role
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of Redis.
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One of the most important functions inside this file is `replicationFeedSlaves()` that writes commands to the clients representing replica instances connected
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to our master, so that the replicas can get the writes performed by the clients:
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this way their data set will remain synchronized with the one in the master.
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This file also implements both the `SYNC` and `PSYNC` commands that are
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used in order to perform the first synchronization between masters and
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replicas, or to continue the replication after a disconnection.
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Script
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---
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The script unit is composed of 3 units:
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* `script.c` - integration of scripts with Redis (commands execution, set replication/resp, ...)
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* `script_lua.c` - responsible to execute Lua code, uses script.c to interact with Redis from within the Lua code.
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* `function_lua.c` - contains the Lua engine implementation, uses script_lua.c to execute the Lua code.
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* `functions.c` - contains Redis Functions implementation (FUNCTION command), uses functions_lua.c if the function it wants to invoke needs the Lua engine.
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* `eval.c` - contains the `eval` implementation using `script_lua.c` to invoke the Lua code.
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Other C files
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---
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* `t_hash.c`, `t_list.c`, `t_set.c`, `t_string.c`, `t_zset.c` and `t_stream.c` contains the implementation of the Redis data types. They implement both an API to access a given data type, and the client command implementations for these data types.
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* `ae.c` implements the Redis event loop, it's a self contained library which is simple to read and understand.
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* `sds.c` is the Redis string library, check https://github.com/antirez/sds for more information.
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* `anet.c` is a library to use POSIX networking in a simpler way compared to the raw interface exposed by the kernel.
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* `dict.c` is an implementation of a non-blocking hash table which rehashes incrementally.
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* `cluster.c` implements the Redis Cluster. Probably a good read only after being very familiar with the rest of the Redis code base. If you want to read `cluster.c` make sure to read the [Redis Cluster specification][4].
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[4]: https://redis.io/topics/cluster-spec
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Anatomy of a Redis command
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---
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All the Redis commands are defined in the following way:
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```c
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void foobarCommand(client *c) {
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printf("%s",c->argv[1]->ptr); /* Do something with the argument. */
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addReply(c,shared.ok); /* Reply something to the client. */
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}
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```
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The command function is referenced by a JSON file, together with its metadata, see `commands.c` described above for details.
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The command flags are documented in the comment above the `struct redisCommand` in `server.h`.
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For other details, please refer to the `COMMAND` command. https://redis.io/commands/command/
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After the command operates in some way, it returns a reply to the client,
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usually using `addReply()` or a similar function defined inside `networking.c`.
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There are tons of command implementations inside the Redis source code
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that can serve as examples of actual commands implementations (e.g. pingCommand). Writing
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a few toy commands can be a good exercise to get familiar with the code base.
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There are also many other files not described here, but it is useless to
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cover everything. We just want to help you with the first steps.
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Eventually you'll find your way inside the Redis code base :-)
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Enjoy!
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