Tri-Inspector/Unity.InternalAPIEditorBridge.012/EditorProxy.cs
2023-05-11 09:59:24 +04:00

12 lines
258 B
C#

using UnityEditor;
namespace TriInspectorUnityInternalBridge
{
internal static class EditorProxy
{
public static void DoDrawDefaultInspector(SerializedObject obj)
{
Editor.DoDrawDefaultInspector(obj);
}
}
}