Moves ZPOP ... 0 fast exit path after type check to reply with
WRONGTYPE. In the past it will return an empty array.
Also now count is not allowed to be negative.
see #9680
before:
```
127.0.0.1:6379> set zset str
OK
127.0.0.1:6379> zpopmin zset 0
(empty array)
127.0.0.1:6379> zpopmin zset -1
(empty array)
```
after:
```
127.0.0.1:6379> set zset str
OK
127.0.0.1:6379> zpopmin zset 0
(error) WRONGTYPE Operation against a key holding the wrong kind of value
127.0.0.1:6379> zpopmin zset -1
(error) ERR value is out of range, must be positive
```
Tracking invalidation messages were sometimes sent in inconsistent order,
before the command's reply rather than after.
In addition to that, they were sometimes embedded inside other commands
responses, like MULTI-EXEC and MGET.
Fixing CI test issues introduced in #8687
- valgrind warnings in readQueryFromClient when client was freed by processInputBuffer
- adding DEBUG pause-cron for tests not to be time dependent.
- skipping a test that depends on socket buffers / events not compatible with TLS
- making sure client got subscribed by not using deferring client
### Description
A mechanism for disconnecting clients when the sum of all connected clients is above a
configured limit. This prevents eviction or OOM caused by accumulated used memory
between all clients. It's a complimentary mechanism to the `client-output-buffer-limit`
mechanism which takes into account not only a single client and not only output buffers
but rather all memory used by all clients.
#### Design
The general design is as following:
* We track memory usage of each client, taking into account all memory used by the
client (query buffer, output buffer, parsed arguments, etc...). This is kept up to date
after reading from the socket, after processing commands and after writing to the socket.
* Based on the used memory we sort all clients into buckets. Each bucket contains all
clients using up up to x2 memory of the clients in the bucket below it. For example up
to 1m clients, up to 2m clients, up to 4m clients, ...
* Before processing a command and before sleep we check if we're over the configured
limit. If we are we start disconnecting clients from larger buckets downwards until we're
under the limit.
#### Config
`maxmemory-clients` max memory all clients are allowed to consume, above this threshold
we disconnect clients.
This config can either be set to 0 (meaning no limit), a size in bytes (possibly with MB/GB
suffix), or as a percentage of `maxmemory` by using the `%` suffix (e.g. setting it to `10%`
would mean 10% of `maxmemory`).
#### Important code changes
* During the development I encountered yet more situations where our io-threads access
global vars. And needed to fix them. I also had to handle keeps the clients sorted into the
memory buckets (which are global) while their memory usage changes in the io-thread.
To achieve this I decided to simplify how we check if we're in an io-thread and make it
much more explicit. I removed the `CLIENT_PENDING_READ` flag used for checking
if the client is in an io-thread (it wasn't used for anything else) and just used the global
`io_threads_op` variable the same way to check during writes.
* I optimized the cleanup of the client from the `clients_pending_read` list on client freeing.
We now store a pointer in the `client` struct to this list so we don't need to search in it
(`pending_read_list_node`).
* Added `evicted_clients` stat to `INFO` command.
* Added `CLIENT NO-EVICT ON|OFF` sub command to exclude a specific client from the
client eviction mechanism. Added corrosponding 'e' flag in the client info string.
* Added `multi-mem` field in the client info string to show how much memory is used up
by buffered multi commands.
* Client `tot-mem` now accounts for buffered multi-commands, pubsub patterns and
channels (partially), tracking prefixes (partially).
* CLIENT_CLOSE_ASAP flag is now handled in a new `beforeNextClient()` function so
clients will be disconnected between processing different clients and not only before sleep.
This new function can be used in the future for work we want to do outside the command
processing loop but don't want to wait for all clients to be processed before we get to it.
Specifically I wanted to handle output-buffer-limit related closing before we process client
eviction in case the two race with each other.
* Added a `DEBUG CLIENT-EVICTION` command to print out info about the client eviction
buckets.
* Each client now holds a pointer to the client eviction memory usage bucket it belongs to
and listNode to itself in that bucket for quick removal.
* Global `io_threads_op` variable now can contain a `IO_THREADS_OP_IDLE` value
indicating no io-threading is currently being executed.
* In order to track memory used by each clients in real-time we can't rely on updating
these stats in `clientsCron()` alone anymore. So now I call `updateClientMemUsage()`
(used to be `clientsCronTrackClientsMemUsage()`) after command processing, after
writing data to pubsub clients, after writing the output buffer and after reading from the
socket (and maybe other places too). The function is written to be fast.
* Clients are evicted if needed (with appropriate log line) in `beforeSleep()` and before
processing a command (before performing oom-checks and key-eviction).
* All clients memory usage buckets are grouped as follows:
* All clients using less than 64k.
* 64K..128K
* 128K..256K
* ...
* 2G..4G
* All clients using 4g and up.
* Added client-eviction.tcl with a bunch of tests for the new mechanism.
* Extended maxmemory.tcl to test the interaction between maxmemory and
maxmemory-clients settings.
* Added an option to flag a numeric configuration variable as a "percent", this means that
if we encounter a '%' after the number in the config file (or config set command) we
consider it as valid. Such a number is store internally as a negative value. This way an
integer value can be interpreted as either a percent (negative) or absolute value (positive).
This is useful for example if some numeric configuration can optionally be set to a percentage
of something else.
Co-authored-by: Oran Agra <oran@redislabs.com>
This is similar to the recent addition of LMPOP/BLMPOP (#9373), but zset.
Syntax for the new ZMPOP command:
`ZMPOP numkeys [<key> ...] MIN|MAX [COUNT count]`
Syntax for the new BZMPOP command:
`BZMPOP timeout numkeys [<key> ...] MIN|MAX [COUNT count]`
Some background:
- ZPOPMIN/ZPOPMAX take only one key, and can return multiple elements.
- BZPOPMIN/BZPOPMAX take multiple keys, but return only one element from just one key.
- ZMPOP/BZMPOP can take multiple keys, and can return multiple elements from just one key.
Note that ZMPOP/BZMPOP can take multiple keys, it eventually operates on just on key.
And it will propagate as ZPOPMIN or ZPOPMAX with the COUNT option.
As new commands, if we can not pop any elements, the response like:
- ZMPOP: Return a NIL in both RESP2 and RESP3, unlike ZPOPMIN/ZPOPMAX return emptyarray.
- BZMPOP: Return a NIL in both RESP2 and RESP3 when timeout is reached, like BZPOPMIN/BZPOPMAX.
For the normal response is nested arrays in RESP2 and RESP3:
```
ZMPOP/BZMPOP
1) keyname
2) 1) 1) member1
2) score1
2) 1) member2
2) score2
In RESP2:
1) "myzset"
2) 1) 1) "three"
2) "3"
2) 1) "two"
2) "2"
In RESP3:
1) "myzset"
2) 1) 1) "three"
2) (double) 3
2) 1) "two"
2) (double) 2
```
The `cmd` argument was completely unused, and all the code that bothered to pass it was unnecessary.
This is a prepartion for a future commit that treats subcommands as commands
We want to add COUNT option for BLPOP.
But we can't do it without breaking compatibility due to the command arguments syntax.
So this commit introduce two new commands.
Syntax for the new LMPOP command:
`LMPOP numkeys [<key> ...] LEFT|RIGHT [COUNT count]`
Syntax for the new BLMPOP command:
`BLMPOP timeout numkeys [<key> ...] LEFT|RIGHT [COUNT count]`
Some background:
- LPOP takes one key, and can return multiple elements.
- BLPOP takes multiple keys, but returns one element from just one key.
- LMPOP can take multiple keys and return multiple elements from just one key.
Note that LMPOP/BLMPOP can take multiple keys, it eventually operates on just one key.
And it will propagate as LPOP or RPOP with the COUNT option.
As a new command, it still return NIL if we can't pop any elements.
For the normal response is nested arrays in RESP2 and RESP3, like:
```
LMPOP/BLMPOP
1) keyname
2) 1) element1
2) element2
```
I.e. unlike BLPOP that returns a key name and one element so it uses a flat array,
and LPOP that returns multiple elements with no key name, and again uses a flat array,
this one has to return a nested array, and it does for for both RESP2 and RESP3 (like SCAN does)
Some discuss can see: #766#8824
When a replica paused, it would not apply any commands event the command comes from master, if we feed the non-applied command to replication stream, the replication offset would be wrong, and data would be lost after failover(since replica's `master_repl_offset` grows but command is not applied).
To fix it, here are the changes:
* Don't update replica's replication offset or propagate commands to sub-replicas when it's paused in `commandProcessed`.
* Show `slave_read_repl_offset` in info reply.
* Add an assert to make sure master client should never be blocked unless pause or module (some modules may use block way to do background (parallel) processing and forward original block module command to the replica, it's not a good way but it can work, so the assert excludes module now, but someday in future all modules should rewrite block command to propagate like what `BLPOP` does).
Fixes:
- When a consumer is created as a side effect, redis didn't issue a keyspace notification,
nor incremented the server.dirty (affects periodic snapshots).
this was a bug in XREADGROUP, XCLAIM, and XAUTOCLAIM.
- When attempting to delete a non-existent consumer, don't issue a keyspace notification
and don't increment server.dirty
this was a bug in XGROUP DELCONSUMER
Other changes:
- Changed streamLookupConsumer() to always only do lookup consumer (never do implicit creation),
Its last seen time is updated unless the SLC_NO_REFRESH flag is specified.
- Added streamCreateConsumer() to create a new consumer. When the creation is successful,
it will notify and dirty++ unless the SCC_NO_NOTIFY or SCC_NO_DIRTIFY flags is specified.
- Changed streamDelConsumer() to always only do delete consumer.
- Added keyspace notifications tests about stream events.
* SLOWLOG didn't record anything for blocked commands because the client
was reset and argv was already empty. there was a fix for this issue
specifically for modules, now it works for all blocked clients.
* The original command argv (before being re-written) was also reset
before adding the slowlog on behalf of the blocked command.
* Latency monitor is now updated regardless of the slowlog flags of the
command or its execution (their purpose is to hide sensitive info from
the slowlog, not hide the fact the latency happened).
* Latency monitor now uses real_cmd rather than c->cmd (which may be
different if the command got re-written, e.g. GEOADD)
Changes:
* Unify shared code between slowlog insertion in call() and
updateStatsOnUnblock(), hopefully prevent future bugs from happening
due to the later being overlooked.
* Reset CLIENT_PREVENT_LOGGING in resetClient rather than after command
processing.
* Add a test for SLOWLOG and BLPOP
Notes:
- real_cmd == c->lastcmd, except inside MULTI and Lua.
- blocked commands never happen in these cases (MULTI / Lua)
- real_cmd == c->cmd, except for when the command is rewritten (e.g.
GEOADD)
- blocked commands (currently) are never rewritten
- other than the command's CLIENT_PREVENT_LOGGING, and the
execution flag CLIENT_PREVENT_LOGGING, other cases that we want to
avoid slowlog are on AOF loading (specifically CMD_CALL_SLOWLOG will
be off when executed from execCommand that runs from an AOF)
This commit enables tracking time of the background tasks and on replies,
opening the door for properly tracking commands that rely on blocking / background
work via the slowlog, latency history, and commandstats.
Some notes:
- The time spent blocked waiting for key changes, or blocked on synchronous
replication is not accounted for.
- **This commit does not affect latency tracking of commands that are non-blocking
or do not have background work.** ( meaning that it all stays the same with exception to
`BZPOPMIN`,`BZPOPMAX`,`BRPOP`,`BLPOP`, etc... and module's commands that rely
on background threads ).
- Specifically for latency history command we've added a new event class named
`command-unblocking` that will enable latency monitoring on commands that spawn
background threads to do the work.
- For blocking commands we're now considering the total time of a command as the
time spent on call() + the time spent on replying when unblocked.
- For Modules commands that rely on background threads we're now considering the
total time of a command as the time spent on call (main thread) + the time spent on
the background thread ( if marked within `RedisModule_MeasureTimeStart()` and
`RedisModule_MeasureTimeEnd()` ) + the time spent on replying (main thread)
To test for this feature we've added a `unit/moduleapi/blockonbackground` test that relies on
a module that blocks the client and sleeps on the background for a given time.
- check blocked command that uses RedisModule_MeasureTimeStart() is tracking background time
- check blocked command that uses RedisModule_MeasureTimeStart() is tracking background time even in timeout
- check blocked command with multiple calls RedisModule_MeasureTimeStart() is tracking the total background time
- check blocked command without calling RedisModule_MeasureTimeStart() is not reporting background time
This was a regression from #7625 (only in 6.2 RC2).
This makes it possible again to implement blocking list and zset
commands using the modules API.
This commit also includes a test case for the reverse: A module
unblocks a client blocked on BLPOP by inserting elements using
RedisModule_ListPush(). This already works, but it was untested.
When the server state changes and blocked clients are being dropped, the
paused clients should not be dropped, they're safe to keep since unlike
other blocked types, these commands are not half way though processing,
and the commands they sent may get rejected according to the new server
state.
- Clarify some documentation comments
- Make sure blocked-on-keys client privdata is accessible
from withing the timeout callback
- Handle blocked clients in beforeSleep - In case a key
becomes "ready" outside of processCommand
See #7879#7880
Adding [B]LMOVE <src> <dst> RIGHT|LEFT RIGHT|LEFT. deprecating [B]RPOPLPUSH.
Note that when receiving a BRPOPLPUSH we'll still propagate an RPOPLPUSH,
but on BLMOVE RIGHT LEFT we'll propagate an LMOVE
improvement to existing tests
- Replace "after 1000" with "wait_for_condition" when wait for
clients to block/unblock.
- Add a pre-existing element to target list on basic tests so
that we can check if the new element was added to the correct
side of the list.
- check command stats on the replica to make sure the right
command was replicated
Co-authored-by: Oran Agra <oran@redislabs.com>
XREADGROUP auto-creates the consumer inside the consumer group the
first time it saw it.
When XREADGROUP is being used with NOACK option, the message will not
be added into the client's PEL and XGROUP SETID would be propagated.
When the replica gets the XGROUP SETID it will only update the last delivered
id of the group, but will not create the consumer.
So, in this commit XGROUP CREATECONSUMER is being added.
Command pattern: XGROUP CREATECONSUMER <key> <group> <consumer>.
When NOACK option is being used, createconsumer command would be
propagated as well.
In case of AOFREWRITE, consumer with an empty PEL would be saved with
XGROUP CREATECONSUMER whereas consumer with pending entries would be
saved with XCLAIM
Now both master and replicas keep track of the last replication offset
that contains meaningful data (ignoring the tailing pings), and both
trim that tail from the replication backlog, and the offset with which
they try to use for psync.
the implication is that if someone missed some pings, or even have
excessive pings that the promoted replica has, it'll still be able to
psync (avoid full sync).
the downside (which was already committed) is that replicas running old
code may fail to psync, since the promoted replica trims pings form it's
backlog.
This commit adds a test that reproduces several cases of promotions and
demotions with stale and non-stale pings
Background:
The mearningful offset on the master was added recently to solve a problem were
the master is left all alone, injecting PINGs into it's backlog when no one is
listening and then gets demoted and tries to replicate from a replica that didn't
have any of the PINGs (or at least not the last ones).
however, consider this case:
master A has two replicas (B and C) replicating directly from it.
there's no traffic at all, and also no network issues, just many pings in the
tail of the backlog. now B gets promoted, A becomes a replica of B, and C
remains a replica of A. when A gets demoted, it trims the pings from its
backlog, and successfully replicate from B. however, C is still aware of
these PINGs, when it'll disconnect and re-connect to A, it'll ask for something
that's not in the backlog anymore (since A trimmed the tail of it's backlog),
and be forced to do a full sync (something it didn't have to do before the
meaningful offset fix).
Besides that, the psync2 test was always failing randomly here and there, it
turns out the reason were PINGs. Investigating it shows the following scenario:
cycle 1: redis #1 is master, and all the rest are direct replicas of #1
cycle 2: redis #2 is promoted to master, #1 is a replica of #2 and #3 is replica of #1
now we see that when #1 is demoted it prints:
17339:S 21 Apr 2020 11:16:38.523 * Using the meaningful offset 3929963 instead of 3929977 to exclude the final PINGs (14 bytes difference)
17339:S 21 Apr 2020 11:16:39.391 * Trying a partial resynchronization (request e2b3f8817735fdfe5fa4626766daa938b61419e5:3929964).
17339:S 21 Apr 2020 11:16:39.392 * Successful partial resynchronization with master.
and when #3 connects to the demoted #2, #2 says:
17339:S 21 Apr 2020 11:16:40.084 * Partial resynchronization not accepted: Requested offset for secondary ID was 3929978, but I can reply up to 3929964
so the issue here is that the meaningful offset feature saved the day for the
demoted master (since it needs to sync from a replica that didn't get the last
ping), but it didn't help one of the other replicas which did get the last ping.
Now that this mechanism is the sole one used for blocked clients
timeouts, it is more wise to cleanup the table when the client unblocks
for any reason. We use a flag: CLIENT_IN_TO_TABLE, in order to avoid a
radix tree lookup when the client was already removed from the table
because we processed it by scanning the radix tree.
This commit solves several edge cases that are related to
exhausting the streamID limits: We should correctly calculate
the succeeding streamID instead of blindly incrementing 'seq'
This affects both XREAD and XADD.
Other (unrelated) changes:
Reply with a better error message when trying to add an entry
to a stream that has exhausted last_id
Using the is_key_ready() callback plus the reply callback later, creates
different issues AFAIK:
1. More complex API.
2. We need to call the reply callback() ASAP if the is_key_ready()
interface returned success, however the internals do not work in that
way, so when the reply callback is called the setup could be different.
To fix that, there is to break the current design that handles the
unblocked clients asyncrhonously, and run the list ASAP.