Potentially it is possible that we get interleaved writes, even if
serverLog() makes sure to write into a buffer and then use printf(), so
even this should be ok. However in general POSIX guarantees that writing
to the same file pointer object from multiple threads is safe. Anyway
currently we *reopen* the file at each call, but for the standard output
logging.
The logging functions actually also access global configuration while
performing the log (for instance in order to check the log level, the
log filename and so forth), however dunring the I/O threads execution
we cannot alter such shared state in any way.
Now threads are stopped even when the connections drop immediately to
zero, not allowing the networking code to detect the condition and stop
the threads. serverCron() will handle that.
This is just an experiment for now, there are a couple of race
conditions, mostly harmless for the performance gain experiment that
this commit represents so far.
The general idea here is to take Redis single threaded and instead
fan-out on expansive kernel calls: write(2) in this case, but the same
concept could be easily implemented for read(2) and protcol parsing.
However just threading writes like in this commit, is enough to evaluate
if the approach is sounding.
solving few replication related tests race conditions which fail on slow machines
bugfix in slave buffers test: since the test is executed twice, each time with
a different commands count, the threshold for the delta can't be a constant.
Fixes#6012.
As long as "INFO is broken", this should be adequate IMO. Once we rework
`INFO`, perhaps into RESP3, this implementation should be revisited.
when redis appends the blocked client reply list to the real client, it didn't
bother to check if it is in fact the master client. so a slave executing that
module command will send replies to the master, causing the master to send the
slave error responses, which will mess up the replication offset
(slave will advance it's replication offset, and the master does not)