diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 670ddde..1a6a4e8 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -56,13 +56,13 @@ AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Engine/Maps/Templates/Template_Default -EditorStartupMap=/Game/Maps/Office_1v4 +EditorStartupMap=/Game/Maps/Office_1Final TransitionMap= bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop GameDefaultMap=/Engine/Maps/Entry -GameDefaultMap=/Game/Maps/Office_1v4 +GameDefaultMap=/Game/Maps/Office_1Final GlobalDefaultGameMode=/Script/Engine.GameMode GlobalDefaultGameMode=/Game/Blueprints/MyGame.MyGame_C GlobalDefaultServerGameMode=None diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index 0aab988..c28967a 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -5,9 +5,7 @@ ProjectName=First Person BP Game Template [/Script/UnrealEd.ProjectPackagingSettings] BuildConfiguration=PPBC_Development BuildConfiguration=PPBC_Shipping -StagingDirectory=(Path="E:\\Development\\UnrealEngine\\FacesOfEve\\Builds") -FullRebuild=True -FullRebuild=False +StagingDirectory=(Path="E:/Development/UnrealEngine/FacesOfEve/Build/Windows") ForDistribution=True +CulturesToStage=en