Tri-Inspector/Unity.InternalAPIEditorBridge.012/EditorProxy.cs

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2023-05-11 01:59:24 -04:00
using UnityEditor;
namespace TriInspectorUnityInternalBridge
{
internal static class EditorProxy
{
public static void DoDrawDefaultInspector(SerializedObject obj)
{
Editor.DoDrawDefaultInspector(obj);
}
}
}