mirror of
https://github.com/codewriter-packages/Tri-Inspector.git
synced 2025-01-22 08:18:49 -05:00
613 lines
13 KiB
Markdown
613 lines
13 KiB
Markdown
# Tri Inspector [![Github license](https://img.shields.io/github/license/codewriter-packages/Tri-Inspector.svg?style=flat-square)](#) [![Unity 2020.3](https://img.shields.io/badge/Unity-2020.3+-2296F3.svg?style=flat-square)](#) ![GitHub package.json version](https://img.shields.io/github/package-json/v/codewriter-packages/Tri-Inspector?style=flat-square)
|
|
|
|
_Advanced inspector attributes for Unity_
|
|
|
|
![Tri-Inspector-Demo](https://user-images.githubusercontent.com/26966368/168415510-819b4fc0-d5ea-4795-b67f-7bd20b2f6adb.png)
|
|
|
|
- [Attributes](#Attributes)
|
|
- [Misc](#Misc)
|
|
- [Validation](#Validation)
|
|
- [Styling](#Styling)
|
|
- [Collections](#Collections)
|
|
- [Conditionals](#Conditionals)
|
|
- [Buttons](#Buttons)
|
|
- [Debug](#Debug)
|
|
- [Groups](#Groups)
|
|
- [Customization](#Customization)
|
|
- [Custom Drawers](#Custom-Drawers)
|
|
- [Validators](#Validators)
|
|
- [Property Processors](#Property-Processors)
|
|
- [How to Install](#How-to-Install)
|
|
- [License](#License)
|
|
|
|
## Attributes
|
|
|
|
### Misc
|
|
|
|
#### ShowInInspector
|
|
|
|
Shows non-serialized property in the inspector.
|
|
|
|
![ShowInInspector](https://user-images.githubusercontent.com/26966368/168230693-a1a389a6-1a3b-4b94-b4b5-0764e88591f4.png)
|
|
|
|
```csharp
|
|
private float _field;
|
|
|
|
[ShowInInspector]
|
|
public float ReadOnlyProperty => _field;
|
|
|
|
[ShowInInspector]
|
|
public float EditableProperty
|
|
{
|
|
get => _field;
|
|
set => _field = value;
|
|
}
|
|
```
|
|
|
|
#### PropertyOrder
|
|
|
|
Changes property order in the inspector.
|
|
|
|
![PropertyOrder](https://user-images.githubusercontent.com/26966368/168231223-c6628a8d-0d0a-47c1-8850-dc4e789fa14f.png)
|
|
|
|
```csharp
|
|
public float first;
|
|
|
|
[PropertyOrder(0)]
|
|
public float second;
|
|
```
|
|
|
|
#### ReadOnly
|
|
|
|
Makes property non-editable in the inspector.
|
|
|
|
![ReadOnly](https://user-images.githubusercontent.com/26966368/168231817-948ef153-eb98-42fb-88ad-3e8d17925b43.png)
|
|
|
|
```csharp
|
|
[ReadOnly]
|
|
public Vector3 vec;
|
|
```
|
|
|
|
#### OnValueChanged
|
|
|
|
Invokes callback on property modification.
|
|
|
|
```csharp
|
|
[OnValueChanged(nameof(OnMaterialChanged))]
|
|
public Material mat;
|
|
|
|
private void OnMaterialChanged()
|
|
{
|
|
Debug.Log("Material changed!");
|
|
}
|
|
```
|
|
|
|
### Validation
|
|
|
|
Tri Inspector has some builtin validators such as `missing reference` and `type mismatch` error. Additionally you can mark out your code with validation attributes or even write own validators.
|
|
|
|
![Builtin-Validators](https://user-images.githubusercontent.com/26966368/168232996-04de69a5-91c2-45d8-89b9-627b498db2ce.png)
|
|
|
|
#### Required
|
|
|
|
![Required](https://user-images.githubusercontent.com/26966368/168233232-596535b4-bab8-462e-b5d8-7a1c090e5143.png)
|
|
|
|
```csharp
|
|
[Required]
|
|
public Material mat;
|
|
```
|
|
|
|
#### ValidateInput
|
|
|
|
![ValidateInput](https://user-images.githubusercontent.com/26966368/168233592-b4dcd4d4-88ec-4213-a2e5-667719feb0b8.png)
|
|
|
|
```csharp
|
|
[ValidateInput(nameof(ValidateTexture))]
|
|
public Texture tex;
|
|
|
|
private TriValidationResult ValidateTexture()
|
|
{
|
|
if (tex == null) return TriValidationResult.Error("Tex is null");
|
|
if (!tex.isReadable) return TriValidationResult.Warning("Tex must be readable");
|
|
return TriValidationResult.Valid;
|
|
}
|
|
|
|
```
|
|
|
|
### Styling
|
|
|
|
#### Title
|
|
|
|
![Title](https://user-images.githubusercontent.com/26966368/168528842-10ba070e-74ab-4377-8f33-7a55609494f4.png)
|
|
|
|
```csharp
|
|
[Title("My Title")]
|
|
public string val;
|
|
|
|
[Title("$" + nameof(_myTitleField))]
|
|
public Rect rect;
|
|
|
|
[Title("$" + nameof(MyTitleProperty))]
|
|
public Vector3 vec;
|
|
|
|
[Title("Button Title")]
|
|
[Button]
|
|
public void MyButton()
|
|
{
|
|
}
|
|
|
|
private string _myTitleField = "Serialized Title";
|
|
|
|
private string MyTitleProperty => DateTime.Now.ToLongTimeString();
|
|
```
|
|
|
|
#### HideLabel
|
|
|
|
![HideLabel](https://user-images.githubusercontent.com/26966368/168528934-353f2843-b6ea-4f4f-b56e-24e006eca6ae.png)
|
|
|
|
```csharp
|
|
[Title("Wide Vector")]
|
|
[HideLabel]
|
|
public Vector3 vector;
|
|
|
|
[Title("Wide String")]
|
|
[HideLabel]
|
|
public string str;
|
|
```
|
|
|
|
#### LabelText
|
|
|
|
![LabelText](https://user-images.githubusercontent.com/26966368/168529002-8fb17112-f74c-4535-b399-aefdb352f73a.png)
|
|
|
|
```csharp
|
|
[LabelText("Custom Label")]
|
|
public int val;
|
|
|
|
[LabelText("$" + nameof(DynamicLabel))]
|
|
public Vector3 vec;
|
|
|
|
public string DynamicLabel => DateTime.Now.ToShortTimeString();
|
|
```
|
|
|
|
#### LabelWidth
|
|
|
|
![LabelWidth](https://user-images.githubusercontent.com/26966368/168529051-c90bce09-92a7-4afd-b961-d19f03e826f3.png)
|
|
|
|
```csharp
|
|
public int defaultWidth;
|
|
|
|
[LabelWidth(40)]
|
|
public int thin;
|
|
|
|
[LabelWidth(300)]
|
|
public int customInspectorVeryLongPropertyName;
|
|
```
|
|
|
|
#### GUIColor
|
|
|
|
![GUIColor](https://user-images.githubusercontent.com/26966368/168529122-048cd964-358c-453b-ab3a-aa7137bab4f7.png)
|
|
|
|
```csharp
|
|
[GUIColor(0.8f, 1.0f, 0.6f)]
|
|
public Vector3 vec;
|
|
|
|
[GUIColor(0.6f, 0.9f, 1.0f)]
|
|
[Button]
|
|
public void BlueButton() { }
|
|
|
|
[GUIColor(1.0f, 0.6f, 0.6f)]
|
|
[Button]
|
|
public void RedButton() { }
|
|
```
|
|
|
|
#### Indent
|
|
|
|
![Indent](https://user-images.githubusercontent.com/26966368/168528565-2972221d-2cb3-49f1-8000-a425e4ff6cea.png)
|
|
|
|
```csharp
|
|
[Title("Custom Indent")]
|
|
[Indent]
|
|
public int a;
|
|
|
|
[Indent(2)]
|
|
public int b;
|
|
|
|
[Indent(3)]
|
|
public int c;
|
|
|
|
[Indent(4)]
|
|
public int d;
|
|
```
|
|
|
|
#### PropertySpace
|
|
|
|
![PropertySpace](https://user-images.githubusercontent.com/26966368/168529641-ee61c950-cb15-4a4e-986b-c9fa8c82dd4d.png)
|
|
|
|
```csharp
|
|
[Space, PropertyOrder(0)]
|
|
public Vector3 vecField;
|
|
|
|
[ShowInInspector, PropertyOrder(1)]
|
|
[PropertySpace(SpaceBefore = 10, SpaceAfter = 30)]
|
|
public Rect RectProperty { get; set; }
|
|
|
|
[PropertyOrder(2)]
|
|
public bool b;
|
|
```
|
|
|
|
#### PropertyTooltip
|
|
|
|
![PropertyTooltip](https://user-images.githubusercontent.com/26966368/168530124-95609470-a495-4eb3-9059-f6203ead995f.png)
|
|
|
|
```csharp
|
|
[PropertyTooltip("This is tooltip")]
|
|
public Rect rect;
|
|
|
|
[PropertyTooltip("$" + nameof(DynamicTooltip))]
|
|
public Vector3 vec;
|
|
|
|
public string DynamicTooltip => DateTime.Now.ToShortTimeString();
|
|
```
|
|
|
|
#### InlineEditor
|
|
|
|
![InlineEditor](https://user-images.githubusercontent.com/26966368/168234617-86a7f500-e635-46f8-90f2-5696e5ae7e63.png)
|
|
|
|
```csharp
|
|
[InlineEditor]
|
|
public Material mat;
|
|
```
|
|
|
|
#### InlineProperty
|
|
|
|
![InlineProperty](https://user-images.githubusercontent.com/26966368/168234909-1e6bec90-18ed-4d56-91ca-fe09118e1b72.png)
|
|
|
|
```csharp
|
|
public MinMax rangeFoldout;
|
|
|
|
[InlineProperty(LabelWidth = 40)]
|
|
public MinMax rangeInline;
|
|
|
|
[Serializable]
|
|
public class MinMax
|
|
{
|
|
public int min;
|
|
public int max;
|
|
}
|
|
```
|
|
|
|
### Collections
|
|
|
|
#### ListDrawerSettings
|
|
|
|
![ListDrawerSettings](https://user-images.githubusercontent.com/26966368/168235372-1a460037-672c-424f-b2f0-6bf4641c0119.png)
|
|
|
|
```csharp
|
|
[ListDrawerSettings(Draggable = true,
|
|
HideAddButton = false,
|
|
HideRemoveButton = false,
|
|
AlwaysExpanded = false)]
|
|
public List<Material> list;
|
|
```
|
|
|
|
### Conditionals
|
|
|
|
#### ShowIf
|
|
|
|
![ShowIf](https://user-images.githubusercontent.com/26966368/168531065-af5dad6a-8aea-4ca9-9730-da5feac0099a.png)
|
|
|
|
```csharp
|
|
public Material material;
|
|
public bool toggle;
|
|
public SomeEnum someEnum;
|
|
|
|
[ShowIf(nameof(material), null)]
|
|
public Vector3 showWhenMaterialIsNull;
|
|
|
|
[ShowIf(nameof(toggle))]
|
|
public Vector3 showWhenToggleIsTrue;
|
|
|
|
[ShowIf(nameof(toggle), false)]
|
|
public Vector3 showWhenToggleIsFalse;
|
|
|
|
[ShowIf(nameof(someEnum), SomeEnum.Two)]
|
|
public Vector3 showWhenSomeEnumIsTwo;
|
|
|
|
public enum SomeEnum { One, Two, Three }
|
|
```
|
|
|
|
#### HideIf
|
|
|
|
```csharp
|
|
public bool visible;
|
|
|
|
[HideIf(nameof(visible))]
|
|
public float val;
|
|
```
|
|
|
|
#### EnableIf
|
|
|
|
```csharp
|
|
public bool visible;
|
|
|
|
[EnableIf(nameof(visible))]
|
|
public float val;
|
|
```
|
|
|
|
#### DisableIf
|
|
|
|
```csharp
|
|
public bool visible;
|
|
|
|
[DisableIf(nameof(visible))]
|
|
public float val;
|
|
```
|
|
|
|
#### HideInPlayMode / ShowInPlayMode
|
|
|
|
```csharp
|
|
[HideInPlayMode] [ShowInPlayMode]
|
|
```
|
|
|
|
#### DisableInPlayMode / EnableInPlayMode
|
|
|
|
```csharp
|
|
[DisableInPlayMode] [EnableInPlayMode]
|
|
```
|
|
|
|
#### HideInEditMode / ShowInEditMode
|
|
|
|
```csharp
|
|
[HideInEditMode] [ShowInEditMode]
|
|
```
|
|
|
|
#### DisableInEditMode / EnableInEditMode
|
|
|
|
```csharp
|
|
[DisableInEditMode] [EnableInEditMode]
|
|
```
|
|
|
|
### Buttons
|
|
|
|
#### Button
|
|
|
|
![Button](https://user-images.githubusercontent.com/26966368/168235907-2b5ed6d4-d00b-4cd6-999c-432abd0a2230.png)
|
|
|
|
```csharp
|
|
[Button("Click me!")]
|
|
private void DoButton()
|
|
{
|
|
Debug.Log("Button clicked!");
|
|
}
|
|
```
|
|
|
|
### Debug
|
|
|
|
#### ShowDrawerChain
|
|
|
|
![ShowDrawerChain](https://user-images.githubusercontent.com/26966368/168531723-5f2b2d7a-a4c1-4727-8ab5-e7b82a52182e.png)
|
|
|
|
```csharp
|
|
[ShowDrawerChain]
|
|
[Indent]
|
|
[PropertySpace]
|
|
[Title("Custom Title")]
|
|
[GUIColor(1.0f, 0.8f, 0.8f)]
|
|
public Vector3 vec;
|
|
```
|
|
|
|
### Groups
|
|
|
|
![Groups](https://user-images.githubusercontent.com/26966368/168236396-b28eba4a-7fe7-4a5c-b185-55fabf1aabf5.png)
|
|
|
|
```csharp
|
|
[DeclareHorizontalGroup("header")]
|
|
[DeclareBoxGroup("header/left", Title = "My Left Box")]
|
|
[DeclareVerticalGroup("header/right")]
|
|
[DeclareBoxGroup("header/right/top", Title = "My Right Box")]
|
|
[DeclareTabGroup("header/right/tabs")]
|
|
[DeclareBoxGroup("body")]
|
|
public class GroupDemo : MonoBehaviour
|
|
{
|
|
[Group("header/left")] public bool prop1;
|
|
[Group("header/left")] public int prop2;
|
|
[Group("header/left")] public string prop3;
|
|
[Group("header/left")] public Vector3 prop4;
|
|
|
|
[Group("header/right/top")] public string rightProp;
|
|
|
|
[Group("body")] public string body1;
|
|
[Group("body")] public string body2;
|
|
|
|
[Group("header/right/tabs"), Tab("One")] public float tabOne;
|
|
[Group("header/right/tabs"), Tab("Two")] public float tabTwo;
|
|
[Group("header/right/tabs"), Tab("Three")] public float tabThree;
|
|
|
|
[Group("header/right"), Button("Click me!")]
|
|
public void MyButton()
|
|
{
|
|
}
|
|
}
|
|
```
|
|
|
|
### Customization
|
|
|
|
#### Custom Drawers
|
|
|
|
<details>
|
|
<summary>Custom Value Drawer</summary>
|
|
|
|
```csharp
|
|
using TriInspector;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
[assembly: RegisterTriValueDrawer(typeof(BoolDrawer), TriDrawerOrder.Fallback)]
|
|
|
|
public class BoolDrawer : TriValueDrawer<bool>
|
|
{
|
|
public override float GetHeight(float width, TriValue<bool> propertyValue, TriElement next)
|
|
{
|
|
return EditorGUIUtility.singleLineHeight;
|
|
}
|
|
|
|
public override void OnGUI(Rect position, TriValue<bool> propertyValue, TriElement next)
|
|
{
|
|
var value = propertyValue.Value;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
|
|
value = EditorGUI.Toggle(position, propertyValue.Property.DisplayNameContent, value);
|
|
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
propertyValue.Value = value;
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
</details>
|
|
|
|
<details>
|
|
<summary>Custom Attribute Drawer</summary>
|
|
|
|
```csharp
|
|
using TriInspector;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
[assembly: RegisterTriAttributeDrawer(typeof(LabelWidthDrawer), TriDrawerOrder.Decorator)]
|
|
|
|
public class LabelWidthDrawer : TriAttributeDrawer<LabelWidthAttribute>
|
|
{
|
|
public override void OnGUI(Rect position, TriProperty property, TriElement next)
|
|
{
|
|
var oldLabelWidth = EditorGUIUtility.labelWidth;
|
|
|
|
EditorGUIUtility.labelWidth = Attribute.Width;
|
|
next.OnGUI(position);
|
|
EditorGUIUtility.labelWidth = oldLabelWidth;
|
|
}
|
|
}
|
|
```
|
|
|
|
</details>
|
|
|
|
<details>
|
|
<summary>Custom Group Drawer</summary>
|
|
|
|
```csharp
|
|
using TriInspector;
|
|
using TriInspector.Elements;
|
|
|
|
[assembly: RegisterTriGroupDrawer(typeof(TriBoxGroupDrawer))]
|
|
|
|
public class TriBoxGroupDrawer : TriGroupDrawer<DeclareBoxGroupAttribute>
|
|
{
|
|
public override TriPropertyCollectionBaseElement CreateElement(DeclareBoxGroupAttribute attribute)
|
|
{
|
|
// ...
|
|
}
|
|
}
|
|
```
|
|
|
|
</details>
|
|
|
|
#### Validators
|
|
|
|
<details>
|
|
<summary>Custom Value Validator</summary>
|
|
|
|
```csharp
|
|
using TriInspector;
|
|
|
|
[assembly: RegisterTriValueValidator(typeof(MissingReferenceValidator<>))]
|
|
|
|
public class MissingReferenceValidator<T> : TriValueValidator<T>
|
|
where T : UnityEngine.Object
|
|
{
|
|
public override TriValidationResult Validate(TriValue<T> propertyValue)
|
|
{
|
|
// ...
|
|
}
|
|
}
|
|
```
|
|
|
|
</details>
|
|
|
|
<details>
|
|
<summary>Custom Attribute Validators</summary>
|
|
|
|
```csharp
|
|
using TriInspector;
|
|
|
|
[assembly: RegisterTriAttributeValidator(typeof(RequiredValidator), ApplyOnArrayElement = true)]
|
|
|
|
public class RequiredValidator : TriAttributeValidator<RequiredAttribute>
|
|
{
|
|
public override TriValidationResult Validate(TriProperty property)
|
|
{
|
|
// ...
|
|
}
|
|
}
|
|
```
|
|
|
|
</details>
|
|
|
|
#### Property Processors
|
|
|
|
<details>
|
|
<summary>Custom Property Hide Processor</summary>
|
|
|
|
```csharp
|
|
using TriInspector;
|
|
using UnityEngine;
|
|
|
|
[assembly: RegisterTriPropertyHideProcessor(typeof(HideInPlayModeProcessor))]
|
|
|
|
public class HideInPlayModeProcessor : TriPropertyHideProcessor<HideInPlayModeAttribute>
|
|
{
|
|
public override bool IsHidden(TriProperty property)
|
|
{
|
|
return Application.isPlaying;
|
|
}
|
|
}
|
|
```
|
|
|
|
</details>
|
|
|
|
<details>
|
|
<summary>Custom Property Disable Processor</summary>
|
|
|
|
```csharp
|
|
using TriInspector;
|
|
using UnityEngine;
|
|
|
|
[assembly: RegisterTriPropertyDisableProcessor(typeof(DisableInPlayModeProcessor))]
|
|
|
|
public class DisableInPlayModeProcessor : TriPropertyDisableProcessor<DisableInPlayModeAttribute>
|
|
{
|
|
public override bool IsDisabled(TriProperty property)
|
|
{
|
|
return Application.isPlaying;
|
|
}
|
|
}
|
|
```
|
|
|
|
</details>
|
|
|
|
## How to Install
|
|
|
|
Minimal Unity Version is 2020.3.
|
|
|
|
Library distributed as git package ([How to install package from git URL](https://docs.unity3d.com/Manual/upm-ui-giturl.html))
|
|
<br>Git URL: `https://github.com/codewriter-packages/Tri-Inspector.git`
|
|
|
|
After installing the package, you need to unpack the `Installer.unitypackage` that comes with the package.
|
|
|
|
Then in `ProjectSettings`/`TriInspector` enable `Full` mode for Tri Inspector.
|
|
|
|
## License
|
|
|
|
Tri-Inspector is [MIT licensed](./LICENSE.md). |