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mirror of https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git synced 2025-01-22 07:08:51 -05:00

Merge branch 'development' into feature/Spear-Trap

# Conflicts:
#	Assets/Scenes/TestControls.unity
This commit is contained in:
cbrown 2024-04-22 15:42:34 -04:00
commit 3d4658f9a0
24 changed files with 1700 additions and 2 deletions

36
Assets/MoveFloor.cs Normal file
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using Unity.Mathematics;
using UnityEngine;
namespace MAVRIC.GEEKCup
{
public class MoveFloor : MonoBehaviour
{
[Range(0f, 10f)]
[SerializeField] private float speed = 1f;
[Range(0f, 10f)]
[SerializeField] private float distance = 1f;
[PostNormalize]
[SerializeField] private Vector3 direction = Vector3.right;
private Vector3 startPos;
private void Start()
{
startPos = transform.position;
}
private void Update()
{
if (Vector3.Distance(startPos, transform.position) > distance || Vector3.Distance(startPos, transform.position) < -distance)
{
direction *= -1;
}
var speedScaled = speed * Time.deltaTime;
transform.Translate(direction.normalized * speedScaled, Space.Self);
}
}
}

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18
Assets/Scripts/Spin.cs Normal file
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MAVRIC.GEEKCup
{
public class Spin : MonoBehaviour
{
[Range(0f, 10f)]
public float Speed = 1f;
// Update is called once per frame
void Update()
{
transform.Rotate( 0f, Speed, 0f, Space.Self);
}
}
}

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