mirror of
https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git
synced 2025-01-22 07:08:51 -05:00
Created Spear Trap and Multi-Spear Trap
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8
Assets/Obstacles/SpearTrap.meta
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Assets/Obstacles/SpearTrap.meta
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41
Assets/Obstacles/SpearTrap/MultiSpearTrap.cs
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Assets/Obstacles/SpearTrap/MultiSpearTrap.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MAVRIC.GEEKCup.Obstacles.SpearTrap
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{
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/// <summary>
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/// Trap that activates spear traps in a set, rhythmic order
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/// </summary>
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public class MultiSpearTrap : MonoBehaviour
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{
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public List<SpearTrap> Traps = new List<SpearTrap>();
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public float trapUpTimeSeconds = 0.2f;
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public float secondsBetweenTraps = 0.1f;
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public float secondsBetweenCycles = 1.0f;
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private void Start()
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{
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StartCoroutine(TrapCycle());
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}
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private IEnumerator TrapCycle()
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{
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while (true)
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{
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foreach (SpearTrap trap in Traps)
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{
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yield return new WaitForSeconds(secondsBetweenTraps);
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trap.TriggerTrap(trapUpTimeSeconds);
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}
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yield return new WaitForSeconds(secondsBetweenCycles);
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}
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}
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}
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}
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Assets/Obstacles/SpearTrap/MultiSpearTrap.cs.meta
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65
Assets/Obstacles/SpearTrap/SpearTrap.cs
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Assets/Obstacles/SpearTrap/SpearTrap.cs
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using System;
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using System.Collections;
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using UnityEngine;
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namespace MAVRIC.GEEKCup.Obstacles.SpearTrap
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{
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public class SpearTrap : MonoBehaviour
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{
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public Transform trapTransform;
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private Vector3 unTriggeredPosition;
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private Vector3 triggeredPosition = Vector3.zero;
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public float timeToTriggeredPositionSeconds = 0.05f;
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public float trapForce = 100.0f;
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private Vector3 globalTrapStartingPosition;
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private void Start()
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{
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unTriggeredPosition = trapTransform.localPosition;
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globalTrapStartingPosition = trapTransform.position;
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}
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public void TriggerTrap(float upTime)
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{
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StartCoroutine(MoveUp());
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IEnumerator MoveUp()
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{
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for (float timer = 0; timer <= timeToTriggeredPositionSeconds; timer += Time.deltaTime)
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{
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yield return null;
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float percent = timer / timeToTriggeredPositionSeconds;
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Vector3 newPos = Vector3.Lerp(unTriggeredPosition, triggeredPosition, percent);
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trapTransform.localPosition = newPos;
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}
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trapTransform.localPosition = triggeredPosition;
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for (float timer = upTime; timer >= 0.0f; timer -= Time.deltaTime)
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{
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yield return null;
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}
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for (float timer = 0; timer <= timeToTriggeredPositionSeconds; timer += Time.deltaTime)
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{
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yield return null;
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float percent = timer / timeToTriggeredPositionSeconds;
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Vector3 newPos = Vector3.Lerp(triggeredPosition, unTriggeredPosition, percent);
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trapTransform.localPosition = newPos;
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}
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trapTransform.localPosition = unTriggeredPosition;
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}
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}
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private void OnTriggerEnter(Collider other)
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{
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if(other.attachedRigidbody == null) return;
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other.attachedRigidbody.AddExplosionForce(trapForce,globalTrapStartingPosition,1.0f);
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}
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}
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}
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Assets/Obstacles/SpearTrap/SpearTrap.cs.meta
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Reference in New Issue
Block a user