Tri-Inspector/Editor/Editors/TriScriptableObjectEditor.cs
2022-01-05 14:59:05 +03:00

10 lines
235 B
C#

using UnityEditor;
namespace TriInspector.Editors
{
[CanEditMultipleObjects]
[CustomEditor(typeof(TriScriptableObject), true, isFallback = true)]
internal sealed class TriScriptableObjectEditor : TriEditor
{
}
}