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Updated some settings

This commit is contained in:
caleb-brown 2022-10-24 13:08:31 -04:00
parent a9b5df89b9
commit 90d2655156
2 changed files with 3 additions and 5 deletions

View File

@ -56,13 +56,13 @@ AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings] [/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Engine/Maps/Templates/Template_Default EditorStartupMap=/Engine/Maps/Templates/Template_Default
EditorStartupMap=/Game/Maps/Office_1v4 EditorStartupMap=/Game/Maps/Office_1Final
TransitionMap= TransitionMap=
bUseSplitscreen=True bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop ThreePlayerSplitscreenLayout=FavorTop
GameDefaultMap=/Engine/Maps/Entry GameDefaultMap=/Engine/Maps/Entry
GameDefaultMap=/Game/Maps/Office_1v4 GameDefaultMap=/Game/Maps/Office_1Final
GlobalDefaultGameMode=/Script/Engine.GameMode GlobalDefaultGameMode=/Script/Engine.GameMode
GlobalDefaultGameMode=/Game/Blueprints/MyGame.MyGame_C GlobalDefaultGameMode=/Game/Blueprints/MyGame.MyGame_C
GlobalDefaultServerGameMode=None GlobalDefaultServerGameMode=None

View File

@ -5,9 +5,7 @@ ProjectName=First Person BP Game Template
[/Script/UnrealEd.ProjectPackagingSettings] [/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Development BuildConfiguration=PPBC_Development
BuildConfiguration=PPBC_Shipping BuildConfiguration=PPBC_Shipping
StagingDirectory=(Path="E:\\Development\\UnrealEngine\\FacesOfEve\\Builds") StagingDirectory=(Path="E:/Development/UnrealEngine/FacesOfEve/Build/Windows")
FullRebuild=True
FullRebuild=False
ForDistribution=True ForDistribution=True
+CulturesToStage=en +CulturesToStage=en