Commit Graph

7 Commits

Author SHA1 Message Date
Nathan Vegdahl
ad0ef5842a Minor style fixes.
No functional changes.
2023-11-22 11:07:14 +01:00
Nathan Vegdahl
48997d7878 Add backface culling to the way footage geo is baked and rendered.
Without this you can get artifacts in some situations due to the fact
that the same bake texture is mapped to both sides of a mesh face.
Another way to address this would be to map a different texture to
each side, but it's not clear how to make baking understand that.
2023-10-18 19:04:34 +02:00
Nathan Vegdahl
9e03d1b433 Update for Blender 4.0 Python API changes. 2023-10-18 16:33:46 +02:00
Nathan Vegdahl
ebc3b1357b Update camera project node group code to match the stand-alone camera project addon. 2023-02-28 22:00:11 -08:00
Nathan Vegdahl
a66bf90fe9 Clean up the node structure a bit. 2022-04-10 07:05:16 -07:00
Nathan Vegdahl
3240bbbf76 Implement "Compify Footage" node group.
This is the main work-horse of the GI compositing approach.
2022-03-25 22:55:44 -07:00
Nathan Vegdahl
c04d343fc0 Add Feathered Square shader node group. 2022-03-23 12:02:50 -07:00