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mirror of https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git synced 2025-01-22 07:08:51 -05:00
UDRIGEEKCup2024/Assets/Scripts/BoostBall.cs
Ktaylor d0eb0b18d3 Animation funtime
Added anims for skeles
2024-04-19 08:50:04 -04:00

23 lines
555 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using Unity.Logging;
using UnityEngine;
namespace MAVRIC.GEEKCup
{
public class BoostBall : MonoBehaviour
{
public Transform forceDirection;
public float forceScale = 1f;
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.TryGetComponent(out Rigidbody rigidbody))
{
rigidbody.AddForce(forceDirection.forward.normalized*forceScale, ForceMode.Impulse);
}
}
}
}