Also update the original REDIS_EVENTLOOP_FDSET_INCR to
include REDIS_MIN_RESERVED_FDS. REDIS_EVENTLOOP_FDSET_INCR
exists to make sure more than (maxclients+RESERVED) entries
are allocated, but we can only guarantee that if we include
the current value of REDIS_MIN_RESERVED_FDS as a minimum
for the INCR size.
Everywhere in the Redis code base, maxclients is treated
as an int with (int)maxclients or `maxclients = atoi(source)`,
so let's make maxclients an int.
This fixes a bug where someone could specify a negative maxclients
on startup and it would work (as well as set maxclients very high)
because:
unsigned int maxclients;
char *update = "-300";
maxclients = atoi(update);
if (maxclients < 1) goto fail;
But, (maxclients < 1) can only catch the case when maxclients
is exactly 0. maxclients happily sets itself to -300, which isn't
-300, but rather 4294966996, which isn't < 1, so... everything
"worked."
maxclients config parsing checks for the case of < 1, but maxclients
CONFIG SET parsing was checking for case of < 0 (allowing
maxclients to be set to 0). CONFIG SET parsing is now updated to
match config parsing of < 1.
It's tempting to add a MINIMUM_CLIENTS define, but... I didn't.
These changes were inspired by antirez#356, but this doesn't
fix that issue.
Obtaining the RSS (Resident Set Size) info is slow in Linux and OSX.
This slowed down the generation of the INFO 'memory' section.
Since the RSS does not require to be a real-time measurement, we
now sample it with server.hz frequency (10 times per second by default)
and use this value both to show the INFO rss field and to compute the
fragmentation ratio.
Practically this does not make any difference for memory profiling of
Redis but speeds up the INFO call significantly.
This is safer as by default maxmemory should just set a memory limit
without any key to be deleted, unless the policy is set to something
more relaxed.
There were 2 spare bits inside the Redis object structure that are now
used in order to enlarge 4x the range of the LRU field.
At the same time the resolution was improved from 10 to 1 second: this
still provides 194 days before the LRU counter overflows (restarting from
zero).
This is not a problem since it only causes lack of eviction precision for
objects not touched for a very long time, and the lack of precision is
only temporary.
This is an improvement over the previous eviction algorithm where we use
an eviction pool that is persistent across evictions of keys, and gets
populated with the best candidates for evictions found so far.
It allows to approximate LRU eviction at a given number of samples
better than the previous algorithm used.
For testing purposes it is handy to have a very high resolution of the
LRU clock, so that it is possible to experiment with scripts running in
just a few seconds how the eviction algorithms works.
This commit allows Redis to use the cached LRU clock, or a value
computed on demand, depending on the resolution. So normally we have the
good performance of a precomputed value, and a clock that wraps in many
days using the normal resolution, but if needed, changing a define will
switch behavior to an high resolution LRU clock.
Previously we used zunionInterGetKeys(), however after this function was
fixed to account for the destination key (not needed when the API was
designed for "diskstore") the two set of commands can no longer be served
by an unique keys-extraction function.
This API originated from the "diskstore" experiment, not for Redis
Cluster itself, so there were legacy/useless things trying to
differentiate between keys that are going to be overwritten and keys
that need to be fetched from disk (preloaded).
All useless with Cluster, so removed with the result of code
simplification.
server.unixtime and server.mstime are cached less precise timestamps
that we use every time we don't need an accurate time representation and
a syscall would be too slow for the number of calls we require.
Such an example is the initialization and update process of the last
interaction time with the client, that is used for timeouts.
However rdbLoad() can take some time to load the DB, but at the same
time it did not updated the time during DB loading. This resulted in the
bug described in issue #1535, where in the replication process the slave
loads the DB, creates the redisClient representation of its master, but
the timestamp is so old that the master, under certain conditions, is
sensed as already "timed out".
Thanks to @yoav-steinberg and Redis Labs Inc for the bug report and
analysis.
A system similar to the RDB write error handling is used, in which when
we can't write to the AOF file, writes are no longer accepted until we
are able to write again.
For fsync == always we still abort on errors since there is currently no
easy way to avoid replying with success to the user otherwise, and this
would violate the contract with the user of only acknowledging data
already secured on disk.
The API is one of the bulding blocks of CLUSTER FAILOVER command that
executes a manual failover in Redis Cluster. However exposed as a
command that the user can call directly, it makes much simpler to
upgrade a standalone Redis instance using a slave in a safer way.
The commands works like that:
CLIENT PAUSE <milliesconds>
All the clients that are not slaves and not in MONITOR state are paused
for the specified number of milliesconds. This means that slaves are
normally served in the meantime.
At the end of the specified amount of time all the clients are unblocked
and will continue operations normally. This command has no effects on
the population of the slow log, since clients are not blocked in the
middle of operations but only when there is to process new data.
Note that while the clients are unblocked, still new commands are
accepted and queued in the client buffer, so clients will likely not
block while writing to the server while the pause is active.
server.lua_time_start is expressed in milliseconds. Use mstime_t instead
of long long, and populate it with mstime() instead of ustime()/1000.
Functionally identical but more natural.
In high RPS environments, the default listen backlog is not sufficient, so
giving users the power to configure it is the right approach, especially
since it requires only minor modifications to the code.
Return the number of slaves for the same master having a better
replication offset of the current slave, that is, the slave "rank" used
to pick a delay before the request for election.
A client can enter a special cluster read-only mode using the READONLY
command: if the client read from a slave instance after this command,
for slots that are actually served by the instance's master, the queries
will be processed without redirection, allowing clients to read from
slaves (but without any kind fo read-after-write guarantee).
The READWRITE command can be used in order to exit the readonly state.
Masters not understanding REPLCONF ACK will reply with errors to our
requests causing a number of possible issues.
This commit detects a global replication offest set to -1 at the end of
the replication, and marks the client representing the master with the
REDIS_PRE_PSYNC flag.
Note that this flag was called REDIS_PRE_PSYNC_SLAVE but now it is just
REDIS_PRE_PSYNC as it is used for both slaves and masters starting with
this commit.
This commit fixes issue #1488.
The previous fix for false positive timeout detected by master was not
complete. There is another blocking stage while loading data for the
first synchronization with the master, that is, flushing away the
current data from the DB memory.
This commit uses the newly introduced dict.c callback in order to make
some incremental work (to send "\n" heartbeats to the master) while
flushing the old data from memory.
It is hard to write a regression test for this issue unfortunately. More
support for debugging in the Redis core would be needed in terms of
functionalities to simulate a slow DB loading / deletion.
Redis hash table implementation has many non-blocking features like
incremental rehashing, however while deleting a large hash table there
was no way to have a callback called to do some incremental work.
This commit adds this support, as an optiona callback argument to
dictEmpty() that is currently called at a fixed interval (one time every
65k deletions).
The previous implementation of SCAN parsed the cursor in the generic
function implementing SCAN, SSCAN, HSCAN and ZSCAN.
The actual higher-level command implementation only checked for empty
keys and return ASAP in that case. The result was that inverting the
arguments of, for instance, SSCAN for example and write:
SSCAN 0 key
Instead of
SSCAN key 0
Resulted into no error, since 0 is a non-existing key name very likely.
Just the iterator returned no elements at all.
In order to fix this issue the code was refactored to extract the
function to parse the cursor and return the error. Every higher level
command implementation now parses the cursor and later checks if the key
exist or not.
All the internal state of cluster involving time is now using mstime_t
and mstime() in order to use milliseconds resolution.
Also the clusterCron() function is called with a 10 hz frequency instead
of 1 hz.
The cluster node_timeout must be also configured in milliseconds by the
user in redis.conf.
The new API is able to remember operations to perform before returning
to the event loop, such as checking if there is the failover quorum for
a slave, save and fsync the configuraiton file, and so forth.
Because this operations are performed before returning on the event
loop we are sure that messages that are sent in the same event loop run
will be delivered *after* the configuration is already saved, that is a
requirement sometimes. For instance we want to publish a new epoch only
when it is already stored in nodes.conf in order to avoid returning back
in the logical clock when a node is restarted.
This new API provides a big performance advantage compared to saving and
possibly fsyncing the configuration file multiple times in the same
event loop run, especially in the case of big clusters with tens or
hundreds of nodes.
The new algorithm does not check replies time as checking for the
currentEpoch in the reply ensures that the reply is about the current
election process.
The time is sent in requests, and copied back in reply packets.
This way the receiver can compare the time field in a reply with its
local clock and check the age of the request associated with this reply.
This is an easy way to discard delayed replies. Note that only a clock
is used here, that is the one of the node sending the packet. The
receiver only copies the field back into the reply, so no
synchronization is needed between clocks of different hosts.
Handshake nodes should turn into normal nodes or be freed in a
reasonable amount of time, otherwise they'll keep accumulating if the
address they are associated with is not reachable for some reason.
During the replication full resynchronization process, the RDB file is
transfered from the master to the slave. However there is a short
preamble to send, that is currently just the bulk payload length of the
file in the usual Redis form $..length..<CR><LF>.
This preamble used to be sent with a direct write call, assuming that
there was alway room in the socket output buffer to hold the few bytes
needed, however this does not scale in case we'll need to send more
stuff, and is not very robust code in general.
This commit introduces a more general mechanism to send a preamble up to
2GB in size (the max length of an sds string) in a non blocking way.
Example:
db0:keys=221913,expires=221913,avg_ttl=655
The algorithm uses a running average with only two samples (current and
previous). Keys found to be expired are considered at TTL zero even if
the actual TTL can be negative.
The TTL is reported in milliseconds.
The main idea here is that when we are no longer to expire keys at the
rate the are created, we can't block more in the normal expire cycle as
this would result in too big latency spikes.
For this reason the commit introduces a "fast" expire cycle that does
not run for more than 1 millisecond but is called in the beforeSleep()
hook of the event loop, so much more often, and with a frequency bound
to the frequency of executed commnads.
The fast expire cycle is only called when the standard expiration
algorithm runs out of time, that is, consumed more than
REDIS_EXPIRELOOKUPS_TIME_PERC of CPU in a given cycle without being able
to take the number of already expired keys that are yet not collected
to a number smaller than 25% of the number of keys.
You can test this commit with different loads, but a simple way is to
use the following:
Extreme load with pipelining:
redis-benchmark -r 100000000 -n 100000000 \
-P 32 set ele:rand:000000000000 foo ex 2
Remove the -P32 in order to avoid the pipelining for a more real-world
load.
In another terminal tab you can monitor the Redis behavior with:
redis-cli -i 0.1 -r -1 info keyspace
and
redis-cli --latency-history
Note: this commit will make Redis printing a lot of debug messages, it
is not a good idea to use it in production.
Previously two string encodings were used for string objects:
1) REDIS_ENCODING_RAW: a string object with obj->ptr pointing to an sds
stirng.
2) REDIS_ENCODING_INT: a string object where the obj->ptr void pointer
is casted to a long.
This commit introduces a experimental new encoding called
REDIS_ENCODING_EMBSTR that implements an object represented by an sds
string that is not modifiable but allocated in the same memory chunk as
the robj structure itself.
The chunk looks like the following:
+--------------+-----------+------------+--------+----+
| robj data... | robj->ptr | sds header | string | \0 |
+--------------+-----+-----+------------+--------+----+
| ^
+-----------------------+
The robj->ptr points to the contiguous sds string data, so the object
can be manipulated with the same functions used to manipulate plan
string objects, however we need just on malloc and one free in order to
allocate or release this kind of objects. Moreover it has better cache
locality.
This new allocation strategy should benefit both the memory usage and
the performances. A performance gain between 60 and 70% was observed
during micro-benchmarks, however there is more work to do to evaluate
the performance impact and the memory usage behavior.
Note that we only do it when STORE is not used, otherwise we want an
absolutely locale independent and binary safe sorting in order to ensure
AOF / replication consistency.
This is probably an unexpected behavior violating the least surprise
rule, but there is currently no other simple / good alternative.
compareStringObject was not always giving the same result when comparing
two exact strings, but encoded as integers or as sds strings, since it
switched to strcmp() when at least one of the strings were not sds
encoded.
For instance the two strings "123" and "123\x00456", where the first
string was integer encoded, would result into the old implementation of
compareStringObject() to return 0 as if the strings were equal, while
instead the second string is "greater" than the first in a binary
comparison.
The same compasion, but with "123" encoded as sds string, would instead
return a value < 0, as it is correct. It is not impossible that the
above caused some obscure bug, since the comparison was not always
deterministic, and compareStringObject() is used in the implementation
of skiplists, hash tables, and so forth.
At the same time, collateStringObject() was introduced by this commit, so
that can be used by SORT command to return sorted strings usign
collation instead of binary comparison. See next commit.
The function returns an unique identifier for the client, as ip:port for
IPv4 and IPv6 clients, or as path:0 for Unix socket clients.
See the top comment in the function for more info.
Add REDIS_CLUSTER_IPLEN macro to define the size of the clusterNode ip
character array. Additionally use this macro in inet_ntop(3) calls where
the size of the array was being defined manually.
The REDIS_CLUSTER_IPLEN is defined as INET_ADDRSTRLEN which defines the
correct size of a buffer to store an IPv4 address in. The
INET_ADDRSTRLEN macro itself is defined in the <netinet/in.h> header
file and should be portable across the majority of systems.
Clients using SYNC to replicate are older implementations, such as
redis-cli --slave, and are not designed to acknowledge the master with
REPLCONF ACK commands, so we don't have any feedback and should not
disconnect them on timeout.
This code is only responsible to take an LRU-evicted fixed length cache
of SHA1 that we are sure all the slaves received.
In this commit only the implementation is provided, but the Redis core
does not use it to actually send EVALSHA to slaves when possible.
The old REDIS_CMD_FORCE_REPLICATION flag was removed from the
implementation of Redis, now there is a new API to force specific
executions of a command to be propagated to AOF / Replication link:
void forceCommandPropagation(int flags);
The new API is also compatible with Lua scripting, so a script that will
execute commands that are forced to be propagated, will also be
propagated itself accordingly even if no change to data is operated.
As a side effect, this new design fixes the issue with scripts not able
to propagate PUBLISH to slaves (issue #873).
Currently it implements three subcommands:
PUBSUB CHANNELS [<pattern>] List channels with non-zero subscribers.
PUBSUB NUMSUB [channel_1 ...] List number of subscribers for channels.
PUBSUB NUMPAT Return number of subscribed patterns.
This feature allows the user to specify the minimum number of
connected replicas having a lag less or equal than the specified
amount of seconds for writes to be accepted.
This special command is used by the slave to inform the master the
amount of replication stream it currently consumed.
it does not return anything so that we not need to consume additional
bandwidth needed by the master to reply something.
The master can do a number of things knowing the amount of stream
processed, such as understanding the "lag" in bytes of the slave, verify
if a given command was already processed by the slave, and so forth.
NetBSD-current's libc has a function named popcount.
hiding these extensions using feature macros is not possible because
redis uses other extensions covered by the same feature macro.
eg. inet_aton
Also the logfile option was modified to always have an explicit value
and to log to stdout when an empty string is used as log file.
Previously there was special handling of the string "stdout" that set
the logfile to NULL, this always required some special handling.
This reverts commit 2c75f2cf1a.
After further analysis, it is very unlikely that we'll raise the
string size limit to > 512MB, and at the same time such big strings
will be used in 32 bit systems.
Better to revert to size_t so that 32 bit processors will not be
forced to use a 64 bit counter in normal operations, that is currently
completely useless.
When the PONG delay is half the cluster node timeout, the link gets
disconnected (and later automatically reconnected) in order to ensure
that it's not just a dead connection issue.
However this operation is only performed if the link is old enough, in
order to avoid to disconnect the same link again and again (and among
the other problems, never receive the PONG because of that).
Note: when the link is reconnected, the 'ping_sent' field is not updated
even if a new ping is sent using the new connection, so we can still
reliably detect a node ping timeout.
This prevents the kernel from putting too much stuff in the output
buffers, doing too heavy I/O all at once. So the goal of this commit is
to split the disk pressure due to the AOF rewrite process into smaller
spikes.
Please see issue #1019 for more information.
We used to copy this value into the server.cluster structure, however this
was not necessary.
The reason why we don't directly use server.cluster->node_timeout is
that things that can be configured via redis.conf need to be directly
available in the server structure as server.cluster is allocated later
only if needed in order to reduce the memory footprint of non-cluster
instances.