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3D Resources: Software, Assets, Tutorials & Tools for 3D Artists
A curated collection of free and paid 3D resources — software, assets, textures, HDRIs, tutorials, plugins, and learning material for Blender, Houdini, Cinema 4D, Maya, ZBrush, Unreal Engine, and more. Covers 3D modeling, animation, VFX, rendering, game development, motion graphics, and digital art.
🔍 Looking for something specific? Use the interactive site at 3d.devanshutak.xyz — search + filter by License · Platform · Workflow · Output.
Curated by Devanshu Tak · built with Claude Code · Suggest a resource · Contribute
Heads up: links rot, licenses drift, prices age. Flag anything off via GitHub.
Contents
Assets & Libraries Poly Haven · Quixel Megascans · Sketchfab
- Model Libraries — Free & General (33 items)
General-purpose 3D model libraries with free downloads. - Model Libraries — Specialized (18 items)
Specialty model sources: characters, scans, anatomy, museums. - Model Libraries — Architecture & Furniture (10 items)
Arch-viz, furniture, and BIM asset libraries. - Asset Marketplaces (9 items)
General asset marketplaces across multiple engines and tools. - Free Asset Giveaways (1 item)
Recurring free asset drops. Bookmark these. - Software-Specific Asset Libraries (10 items)
Official asset libraries tied to specific DCCs. - HDRIs (9 items)
HDR environment maps for lighting and reflections. - Textures & Materials — Free PBR Libraries (27 items)
Free PBR texture libraries for materials authoring. - Textures — Specialized (7 items)
Specialty texture sources: displacement, patterns, sprites, terrain. - Textures — Premium (3 items)
Professional paid texture libraries. - Stock Images & References (12 items)
Free and public-domain stock images, and 2D references. - Stock Footage (4 items)
Free and archival video footage sources. - Audio — SFX & Music Libraries (14 items)
Free and paid SFX and music libraries for games, reels, and film. - Fonts (5 items)
Font libraries, pairing tools, and type references. - Icons (13 items)
Icon libraries and animation sets. - Game Assets (44 items)
Free and paid game-ready asset sources. Cross-listed from §7.
Modeling, Sculpting & Texturing Blender · Houdini · Cinema 4D
- Blender — Plugins & Addons (157 items)
Notable addons extending Blender. - Blender — Tutorials (11 items)
Blender learning resources, beginner to advanced. - Houdini — Getting Started (4 items)
Beginner-friendly Houdini intros. - Houdini — Essential Learning Resources (6 items)
Long-form Houdini learning hubs. - Houdini — VEX & Coding (8 items)
VEX, Python, OpenCL, and scripting in Houdini. - Houdini — FX & Simulations (2 items)
Vellum, FLIP, Pyro, and other simulation workflows. - Houdini — Rigging & Animation (KineFX) (2 items)
KineFX rigging, animation, and crowds. - Houdini — Grooming
Hair and fur grooming workflows. - Houdini — Miscellaneous Tutorials (14 items)
Additional Houdini tutorials across topics. - Houdini — Plugins & Tools (22 items)
Toolkits, pipeline tools, and HDAs. - Houdini — Courses & Free Content (1 item)
Structured courses for Houdini. - Houdini — Communities (8 items)
Forums, Discords, and tip archives. - Cinema 4D — Learning (2 items)
C4D tutorials and learning hubs. - Cinema 4D — Plugins (2 items)
C4D addons and bridges. - Cinema 4D — Tips & Workflows (2 items)
Productivity blogs and shader workflow tricks. - 3ds Max — Plugins (1 item)
3ds Max plugins. - Fusion 360 — Learning
Fusion 360 courses. - Material Creation Tools (22 items)
Texture authoring, procedural materials, and baking tools.
Animation & Rigging Mixamo · Rokoko · Cascadeur
- Animation — YouTube Channels (8 items)
Channels covering 2D/motion animation technique. - Animation — Courses
Structured animation courses. - AI Motion Capture & Animation (13 items)
AI-powered mocap and character animation tools.
Lighting, Rendering & Shaders Redshift · Arnold · V-Ray
- 3D Lighting — Fundamentals (5 items)
Core lighting tutorials for beginners and generalists. - 3D Lighting — Redshift-Specific (5 items)
Redshift lighting tutorials, primarily in C4D. - 3D Lighting — Production (3 items)
Production-focused lighting talks. - Rendering & Shader Theory (229 items)
Foundational rendering and shader theory references. - Renderer-Specific Learning (3 items)
Deep-dives for specific render engines.
VFX, Compositing & Virtual Production Houdini · Nuke · EmberGen
- Virtual Production (6 items)
Real-time engines and hardware stacks for virtual production. - Tech Art (13 items)
Tech art breakdowns, procedural art, and tutorials.
Motion Graphics & Video After Effects · Cavalry · DaVinci Resolve
- Motion Graphics — YouTube Channels (1 item)
Motion design learning channels. - Motion Graphics — Courses
Structured motion graphics courses. - After Effects — Learning & Templates (2 items)
AE expressions, templates, and workflow resources. - Fusion (DaVinci Resolve) — Learning (3 items)
Fusion references and EXR workflow. - Motion Graphics — Inspiration (29 items)
Showcases, style frames, title sequences, ad references. - Motion Graphics — Tools & Utilities (13 items)
MG-specific tools and utilities. - Video Editing — Courses
Editing-specific courses.
Game Development Unity · Unreal Engine · Godot
- Godot — Official Resources (4 items)
Official documentation and asset libraries. - Godot — Key Plugins & Addons (9 items)
Essential Godot addons. - Godot — Learning (9 items)
Godot-focused learning channels and courses. - Godot — Communities (3 items)
Godot forums and chat. - Unity Engine — Resources (447 items)
Unity community add-ons, tools, and learning resources. - XR, AR & VR — Resources (23 items)
AR/VR/XR SDKs, frameworks, tools, and references across ARKit, ARCore, WebXR, and VR platforms. - Unreal Engine — Resources (184 items)
Unreal Engine resources and marketplace picks. - Game Dev Tools — Level Design (13 items)
Level editors and blockout tools. - Game Dev Tools — Dialogue & Narrative (6 items)
Dialogue, narrative scripting, and IF tools. - Game Dev Tools — Audio Middleware (4 items)
Adaptive audio and spatial audio middleware. - Game Dev Tools — Networking & Multiplayer (16 items)
Multiplayer frameworks and game servers. - Game Dev Tools — Sprite & VFX (35 items)
Sprite animation, 2D VFX, texture packers. - Game Dev Tools — AI & Procedural Generation (6 items)
WFC, noise, procedural pipelines, economy design. - Game Dev Tools — Physics Engines (7 items)
Open-source physics engines. - Game Dev Tools — Version Control (3 items)
Version control for binary-heavy game projects. - Game Dev Tools — Analytics & Playtesting (1 item)
Analytics and playtesting services. - Game Design & Theory (24 items)
Design fundamentals, patterns, and references. - Game Dev — YouTube Channels (18 items)
Channels covering game dev technique, design, and industry. - Game Dev — Courses (2 items)
Structured game dev courses. - Game Dev — Communities (12 items)
Reddit, Discord, forums, indie job boards. - Game Jams (6 items)
Recurring game jams.
Art, Design & Visual Storytelling Photoshop · Procreate · Krita
- Concept Art & Illustration — Channels (26 items)
Channels on concept art, figure drawing, painting. - Concept Art & Illustration — Courses
Structured concept art and design courses. - Drawing & Painting for 3D Artists (18 items)
Gesture, figure, digital painting fundamentals for 3D artists. - Photography — Reference & Fundamentals (11 items)
Photography knowledge directly applicable to 3D lighting and composition. - Cinematography & Camera Work (11 items)
Shot composition, camera techniques, lighting for film/CG. - Composition & Visual Storytelling (6 items)
Composition theory, color theory, visual hierarchy. - Animation Principles (7 items)
The 12 principles of animation and related fundamentals. - Design Principles & Typography (7 items)
Typography, visual hierarchy, design fundamentals. - Color Theory & Tools (14 items)
Color palettes, generators, matching, and theory tools. - Design Tools (27 items)
Vector editors, creative effect tools, and design utilities. - General Inspiration (18 items)
Blogs, feeds, and curated inspiration sources. - 2D Art References & Inspiration (5 items)
2D animation sheets, cloth, anime model sheets.
AI & Machine Learning for CG ComfyUI · Stable Diffusion · Runway
- Machine Learning for CG (1 item)
ML fundamentals and courses for CG artists. - Image Generation (37 items)
State-of-the-art text-to-image models and platforms. - Video Generation (15 items)
AI video generation platforms and models. - 3D Generation (15 items)
AI tools for generating 3D models from text or images. - Texture & Material Generation (6 items)
AI-generated PBR textures and materials. - ComfyUI Ecosystem (6 items)
Node-based AI generation — ComfyUI and its ecosystem. - AI-Assisted CG Tools (15 items)
AI tools that augment traditional CG workflows. - AI Audio & Music (8 items)
AI music generation, voice, TTS, and SFX. - Open-Source Models (HuggingFace) (3 items)
Notable open-source generative models. - Research Papers (90 items)
Research papers on ML for CG, generative 3D, neural rendering, and related topics. Each entry: title (the plain-English summary), year, and venue/links in the description.
Tools, Pipeline & Utilities USD · RealityCapture · RizomUV
- USD (Universal Scene Description) (15 items)
OpenUSD resources, specifications, and guides. - Scene & Pipeline Tools (39 items)
Production pipelines, render management, look dev. - Gaussian Splatting & NeRF (33 items)
Neural and splatting reconstruction. - Photogrammetry & 3D Scanning (102 items)
Photogrammetry, LiDAR, and Gaussian splat capture. - Retopology & Mesh Tools (9 items)
Retopology and mesh processing. - UV Tools (5 items)
UV unwrapping, packing, and UDIM tools. - Rigging & Animation Tools (9 items)
Auto-rig, retargeting, and animation middleware. - Matchmoving & Camera Tracking (5 items)
Camera tracking, object tracking, and camera matching tools. - Miscellaneous 3D Tools & Utilities (36 items)
Assorted CG utilities and specialty tools. - Plugin & Addon Marketplaces (51 items)
Per-software plugin marketplaces. - Conversion Tools (36 items)
Format conversion across image, video, audio, and 3D. - Pipeline Standards (9 items)
Interchange formats and standards. - Pipeline Overview (3 items)
Industry-to-software quick reference.
Learning, Community & Industry ArtStation · 80 Level · fxguide
- YouTube Channels — Motion Graphics & Cinema 4D (28 items)
Motion design / C4D focused creators. - YouTube Channels — Blender (43 items)
Blender-focused creators. - YouTube Channels — Houdini (23 items)
Houdini-focused channels. - YouTube Channels — Sculpting & Characters (11 items)
Character and sculpting focused creators. - Paid Tutorial Platforms (94 items)
Subscription and course-based learning platforms. - Patreon Creators (18 items)
Creators on Patreon offering tutorials, files, and tips. - 3D Communities & Forums (156 items)
Cross-DCC CG communities. - 3D Inspiration & Showcase (45 items)
Showcases, portfolios, and visual reference hubs. - Architecture & Visualization (3 items)
Arch-viz inspiration and BIM. - Salary & Career Data (3 items)
Salary data and studio review spreadsheets. - Industry Trends 2025-2026 (6 items)
Current technology and market trends in CG.
Software Reference
- 3D Software — Free (17 items)
Free and open-source 3D software. - 3D Software — Free Tier (5 items)
Freemium 3D software with free tier available. - 3D Software — Paid (20 items)
Professional paid 3D software. - CAD Software (17 items)
Computer-aided design tools. - 2D & Animation Software (60 items)
Digital painting, illustration, 2D animation. - VFX & Compositing Software (23 items)
VFX, compositing, and real-time simulation tools. - Render Engines (38 items)
Production render engines across CPU, GPU, biased, and unbiased path tracers. - Video Editing Software (10 items)
NLEs and post-production software. - Audio Software (10 items)
Audio editing, mixing, sound design, and SFX generation. - Design Software (30 items)
UI/UX, vector, raster design apps. - Viewers & File Utilities (12 items)
Image, video, and 3D file viewers. - Game Engines — Free & Open Source (60 items)
Free and open-source game engines. - Game Engines — Commercial Free Tiers (12 items)
Commercial engines with generous free tiers. - Material & Texture Creation Software (15 items)
Material authoring, texture baking, and PBR painting tools. - Photogrammetry & Scanning Software (17 items)
Photogrammetry, structure-from-motion, and 3D scanning apps. - Matchmoving & Camera Tracking Software (4 items)
3D camera tracking, matchmove, and lens-distortion tools. - Retopology & UV Software (6 items)
Standalone retopology, remeshing, and UV unwrapping/packing tools. - Virtual Production Software (6 items)
Virtual production, broadcast graphics, and real-time stage tooling. - Level Design & Map Editing Software (9 items)
Standalone level editors and tile/grid map authoring tools. - Pipeline & Production Management Software (38 items)
Production tracking, render farm management, asset pipeline orchestration. - Misc 3D Utilities Software (21 items)
Reference, scattering, simulation, and specialty 3D utilities. - AI Image & Texture Generation Software (30 items)
AI image generation and AI texture/material generation tools. - AI Video Generation Software (15 items)
AI text-to-video and image-to-video generation tools. - AI 3D Generation Software (14 items)
AI text-to-3D, image-to-3D, and 3D-asset generation tools. - AI Audio & Music Generation Software (8 items)
AI music, voice, and SFX generation tools. - AI Motion Capture Software (8 items)
Markerless and AI-driven motion capture and pose estimation tools. - AI-Assisted CG Software (7 items)
AI upscaling, cleanup, generative assist, and AI-powered DCC features.
Assets & Libraries
Models, textures, HDRIs, audio, stock — everything downloadable. Asset-first lookup lives here.
Model Libraries — Free & General
General-purpose 3D model libraries with free downloads.
- 3DExport Freemium — Marketplace.
- 3Dshaker — Free models.
- 3Dzip — Free downloads.
- Blend Swap — blend file asset source, not an addon. The one place for Open Source Blender files.
- Blender 3D models — 3D models, particle systems/effects
- CadNav — Architecture, furniture, vehicle models.
- Casual Effects Data — Graphics research datasets and test scenes.
- CGHEVEN — Free CC0 3D and VFX assets.
- CGTrader Freemium — Community marketplace.
- Chocofur Free — Free section of Chocofur premium 3D model store.
- Free3D — Large free collection.
- Free3D.io — Free models.
- Free3DBase — Download high quality free 3d models.
- Funes — 3D cultural heritage.
- Keenan Crane's Model Repository — Clean test meshes for shader and subdivision work.
- Mantissa/resources — Free Blender files, resources.
- MyMiniFactory Scan the World — Scan the World collection of scanned heritage objects.
- Open3DModel — Free model archive.
- OpenTopography/datasets — Facilitates community access to high-resolution, Earth science-oriented, topography data, and related tools and resources. Registration required.
- Oyonale Paid — Sells 3D models for various industries.
- PBRPX — A huge library of free PBR materials, and some 3D models.
- Poly Haven — CC0 models, textures up to 8K+, HDRIs up to 16K.
- Poly Pizza — Low-poly models (Google Poly archive).
- Polycam Explore — User-uploaded photogrammetry scans.
- Quaternius's Ultimate Low-Poly Models — Ultimate low-poly model packs (CC0).
- RigModels Freemium — Rigged models.
- rileyb3d Library — Free packed .blend files ready to use.
- Sketchfab Freemium — Massive downloadable library.
- Stanford 3D Scanning Repository — Classic academic 3D scans (bunny, dragon, etc.).
- The Base Mesh — Base meshes for sculpting and rigging.
- Three D Scans — Free 3D scan archive.
- TurboSquid Freemium — Professional models with free section.
- XYZed3D (Gumroad) — CC0 (non-AI) asset packs — models, props, misc — by artyusufpatel.
Model Libraries — Specialized
Specialty model sources: characters, scans, anatomy, museums.
- 3D MDB — Model database.
- Anatomy 360 Paid — Artist reference models.
- Anatomy For Sculptors Paid — Anatomical references.
- Anything World Gallery Freemium — Animated models.
- Artec 3D — Download high resolution 3D scans for free. (CC-BY)
- British Museum (Sketchfab) — Scanned artifacts.
- Cleveland Museum of Art (Sketchfab) — Museum 3D scans.
- Emojiz Paid — 77+ animated 3D emoji illustrations with Blender source files
- Insect 3D Models — Insect models.
- Mixamo — Rigged characters, auto-rigger, and free animation library (Adobe).
See also: Animation & Rigging → AI Motion Capture & Animation - Models Resource — Video game model rips.
- Models Resource (3D) — 3D model rips from games — sister site to Spriters Resource.
- NASA 3D Resources Mixed — Spacecraft, planets, terrain models (mixed CC0 / CC-BY — check per-asset license; mirror at GitHub).
- Quaternius — Free low-poly game assets.
- Scanned Female Head Model by EISKO — Scanned 3D People from Renderpeople, Scans from Louvre Museum
- Smithsonian 3D — Historical artifacts.
- Smithsonian Open Access — Millions of 2D/3D museum assets, CC0.
- Wire Wheels Club — Vehicle models.
Model Libraries — Architecture & Furniture
Arch-viz, furniture, and BIM asset libraries.
- 3asky — 3DS Max and general library.
- 3D Warehouse — SketchUp library.
- 3ddd — Design and architecture models.
- 3DSky — Architecture models.
- BIMobject — BIM objects.
- Design Connected — Furniture.
- Dimensiva — Furniture models.
- Evermotion — Scenes and models.
- Syncronia — CAD and BIM objects.
- Viz-People — Archviz scenes, 3D people, vegetation, HDRIs.
Asset Marketplaces
General asset marketplaces across multiple engines and tools.
- ArtStation Marketplace Paid — Professional assets.
- Blender Market Paid — Blender-specific assets and addons.
- Cubebrush Paid — Art and game assets.
- Fab (Epic) Freemium — Unified marketplace (UE, Sketchfab, ArtStation).
- gumroad/juliosillet Freemium — Pixar/CommunityResources, Nikola Damjanov's 100 PBR Texture Sets
- Quixel Bridge — Connects Megascans to all your favorite tools including Blender.
- RenderHub Free Freemium — Daz Content, 3D models, textures and materials.
- Unity Asset Store Freemium — Game-ready assets.
- Unreal Marketplace Freemium — UE-optimized assets.
Free Asset Giveaways
Recurring free asset drops. Bookmark these.
- Sonniss GDC Bundle — Massive free SFX bundles (~30GB+) annually around GDC and Christmas.
Software-Specific Asset Libraries
Official asset libraries tied to specific DCCs.
- 3DCoat Smart Materials Paid — Official materials library.
- Blender Demo Files — Official demo scenes.
- Blender Extensions — Official addons and themes repository.
- Maxon Asset Browser Paid — Cinema 4D built-in asset library.
- Maya Content Browser Paid — Official example scenes and assets.
- Nomad Sculpt Resources — Community brushes and matcaps.
- SideFX Content Library — Official Houdini assets.
- Substance 3D Assets Paid — Adobe materials library.
- Substance 3D Community Assets — User-shared materials.
- ZBrush Download Center — Alphas and brushes.
HDRIs
HDR environment maps for lighting and reflections.
- Adobe Stock HDRI Paid — Studio HDRIs.
- HDR Maps — Free HDRI packs.
- HDRI Hub Freemium — High-quality HDRIs with backplates.
- HDRI Skies — Free sky HDRIs.
- Maxime Roz HDRI Pack — Free studio and outdoor HDRIs for product viz.
- Open HDRI — 50 free CC0 HDRIs.
- OpenFootage — Free HDRIs, VFX plates, and backplates.
- Poly Haven HDRIs — CC0 HDRIs up to 16K.
- RenderMan HDRIs — Pixar's HDRI collection.
Textures & Materials — Free PBR Libraries
Free PBR texture libraries for materials authoring.
- 3D Textures — Free PBR library.
- 3DAssets.one — Search-engine which allows you to explore the largest free texture sites all at once.
- 3DXO — Free 3D Models, seamless Textures, Backgrounds, Photos & Graphics.
- ambientCG — 2000+ CC0 PBR materials.
- Arroway Textures Freemium — Digital textures for 3D rendering and real-time use.
- C4DCenter Material Library — Free C4D Materials created with High Quality Texture Maps for instant download and no limits, Free for Personal and Commercial Use.
- Celestia Motherlode — Repository for various addons like textures, models or celestial objects.
- CG Bookcase — Free PBR textures.
- Free PBR — Hundreds of free materials.
- Kaimoisch — 3D scanned textures.
- LotPixel — A huge assets library. Photogrammetry and PBR Textures, 3D Models, Decals. 1500+ Free Texture Available.
- Matcaps — A Huge library of matcap textures in PNG and ZMT, organized by color.
- MaterialX Library — AMD launched a free MaterialX-based Material Library. It allows users to download the materials and encourages them to upload their own.
- PlainTextures — Free high resolution textures, brushes and photos
- Share Textures — CC0 seamless textures.
- Substance Source/freebies Freemium — [$] : Hundreds of high quality PBR materials.
- Texture Fabrik — Textures and patterns.
- Texture Fun — Free PBR texture sets of common architectural materials, including some nice tile textures.
- Texture Labs — Free texture resources.
- Texture Supply (Gumroad) — Free textures.
- Texture.Ninja — Public domain photographic textures, reference images, cutouts. (CC0)
- TextureCan — Free PBR textures, high scan quality.
- TextureKing — Free material stock textures
- Textures.com Freemium — Massive professional texture library.
- Texturify — Free texture collection.
- The Blendersauce Vault Materials — Abstract, Bricks and Walls, Concrete, Fabric, Fluids, Food, Manmade, Metal, Metal painted Materials, Nature, Plaster, Rocks/Stones, Tiles, Wood.
- The Pixel Lab Freebies — Free 3D models and textures.
Textures — Specialized
Specialty texture sources: displacement, patterns, sprites, terrain.
- CGI Moon Kit — NASA Scientific Visualization Studio CGI Moon Kit providing high-resolution moon textures and elevation data for rendering and visualization.
- NASA 3D Resources Mixed — 3D models, textures, and images from NASA — mixed CC0 / CC-BY, check per-asset license. GitHub
- Shaded Relief — Natural Earth data and terrain reference.
- Solar Textures — These textures represent real planetary maps in equirectangular projection. Textures in this pack are based on NASA elevation and imagery data. (CC-BY)
- Spriters Resource — Game sprite textures.
- Subtle Patterns — Tileable web patterns.
- Texturing.xyz Paid — MicroSkin displacement maps.
Textures — Premium
Professional paid texture libraries.
- Poliigon Paid — PBR textures.
- Quixel Megascans + Bridge Freemium — Scanned materials and import plugin. Free with Unreal Engine.
- Texture Box Paid — Mixed library.
Stock Images & References
Free and public-domain stock images, and 2D references.
- All Free Download — Free design downloads.
- David Rumsey Maps — Historical maps archive.
- LACartoons — Animation cel and model sheet archive.
- Neurascapes — Free surreal/AI-generated reference imagery.
- Pexels — Free stock photos and video.
- Pixabay — Free stock media.
- PNG Images — Transparent PNG images.
- Public Domain Review — Public-domain image collections.
- Settei Dreams — Anime model sheets and settei archive.
- Story Set — Edit and animate customizable illustrations to enhance your projects totally free.
- The Blueprints — Vehicle, aircraft, ship blueprints.
- Unsplash — Free photography.
Stock Footage
Free and archival video footage sources.
- ActionVFX Practice — Free practice VFX footage.
- Internet Archive / Prelinger — Public-domain archival footage.
- Open Visual FX — Free VFX footage.
- videvo Freemium — actionvfx/free-vfx, videezy, pixabay
Audio — SFX & Music Libraries
Free and paid SFX and music libraries for games, reels, and film.
- Artlist Paid — Subscription music and SFX.
- BBC Sound Effects — BBC's archive of free SFX.
- ccMixter — Creative Commons remix community.
- Ende — Curated free audio library.
- Free Music Archive — Free music, varied licenses.
- Freesound — Collaborative database of CC-licensed sounds.
- Freesound Add-on — Blender VSE addon to browse, preview, and insert sounds from freesound.org.
- Knell — Free procedural sound effect synthesizer for games, UI, and prototypes.
- Moby Gratis — Free Moby music for indie creators.
- Motion Array SFX — Free SFX collection.
- Sapphire Paid — Suite of 270+ GPU-accelerated VFX effects with integrated Mocha tracking and a custom effect and transition builder.
- Sonniss Paid — SFX library. Releases massive annual free bundles.
- Uppbeat Freemium — Music for creators.
- ZapSplat — Large free SFX library.
Fonts
Font libraries, pairing tools, and type references.
- Font Library — Open-source and free fonts.
- FontPair — Font pairing inspiration.
- Fontz Freemium — Free and premium 3D fonts with Blender source files
- Lilex — Programming font with ligatures.
- Usable Google Fonts (Figma) — Curated Figma set of usable Google Fonts.
Icons
Icon libraries and animation sets.
- Flaticon Freemium — Massive icon library.
- Font Awesome Freemium — Classic icon font library.
- Game Icons — 4000+ SVG game icons.
- Handy Arrows — Hand-drawn arrow sets.
- Icons8 Glyph Freemium — Glyph-style icon set.
- Lucide — Open-source icon library.
- Lucide Animated — Animated version of Lucide icons.
- Material design icons — Official icon set from Google
- MDI Icons — Material Design Icons, huge set.
- SVGL — Brand logos in SVG.
- Tabler Icons — Open-source SVG icons.
- typicons.font — 336 pixel perfect, all-purpose vector icons in a web-font kit
- Use Animations Freemium — Animated icons for web UI.
Game Assets
Free and paid game-ready asset sources. Cross-listed from §7.
- 2D Pixel Art Character Template Asset Pack Paid — 2D character Art Assets to start your game off the right way. Perfect for sidescrollers, platformers, or metroidvania.
- 2D Pixel Dungeon Asset Pack — 16x16 pixel character and tileset
- 420 Pixel Art Icons for RPGs — Set of 420 RPG icons, free for commercial use.
- 8000+ Raven Fantasy Icons - RPG Icons, Pixel Art Icons, Textures and Sprites — 8000+ colorful pixel art icons for your fantasy and RPG game
- Ansimuz Legacy Collection — Free 16-bit Pixel-Art Assets
- Asset Creation Toolset — Asset Creation Toolset is many tools for game asset creation.
- Brackeys' Platformer Bundle — Make your first game using this small collection of pixel-art characters, tiles, sounds and music.
- Craftpix Freemium — 2D game assets, free and paid.
- Cute Fantasy RPG - 16x16 top down pixel art asset pack — 16x16 assets for your top-down game.
- Free - Pixel Art Asset Pack - Topdown Tileset - 16x16 Sprites — 500 Sprites, 3 Heroes, 8 enemies, 50 Weapons
- Free Game Assets — Curated free 2D/3D/audio assets.
- Fx Effects Pixel Art #91 - 64x64 | 32x32 Paid — RPG FX Effects Asset Pack — 64×64 & 32×32
- GameArt2D — Free 2D game art pack collection.
- GameDev Market Freemium — Game dev asset marketplace.
- Humble Bundle Game Dev Paid — Periodic game dev bundles.
- itch.io Assets Freemium — Indie game asset marketplace.
- Kay Lousberg — CC0 low-poly game assets.
- KayKit - Character Pack : Adventurers — 3D lowpoly rigged and animated character model game assets
- KayKit - Forest Nature Pack — 3D stylised low poly trees, rocks, grass, and more.
- Kenney — CC0 game assets ("Asset Jesus").
- Kenney Game Assets All-in-1 Paid — Includes 60,000+ game assets including 2D sprites, 3D models and more!
- Liberated Pixel Cup assets — Free graphic assets of the Liberated Pixel Cup (LPC) held by the OpenGameArt forums
- Modern Farm - RPG Tileset Paid — Tons of props, animals and a character generator tool
- Mystic Woods - 16x16 Pixel Art Asset Pack — Create the cutest game with this playful asset pack!
- NativeBlend CLI — AI-powered CLI tool to generate and edit low-poly 3D game assets in Blender from natural language prompts
- Ninja Adventure - Asset Pack — Assets for topdown game with ninja theme
- Open Game Art — Community hub for free game art.
- Oryx Design Lab Paid — Cheap high-quality royalty-free sprite packs.
- Pixel Adventure — Assets for a fun Platform Adventure
- Pixel Art Top Down - Basic — 32x32 sprites and tilesets for top down games
- Pixel Frog Freemium — Pixel art assets.
- Pixel Planet Generator — Showcase of shader code for Godot game engine
- Reiner's Tilesets — Free 2D and 3D graphics, classic game assets blog.
- Sprout Lands - Asset Pack — cute pixel pastel farming asset pack
- Sprout Lands - UI Pack — cute pixel pastel UI pack
- Stylized Nature MegaKit — 110+ Unique nature models. Ideal for creating enchanting, Ghibli-inspired scenes. With projects in UE, Godot and Unity.
- Synty Studios Paid — Stylized low-poly asset packs.
- Tech Dungeon: Roguelite - Asset Pack — Animated top-down assets for your futuristic project
- Tilemancer — A quick procedural tile creator designed for pixel-art games.
- Tiny Farm RPG - Asset Pack — Itch.io listing: Tiny Farm RPG - Asset Pack.
- Tiny RPG Character Asset Pack v1.03 — 20 Animated Characters for you game.
- UAssetAPI — A low-level .NET library for reading and writing Unreal Engine 4 game assets.
- Universal Animation Library — More than 120 animations, ready to retarget in any engine
- UnluckyStudio — Free game art for 2D games.
Modeling, Sculpting & Texturing
Per-DCC learning plus texturing and material-authoring toolchain. Per-renderer learning lives in §4.
Blender — Plugins & Addons
Notable addons extending Blender.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| MicMac | Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source |
Related:
- 3 D Machine Learning — A resource repository for 3D machine learning.
- 3DN BIP — A Python library for Blender. Blazingly fast preview loads in Blender. Images of arbitrary size.
bpy.utils.previewsdrop-in replacement. - Advanced Blender Add-on — This repository intends to give a starter kit as well as to illustrate and intensively comment design patterns commonly used in advanced Blender add-ons.
- AMD Radeon ProRender — AMD’s powerful physically-based rendering engine that lets creative professionals use open industry standards to leverage GPU and CPU performance to produce stunningly photorealistic images in B
- AnimAide — Free add-on for Blender that has some helpful tools for animation.
- Array Tools — Addon for Blender to create translation, scale, rotation array with offset or global parameters in any direction and mix them. GitHub
- Arsenal — Blender integrated game engine written in Rust. GitHub
- Auto Terrainer Paid — Automatic Blender Terrain Generator is a powerful and easy-to-use tool that lets you turn any low poly mesh into realistic and customizable terrain. You can use it to create mountains, valleys, isl
- AutoMask — A Blender Add-on for automatic rotoscoping with the help of Machine Learning.
- Awesome 3D Human — A curated list of papers & resources linked to 3D Human research including face, body, hand and motion modeling.
- Awesome 3D Printing — A curated list of awesome 3D printing resources.
- Bangingcuts — Cut up audio and video clips based on peaks in the audio track removing silences. Last Blender versions: don't install the zip, install .py file instead.
- Blender Addon Tester — The blender addon tester is a test harness to enable pytest hook to allow addons to be tested inside a defined version of blender.
- Blender Addons — Helpers for Blender
- Blender CLI Rendering — Python scripts for rendering images using Blender from command-line interface.
- Blender Colab — Render on Google Colab, this is a Python script that allows you to render Blender scene using Google Colaboratory. Only Cycles.
- Blender Data Visualisation — Load data into Blender and create visualisations.
- Blender Debugger For Vscode — Blender addon for remote debugging Blender with VS Code (and Visual Studio).
- Blender For Unreal Engine — This Add-on allows you to export content created with Blender to Unreal Engine 4.
- Blender Kitti — Render large point clouds and voxel grids with blender.
- Blender Launcher — Standalone client for managing official builds of blender.
- Blender Manager — Auto-Update, Project Management and Time Tracking, Addon Control, Version Handling, Render Management, and More.
- Blender Metaverse Addon — Blender toolset for creating content for Metaverses like High Fidelity.
- Blender NLA Midi Copier — Blender add-on for creating midi-driven animations from the Nonlinear Animation view.
- Blender Pyblish — Blender Addon to integrate the Pyblish framework
- Blender Scripting — Introduction to blender scripting. This is a collection of simple to more involved examples to scripting in Blender with Python.
- Blender Sculpt Tools — Addon for help sculpting base mesh like Zbrush with Zsphere.
- Blender to Unity FBX — Unity export addon.
- Blender Updater CLI — Command line version of BlenderUpdater.
- Blender Version Manager — Minimalistic download manager for blender.
- Blender Vscode — Visual Studio Code extension for Blender development.
- Blender XR — A free virtual and mixed reality user interface for Blender that enables artists to edit scenes within the software using a suitable headset and controllers.
- Blender2Godot — Addon that exports a Blender scene to a Godot Engine project.
- BlenderCAM — An Open Source solution for CAM with Blender 3D. GitHub
- BlenderSynth — Blender scripting for generating synthetic datasets at scale.
- BlenderUpdater — Download and install nightly builds with one click.
- BlendyPose — Blender Motion Capture using your camera.
- Blign — Alignment and distribution tool for Blender. It allows users to align and distribute shapes with many different options.
- Bone Widget — Blender addon to assist with making custom bone shapes.
- Bonsai — Beautiful, detailed, data-rich OpenBIM add-on for Blender (formerly BlenderBIM). GitHub
- BookGen — Free book-generation addon for Blender.
- Building Tools — Building generation addon for blender.
- Bystedts Blender Baker Paid — This addon streamlines the texture baking process in Blender.
- CAD Sketcher — CAD Sketcher is a free and open-source project looking to enhance precision workflows in blender by bringing CAD like tools, features and usability. GitHub
- Camera Shakify — An addon for Blender that lets you easily add realistic camera shake to your cameras.
- Capsule — Blender addon to export, manage and automate to share between Blender and Unreal/Unity or other real-time engine.
- CharMorph — An open source character creation tool for Blender. It's a rewrite of MB-Lab, which is now unmaintained. GitHub
- COA Tools — 2D Animation Suite for blender. It offers a 2D cutout animation workflow similar to programs like spine or spriter.
- Crowdrender Freemium — Distributed rendering across machines.
- Curtis Holt Store Paid — Curtis Holt's storefront for Blender addons and learning products.
- Data FX — Loads and visualizes different types of data within Blender from .csv files.
- Daz to Blender Bridge — This easy-to-use Bridge transfers your Genesis 8 and 3 characters from Daz directly to Blender.
- DreamUV — Collection of tools that allow you to manipulate UVs in the 3D viewport.
- Drop It — Designed to drop fast and simply Objects to Ground or Surface. GitHub
- Easy HDRI — HDRI management addon.
- Easy Proxy — Blender addon to create proxy files for Video Sequence Editor (VSE) easily using FFMPEG.
- EasyBake — Texture baking UI for Blender that lives in the 3D Viewport. Small but powerful! Fast one-click baking and iteration.
- EdgeFlow — This addon adds two operators to blender which both work on edgeloop selections.
- Embark Blender Tools — A Blender add-on containing workflow tools for game development. Includes tools for standardized import/export workflow, 3D modelling and new object types. medium(https://medium.com/embarkstudi
- Engraver Paid — Blender addon with set of few tools designed to help carving decals in 3D models.
- Export Paper Model from Blender — Add-on for creating paper models. GitHub
- EZ Baker — An easier alternative to blender's default bake system. GitHub
- F Spy Blender — Official fSpy Blender importer.
- FaceBuilder Paid — [$] : A Blender add-on that lets you create photorealistic 3D models of human faces and heads using a few photographs with a neutral face expression. medium(https://medium.com/keentools/facebuild
- Fake Bpy Module — Collections of the fake Blender Python API modules for the code completion in commonly used IDEs.
- FLIP Fluids Paid — Powerful liquid simulation plugin that gives you the ability to create high quality fluid effects all within Blender, the free and open source 3D creation suite. [![market]](https://blendermar
- FontSelector — Easy font management inside Blender.
- Gaffer (Blender addon) — Blender add-on that helps you light your scenes by presenting all the right settings in convenient panels for quick access and experimentation. [![market]](https://blendermarket.com/products/g
- Geometry Nodes Pipes Paid — Addon for blender which helps generating complex pipe layouts.
- Geometry Script — Scripting API for Blender's Geometry Nodes. It makes complicated node trees more manageable and easy to share.
- Glsl Texture — Create textures from Glsl fragment shaders on Blender (2.8)
- GoB — GoZ-alike tools for simple ZBrush-Blender interchange.
- Graswald Paid — Grass and plants library.
- GreaseWriter — A Blender Add-on for auto-animating grease pencil strokes and emulating hand-drawn text.
- HDRI Sun Aligner — HDRI Sun Aligner is a Blender addon for automatically rotating an object (e.g. a sun) to match the brightest point in a HDRI environment texture.
- Hi Phy Engine Paid — Fully-coupled high-fidelity physics engine addon — unified solver for rigid body, cloth, hair, soft body, and MPM snow/sand with intersection-free continuous collision detection.
- INOX — Rust Game engine integrated in Blender.
- IOR Reference — A blender addon that display IOR values in a list.
- JARCH Vis — Add-on for Blender 3D that helps create commonly used object for architectural visualization. GitHub
- Jet Fluids — Jet fluid simulator integration in blender.
- JewelCraft — Jewelry design toolkit add-on for Blender.
- Kaleidoscope — The add-on adds two new nodes, Spectrum and Intensity, which essentially improves your workflow inside Blender when creating materials.
- KeKit — Brings some much needed functionality to Blender, with a whole array of production tools.
- Laser Slicer — Cuts up a Blender object and exports the slices to SVG files for cutting on a laser cutter or other post-processing.
- LeoMoon LightStudio Paid — Lighting system for Blender. ![market]
- Lib SM64 Blender — This add-on integrates libsm64 into Blender and provides various additional integrations with Fast64.
- Lodify — LOD(Level of Detail) and Proxy system for blender. GitHub
- Loom — Add-on to simplify the rendering process of image sequences and certain frames, allows batch rendering and comes with some handy utilities that help in production.
- Lumiere — Interactive Lighting add-on for Blender.
- Magic UV — This is a blender add-on Magic UV consisted of many UV manipulation features which Blender lack of. GitHub
- Maps Models Importer — A Blender add-on to import models from Google Maps. [more info]
- MB Lab — Character creation (archived, succeeded by CharMorph).
- MDSANIMA RenderTime — Blender add-on estimates and calculate how long your animation will take to render done based on the rendering time of the only one frame.
- Mesh Align Plus — Precisely align, move, and measure+match objects and mesh parts in your 3D scenes.
- Mesh Heal — Add-on for Blender, it includes additional Blender operators for healing surface meshes.
- Mesh Maze — Blender add-on to generate a maze on any mesh.
- MeshSync — Live link plugin for Unity. supported blender and other 3D software.
- MifthTools — 3Dcoat, Houdini, Modo mesh exchange tools and more.
- Mixer by Ubisoft — Blender addon developed at Ubisoft Animation Studio for Real Time Collaboration in 3D edition.
- Modeling Cloth — Create real-time cloth-like behavior in meshes in Blender.
- Modifier List — Blender add-on with enhanced UI layout for modifiers with handy features. Replaces the regular modifier UI and adds a tab in the Sidebar and a popup.
- MPFB — MPFB2 is an open source human generator for Blender. It's complete rewrite of MakeHuman as a Blender addon. GitHub
- Mr Mannequins Tools — Blender add-on that gives the ability to export animations and weighted meshes that are directly compatible with the third person mannequin without re-targeting anything in Unreal Engine!
- Multi User — Enable real-time collaborative workflows inside blender. GitHub
- Needle Engine Freemium — Allows you to create highly interactive, flexible and lightweight web applications right inside Blender.
- OctaneRender Prime for Blender Freemium — Fully integrated Octane Render, free tier. (blender plugin manual)
- Parallel Render — Render the output from the Sequencer multithreaded through the Render sidebar.
- PBR Texture Mapper — Create PBR node setup with one click.
- Phobos — An add-on for Blender allowing to create URDF, SDF and SMURF robot models.
- Point Cloud Visualizer — Display, edit, filter, render, convert, generate and export colored point cloud PLY files.
- Poliigon Blender Addon — This addon allows you to browse, purchase, download, and import Poliigon assets from inside Blender. It supports loading textures, models, and HDRs, and more recently supports generating Blender materials from Poliigon texture sets.
- Power Sequencer — Brings smart new editing features to edit faster with Blender's Video Sequence Editor. It is completely Free and Open Source.
- PresetterProfessional — View and visibility presets, 3d cursor presets, snap presets, etc. presets.
- Principled Baker — Bake PBR textures with a few clicks.
- Projectors — A blender add-on for simple projector creation and modification.
- ProSidebar — Add additional properties and operators to the 3D View Sidebar.
- PSOFT Pencil+ 4 Paid — NPR line rendering.
- QBlocker — Interactive object creation tool for Blender.
- QuickSwitch — A helper to quick switch workspaces and view render menu in viewport.
- RandoMesh — A blender addon to add randomized geometry to any mesh.
- reflow — Blender addon to change fps.
- Render Useful — Command-line tools for Blender renders.
- Rig on the Fly — Rig on the Fly is a Blender dynamic rigging tool used to simplify and speed up animation workflow.
- Rigid Body Bones — Blender addon which adds rigid body / spring physics to bones.
- Scene Strip Tools — Preview Scene Strips directly in the 3D View.
- Screencast Keys — Status Add-On for Blender.
- Screenwriter — Write screenplays in Blender Text Editor in Fountain markup syntax view/export with correct screenplay formatting.
- Sculpt Alphas Manager — This addon provides a simple solution to be able to quickly switch alpha textures for the sculpt brushes.
- Search Online References — Search current text in API Reference, Python Reference, Blender Stack Exchange, Blender Source Code and Github.
- Shot Manager by Ubisoft — Add-on that introduces a true shot entity in Blender scenes.
- Sketchfab Blender Addon — Directly import and export models from and to Sketchfab in Blender.
- SliceMesh — Simple script for Blender to automate mesh slicing.
- Spaceship Generator — Procedurally generate 3D spaceships.
- Spring Bones — Blender addon to add spring/bouncy dynamic effect to bones.
- Subsimport — Addon for Blender that allows users to create and edit subtitles for movies or music.
- SuperPoke — Iterative poking tool for Blender.
- Sverchok — A powerful parametric Blender tool for architects, allowing geometry to be programmed visually with nodes.
- TextCounter — LeoMoon TextCounter is an easy to use text animation plugin for Blender that can be used to make GUI simulations.
- TexTools — TexTools is a Free addon for Blender 3D with a set of professional UV and Texturing tools. GitHub
- The Grove 3D Paid — [$] : Grow natural 3D trees for visualisation and film. Grow, bend, prune, interactively simulate the seasons year by year.
- Theme Switcher — Addon to quickly change active theme not leaving 3D View.
- Tilecam — Render seamlessly repeatable images.
- Tissue — Blender's add-on for computational design.
- Transform Tools — Quickly transform, crop and fade video strips in Blender's Video Sequence Editor.
- Tree Gen — Procedural generation of tree models in blender.
- Typewriter — Typewriter text animation for font objects.
- UcuPaint — A addon to manage texture layers for EEVEE and Cycles renderer.
- Usage in Science, Academia, and Industry — Curated list of resources about the usage of Blender in Science, Academia, and Industry.
- UV Packer — Automatic and free UV-Packer Add-on for Blender.
- V HACD — Library decomposes a 3D surface into a set of near convex parts. GitHub
- Verge3D Paid — Powerful yet cost-efficient solution for creating interactive 3D web experiences.
- VSEQF — Overhaul for Blender's VSE that can completely change your workflow. Designed for quick, mouse and keyboard balanced editing with a focus on real-time feedback.
- Welder — Welds generator for Blender.
- Wiggle Bones — Jiggle bone implementation for Blender with realistic physics. GitHub
- WoT Tank Viewer — Package of plugins for Blender, which allows you view 3D models from World of Tanks.
- WritingAnimation — This add-on generates writing animation for the selected Bezier curves in blender.
Blender — Tutorials
Blender learning resources, beginner to advanced.
- User Manual — Python API | Developer Wiki
- Animation & Rigging Manual — Animation & Rigging Manual..
- Blender Checklist — Checklist of Blender features and workflows.
- Blender Python API Documentation — Official Blender Python API Documentation.
- blenderscripting — Blender related python snippets to get you started.
- Compositing Nodes List — Compositing Nodes List..
- Developer Documentation — Here you can find information about Blender's development process, design and architecture, as well as instructions for Building Blender.
- Motion Tracking Manual — Motion Tracking Manual..
- Programming Add-ons for Blender 2.8 — It shows how to set up a professional IDE for writing Python programs for Blender, on the example of a simple plugin. It is an ebook, published freely on Creative Commons license.
- Realistic Hair in Blender Paid — Hair creation course.
- Texture Paint Manual — Texture Paint Manual..
Houdini — Getting Started
Beginner-friendly Houdini intros.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Houdini Apprentice | Free learning version of Houdini. See also: Software Reference → 3D Software — Free Tier |
Free NC | Free NC · Learning Version | Learning Houdini for free |
Related:
- Houdini Donut in Any Shape — Procedural donut by Lewis Orton.
- Houdini in Five Minutes — Quick intro by Entagma.
- SideFX Learn — Official curated learning hub.
Houdini — Essential Learning Resources
Long-form Houdini learning hubs.
- Applied Houdini Paid — Stephen Knipping's FX-focused course series (ILM).
- CGWiki (tokeru.com) — Matt Estela's CGWiki — the most comprehensive Houdini reference (Joy of VEX, LOPS, particles, everything).
- Entagma (site) Freemium — Advanced design and mograph tutorials. Also Unreal and Blender.
- Farmfield (Vimeo) — Setups and hip files from Johnny Farmfield.
- John Kunz (site) — Weekly streams — FX, coding, Redshift (Twitch | YouTube).
- SideFX Tutorials — Official tutorials.
Houdini — VEX & Coding
VEX, Python, OpenCL, and scripting in Houdini.
- 1 Minute VEX — Bite-sized VEX lessons.
- HouPy Wiki — Houdini Python wiki — packages, shelf scripts, menu customization, node graph hooks.
- OpenCL in Houdini — OpenCL notes for Houdini.
- Python Snippets for Houdini — Python snippets wiki.
- Python Startup Scripts — Python startup scripts guide.
- VEX Manager Paid — VEX snippet/code manager HDA by Shir Manor.
See also: Modeling, Sculpting & Texturing → Houdini — Plugins & Tools - VEX Wrangle Cheat Sheet — Quick VEX reference by Mr Kunz.
- VFXBrain VEX — VEX tutorials blog.
Houdini — FX & Simulations
Vellum, FLIP, Pyro, and other simulation workflows.
- Custom Smoke Solver — Custom smoke solver walkthrough.
- Smart Crown Splash FLIP — FLIP splash technique.
Houdini — Rigging & Animation (KineFX)
KineFX rigging, animation, and crowds.
- Secondary Motion in H19 — Paul Esteves — secondary motion workflows.
- Space Girl Rigging — Legacy rigging series.
Houdini — Grooming
Hair and fur grooming workflows.
Houdini — Miscellaneous Tutorials
Additional Houdini tutorials across topics.
- AI For Artists — AI techniques applied to Houdini.
- Art Directing Paint Splashes — Art-directed paint splashes.
- Building Growth Animation — Building growth animation technique.
- Cloner Object — MoGraph Cloner tutorial.
- Extracting Transform Matrices — How to extract transform matrices.
- For Loops Tutorial — For loops and animated subdivisions.
- Houdini for Astronomy — Astronomy and scientific viz in Houdini.
- Muscles Masterclass — Advanced muscles masterclass.
- MysteryPancake Houdini Fun — Fun experimental Houdini repo.
- Node Studies — Node study slide deck.
- Point Cloud to Mesh (Microsoft) — Point cloud to mesh guide.
- Procedural Modeling with VEX Paid — Tighe Rzankowski procedural modeling course.
- USD Basics with Solaris — Official tutorial on USD basics in Solaris.
- Writing Your Own Polywire — Jake Rice on custom polywire.
Houdini — Plugins & Tools
Toolkits, pipeline tools, and HDAs.
- .hips — Various Houdini tools.
- AElib — Free tools by Nick Taylor (ManVsMachine).
- Axiom Paid — Sparse fluid solver by Matthew Puchala.
- CamRig Pro Paid — Camera rigging tool HDA by Shir Manor.
- EarthMesh Houdini — Real-world meshes via Google API.
- Ffmpeg — Flipbook to MP4 conversion tool (setup guide).
- Houdini Attributes Cheatsheet — Houdini Attributes Cheatsheet.
- Houdini Engine for Unreal (AdrianPan optimized fork) — Rebuilt Houdini Engine for UE, 2x-15x faster.
- Houdini Tech Art Challenge Winners 2021 — HPaint, Polyline Creator, Poly Slice Tool, and more
- JDB Houdini Toolkit — JDB Houdini Toolkit.
- Microbot VDB Painter Paid — MbPainter for Sidefx Houdini is an Artist Friendly Set of Tools for interactive Manipulation of OpenVDB (www.openvdb.org) SDF Volumes.
- MOPS — Motion graphics toolkit by Toadstorm.
- ODTools Paid — Pipeline tools by Oliver Hotz.
- qLib — Open-source HDA library.
- Rich Lord's Tools — Tools from ex-Valve animator.
- SideFX Labs — Extended official toolset.
- Tighe Rzankowski's Tools Paid — Feather grooming and more.
- TrembleFX Paid — Procedural noise generator HDA by Shir Manor.
- VEX Manager Paid — VEX snippet/code manager HDA by Shir Manor.
See also: Modeling, Sculpting & Texturing → Houdini — VEX & Coding - VFX Fractal Toolkit — Set of tools for generating fractal and generative art.
- Wormhole Content Browser Paid — The Wormhole Content Browser is a custom UI for Houdini that enables quick browsing, previewing, and importing of content into Houdini.
- ZENO — Node-based 3D system that can produce cinematic physics effects at high efficiency.
Houdini — Courses & Free Content
Structured courses for Houdini.
- Rebelway Freemium — FX, procedural modeling, VEX, pyro, destruction, fluid, fur, muscle, lighting, ML courses. Many free tutorials.
Houdini — Communities
Forums, Discords, and tip archives.
- Daily Hip — Tips from Eetu.
- Houdini Nerd Discord — Christopher Rutledge's Houdini community.
- Houdini Tricks — Quick tips archive.
- OdForce — Most active Houdini forum.
- r/Houdini — Houdini subreddit.
- SideFX Houdini on Bilibili — Chinese Houdini tutorials.
- Think Procedural Discord — Procedural-focused Houdini Discord.
- VFX Arabia Houdini Tools — Houdini tools blog.
Cinema 4D — Learning
C4D tutorials and learning hubs.
- Cineversity — Official Maxon tutorials.
- School of Motion (site) Paid — C4D, motion graphics, animation, After Effects, design courses.
Cinema 4D — Plugins
C4D addons and bridges.
- AEC4D Paid — After Effects Cinema 4D bridge.
- Video Copilot — VFX tutorials, Element 3D, Optical Flares.
Cinema 4D — Tips & Workflows
Productivity blogs and shader workflow tricks.
- Rolando Barry (Gumroad) Freemium — C4D assets and presets.
- Rolando Barry Blog — C4D tips, shader switch workflows, productivity tricks.
3ds Max — Plugins
3ds Max plugins.
- TyFlow Freemium — Advanced particle/dynamics system — destruction, cloth, fluids.
Fusion 360 — Learning
Fusion 360 courses.
Material Creation Tools
Texture authoring, procedural materials, and baking tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Agama Materials | Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures. See also: Software Reference → Material & Texture Creation Software |
Paid | |||
| ArmorPaint | Open-source texture painting. See also: Software Reference → Material & Texture Creation Software |
Open Source | Open Source · Painter-alt | OSS texture painting | |
| AwesomeBump | Generate normal, height, specular or ambient occlusion textures from a single image. See also: Software Reference → Material & Texture Creation Software |
Open Source | |||
| Filter Forge | Node-based filter editor with library of thousands of seamless textures and photo effects; standalone or Photoshop/Affinity plugin. See also: Software Reference → Material & Texture Creation Software |
Paid | Procedural · PS Plugin | Procedural textures and photo filters | |
| Game Texture Viewer | Fast, reliable, and simple tool for viewing PBR texture sets. See also: Software Reference → Material & Texture Creation Software |
Free | |||
| Live Normal | An Android and iOS app for generating seamless materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice. See also: Software Reference → Material & Texture Creation Software |
Freemium | |||
| Mari | Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets. See also: Software Reference → Material & Texture Creation Software |
Indie perpetual $149; Individual $299/yr; Studio $1,289/yr | Paid | Industry Standard · Hero Texturing | Film-VFX texture painting at hero resolution |
| Material Maker | Open-source procedural texture generator (Substance Designer alternative). See also: Software Reference → Material & Texture Creation Software |
Open Source | Open Source · SD Alternative | Procedural PBR materials, free | |
| Materialize | Free texture map generation from a single image. See also: Software Reference → Material & Texture Creation Software |
Free | Free · Map Generation | Generating normal/height/AO maps | |
| Quixel Mixer | Create photorealistic, tileable, materials in seconds with powerful mixing and painting. See also: Software Reference → Material & Texture Creation Software |
Free | |||
| Substance Designer | Node-based procedural texturing. See also: Software Reference → Material & Texture Creation Software |
Paid | Procedural · Industry Standard | Procedural PBR materials | |
| Substance Painter | Industry-standard 3D texture painting with smart materials. See also: Software Reference → Material & Texture Creation Software |
Paid | Industry Standard · PBR Painter | 3D texture painting | |
| Texelpaint3D | Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow. See also: Software Reference → Material & Texture Creation Software |
Free | No-UV · Early Access | UV-free 3D painting | |
| TextureLab | Tool designed to make procedural texture generation. See also: Software Reference → Material & Texture Creation Software |
Free | |||
| xNormal | Free high-poly to low-poly baking (normals, AO, cavity). See also: Software Reference → Material & Texture Creation Software |
Free | Baking · Free | Texture baking |
Related:
- Agisoft De-Lighter — Free stand-alone tool designed to remove shadows from model textures. !download
- Architextures - Create Freemium — Web app allows you to create seamless textures, bump maps and CAD hatches. Select any of the parameters to get started.
- Imogen — GPU Texture generator using dear imgui for UI.
- NVIDIA Texture Tools Exporter — Allows users to create highly compressed texture files (that stay small both on disk and in memory) directly from image sources using NVIDIA’s CUDA-accelerated Texture Tools compressor technology.
- ShaderExpo — Dependency free shader editor featuring inline error logs, auto completions, models and textures loading.
- SmartNormal 2.0 — Normal map generation from images.
- TexGraph — A procedural texture creation tool that lets you create textures by connecting nodes in a graph.
CAD Software
Also in Software Reference → CAD Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| AutoCAD | Industry-standard 2D/3D CAD. | $210/mo | Paid | Industry Standard · 2D/3D Drafting | Architecture, engineering, drafting |
| Autodesk Inventor | Mechanical 3D CAD for product design, simulation, and tooling. | $310/mo or $2,500/yr | Paid | Mechanical CAD · Industry Standard | Mechanical engineering and product design |
| BricsCAD | AutoCAD-compatible DWG CAD; offers both perpetual and subscription licensing. | Lite from €314; Pro $1,752 perpetual; Ultimate from €1,176/yr | Paid | DWG-Compatible · Cross-Platform | DWG-compatible CAD on Mac/Linux |
| CATIA | Dassault Systèmes CAD for aerospace and automotive. | Paid | Aerospace · Automotive | Aerospace, automotive | |
| FreeCAD | Free open-source parametric CAD. | Open Source | Parametric · Open Source | Parametric CAD, engineering | |
| Fusion 360 Personal | Autodesk's CAD/CAM free for personal hobbyist use. | Free NC | CAD/CAM · Personal Free | Hobbyist CAD, 3D printing | |
| LibreCAD | Free open-source 2D CAD. | Open Source | 2D CAD · Drafting | 2D drafting | |
| Onshape Free | Cloud-based CAD with free hobbyist tier (public projects). | Freemium | Cloud CAD · Collaborative | Collaborative CAD, hobbyists | |
| OpenSCAD | Code-based CAD for parametric design. | Open Source | Script-Based · Parametric | Script-based CAD | |
| PTC Creo | Parametric mechanical CAD with simulation, generative design, and additive workflows. | Quote-based; perpetual ~$2,200–$16,000; subs $200–$1,500/mo | Paid | Parametric CAD · Industry Standard | High-end mechanical engineering |
| Rhino | NURBS-focused 3D modeling for architecture and product design. | $995 perpetual | Paid | NURBS · Grasshopper | NURBS modeling, architecture |
| Shapr3D | Touch-first parametric/direct CAD on iPad, Vision Pro, Mac, and Windows. | Pro $299/yr | Paid | Touch-first · Cross-Platform | Tablet-first concept and product CAD |
| Siemens NX | High-end product engineering CAD/CAM/CAE; NX X is the cloud SaaS variant. | Quote-based (perpetual, subscription, or token) | Paid | PLM · Industry Standard | Enterprise PLM and engineering |
| SolidWorks | Mechanical CAD for engineers. | $2,820/yr | Paid | Mechanical CAD · Simulation | Mechanical engineering |
| Solvespace | Parametric 3D CAD modeling tool. | Open Source | Parametric · Lightweight | Lightweight parametric CAD |
Material & Texture Creation Software
Also in Software Reference → Material & Texture Creation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Agama Materials | Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures. | Paid | |||
| ArmorPaint | Open-source texture painting. | Open Source | Open Source · Painter-alt | OSS texture painting | |
| AwesomeBump | Generate normal, height, specular or ambient occlusion textures from a single image. | Open Source | |||
| Filter Forge | Node-based filter editor with library of thousands of seamless textures and photo effects; standalone or Photoshop/Affinity plugin. | Paid | Procedural · PS Plugin | Procedural textures and photo filters | |
| Game Texture Viewer | Fast, reliable, and simple tool for viewing PBR texture sets. | Free | |||
| Live Normal | An Android and iOS app for generating seamless materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice. | Freemium | |||
| Mari | Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets. | Indie perpetual $149; Individual $299/yr; Studio $1,289/yr | Paid | Industry Standard · Hero Texturing | Film-VFX texture painting at hero resolution |
| Material Maker | Open-source procedural texture generator (Substance Designer alternative). | Open Source | Open Source · SD Alternative | Procedural PBR materials, free | |
| Materialize | Free texture map generation from a single image. | Free | Free · Map Generation | Generating normal/height/AO maps | |
| Quixel Mixer | Create photorealistic, tileable, materials in seconds with powerful mixing and painting. | Free | |||
| Substance Designer | Node-based procedural texturing. | Paid | Procedural · Industry Standard | Procedural PBR materials | |
| Substance Painter | Industry-standard 3D texture painting with smart materials. | Paid | Industry Standard · PBR Painter | 3D texture painting | |
| Texelpaint3D | Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow. | Free | No-UV · Early Access | UV-free 3D painting | |
| TextureLab | Tool designed to make procedural texture generation. | Free | |||
| xNormal | Free high-poly to low-poly baking (normals, AO, cavity). | Free | Baking · Free | Texture baking |
Photogrammetry & Scanning Software
Also in Software Reference → Photogrammetry & Scanning Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DF Zephyr | Free lite version (up to 50 photos). | Freemium | Free Lite · 50 Photos | Lite photogrammetry |
| 3DF Zephyr Free | Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations. | Free | Free · Personal Use | Free photogrammetry |
| Agisoft Metashape | Professional photogrammetry with GIS features. | Paid | GIS Features · Pro | Pro photogrammetry + GIS |
| CloudCompare | A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a | Open Source | Open Source · Point Cloud | Point cloud and mesh processing |
| COLMAP | A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. | Open Source | Photogrammetry · Open Source | Photogrammetry SfM/MVS reconstruction |
| KIRI Engine | Cross-platform mobile photogrammetry. | Freemium | Cross-platform · Mobile | Cross-platform mobile photogrammetry |
| Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering | Yang et al., ICCV 2021 | github | bibtex | nerf · scene-editing | ||
| Meshroom (AliceVision) | Free, open-source photogrammetry. Node-based, GPU-accelerated. | Open Source | Open Source · Node-based | Open-source photogrammetry |
| MicMac | Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios. | Open Source | ||
| Open Scan Tools | A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style. | Open Source | Open Source · Toolkit | Open-source scan toolkit |
| PCL (Point Cloud Library) | Large-scale open project for 2D/3D image and point cloud processing. | Open Source | Point Clouds · Open Source | Point cloud processing |
| Polycam | Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing. | Freemium | Mobile · LiDAR | Mobile photogrammetry |
| Postshot | Desktop Gaussian Splatting tool. Train, clean, edit, export. | Freemium | Desktop · Splat Editor | Desktop Gaussian splat |
| Quixel Megascans | World’s largest photogrammetry 2D and 3D asset library. Now it is free for the Epic Games accounts (only UE projects). | Free | Asset Library · Epic Games | Photogrammetry asset library |
| RealityCapture | Fast, high-quality photogrammetry (now Epic Games). PPI pricing. | Freemium | Epic Games · High-Quality | Production photogrammetry |
| Scaniverse (Niantic) | Free mobile scanning, Gaussian splat support. | Free | Free Mobile · Gaussian Splat | Mobile scan, Gaussian splat |
| SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field | Bao et al., CVPR 2023| github | bibtex | nerf · scene-editing |
Retopology & UV Software
Also in Software Reference → Retopology & UV Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| AutoRemesher | Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry. | Open Source | Free · Auto Retopo | Auto-retopology |
| Headus UVLayout | Standalone UV editor, flatten-based. | Paid | Flatten-based · Classic | Flatten-based UV editor |
| Instant Meshes | Free, open-source auto-retopology. | Open Source | Free · Auto Retopo | Auto-retopology |
| RizomUV | Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge. | Paid | Industry Standard · Standalone | Fast pro UV unwrapping |
| Topogun | Standalone retopology and baking. | Paid | Retopo + Bake · Classic | Retopo + baking |
| UVPackmaster | Advanced UV packing, UDIM support. Blender addon + standalone. | Paid | UDIM · Packing | UV packing + UDIM |
Animation & Rigging
Technical animation, rigging, motion capture. Animation principles/theory live in §8.
Animation — YouTube Channels
Channels covering 2D/motion animation technique.
- Make Films 10x Faster in UE ~ Josh Toonen — [video,animation,post-process,blueprint] - cinematic environments, animated decals.
- Alan Becker Tutorials — Animation tutorials by stick-figure animator.
- Alex Grigg — Animation for Anyone series.
- Alex Kunchevsky — Motion design.
- Olof Storm — Animation and motion.
- School of Motion (YouTube) — Motion design education.
- The Principles of Animation: Interactive Edition — "We've had a ton of fun experimenting with an animation of a cat in a washing machine."
- Toniko Pantoja — Animation industry and technique.
Animation — Courses
Structured animation courses.
AI Motion Capture & Animation
AI-powered mocap and character animation tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Cascadeur | Physics-based AI animation with AutoPosing. Unreal plugin. See also: Software Reference → AI Motion Capture Software |
Freemium | Physics-based · AutoPosing | Physics-based character animation |
| DeepMotion | Game-ready character animation from video. BVH/FBX export. See also: Software Reference → AI Motion Capture Software |
Freemium | Game-Ready · BVH/FBX | Game-ready AI mocap |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). See also: Software Reference → AI Motion Capture Software |
Open Source | Open Source · Mocap | Open-source mocap |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. See also: Software Reference → AI Motion Capture Software |
Free | Free · iPhone Face Capture | iPhone facial mocap |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. See also: Software Reference → AI Motion Capture Software |
Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap |
| Plask | Browser-based mocap with hand tracking and standard format export. See also: Software Reference → AI Motion Capture Software |
Freemium | Browser · Hand Tracking | Browser-based AI mocap |
| Rokoko Vision | Free AI mocap from webcam or video. See also: Software Reference → AI Motion Capture Software |
Freemium | Free Tier · Webcam/Video | Free AI mocap |
| Viggle AI | Character animation from video or image input. See also: Software Reference → AI Motion Capture Software |
Freemium | Video→Animation · AI | AI character animation from input media |
Related:
- ActorCore Freemium — Motion-capture library from Reallusion.
- AnimateDiff + ControlNet — Open-source controlled video animation from poses.
- Bandai Namco Research Motiondataset — R&D division of game publisher and developer Bandai Namco, has released a massive library of free motion-capture data for research and personal use.
- Carnegie-Mellon University Graphics Lab Motion Capture Database BVH conversions — Contains 2500 free human motion captures.
- Mixamo — Rigged characters, auto-rigger, and free animation library (Adobe).
See also: Assets & Libraries → Model Libraries — Specialized
AI Motion Capture Software
Also in Software Reference → AI Motion Capture Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Cascadeur | Physics-based AI animation with AutoPosing. Unreal plugin. | Freemium | Physics-based · AutoPosing | Physics-based character animation |
| DeepMotion | Game-ready character animation from video. BVH/FBX export. | Freemium | Game-Ready · BVH/FBX | Game-ready AI mocap |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). | Open Source | Open Source · Mocap | Open-source mocap |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. | Free | Free · iPhone Face Capture | iPhone facial mocap |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. | Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap |
| Plask | Browser-based mocap with hand tracking and standard format export. | Freemium | Browser · Hand Tracking | Browser-based AI mocap |
| Rokoko Vision | Free AI mocap from webcam or video. | Freemium | Free Tier · Webcam/Video | Free AI mocap |
| Viggle AI | Character animation from video or image input. | Freemium | Video→Animation · AI | AI character animation from input media |
Lighting, Rendering & Shaders
3D lighting, rendering theory, shader theory, and renderer-specific learning. Render engine software lives in §12.
3D Lighting — Fundamentals
Core lighting tutorials for beginners and generalists.
- 10 Tips for Better Lighting — Helloluxx lighting tips.
- Creative Shrimp — High quality CG tutorials and Blender tutorials, digital art and lighting tutorials with Gleb and Aidy.
- Get Better Lighting in C4D — Improve C4D lighting.
- School of Motion Lighting Blog — Shadows, volumetrics, HDRI, and area light techniques.
- The Digital Revolution — Beginner C4D lighting.
3D Lighting — Redshift-Specific
Redshift lighting tutorials, primarily in C4D.
- Creative Product Lighting with Redshift & C4D — Jarred van de Voort, NAB 2023.
- How to Art Direct Lights in a Cloner — Art-directing lights across cloners.
- Redshift Interior Materials & Lighting — Interior materials and lighting.
- Redshift Lighting Techniques (Essential MoGraph) — Redshift lighting techniques.
- You And Me Academy — Light groups workflow.
3D Lighting — Production
Production-focused lighting talks.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Foundry Katana | Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation. See also: Software Reference → Pipeline & Production Management Software |
Paid | Industry Standard · Lookdev/Lighting | Film lookdev and lighting at scale |
Related:
- CNDL Freemium — An IES lighting creation toolset. Improve your renders with custom IES lighting.
- UE5 Product Viz — iPhone Lighting Breakdown — UE5 product viz iPhone lighting breakdown.
Rendering & Shader Theory
Foundational rendering and shader theory references.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Houdini | Procedural node-based DCC for VFX, simulation, and FX. See also: Software Reference → 3D Software — Paid |
Indie $269/yr, Core $1995, FX $4495 | Paid | Industry Standard · Procedural FX | Procedural FX, simulation, VFX |
| JanusVR | Webpages as collaborative 3D webspaces interconnected by portals. See also: Software Reference → Misc 3D Utilities Software |
||||
| Polygonjs | Node-based WebGL design tool, used for procedural geometry, particles, materials See also: Software Reference → Misc 3D Utilities Software |
Related:
- (2014) Ray tracing with OpenGL Compute Shaders — By Kai Burjack - Detailed tutorial series about ray tracing using OpenGL (LWJGL).
- Advanced Cel Shader ~ Pitchfork Academy — [material].
- Cel-Shader playlist ~ many — [post-process,Lumin,msc-ue] - 17 videos.
- Manga/outline Shader playlist ~ many — [post-process,shader] - 18 videos, outlines, toon shaders.
- Moebius-style 3D Rendering ~ Useless Game Dev — [pre-process,post-process,shader] - Sorbel filter on depth map, crosshatch, fader, etc.
- stylized comic book shader ~ Chris Folea Makes Things — [pre-process,blueprint] - WITHOUT post processing.
- 3D Game Shaders (source) — Open-source project with resources on learning 3D game shaders.
- 3D Game Shaders for Beginners — Clear breakdowns of SSAO, bloom, SSR, and more.
- 3D Math Primer for Graphics and Game Development — A must-read book to be
- 3D Programming Weekly Articles — Great collection of shader and math related resources.
- A Gentle Introduction to Shaders in Unity3D — Series of posts introducing shader coding, oriented to developers with little to no knowledge of shaders.
- A Pixel is not a Little Square! — Classic paper on misconception of "a pixel is a little square." It also serves as an introduction to sampling.
- A Rapid Hierarchical Rendering Technique for Translucent Materials — Jensen & Buhler. SIGGRAPH 2002
- A Survey on Participating Media Rendering Techniques — Cerezo et al. Visual Computer, 2005
- A Trip Through The Graphics Pipeline — A-trip-through-the-graphics-pipeline.
- Advanced Creative Coding with WebGL & Shaders — Workshop by Matt DesLauriers that go deeper into graphics programming, math and shaders.
- Advanced Materials in Blender - Shader Editor Tutorial — Advanced Materials in Blender - Shader Editor Tutorial..
- Alan Zucconi's Blog — Shaders and maths. Well explained and very interesting.
- An introduction to Shader Art Coding — Video tutuorial showing the basics of creating art with shaders.
- Anatole Drupat (XT95) — Recognized shader artist with a big trajectory ST Profile
- Anime/Toon/Cel Shading Model (Envieous, UE5) — Custom UE5 anime/toon/cel shading model. Works with launcher engine versions.
- apitrace — Tools for tracing OpenGL, Direct3D, and other graphics APIs.
- Appleseed — Physically-based global illumination rendering engine.
- Bart Wronski's blog — Bart Wronski shares insights into real-time rendering, post-processing effects, and advanced graphics techniques
- bgfx — Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
- Blender & ACES — Setup Blender to work with ACES using OpenColorIO.
- Blender Addon PBR — Provides a material panel that creates Metallic/Roughness or Specular/Gloss Nodes using the Principled BSDF shader.
- Blender Interplanety Storage (BIS) Freemium — Online material/shader storage add-on for Blender. Save node groups to a personal library and search/upload from inside Blender.
- BNPR Shaders — Collection of NPR shaders for Blender (EEVEE Comics Shader, Erisdraw3D, EEVEEToon).
- Bonzomatic — Live-coding editor for OpenGL pixel shaders, where the results appear on background as you edit the code.
- Brandon Fogerty's blog — A blog focused on real-time rendering, shader programming, and game engine development
- Canvas Debugger — Quick tutorial how to use Firefox's developer tools to debug WebGL Shaders.
- Car Paint Shader Paid — Simple shader setup that lets you easily create a variety of different car paint finishes.
- Casual effects by Morgan McGuire — Morgan McGuire's site is a great resource for those interested in learning about real-time rendering techniques. It provides a wealth of information on various rendering techniques, making it an exc
- Catlike Coding — Focuses on C# and shaders in Unity.
- CelShader — Advanced CelShader project for Unreal Engine 4
- Cesium — Open-source library for world-class 3D globes and maps.
- CineShader — Real-time 3D shader visualiser. Leverages the Shadertoy API to bring thousands of existing shader artworks into a cinematic 3D environment.
- Circular Color Picker Unity — Just a shader and a script for a circular color picker.
- CodeXL — AMD's tool suite that includes debugger, profiler and frame/shader analysis.
- Compact YCoCg Frame Buffer — Paper on compact YCoCg frame buffer for small IBL buffers.
- ComputeToys — Innovative and experimental WebGPU compute shader editor designed to help developers explore the capabilities of the WebGPU API for creating high-performance graphics applications in the browse
- CopperLicht — JavaScript library and WebGL 3D engine for creating games and 3D applications.
- CppCon 2018: Valentin Galea “Rapid Prototyping of Graphics Shaders in Modern C++” — Also implemented swizzling with similar techniques.
- Cracked Ice Shader — Cracked Ice material tutorial.
- Creative Coding with Canvas & WebGL — Workshop by Matt DesLauriers that teaches you about generative art, interactive animations, 3D graphics, and shaders.
- Custom shaders with Three.JS — Introduction to custom shaders, uniforms, textures and lighting in three.js.
- Cyanilux — Unity shader tutorials (URP focus). Intro to Shader Graph, HLSL, depth, vertex displacement, dissolve, portals, water, fire. Beginner to advanced.
- Cyos — Online shader editor.
- DreamWork's MoonRay — MoonRay is a physically based path-tracing renderer; it includes a USD Hydra render delegate, multi-machine and cloud rendering via the Arras distributed computation framework. GitHub
- Efficient Gradient-Domain Compositing Using Quadtrees — ACM Trans. Graph. 2007
- Embree — High-performance ray tracing kernels that help engineers improve photorealistic rendering performance.
- Everything (or most things) wrong with learnopengl.com/PBR/Theory — Everything (or most things) wrong with learnopengl.com/PBR/Theory.
- Experimental analysis of BRDF models — Ngan et al. Proceedings of the 2005 Eurographics Symposium on Rendering
- Extra Lights — Plugin for Blender that adds physically based, photometric lighting presets to the Add menu. ![market]
- Fabian 'ryg' Giesen's Blog — Fabian Giesen's blog covers topics like rendering, optimization, and low-level programming, with a focus on practical techniques
- Fast Filter-Width Estimates with Texture Maps — GPU Gems 1 - Chapter 25.
- Fast Terrain Rendering Using Geometrical MipMapping — Fast Terrain Rendering Using Geometrical MipMapping.
- Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation — Lacroute & Levoy. SIGGRAPH 1994
- Fft Ocean — Fast Fourier Transform ocean rendering for Three.js
- Filament — PBR engine, available on all platforms (desktop, mobile).
- Flow Map Shader — Flow Map Shader for Unity3D. Used with sprites.
- FogSprites — Modification of Unity's sprite shaders supporting Fog.
- Fragment Foundry — Interactive fragment shader tutorial.
- Fragmentarium — Program to edit and visualize GLSL shaders, mainly focused on fractals and generative systems.
- Framer Motion — A nice animation library for react, and can be used with react-three-fiber too through the
framer-motion-3dpackage usage. Very nice for bindin - fSync — Unofficial fSpy/Maya bridge which also creates projection shaders.
- Glass for EEVEE — Shader that lets you make realistic glass with EEVEE.
- Global illumination using photon maps — Jensen, H. W. Rendering Techniques 1996
- Glow — Unity ShaderGraph effect test.
- GLSL Sandbox — Online live editor for fragment shaders.
- GlslEditor — Simple WebGL Fragment Shader Editor.
- glslViewer (GitHub) — Console-based GLSL Sandbox for 2D/3D shaders by @patriciogv. Battle-tested by its creator, it enables to build a creative pipeline agnostic to the target platform a
- glslViewer (write-up) — Live-coding console tool that renders GLSL Shaders.
- GPU Zen Blog — A blog dedicated to GPU programming and advanced rendering techniques, often featuring excerpts from the GPU Zen book series
- Graphics for Games — Introduction to 3D graphics programming including shaders, math post-processing etc. from Newcastle University.
- Graphics Programming Resources — Papers, talks, implementations aggregated by community.
- GrassBending — A replacement for Unity's terrain grass shader with alpha blended rendering and touch bending effect. (#TERRAIN)
- gsap — A mastodon for animations in CSS and for three.js too, backed up by awesome plugins like ScrollTrigger, Flip,... and mostly framework agnostic.
- GSLS Optimizer — GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization. (#SHADERS)
- Houdini Gaussian Splatting Viewport Renderer — A HDK/GLSL implementation of Gaussian Splatting in Houdini
- How does a GPU Shader work? — How does a GPU Shader work?.
- How to Create a Fake 3D Image Effect with WebGL — How to Create a Fake 3D Image Effect with WebGL.
- How to read shader assembly — How to read shader assembly.
- ibreakdownshaders — Explore the math behind shaders.
- Íñigo Quílez — Hardcore math applied to computer graphics, one of the best shader makers out there. ST Profile
- Instanced Line Rendering Part II: Alpha blending — Continue of the above article, and introduces a way to do alpha-blending with triangulated lines.
- Intel Open Image Denoise — Open-source library of high-performance, high-quality denoising filters for ray-traced images.
- Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL, 6/E — [Currently can be bought here] (https://www.amazon.co.uk/Interactive-Computer-Graphics-Top-Down-Shader-Based/dp/0132545233)
- Intro Three.js — Introduction to Shaders in Three.js
- Introduction to shaders — Part 1 of an introduction to shaders using threejs.
- IOR List — Index of Refraction values list for use with 3D applications.
- ISF — GLSL shaders for use in interactive applications.
- Jendrik Illner's blog — Ubisoft 3D programmer posts a weekly summary of articles on 3D graphics — shader tutorials, real-time rendering papers, etc.
- Khrnos: Streamlining Render Passes — Introduces the VK_KHR_dynamic_rendering extension.
- Kick.js Shader Editor — Formal Tool the WebGL engine Kick.js
- KodeLife — Real-time shader editor that supports GLSL, HLSL, and Metal, with a user-friendly interface for creating and testing shaders.
- Learn OpenGL — Deep rendering concepts from scratch (lighting, shadows, PBR, SSAO).
- Learn OpenGL: Skeletal Animation — Learn OpenGL: Skeletal Animation.
- Learn OpenGL: Text Rendering — Learn OpenGL: Text Rendering.
- Let's remove Quaternions from every 3D Engine — Introduces Rotors in Geometric Algebra.
- Light field rendering — Levoy & Hanrahan. Siggraph 1996
- Light House 3D — By Light House 3D
- Lightning Boy Studio — Toon shader, npr.
- Lily Surface Scrapper — Import shaders in Blender from a single URL.
- Lygia (GitHub) — Granular and multi-language shader library designed for performance and flexibility by @patriciogv. A cross platform library that will help you iterate on your s
- Lygia (site) — Shader library of reusable functions.
- Magnum (GitHub) — It is a 2D/3D graphics engine for modern OpenGL.
- Makin' Stuff Look Good — YouTube channel about shaders case studies.
- Marmoset Resources — Baking guides, PBR theory, technical articles.
- Matcap - Spherical Environment Mapping Shader — Matcap - creating a spherical reflection/environment mapping shader.
- Memory Management section on Pbrt — Memory Management section on Pbrt.
- Microfacet Models for Refraction through Rough Surfaces — Walter et al. Eurographics Symposium on Rendering 2007
- Mitsuba — A research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library.
- Multitexturing using a Blendmap — How to use a blendmap to multitexture a terrain.
- NEORT — Digital art platform for creative coders (Fragment Shader, JavaScript Canvas).
- NeRF-Tex: Neural Reflectance Field Textures — Baatz et al., EGSR 2021 | bibtex
- Node To Python — Convert Geometry, Shader, and Compositing nodes to legible Python scripts and add-ons.
- NodeToy — The shader tool for the web. NodeToy provides creators a powerful editor to create incredible new shaders and visual effects. If you are a react-three-fiber user, consider checking
- OpenGL 3D Game Tutorials — Beginners tutorial series about creating 3D games OpenG.
- OpenGL 4 Shaders — Short and sweet introduction to OpenGL shaders by Anton Gerdelan.
- OpenGL/GLSL Shader Programming — Deck on OpenGL/GLSL shader programming.
- Optimally Combining Sampling Techniques for Monte Carlo Rendering — Veach & Guibas. SIGGRAPH 1995.
- Path tracing fractals — By Mikael Hvidtfeldt Christensen|Arlo ... in a fragment shader by Inigo Quilez|
- Patricio Gonzales Vivo — Main contributor for the magnificent learning site "The book of shaders"
- PBRT v3 — Source code for pbrt, the renderer from the third edition of "Physically Based Rendering: From Theory To Implementation".
- PBRT v4 — Ray tracer from "Physically Based Rendering: From Theory to Implementation" book.
- Photo tourism: Exploring photo collections in 3D — Snavely, Seitz, Szzeliski. Siggraph 2006
- Physically Based Rendering (3rd ed online) — Third edition of the PBR book online, with the ray tracer implementation.
- Physically Based Rendering (PBR Book) — Full book free online. Definitive PBR reference.
- Physics-Based Animation — Contains learning resources and papers.
- PicoGL.js — Minimal WebGL 2-only rendering library.
- Pixel Shaders — Interactive Introduction to Graphics Programming.
- PixelSpirit Elements Deck — This is a tarot deck for learning GLSL shaders. Each PixelSpirit card has a visual element and its GLSL shader code. The cards are ordered from simplest to most complex, building a library of code f
- PixelSpirit GitHub — Library associated with the PixelSpirit Elemens Deck by @patriciogv
- Practical Rendering of Multiple Scattering Effects in Participating Media — Premoze et al. Rendering Techniques 2004: 15th Eurographics Workshop on Rendering
- Procedural Stochastic Texturing — Modified Unity Standard shader implementing Procedural Stochastic Texturing.
- Ptex — A texture mapping system developed by Walt Disney Animation Studios for production-quality rendering.
- Pyro Shader for Redshit, ARnold, Renderman — Pyro Shader for Redshit, ARnold, Renderman.
- Ray Tracey's blog — Sam Lapere's blog, leads the scientific team at EPFL Blue Brain Project. Lots of post about real time rendering
- Ray Tracing Gems — Like other "gems" book, it contains standalone chapters on various ray tracing topics.
- Ray Tracing Gems II — Ray Tracing Gems II.
- Ray Tracing in One Weekend — Peter Shirley's free book to get you implementing a basic ray tracer in C++ in about 40 pages.
- Ray Tracing in One Weekend series — Those three short books explain basic concepts of path tracing and implement a software renderer from scratch.
- Ray Tracing: The Next Week — By Peter Shirley, builds on top of the first books' project, adding more effects, like textures and motion blur
- Ray Tracing: The Rest of Your Life — Peter Shirley's last book in the series, covering more mathematical themes for complete renderers.
- Raymarching On Unity 5 — Raymarcher in Unity 5.
- React Spring — An awesome library about physically accurate animations. Works smoothly also for react-three-fiber using the package
- Real-Time Rendering — Companion site to the book, massive curated link collection.
- Real-Time Rendering Blog — A blog associated with the "Real-Time Rendering" book series, featuring updates on rendering techniques, industry news, and research papers
- Real-Time Rendering recommended books — List of recommended books on the Real-Time Rendering site.
- Realistic water shader — There are also some links with explanation of the approach
- Reddit Two Triangles — General discussion and showcase for shaders.
- RenderDoc — Free and open-source graphics debugging tool that allows developers to capture and analyze frames from DirectX, Vulkan, and OpenGL applications. It provides a user-friendly interface to inspect
- Rendering Resources - Benedikt Bitterli — Scenes in Tungsten, Mitsuba and pbrt-v3 formats.
- Resources for Writing Shaders in Unity — For the UNITE Boston 2015 talk titled Writing Shaders: YOU can do it!
- Scene.js — Extensible WebGL-based engine for high-detail 3D visualisation.
- Scratchapixel — Ray tracing, rasterization, math foundations from first principles.
- SDFs by Inigo Quilez — All you need to know about SDFs and other shader magic.
- Semi-Automatic Generation of Transfer Functions for Direct Volume Rendering — Kindlmann & Durkin. IEEE Symposium on Volume Visualization 1998
- Shader Derivative Functions — Useful for normals.
- Shader Designer — TyphoonLabs' OpenGL Shader Designer
- Shader Displacement for EEVEE Paid — Using a few modifiers and a nodegroup, realtime shader displacement in EEVEE is now possible.
- Shader Editor — Quick tutorial how to use Firefox's developer tools to debug WebGL Shaders.
- Shader Effects — Unity shader effects.
- Shader Graph Tutorials — Project files for our tutorials on using Shader Graph in Unity.
- Shader Lab Lab — A system using T4 Templates to generate Unity ShaderLab code in the Editor.
- Shader Park — A JavaScript library for creating interactive procedural 2D and 3D shaders. Helpful for raymarching shaders (the raymarcher is already built-in, SDFs and boolean operation between them already avail
- SHADERed — Lightweight tool for creating and testing HLSL and GLSL shaders.
- ShaderForge — A node-based shader editor giving you the artistic freedom of shader creation, with no need to code. (Was 💰 but now is open source and not maintained).
- ShaderFrog — Online shader editor and asset manager that allows users to create, edit, and export shaders for use in Three.js, Unity, and other game engines. It supports visual shader editing and also offer
- ShaderGif — Open source home for art made with code (WebGL1/2, JavaScript Canvas & P5.js).
- Shaderific for OpenGL — Documentation on GLSL
- Shaderific GLSL — OpenGL ES shading language reference.
- ShaderProject — A container for all sorts of handy shaders.
- Shaders Laboratory — YouTube channel about shaders.
- ShaderShop editor — Visually impactful editor to work on shaping.
- ShaderShop videos — Some awesome videos about ShaderShop and more.
- ShaderTool — [Win] - Modern shader IDE for programmers and FX artists.
- ShadowDrawer — Shadow matte shader for Unity.
- Shadowing by Non-Gaussian Random Surfaces — Garry S. Brown, IEEE Transactions on Antennas and Propagaion (1980)
- Shaping functions — Awesome set of shaping functions for shaders
- SHDR Editor — Live GLSL shader editor, viewer and validator.
- Stack.gl — Site that approaches Shaders from WebGL
- Stanford Bunny Fur With Unity — Using the Geometry Shader to generate fur on GPU.
- Static Object Intersections - Real Time Rendering Resource Page — A collection of intersection algorithms.
- Substance Academy — Free official Substance Painter/Designer tutorials.
- Synthclipse — Synthclipse is a GLSL shader prototyping tool.
- Takua Renderer — Karl Li's hobbyist physically-based renderer project page with technical write-ups.
- Temporal light field reconstruction for rendering distribution effects — Lehtinen et al. SIGGRAPH 2011
- Terrain Rendering Using GPU-Based Geometry Clipmaps — GPU Gems 2 - Chapter 02.
- The Art of Code (channel) — Tutorials on shaders using ShaderToy, mostly videos on procedural generation.
- The Book of Shaders — Interactive intro to GLSL fragment shaders.
- The Book of Shaders Glossary — Shader glossary by theme.
- The Interactive Shader Format (ISF) Editor — Online tool for creating and editing GLSL shaders in the ISF format, which is commonly used in VJ software, live performance applications, and interactive installations.
- The Shader Permutation Problem - Part 1: How Did We Get Here? — The Shader Permutation Problem - Part 1: How Did We Get Here?.
- The Shader Permutation Problem - Part 2: How Do We Fix It? — The Shader Permutation Problem - Part 2: How Do We Fix It?.
- Three Blender — Blender based tool, to convert your Blender files directly to threeJS.
- Tungsten — High performance physically based renderer in C++11.
- Twigl — Free online shader editor.
- Unity Compute Shader Ray Tracing Practice — Raytracing shader tutorial for Unity.
- Unity Fluid Simulation 2D — Using extended camera to render particles then metalball processing with shader.
- Unity Outline Shader — Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
- Unity Raymarching Collision — Raymarching x Rigidbody interaction example.
- Unity Shader Cheatsheet — Collection of Unity shader copypastas and gotchas.
- Unity Shader Sketches — Sketches made with ShaderLab in Unity.
- Unity Shader Tutorials — Full project and code for all of my shader tutorials.
- Unity Shaders — Unity project about reseach on shaders and particle system.
- Unity3D Shaders Learning — Ust learning Unity3D shaders here.
- UnityGPUNoise — A set of shaders to help perform various Noise functions on the GPU.
- USD Arnold — USD Schemas and tools for exchanging Arnold shader information between multiple 3rd party packages.
- Vertex Shader Art — Platform for creating and sharing vertex shaders, with a focus on artistic and experimental uses.
- Vertexshaderart — YouTube playlist about vertex shaders.
- VerticalDissolve — Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.
- VFX good night reading — Curated collection of good reading about VFX and CG.
- VilarVRC — Vilar's Shaders for VRChat.
- Virtual ray lights for rendering scenes with participating media — Novak et al. 2012 SIGGRAPH 2012
- Virtual Terrain Project — Creation of tools for easily constructing any part of the real part of the real world in interactive, 3D digital form.
- WebGL 2 Basics — Blog post about getting started with WebGL 2.
- WebGL 2 New Features — Blog post about whats new and cool in WebGl 2.
- WebGL Fundamentals — This resource provides a thorough understanding of WebGL and its underlying principles, ensuring that you grasp the latest techniques and approaches such as 3D rendering, lighting, 2D transformation
- WebGl Playground — The editor lets you work on the JavaScript code and the GLSL vertex/fragment shaders (if you have any) at the same time in a convenient way. Everything is organized, formatted and highlighted prope
- Whitestorm.js (site) — Framework for developing 3D web apps with physics.
- Wind Waker Shader — Cel Shading of two thresholds with a blur/gradient between them for Unity.
- Writing an efficient Vulkan renderer — Writing an efficient Vulkan renderer.
- xeokit — Web Graphics SDK for AEC/BIM applications with 3D-tiles, real-world coordinates and double precision.
Renderer-Specific Learning
Deep-dives for specific render engines.
- Ariev Visuals Resources — Octane tutorials and assets.
- Polymesh to Volume (Arnold) — Arnold polymesh to volume conversion.
- Veach Thesis (Stanford) — Light transport theory — foundational PBR thesis.
Render Engines
Also in Software Reference → Render Engines
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| aerialod | A free interactive path tracing renderer for height maps. | Free | |||
| AMD Blender USD Hydra | With Pixar's USD system emerging as a powerful tool for 3D graphics pipelines and interchange, this addon is meant to add first class support for USD and the USD Hydra rendering system to Blender. | Free | USD · Blender | USD Hydra in Blender | |
| Arnold (Autodesk) | CPU/GPU hybrid production renderer, bundled with Maya/3ds Max. | With Maya/3ds Max sub | Paid | Film-grade · CPU/GPU Hybrid | Film VFX, lighting |
| Corona (Chaos) | CPU renderer for arch-viz and interiors. | ~$30/mo | Paid | CPU-only · Interiors | Arch-viz, interiors |
| Cycles | CPU/GPU path tracer. Bundled free with Blender. | Open Source | Open Source · Path-tracing | General purpose | |
| D5 Render | Real-time GPU renderer for arch-viz. | Free version available | Freemium | Real-time · Arch-Viz | Arch-viz |
| Enscape | Chaos real-time rendering plugin for Revit, SketchUp, Rhino, Archicad, Vectorworks. Subscription only since mid-2025. | Solo $574.80/yr; Premium $634.80/yr | Paid | Real-time · Archviz Plugin | Real-time archviz inside CAD/BIM |
| Guerrilla Render | Production renderer used on feature films. | Free | Production · Free | Film production | |
| Indigo Renderer | Glare Technologies unbiased GPU/CPU renderer with multi-GPU, denoising, and SSS. | ~$650 perpetual full license | Paid | Unbiased · GPU/CPU | Photoreal stills, archviz |
| Karma (SideFX) | CPU/GPU USD-native renderer, bundled with Houdini. | With Houdini license | Paid | USD-native · Houdini | Film VFX, USD pipeline |
| KeyShot (Luxion) | CPU real-time ray tracing for product visualization. | $995+ perpetual | Paid | Product Viz · Real-time | Product viz, industrial design |
| Krakatoa | AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022. | Open Source | Free OSS · Particles | Volumetric particle rendering | |
| Light Tracer Render | Provides you with everything you need to create photorealistic renderings interactively, in both desktop Web browsers and Windows application. | Freemium | |||
| Lumion | Real-time architectural visualization renderer with cloud rendering bundled. | View $229–$299/yr; Pro $1,149/yr; Studio $1,499/yr | Paid | Real-time · Archviz | Real-time archviz |
| LuxCore | Free open-source CPU/GPU unbiased renderer. | Open Source | Open Source · Physically Accurate | Physically accurate rendering | |
| Marmoset Toolbag | Real-time GPU renderer for game art and baking. | $189 perpetual | Paid | Game Art · Baking | Game art baking, presentation |
| Maxwell Render | Next Limit unbiased physically-correct renderer; plugins for Studio, Rhino, SketchUp, C4D, Maya, 3ds Max, ArchiCAD, form·Z. | Paid perpetual + maintenance | Paid | Unbiased · Photoreal | Photoreal archviz and product viz |
| MoonRay | DreamWorks' open-source MCRT production renderer used on feature films. | Open Source | DreamWorks · Open Source | Open-source film production renderer | |
| Octane (OTOY) | GPU unbiased renderer with free tier. | Free tier available | Freemium | GPU Unbiased · Photoreal | Photoreal, arch-viz |
| Radeon ProRender | Physically-based engine, product by AMD. | Free | Renderer · Free | AMD-backed PBR renderer | |
| Radeon ProRender (AMD) | AMD's GPU path tracer, free and cross-vendor. | Free | GPU-agnostic · Free | Cross-platform, GPU-agnostic | |
| Redshift (Maxon) | GPU-biased production renderer. | Included with Maxon One | Paid | GPU-biased · Production | Production rendering, motion graphics |
| RenderMan (Pixar) | Pixar's CPU/GPU hybrid production renderer. Free for non-commercial. | Free NC | Free NC · Pixar Pipeline | Film production | |
| Twinmotion (Epic) | Real-time GPU renderer from Epic for arch-viz. | Free version available | Freemium | Real-time · Epic Games | Arch-viz |
| V-Ray (Chaos) | CPU/GPU hybrid renderer for arch-viz and product viz. | ~$60/mo | Paid | Arch-Viz · Industry Standard | Arch-viz, product viz |
VFX, Compositing & Virtual Production
VFX tools learning, compositing, virtual production stacks, and tech art channels. Software tables live in §12.
Virtual Production
Real-time engines and hardware stacks for virtual production.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| disguise | Virtual production solutions. See also: Software Reference → Virtual Production Software |
Paid | LED Walls · Workflow | LED wall virtual production |
| Notch | Real-time graphics for live events and virtual production. See also: Software Reference → Virtual Production Software |
Paid | Live Events · Real-time | Live events, real-time graphics |
| Pixotope | Virtual production software. See also: Software Reference → Virtual Production Software |
Paid | VP Software · Real-time | Virtual production |
| Vizrt | Broadcast graphics. See also: Software Reference → Virtual Production Software |
Paid | Broadcast · Graphics | Broadcast graphics |
| Zero Density | Real-time VFX engine for broadcast and virtual production. See also: Software Reference → Virtual Production Software |
Paid | Real-time VFX · Broadcast | Broadcast VP |
Related:
- NVIDIA Omniverse Blueprints — Omniverse blueprints and reference pipelines.
Tech Art
Tech art breakdowns, procedural art, and tutorials.
- AFX — Everyday compositing for Nuke
- Bino — 3D video player with support for 180°/360° video and Virtual Reality.
- CasparCG — A Windows and Linux software used to play out professional graphics, audio, and video to multiple outputs as a layer-based real-time compositor.
- Jam2go — Procedural art and creative coding.
- Kiko — DCC-agnostic animation curves storage (works between Maya and Nuke, with more DCCs to come).
- max rose — Tech art breakdowns on YouTube.
- Nuke Tools (VS Code) — VS Code extension for Nuke Python/BlinkScript development.
- Nuke Tools ST — Sublime Text package to send Python/BlinkScript code into Nuke.
- NXT — A layered code compositing application.
- OpenWalter — USD Plugins Arnold, Houdini, Katana, Maya and USD.
- Simon Schreibt — Game Art Tricks and Workflow Tricks — technical breakdowns of how games achieve effects (mirrors, fog, rendering tricks).
- Visual Tech Art — Tech art tutorials.
- xComp — Image Render comparing.
VFX & Compositing Software
Also in Software Reference → VFX & Compositing Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| After Effects | Motion graphics and compositing. | Paid | Motion Graphics · Adobe Suite | Motion design, light VFX | |
| Continuum | Boris FX broadcast/post effects collection — titles, particles, image restoration, color. | $32–$112/mo; perpetual $365–$2,195 by host | Paid | Plugin Suite · Broadcast | Broadcast finishing and titling |
| DaVinci Resolve Fusion | Node-based compositing, free with Resolve. | Freemium | Node-based · Free with Resolve | Compositing, VFX | |
| Effekseer | Real-time VFX editor and runtime. | Open Source | Real-time VFX · Games | Game VFX particles | |
| EmberGen | Real-time volumetric fluid sim (fire, smoke, explosions). | Paid | Real-time Sim · Fire/Smoke | Game VFX, real-time effects | |
| GeoGen (JangaFX) | Real-time terrain generation. | Paid | Terrain Gen · Real-time | Game environments | |
| IlluGen | Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions. | Paid | Real-time · Procedural Materials | Real-time VFX and tech-art asset/material generation | |
| KeenTools | Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini. | $18/mo or $179/yr per plugin (Studio $499/yr floating) | Paid | Face Tracking · VFX | Face/geo tracking for VFX |
| LiquiGen | Real-time liquid simulation. | Paid | Real-time Sim · Liquids | Game fluid effects | |
| MadMapper | Projection mapping software. | Paid | Projection Mapping · Live | Projection mapping | |
| Magic Animator | Web-based animation creator. | Freemium | Web · Quick Anim | Quick animated graphics | |
| Mocha Pro | Boris FX planar tracker for VFX — roto, object removal, screen replacement, lens distortion. | $48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| Natron (community fork) | Free open-source node compositor, Nuke-like. | Open Source | Node-based · Nuke-like | Indie VFX compositing | |
| Nuke (Foundry) | Industry-standard compositing. Non-Commercial free version available. | Paid | Industry Standard · Node-based | Film VFX compositing | |
| Red Giant Complete | Maxon-owned VFX/motion suite — Trapcode, Magic Bullet, VFX Suite, Universe. | $85/mo or $639/yr | Paid | Plugin Suite · Motion Graphics | Motion graphics and VFX in AE/Premiere/Resolve |
| Resolume | Live visuals and VJ software. | Paid | VJ · Live Visuals | VJ, live visuals | |
| Sapphire | Boris FX 270+ VFX/transition plugins for AE, Premiere, Resolve, Nuke, Flame, Avid, OFX hosts. | $80/mo or $545/yr; perpetual $1,865+ | Paid | Plugin Suite · VFX | VFX and transition plugins across hosts |
| Silhouette | Boris FX node-based roto/paint compositor with AI-driven matte tools. | $165/mo or $875/yr; perpetual standalone $2,195 | Paid | Industry Standard · Roto/Paint | Feature-film roto and paint |
| TOOLL3 | Graph-based procedural real-time motion graphics for live performance or rendering. | Open Source | Real-Time · Procedural | ||
| TouchDesigner | Node-based real-time visual programming for interactive media, installations, and live visuals. | Freemium | Real-time · Node-based | Interactive installations, live visuals, projection mapping |
Matchmoving & Camera Tracking Software
Also in Software Reference → Matchmoving & Camera Tracking Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DEqualizer | High-end matchmoving (major VFX studios). | Paid | High-End · Studio Standard | High-end matchmove |
| fSpy | Free, open-source single-image camera matching → Blender. | Open Source | Free · Blender Bridge | Free single-image cam match |
| PFTrack | Professional matchmoving, object tracking, mesh generation. | Paid | Matchmove · Pro | Pro matchmove |
| SynthEyes | Camera tracking with lens distortion solving. | Paid | Lens Distortion · Pro | Camera tracking + distortion |
Virtual Production Software
Also in Software Reference → Virtual Production Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| disguise | Virtual production solutions. | Paid | LED Walls · Workflow | LED wall virtual production |
| grandMA3 | Industry-standard lighting control console and software for live shows, theatre, and broadcast. | Paid | Lighting Console · Show Control | Stage lighting control, show programming |
| Notch | Real-time graphics for live events and virtual production. | Paid | Live Events · Real-time | Live events, real-time graphics |
| Pixotope | Virtual production software. | Paid | VP Software · Real-time | Virtual production |
| Vizrt | Broadcast graphics. | Paid | Broadcast · Graphics | Broadcast graphics |
| Zero Density | Real-time VFX engine for broadcast and virtual production. | Paid | Real-time VFX · Broadcast | Broadcast VP |
Motion Graphics & Video
Motion graphics tools, inspiration, AE / Fusion learning, and video editing. Stock footage lives in §1 Assets.
Motion Graphics — YouTube Channels
Motion design learning channels.
- Ben Marriott — After Effects and motion design.
Motion Graphics — Courses
Structured motion graphics courses.
After Effects — Learning & Templates
AE expressions, templates, and workflow resources.
- Jitter Templates — Free motion graphics templates.
- Top 5 Expressions (graymachine) — Essential AE expressions.
Fusion (DaVinci Resolve) — Learning
Fusion references and EXR workflow.
- Multichannel EXR (Fusion forum) — Multichannel EXR workflow in Fusion.
- Split EXR in Fusion — Split EXR in Fusion guide.
- VFXPedia — Reference wiki for Fusion.
Motion Graphics — Inspiration
Showcases, style frames, title sequences, ad references.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Friction | Free open-source motion graphics and 2D vector animation. After Effects-style workflow. See also: Software Reference → 2D & Animation Software |
Open Source | Open Source · AE-alt | Open-source motion graphics |
| Natron (community fork) | Free open-source node compositor, Nuke-like. See also: Software Reference → VFX & Compositing Software |
Open Source | Node-based · Nuke-like | Indie VFX compositing |
| TOOLL3 | Graph-based procedural real-time motion graphics for live performance or rendering. See also: Software Reference → VFX & Compositing Software |
Open Source | Real-Time · Procedural |
Related:
- Ads of the World — Advertising reference.
- AEJuice Freemium — Free and premium motion presets, transitions, and effects packs installable directly via a panel inside After Effects.
- After Effects Facebook Group — Join the After Effects community on Facebook.
- Animation Nodes (GitHub) — A node-based visual scripting system designed for motion graphics in Blender.
- Animation Nodes (site) — A node based visual scripting system designed for motion graphics in Blender.
- Art of Style Frame — Style frame showcase.
- Art of the Title — Title sequence deep dives.
- Behance Motion — Motion design gallery.
- Commotion — Blender add-on for motion graphics.
- Eyecannndy — Visual effects and motion inspiration.
- Film Grab — Film frame reference.
- Flim AI Freemium — Film frame search engine.
- Houdini 2 AE — Tool for exporting camera and locators from Houdini to After Effects.
- John Berube — Motion design portfolio and resources.
- Mobox Graphics — Offers in-depth After Effects tutorials, especially in the field of motion design.
- Motionographer — Motion design showcase.
- nexrender — Data-driven render automation for After Effects.
- Opening Titles (Vimeo) — Title sequence collection.
- PlayPhrase.me Freemium — Phrase-based film clip search.
- RailCut Paid — Multi-track clip editing directly in After Effects with NLE-style tools like ripple edit, rolling edit, slip, and slide.
- React UMG — A React renderer for Unreal Motion Graphics with Unreal.js.
- Reddit - r/AfterEffects — The After Effects subreddit for community discussions and sharing.
- Rubberhose 2 Paid — Shape-layer-based IK limb rigging system for fast character animation with one-click rig creation.
- ShotDeck Paid — Film shot reference database.
- Stash Magazine Freemium — Motion design and animation showcase.
- Trapcode Suite Paid — A set of 3D motion graphics and visual effects plugins for After Effects.
Motion Graphics — Tools & Utilities
MG-specific tools and utilities.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Effekseer | Real-time VFX editor and runtime. See also: Software Reference → VFX & Compositing Software |
Open Source | Real-time VFX · Games | Game VFX particles | |
| MadMapper | Projection mapping software. See also: Software Reference → VFX & Compositing Software |
Paid | Projection Mapping · Live | Projection mapping | |
| Magic Animator | Web-based animation creator. See also: Software Reference → VFX & Compositing Software |
Freemium | Web · Quick Anim | Quick animated graphics | |
| Mocha Pro | Boris FX planar tracker for VFX — roto, object removal, screen replacement, lens distortion. See also: Software Reference → VFX & Compositing Software |
$48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| Red Giant Complete | Maxon-owned VFX/motion suite — Trapcode, Magic Bullet, VFX Suite, Universe. See also: Software Reference → VFX & Compositing Software |
$85/mo or $639/yr | Paid | Plugin Suite · Motion Graphics | Motion graphics and VFX in AE/Premiere/Resolve |
| Resolume | Live visuals and VJ software. See also: Software Reference → VFX & Compositing Software |
Paid | VJ · Live Visuals | VJ, live visuals | |
| TouchDesigner | Node-based real-time visual programming for interactive media, installations, and live visuals. See also: Software Reference → VFX & Compositing Software |
Freemium | Real-time · Node-based | Interactive installations, live visuals, projection mapping |
Related:
- CorridorKey — Corridor's keying tool (open source).
- Element 3D Paid — A powerful 3D plugin for After Effects that allows you to import and animate 3D models.
- Nukepedia Lens Engine — Lens simulation gizmo for Nuke.
- Nw Wrld — Experimental motion tool.
- PixelCrash Paid — Creative motion and visual tools.
- Sammie Roto 2 — Rotoscope tool.
Video Editing — Courses
Editing-specific courses.
2D & Animation Software
Also in Software Reference → 2D & Animation Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Aseprite | Pixel art editor with animation tools (source on GitHub). | Open Source | Pixel Art · Sprite Animation | Pixel art, sprite animation, game assets | |
| Autograph | USD-based motion graphics, compositing, and VFX (After Effects alternative). Free for individuals incl. commercial use. Originally Left Angle, now Maxon. | Free | USD · Free Commercial | 2D/3D motion design and compositing | |
| Cavalry | Procedural 2D motion design (After Effects alternative). Free tier available. | Freemium | Procedural · Data-Driven | Data-driven motion graphics | |
| Clip Studio Paint | Industry-standard illustration and comics with animation timeline. | Paid | Manga · Frame-by-Frame | Manga, illustration, frame-by-frame animation | |
| Clipnote Studio | Simple animation software! | Free | 2D Anim · Free | Frame-by-frame 2D animation | |
| DragonBones | Open source 2D skeletal animation — Flash-origin workflow, runtimes for multiple engines. | Open Source | Open Source · 2D Skeletal | 2D skeletal animation (OSS) | |
| Friction | Free open-source motion graphics and 2D vector animation. After Effects-style workflow. | Open Source | Open Source · AE-alt | Open-source motion graphics | |
| GraphicsGale | Pixel art and sprite animation tool (free). | Free | Pixel Art · Free | Pixel art/sprite animation | |
| Krita | Free open-source digital painting. Brush engine, animation, HDR. | Open Source | Digital Painting · Animation | Digital painting, concept art, 2D animation | |
| LibreSprite | LibreSprite is an open source fork of Aseprite. | Open Source | |||
| Lightcube | Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support. | Paid | Windows · PSD Support | Windows pixel art w/ PSD | |
| Memao Sprite Sheet Creator | Build your own pixel characters using ready-made art. Customize and export in seconds for any project. | Paid | Pixel Art · Sprites | Pixel character sprite sheets | |
| Moho (Smith Micro) | 2D vector and bone-rigged animation. | Paid | Bone Rigging · Vector Animation | Character animation, motion graphics | |
| OpenToonz | Studio Ghibli's animation engine, open-sourced. | Open Source | Ghibli Pipeline · Traditional 2D | Traditional 2D animation | |
| Pencil2D | Free lightweight 2D animation. | Open Source | Lightweight · Hand-drawn | Simple hand-drawn animation | |
| Pickle | Pixel art editor. | Paid | Pixel Art · Editor | Pixel art editing | |
| Pixa.Pics | Browser pixel-art tool w/ vectorization. | Freemium | Browser · Vectorization | Browser pixel art | |
| Pixel Composer (itch.io) | Node-based 2D VFX and compositing for pixel art. | Paid | Node-based · Pixel VFX | Pixel art effects, game VFX | |
| Pixelator | Turn any image into pixel art. | Paid | Image→Pixel · Conversion | Image→pixel art | |
| Pixelorama | Free pixel art editor (made in Godot). | Open Source | Pixel Art · Godot-built | Pixel art for games | |
| PixelOver | Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms. | ~$20 (free demo) | Paid | Artwork→Pixel · Rigging | Artwork → pixel art conversion |
| Pixen (GitHub) | Pixel Art Editor for OSX | Open Source | |||
| Pixen (site) | Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing. | Paid | |||
| Pro Motion | Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games. | Paid | |||
| Procreate | IPad painting app. Procreate Dreams for animation. | Paid | iPad-native · Storyboarding | Mobile illustration, storyboards | |
| PyxelEdit | Pixel art editor for tilesets, levels, animations. | Paid | Tilesets · Pixel Art | Pixel art tilesets/levels | |
| Rebelle 8 Pro | Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics. | Paid | Natural Media · Watercolor Sim | Realistic traditional-media digital painting | |
| REXPaint | Free ASCII art editor with layers, animation, and palette tools. Built for roguelike and terminal art. | Free | ASCII Art · Roguelike | ASCII art, roguelike mockups | |
| Rive | Interactive animation for apps and web. | Freemium | Interactive · UI Animation | UI animation, interactive graphics | |
| Spine (Esoteric Software) | 2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin. | Paid | Skeletal · Game Runtimes | Skeletal 2D animation for games | |
| SpriteMancer | 2D VFX and sprite animation. | Paid | 2D VFX · Sprites | 2D game VFX | |
| Spriter Pro | Modern tool for sprite animation (2D bone rigging). | Paid | Sprite Animation · Paid | 2D sprite animation | |
| Synfig Studio | Free open-source 2D vector animation. | Open Source | Vector · Cutout | Cutout/bone animation | |
| Tahoma2D | 2D and stop-motion animation (OpenToonz fork w/ modernized UI and features). | Open Source | OpenToonz Fork · Stop Motion | 2D / stop motion | |
| TexturePacker | Sprite sheet packing, multi-engine export. | Paid | Sprite Sheets · Multi-Engine | Sprite sheet packing | |
| Toon Boom Harmony | Professional 2D animation (studio standard). | Paid | Studio Standard · TV Animation | TV animation, feature film | |
| Toon Boom Storyboard Pro | Industry-standard storyboarding software. | Paid | Storyboarding · Animatics | Pre-production, animatics |
Video Editing Software
Also in Software Reference → Video Editing Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| DaVinci Resolve | Free professional editing, color grading, Fusion, Fairlight audio. | Freemium | Free Pro · Full Post Pipeline | Color grading, editing, full post pipeline |
| Final Cut Pro | Apple-native NLE with magnetic timeline. | Paid | Mac-only · Magnetic Timeline | Mac-based editing |
| GoZen | Free open-source video editor built with Godot (alpha). | Open Source | Godot-built · Alpha | Lightweight editing, Godot integration |
| Kdenlive | Free open-source NLE. | Open Source | Open Source · Cross-Platform | Linux/cross-platform editing |
| OBS | Software designed for capturing, compositing, encoding, recording, and streaming video content efficiently. | Open Source | Capture · Open Source | Screen capture and streaming |
| OpenShot | Award-winning free and open-source video editor for Linux, Mac, and Windows. | Open Source | Open Source · Beginner-Friendly | Cross-platform beginner editing |
| Premiere Pro | Industry-standard NLE from Adobe. | Paid | Industry Standard · Adobe Suite | Broadcast, film editing |
| Shotcut | Free open-source video editor. | Open Source | Lightweight · Beginner-Friendly | Quick edits, beginners |
Audio Software
Also in Software Reference → Audio Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Audition | Professional audio workstation. | Paid | Audio Restoration · Adobe Suite | Podcast, sound design, restoration | |
| Audacity | Free open-source audio editor and recorder. | Open Source | Open Source · Recording | Voice recording, SFX editing, podcast | |
| Bfxr | Retro and chiptune SFX generator (browser and desktop). | Open Source | Retro/8-bit · Generator | 8-bit game sound effects | |
| Fairlight | Professional audio built into DaVinci Resolve. | Freemium | Film Post · Free with Resolve | Film audio post, Foley | |
| FMOD | Industry-standard adaptive audio. Free for indie <$200k. | Freemium | Industry Standard · Indie-Free | Adaptive game audio | |
| Reaper | Full DAW with $60 personal license. | $60 personal license | Paid | Full DAW · Affordable | Music production, sound design |
| Soundly | Desktop SFX platform with curated library and local library management. | Free tier (3000+ sounds), Pro $14.99/mo | Freemium | SFX Library · Desktop | SFX browsing, sound library management |
| Steam Audio | Physics-based spatial audio by Valve. Free. | Free | Spatial Audio · Valve Free | Spatial game audio | |
| Wavewright | Modular music sandbox inspired by analog synthesizers (Early Access). | Free | Modular Synth · Early Access | Sound design, music experimentation | |
| Wwise | AAA audio middleware with free tier. | Freemium | AAA · Free Tier | AAA game audio |
Game Development
Engines, per-engine resources, game dev tools, game assets (dual-listed from §1), design theory, learning, communities, and jams. Engine software tables live in §12.
Godot — Official Resources
Official documentation and asset libraries.
- Godot Asset Store — Official addon, plugin, and asset marketplace (beta) — replaces the legacy Asset Library.
- Godot Documentation — Official docs — GDScript, C#, 2D/3D, shaders, physics, networking.
- Godot Proposals — Feature request tracker and roadmap.
- Godot Shaders — Community shader library with visual previews.
Godot — Key Plugins & Addons
Essential Godot addons.
- Dialogic 2 — Full-featured dialogue and timeline system.
- GdSpy — Unofficial fSpy importer for Godot.
- Godot 4 glTF runtime import — Godot 4 glTF runtime import.
- Godot Package Manager — Package manager for Godot using npm.
- GodotSteam — Steamworks SDK integration.
- Gut — Unit testing framework for GDScript.
- Limbo AI — Behavior trees and state machines.
- Phantom Camera — Dynamic camera system (Cinemachine-inspired).
- SmartShape2D — Intelligent 2D terrain/shape tool.
Godot — Learning
Godot-focused learning channels and courses.
- Brackeys (Godot) — Returned in 2024 with Godot content.
- DevDuck — Dev logs and tutorials.
- GDQuest Freemium — Premium courses plus free YouTube tutorials.
- GDScript.com — Interactive GDScript learning.
- HeartBeast — RPG and action game tutorials.
- Introduction into the new Godot OpenVR Asset — Introduction into the new Godot OpenVR Asset.
- KidsCanCode Godot Recipes — Clear beginner-friendly guides.
- Miziziziz — Tutorials and game dev challenges.
- The Shaggy Dev — Godot-focused tutorials.
Godot — Communities
Godot forums and chat.
- Godot Discord — Official Discord.
- Godot Forums — Official forum.
- r/godot — 350k+ members, very active.
Unity Engine — Resources
Unity community add-ons, tools, and learning resources.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. See also: Software Reference → Pipeline & Production Management Software |
Freemium | unity-plugin |
Related:
- 2D Rope System Paid — Scripts for creating any type of 2D ropes in the editor or during runtime. 💰
- 2D Tech Demos — Tech Demos for Unity 2D Features.

- 3DBuzz — A video tutorial providing an in-depth explanation of Unity's new UI system.
- 50 Unity Tips — A collection of 50 tips for Unity (focusing on Mobile) ranging from editor tools to serialization to UI shortcuts.
- A Crack In The Slab — An exploration to recreate an effect from Dishonored 2 in Unity.
- A Star Pathfinding for Unity — A Star Pathfinder, 3 axis, multithreaded for Unity.
- A* Pathfinding Project Pro Paid — Lightning fast pathfinding for Unity3D. 💰
- Actors Unity3d Framework — Ease the pain of decoupling data from behaviors in Unity.
- Adic — Lightweight dependency injection container for Unity.
- AdMob Unity Plugin — An extension for Unity3d to place AdMob banners in your Android games. (#PLUGINS)
- AI Companion — Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.
- AirPeer — A WebRTC based networking plugin for Unity.
- Akka.Unity.Sample — Akka.Net 1.3.0 Running in Unity3D.
- AngryBots2 — An example Unity Project, developed by Unity Technologies, used to demonstrate several features.
- Animation Texture Baker — Bake Legacy Animations into Textures. Targeting ECS. (#ANIMATION)
- Animator Timeline — Timeline Editor for Unity. (#ANIMATION)
- AR Foundation —

- Artimech — Open source visual scripting system for Unity.
- Asset Auditing Tools — A set of Editor tools to audit project assets and correct errors.

- Astar Pathfinding — 2D pathfinding for Unity.
- Atlas Unity — This plugin provides tasks to run unity batchmode commands in gradle. It runs and reports unity unit-tests and is able to export .unitypackage files.
- AudioRecorder — Audio recorder component for Unity.
- AudioTexture — Generate Unity Texture2D from AudioClip. (#AUDIO)
- Augmented Reality — Unity’s AR Foundation Framework , Unity MARS
- Auto Save Scene — Unity editor helper for auto saving scene & minimizing lost work.
- Autoya — Thin framework for Unity.
- Barebones Master Server — Master Server framework for Unity.
- Beautiful Text Outline for Unity UI — Beautiful Text Outline for Unity UI.
- Bep In Ex — Unity game patcher and plugin framework.
- Better Defines — An easy and elegant way to manage your preprocessor directives in Unity3D.
- BetterDefines.cs — Better Defines for Unity3D.
- BezierCanvas — Adobe Illustrator's pen tool style bezier editor on Unity.
- BitpackingTools — Bitpacking/serialization libraries used interally for Unity Store NetworkSyncTransform and TransformCrusher Assets.
- Bitstrap — BitStrap is BitCake's collection of Unity tools that improve our workflow.
- Bolt Paid — Brings complete visual scripting to Unity, empowering artists, designers and programmers to create gameplay mechanics and interactive systems without writing a single line of code. (💰 with
- Bona Data Editor — Unity plugin editor for easier manipulation of assets of certain types. (#ATTRIBUTES)
- Bullet Pattern Editor Unity — Easily create shoot em up bullet patterns.
- CAFU Core — Clean Architecture For Unity. See sample.
- CameraLib4U — A third person camera system for Unity using Chase Camera.
- CarPaint — Material for the Unity Standard Assets Car.
- Chanquo — Golang-channel partial implementation for Unity.
- CharacterController2D — A 2D controller that behaves very similarly to Unity's CharacterController component.
- Charon Unity3D — Charon Game Data Editor Plug-in for Unity3D. Charon is a software for managing game's data. It is used for creating data structure, editing data and accessing this data in the code.
- Cheatografy Cheatsheet — Hotkeys for Unity editor.
- Chest Of Property Drawers — A collection of small reusable Unity3D property drawers.
- ClassTypeReference for Unity — A class which provides serializable references to System.Type of classes with an accompanying custom property drawer which allows class selection from drop-down.
- CO2 — Android plugin generator for Unity.
- ColorPalette — Light version of the ColorPalettes Asset for Unity.
- Colorus — Coloring book game for Web/iOS made with Unity.
- Command Terminal — Unity Command Terminal: In-Game Console.
- Complete Unity 2018 Game Development — Explore techniques to build 2D/3D applications using real-world examples.
- Constellation — Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of code.
- Coop Design — A prototype for runtime cooperative level designing in Unity 3D.
- CoroutineChain — Unity3D, Coroutine, scripting.
- CosineGradient — Cosine gradient generator for Unity.
- Cpp Unity TCP Client Server — Test project Unity client, C++ (with boost) server (TCP).
- CropTexture — Crop and resize texture in Unity editor!
- Crystal AI — Crystal is a fast, scalable and extensible utility based AI framework for C# and Unity.
- CUDLR — Console for Unity Debugging and Logging Remotely. (#DEPRECATED)
- CurveTexture — Easily encode arbitrary curves into textures and apply them to materials or global shader properties.
- Custom 2D Colliders — A set of custom 2D colliders for Unity. (#2D)
- DataRenderer2D — Make mesh like line, polygon, etc in Unity3D.
- DeadSimple Pixel-Perfect Camera — An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.
- Deform — A fully-featured deformer system for Unity.
- DeltaDNA Unity SDK — Add support for deltaDNA's platform and smartads mediation to your Unity games.
- Devdog UnityTips Compilation — Tweets gathered by Devdog with tips and tricks posted by developers.
- Dissonance — Unity Voice Chat Asset
- DownloadManager.cs — Download manager for Unity.
- DT Compile Time Tracker — Unity editor extension which tracks compile time.
- DTCommandPalette — Command palette for Unity - run methods, open scenes, and more!
- Dual Quaternion Skinning for Unity — Dual Quaternion Skinning for Unity.
- EasingCore — Simple easing implementation for Unity.
- EasyMOBA — MOBA game template for Unity.
- ECS Tween — Simple Unity tweening system using ECS that works with GameObjects!
- ECSRx.unity — A simple framework for unity using the ECS paradigm but with UniRx for fully reactive systems.
- Edge Detect Post Processing Unity — Unity legacy Edge Detect image effect ported to Post Processing Stack v2.
- EDITORVR EXPERIMENTAL BUILD BLOG Unity — EDITORVR EXPERIMENTAL BUILD BLOG Unity.
- Enhanced Scroll View — Cool 3d scoll view for Unity(NGUI 3D UGUI support).
- EnumDispatcher — ECS backed C# enums as Flux/Redux action in Unity.
- Ep Path Finding3 D.cs — A 3D jump point search algorithm for cube based games in C#.
- EZ Item Editor — A game data editor for unity that provides a simple solution to entering, maintaining, and consuming game data.
- EzySlice — An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
- Firestorm — Makeshift Cloud Firestore C# API that works with Unity via REST API. Contains only basic functions.
- FlexibleUI Unity — A Unity System to Implement Multiple GUI Themes.
- Fluid Behavior Tree — A pure code behavior tree micro-framework built for Unity3D projects. Granting developers the power to dictate their GUI presentation.
- Flurry Unity Plugin — The Flurry Library for Unity3D. support Android and iOS.
- foo.md — Controlling fixed function states from materials/scripts in Unity. By aras-p.
- FrameDump — A small utility for exporting image sequence from Unity.
- Fungus — An easy to use Unity 3D library for creating illustrated Interactive Fiction games.
- Futile — A super simple Unity 2D framework.
- Game View Maximizer — Maximizes the game view window with a Shortcut. See related.
- GameAI Movement — Movement Algorithms for NPCs developed with the Unity Engine for the Artificial Intelligence for Games class @ IST.
- GameFramework (EllanJiang) — This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop
- GameFramework (FlipWebApps) — A free framework for Unity that will help drastically increase the development speed and feature set of your games.
- Gamekit3D — Official Unity 3D gamekit sample project from Unity Technologies.
- Gendarme — From inside the Unity editor.
- Get Social Deep Linking Activity.java — This activity is created because we cannot get Activity.onNewIntent callback in Unity when the app is running in background.
- GetSocial Unity SDK — This is the demo application for GetSocial SDK.
- GitHub: mob-sakai — Unity tools and effects.
- GitHub: mrzapp — Unity tools and utilities.
- GOAP — Goal Oriented Action Planning AI in Unity.
- Good Coding Practices in Unity — Trello board with good coding practices in Unity.
- Google Analytics Plugin for Unity — Google Analytics plugin for the Unity game creation system.
- Google Mobile Ads Unity Plugin — Official Unity Plugin for the Google Mobile Ads SDK
- Google Sheets Unity — Get data from your private Google Sheets to Unity! (Read-only).
- Graphmesh — A graph-based solution for procedural mesh inside the Unity editor.
- Green Mamba Stealth — An advanced stealth system for Unity that detects how well-lit a character is, allowing characters to hide in dynamic shadows.
- Guitar Hero Unity — Guitar Hero fan game made in Unity.
- HermodToolkit — A set of 2D tools for Unity.(#2D)
- HexTiles — Unity Hex Tile Editor.
- HiSocket — It is a lightweight socket solution, you can used it in Unity3D or C# project.
- Hogwarts — Hogwarts (Harry Potter) open sandbox game made in Unity.
- HOW TO SET UP UNITY'S VR EDITOR (EditorVR) ! — HOW TO SET UP UNITY'S VR EDITOR (EditorVR) !.
- Hydrogen CSharp — C# framework for Unity providing collections, utilities, and helpers.
- I OS Unity Vuforia Guide — Integration of Unity + Vuforia into native iOS application.
- Ico Sphere Creator — Create Ico Sphere Mesh Tool for Unity.
- Imgui Unity — Integration dear imgui to Unity.
- In-Game Editor UI — Unity3D in-game UI, which shows at runtime a Hierarchy and an Inspector like the built-in Editor.
- InfinityScroll — These scripts will make your UnityGUI ScrollRects scroll infinitely.
- iOS and tvOS — View playmode on final devices. See more.
- iTween Expansion — An expansion of Bob Berkebile's Unity 3D tweening plugin.
- Jitter Physics — Engine into Unity.
- JourneySand — An Unity project to reproduce the sand rendering in Journey's style.
- JSONObject — The JSONObject class/library for Unity.
- JWT for Unity — JWT (JSON Web Token) implementation for .NET 3.5+ (Public Domain).
- KEngine — A Unity3D asset bundle framework with LGPL license.
- KinoBloom — Bloom effect for Unity.
- KinoObscurance — Screen Space Ambient Obscurance image effect for Unity.
- KlakHap — HAP video player plugin for Unity.
- KlakSyphon — Syphon plugin for Unity.
- Knight Windjson — A Json Parser used in Unity3D engine.
- Knowledge Representation — Small Unity project showcasing AI responding to changes in the game world.
- Koch's Fractals — Koch Fractals Demo for Unity.
- kode80SSR — An open source screen space reflections implementation for Unity3D 5.
- L Systems In Unity — L-System is a rewriting system used mainly to model the development of plants. L-Systems in Unity enables you to rapidly create plants in your Unity games.
- Leading Ones (LeadingOnesVR) — Unity VR: EditorVR Quick Look.
- Lib Pd Integration — A libpd wrapper for Unity. See Pure Data
- Light Probes Placement — Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically.
- LINQ to GameObject for Unity — Traverse GameObject Hierarchy by LINQ.
- Live2D with Unity — Import Live2D and read mtn file In Unity3D.
- Lochie Westfall — GitHub repo
- log4net.unity — Some log4net helper classes and UnityEngine.Debug appender for Unity.
- Loxodon Framework — Unity3D MVVM Loxodon Framework Databinding Localization UGUI.
- LuaProfiler For Unity — Profiler for Lua inside of Unity.
- MafiaUnity — Open-source Mafia game framework.
- Marschner Hair Unity — Implement Marschner Shading Model In Unity.
- MassiveNet — Unity3D UDP networking library focused on high-CCU, multi-server architecture.
- Master Unity Handles — Unity custom handles examples.
- MeshDecimator — A mesh decimation library for .NET and Unity.
- Message Pack Grid View — MessagePack Data Viewer built on MessagePack Csharp and Unity TreeView.
- MessagePack CSharp — Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin).
- Metaverse Standards Forum — Metaverse Standards Forum 5/6/2025
- Minesweeper — Tile based Minesweeper game with highschores made in Unity.
- MiniMap — Unity3D minimap (radar) system (Asset Store link - https://www.assetstore.unity3d.com/en/#!/content/33729).
- Missing References Unity — A Unity editor extension for finding missing object references.
- MLAPI — A game networking framework built for the Unity Engine to abstract game networking concepts.
- MMD for Unity — MikuMikuDance for Unity.
- MOBA C Sharp Unity — Framework for MOBA games. The server does not depend on Unity. Run on Linux.
- Msgpack Unity3D — MessagePack and JSON serializer for Unity3D.
- MVPScriptGenerator4Unity — MVP Script Generator for Unity Editor.
- My S7 Pro Sim Lib — Imported S7PROSimLib type library. To connect unity3D with Siemens PLCSim using COM Interop.
- Nakama Unity — Unity client for Nakama server.
- Naphier Gists — Useful gists for Unity3D.
- NATPunchthroughClient — An example implementation of NAT Punchthrough combined with Unity's UNet HLAPI.
- NAudio Unity — Port of NAudio to the Mono subset used by Unity3D.
- NaughtyAttributes — Attribute Extensions for Unity.
- NaughtyCharacter — Third Person Controller for Unity.
- NDocumentation — A documentation window for Unity Editor that displays rich text pages.
- Net Peeweek Console — An interactive runtime console for unity available as package.
- NGTools — Unity Editor Extensions and Tools by Napland Games.
- Node Inspector — Unity graph editor extension.
- NPBehave — Event Driven Behavior Trees for Unity 3D.
- NVIDIA Hair Works Integration — NVIDIA Hair Works Integration for Unity.
- OpenConvo — Open source conversation framework for Unity.
- OpenEd — Open source runtime editor for Unity.
- OpenFile — Open source serialization for Unity.
- OpenFramework — A Lightweight framework for unity with dependency injection.
- OpenGUI — Open source GUI framework for Unity.
- Openpath — Open source pathfinding for Unity.
- OpenStash — Open source inventory framework for Unity.
- OSMTrafficSim — TrafficSim using Unity ECS.
- P2P.NET — (Formerly UnityP2P) Peer to peer networking in Unity using WebRTC and a free Heroku server for signaling.
- Pacman — A Pacman clone with original AI made using Unity.
- Path — Pathfinding library for the Unity engine.
- PBD Fluid in Unity — A PBD fluid in unity running on the GPU.
- Pedometer API — Pedometer is a native pedometer API for Unity Engine.
- PerfAssist — Various performance-related components for Unity development.
- Perfect Spheres — A system for rendering spheres cheaply and accurately.
- Physical Camera — Unity Component that can describes a physical camera's attributes. (#Physics)

- Pitaya — Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
- Pixel Camera 2D — A simple pixel perfect camera with scaling options for 2D Games.
- Pixel Render Unity3D — PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D. (#2D) (#EFFECTS) (#UTILITIES)
- Pixel Sprite Generator Unity — A port of the PixelSpriteGenerator to C# for use with the Unity3D game engine.
- PNGCS — Complete PNG encoding and decoding for Unity.
- Pomelo Unity Client — A client for Pomelo distributed game server in Node.js.
- PPOL — A crowd simulator based on Unity's ML Agents and using PPO Reinforcement Learning Algorithm.
- ProbePolisher — Light probe editor for Unity.
- Procedural Level Generator Unity — Unity plugin from procedural dungeon generation.
- ProceduralMesh — Simple procedural mesh generation for the Unity game engine.
- ProjectRider Unity — IntelliJ Project Rider integration for Unity.
- Protobuf3 for Unity — Google Protocol Buffers runtime library version 3 for Unity (targeting .NET 3.5).
- Psd2UnityImporter — An advanced PSD importer tool for Unity.
- QuadWarp — QuadWarp sample code for Unity.
- Quickfracture — A unity destruction effect.
- Ray Marching — Experimenting with using ray marching to render signed distance functions in Unity.
- Raywenderlich.com Unity Cheatsheet — Cheatsheet with some common problems when developing with Unity.
- RecyclerKit — Object pool manager for Unity.
- Reflected Inspector — Reflected Inspector is a system for Unity that works very much like Serialized Properties but works with non-Unity types and can serialize the values.
- Reign Unity Plugin — This Reign API is a cross-platform, unified API for the Unity game engine.
- Render Queue — Render Queue Unity Extension.
- Reorderable Inspector — Automatic reorderable lists for Unity game engine components.
- Reorderable List Editor Field for Unity — Reorderable List Editor Field for Unity.
- Resharper Unity — A proxy App to be able to open Unity 5 C# classes using the new Project Rider from Jetbrains, in Mac OS X.
- RestClient (proyecto26) — Simple HTTP and REST client for Unity based on Promises, also supports Callbacks!
- RestClient (Unity3dAzure) — REST Client for Unity with JSON and XML parsing. (Features JSON helper to handle nested arrays and deserializing abstract types).
- Restifizer Unity3D — Restifizer SDK for Unity3d. A way to significantly simplify creation of full-functional RESTful services, using MongoDB as a database.
- RiderProxy — Unity support for both ReSharper and Rider.
- RPGCore — RPGCore is a framework for producing RPG games and mechanics in Unity.
- Runtime Unity Editor — In-game inspector and debugging tools for applications made with Unity3D game engine.
- San Andreas Unity — We're porting GTA: San Andreas to Unity!
- SceneHistory Unity — Open scenes quickly from a custom history of scenes. Supports scene addition.
- Script Templates for Unity — A little window which automatically generates C# source code stubs for Unity.
- ScriptableObject Architecture — Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy. (#PATTERNS)
- ScriptFinder — A Unity editor extension to find script references within your project in seconds.
- SDF Gen Unity — A signed distance function generator running inside Unity.
- SearchTools — Search Tools In Unity.
- Selection History Navigator — Unity editor extension to navigate between object selections.
- SerializableCallback — UnityEvent and System.Func had a child.
- Serialized Parameter Unity — Persist data between play mode sessions attribute.
- SetProperty — A PropertyAttribute/PropertyDrawer combination that allows for properties in Unity.
- Settings Unity — Settings utility for Unity3D.
- Shapes — Hand-drawn meshes and vector shapes for Processing and Unity, and a few handpicked colors.
- Shortcuter — Shortcut utility for Unity. (#SHORTCUTS)
- Show Toast Unity Android.cs — Shows toast on Android.
- Signals (UnityPatterns) — A simple, easy to implement, editor-driven signal/event system for Unity. See author's repositories.
- Signals (yankooliveira) — A typesafe, lightweight messaging lib for Unity.
- Simple ECS — An example using the core features of the Entity Component System (ECS) for Unity, inspired by Roll-a-ball.
- Simple Light Probe Placer — It is simple tool for Unity3d and it help you easily place Light Probes in your scene.
- SmartData — A designer-friendly, editor-driven Unity3D framework for connecting data and events.
- Smrvfx — An example that shows how to pass data from a skinned mesh renderer to a visual effect graph.
- SonarFx — Sonar effect for Unity.
- SpacePuppy Unity Framework 3.0 — A framework of various tools to facilitate making games in Unity 2017.
- SpatialOS GDK for Unity — Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. (Terms of Service discussion alert!)
- Spine Runtimes — Collection of Spine runtimes including with Unity3d version.
- SpriteDicing — Unity extension for reusing sprite texture areas.
- SpriteMaker — Tool for making sprites in Unity.
- Sproto Unity — A demo show how to use sproto-Csharp in Unity.
- Static Blured Screen — Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs. (#CAMERA)
- Strange Io C — Strange is a super-lightweight and highly extensible Inversion-of-Control (IoC) framework, written specifically for C# and Unity.
- StyleBrowser — A browser editor window to view all Unity built in styles.
- Super Character Controller — Unity custom character controller. (#ARCHIVED)
- Super Mario Bros AR Game — AR game built with Microsoft HoloLens and Unity3D
- Swiss Army Lib — Collection of helpful utilities we use in our Unity projects.
- Terrain Tool Samples — New Terrain Tools and Brush Assets for the Unity Terrain system.

- Texture3DPreview for Unity — This package enables interactive previews of Texture3D assets in Unity's Inspector window.
- TexturePanner — This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures.
- ThreeDScans — Scanned statue models from the Three D Scans project, optimized for real-time rendering use.
- Tidy Up — Neat little tool! to help you keep your Unity projects organised by throwing assets in their designated folders.
- Time Flow Shiki — Unity Editor Timeline GUI skeleton.
- TsiU AIToolkit CSharp — AI Toolkit for Unity.
- TTConsole — The Best Debuger & Runtime Console For Unity3D.
- Typogenic — Signed-distance field text rendering for Unity.
- U Net Voice — Tiny voice chat implementation for Unity.
- U Texture Send Receive — Unity network texture sender and receiver for video and frame streaming.
- UDBase — Module-based game template for Unity. Modules in UDBase are called Controllers, their implementation can be replaced without changing your project source code.
- uGUI LinkImageText — Unity uGUI Text support insert link and image.
- uMVVM — A simple Unity MVVM framework.
- UndoPro — UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without forcing the user into a new undo-workflow!
- UNet Controller — A Character Controller based controller for Unity's new Networking system. (#NETWORKING)
- Uni Android Vibration — Unity Android plugin JUST execute device vibration.
- Uni Ios Audio Service — Unity iOS plugin JUST playing iOS system sound. (#PLUGINS)
- Uni Version Manager — Simple Version Getter for Unity, it can be used for iOS, Android and unity editor platform. It can also get build version.
- UniClipboard — Simple clipboard plugin for Unity.
- Unidux — Redux Architecture for Unity.
- UniGif — GIF image decoder for Unity.
- UniLua — A pure C# implementation of Lua 5.2 focus on compatibility with Unity3D.
- UniteBerlin — Repository for my Unite Berlin talk - Become a Speed Demon: Being faster at everything you do in Unity.
- Unity 2D Platformer Controller — A customizable 2D platformer motor that handles mechanics such as double jumps, wall jumps, and corner grabs. Includes a player controlled prefab that can be dropped into any scene for immediate su
- Unity 5 Effects — Effect storage space for Unity 5.
- Unity A Star Navigation — An A* navigation system for Unity using burst compiled jobs for performance.
- Unity Ableton Link — An Ableton Link plugin for Unity. (#PLUGINS)
- Unity Ads — Unity3D Official Ads SDK.
- Unity AI — AI Behavior Tree Framework.
- Unity Asset Usage Detector — Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them.
- Unity Async Routines — An extremely lightweight Unity library for creating and managing asynchronous coroutines for easy, straight-forward multi-threading and parallellism.
- Unity Atoms — Tiny modular pieces utilizing the power of Scriptable Objects.
- Unity Auth Manager — An example of using a Javascript Web Token (JWT) based authentication system for an app built with Unity.
- Unity Beat Detection — Musical beat detection and audio spectrum analysis for use with the Unity game engine.
- Unity Bezier Solution — A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time).
- Unity Bitmap Drawing — Bitmap Drawing API extension methods for Unity 3D's Texture2D class.
- Unity BitmapFontImporter — An Unity editor extension for bitmap font.
- Unity Camera Follow 2D — Script to make 2d camera follow players in an interesting way.
- Unity Camera Shake — Generates pseudo-random camera shake using Perlin noise.
- Unity CameraSizeToVelocity2D — Simple script to change the cameras size depending on the velocity of the target.
- Unity Character Customization — A character customization demo for Unity.
- Unity Color Picker — A standalone color picker asset for Unity.
- Unity Color Wheel — Color Picker Element for the newer Unity GUI System.
- Unity ColourLovers Importer — Unity editor tool to load colours and palettes directly from COLOURlovers.com.
- Unity Compact Field Attribute — Lets each property label have their own width, to prevent the labels from getting cut off.
- Unity Delaunay — A Delaunay/Voronoi library for Unity, and a simple destruction effect.
- Unity Documentation for VR — Unity Documentation for VR.
- Unity Dynamic Scroll View — Dynamic scrollView based on UGUI.
- Unity ECS Instanced Sprite Renderer — An example of a simple performant sprite renderer using Unity's new ECS system.
- Unity Editor Helper — An organized bunch of scripts to make editor scripting in Unity easier.
- Unity Editor Hotkeys — Unity manual's page with editor hotkeys.
- Unity Editor Icons — Unity version: 2018.3.0f2 Icons what can load using EditorGUIUtility.IconContent.
- Unity Editor Junkie — Editor scripts to make working with the Unity Editor better
- Unity Editor Snippets — Collection of different editor things that help with productivity.
- Unity Editor Spotlight — MacOS-like Spotlight file search in Unity.
- Unity Editor Texel Density — Texel density editor for Unity.
- Unity Elevator Compiler — A plugin that plays elevator music while Unity compiles your code. 🆒
- Unity Engine Analyzer — Roslyn Analyzer for Unity3D.
- Unity EventBinder — User Interface Event decoupler.
- Unity Events — A code focused strongly typed event system with global system and per GameObject system.
- Unity Extensions.Inspect Inline — Enables you to inspect and edit object references, and easily embed such objects as subassets.
- Unity Extensions.Selection History — Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward".
- Unity File Debug — Enhanced debug logging for Unity, with JSON/CSV export and HTML viewer.
- Unity File Extension — Shows file extension in 1 column project window.
- Unity First Person View — An asset that allows you to have a First Person Perspective where first person objects do not clip through the environment, have a separate field of view from the environment and can receive shadow
- Unity Flurry SDK — Unity plugin for Flurry SDK.
- Unity Framework — An application framework for C# Unity3D game projects.
- Unity Frosted Glass — Frosted glass material made in Unity.
- Unity Good Practices — Github repository with Unity best practices.
- Unity Inmediate Color Picker — Color picker for Unity in immediate GUI mode.
- Unity Interface Reference — A serializable class that holds the reference to an interface.
- Unity Jobs View Frustum Culling — A simple collection of jobs used for view frustum culling
- Unity Logs Viewer — Using this tool you can easily check your editor console logs inside the game itself! No need to go back to the project and do any tests to track the problems!
- Unity LoMenu — Stylish UI package for Unity engine.
- Unity Main Thread Dispatcher — A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread.
- Unity Math Reference — Math reference for games and more. All visualized in Unity3D.
- Unity Mecanim VR IK vs Final IK — VR IK using native Unity Mecanim IK
- Unity Mesh Counter — Shows counters for mesh data.
- Unity Mesh Simplifier (Unity-Technologies) — Mesh simplification for Unity. Official Unity-Technologies fork.
- Unity Mesh Simplifier (Whinarn) — Mesh simplification for Unity.
- Unity Mesh Triangulator — A modified version of alexmuab's unity-mesh-triangulator.
- Unity Movement AI — A library of common movement AI scripts known as Steering Behaviors. You can use these scripts to help your NPCs move around your game.
- Unity Native Scripting — Unity Scripting in C++.
- Unity Neural Network — Simple neural network implemented in C# for Unity3D.
- Unity Non Null — [NonNull] attribute to fields and classes in Unity.
- Unity Object Pool — An elegant object pool and manager implementation for Unity.
- Unity Object Pooler — Simple object pool for Unity.
- Unity Open API — Unity friendly RESTful API client generator.
- Unity Optix Plugin — An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix.
- Unity Package Manager 2018.3+ — Unity Package Manager 2018.3+.
- Unity Path Finding — Shortest path finding with Dijkstra's algorithm for Unity.
- Unity Pause Menu — This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core component of a game, while the unity asset store was lackin
- Unity Physics CSP — Basic implementation of client-side prediction in Unity, so real networking happens, all network traffic is simulated in a single Unity instance.
- Unity Pixel Camera — A resolution independent pixel perfect camera for Unity.
- Unity Plane Mesh Splitter — A simple script which let's you split any mesh into smaller chunks.
- Unity Preview Generator — Generates preview textures for sprites, icons of Unity models.
- Unity Procedural Flower — Procedural flower generator for Unity.
- Unity PSD Layout Tool — A tool used to import a Photoshop Documents (.psd files) into the Unity Game Engine.
- Unity QuickPool — Simple pooling toolkit for Unity game engine.
- Unity Raytracer — This project demonstrates ray tracing in Unity, which is a real time rendering engine.
- Unity Resource Checker — Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them).
- Unity Routines — Replacement for Unity coroutines that supports hierarchical routines and pooling.
- Unity Rulers — A ruler editor to measure distances between game objects in the Scene view.
- Unity RuntimeCodeExecuter — A simple program that uses NET 2.0 library to execute any code in runtime. Specifically oriented for usage in Unity.
- Unity Rust Plugin — An example showing how to write a Unity native plugin in Rust.
- Unity Scene Camera Controller — Control a camera or any other object like SceneView camera.
- Unity Scrolly — A Touch/Drag scroll list implementation using Unity GUI (4.6+).
- Unity SemVer — A SemVer 2.0.0 implementation for Unity.
- Unity Serializer NG — Resurrection of the discontinued Unity Serializer by Mike Talbot from WhyDoIDoIt.com (Unity 5).
- Unity Simple File Browser — A uGUI based runtime file browser for Unity3D (draggable and resizable).
- Unity SimpleUsefulGizmos — Additional Gizmos showing information on your scene view like colored colliders, rotation indicator lines.
- Unity Singleton MonoBehavior — An implementation of Singleton pattern for Unity MonoBehaviours.
- Unity Snippets — Unity3D snippets for differents IDEs.
- Unity Socket IO — Socket.io client for Unity.
- Unity Stb Easy Font — A port of stb_easy_font.h to Unity/C#.
- Unity Symlink Utility — A small extension that adds a menu item to add folders as symlinks in Unity.
- Unity Texture Packer — Utility to combine color channels from different textures into a single output.
- Unity Timeline Conditions — Experimental port of Animator conditions interface to Timeline events.
- Unity Timeline Sync — Synchronize multiple Unity Timeline via UDP.
- Unity Timelord Blender — Timelord is a demo for custom blending of Unity3D Timelines.
- Unity Tools — A Visual Studio Code Extension to provide some tools for Unity development.
- Unity UI Extensions — An extension project for the new Unity UI system (uGUI).
- Unity UI Polygon — Polygon renderer for the new Unity UI.
- Unity Unet Movement — This repository contains Unity3D UNET based server-authoritative movement script with client-side prediction and reconciliation.
- Unity VariableTileLayout — UI Extensions for tile layout like Pinterest.
- Unity Virtual Reality — Unity's official documentation on developing virtual reality applications.
- Unity Visual Behavior Tree — Reactive Visual Scripting Behavior Tree Tool for Unity 2018.x+.
- Unity Voxel Tools — A collection of Voxel utilities for Unity. (EXPERIMENTAL)
- Unity VS Toolbox — Included in this project is a VS toolbox for most of the Monobehaviour events listed in order of execution. You'll also find a bunch of templates that can be installed so they will show up in the A
- Unity Wave Function Collapse — Fork of WaveFunctionCollapse.
- Unity Web Socket — Web Socket client for Unity.
- Unity Webview — A plugin for Unity 5 that overlays WebView components on Unity view. It works on Android, iOS, Unity Web Player, and OS X (Windows is not supported for now).
- Unity.Library.eppz — Collection of libraries for Unity.
- Unity.ProceduralContentGeneration Terrain — (#TERRAIN)
- Unity2 D Components — A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more.
- Unity3 D Sound Manager — Simple but decent sound manager for Unity3D, with AudioSource pooling, 3D positioning support and completion callback.
- Unity3D Async Await Util — A bunch of code to make using async-await easier in Unity3D.
- Unity3D Automatron — An automation tool for Unity3D.
- Unity3D ComponentAttribute — An attribute that let's you auto-load components.
- Unity3D Extensions — Extension and utility methods for the Unity game engine.
- Unity3D Official Blog — News and deep insights involving Unity development.
- Unity3D PerlinCameraShake — Perlin noise based camera shake MonoBehaviour script for Unity3D, ready to attach to a Camera. Uses a coroutine-based execution that exits after the job is done. Should be relatively performant.
- Unity3D Prefab Pool — Simple Prefab Pool for Unity3D.
- Unity3D Quick Search — A Command Palette for Unity.
- Unity3D Script Library — A Script Library of Unity3D.
- Unity3DPolylineEditor — 2D Polyline Editor for Unity3D.
- Unity3DVim — Unity Vim Editor Integration for Linux.
- UnityComponent — Unity Resource Component.
- UnityEffects — A collection of free to use effects for Unity3D.
- UnityExtensions MeshIntersection — Perform a raycast against one or more meshes.
- UnityGameFramework Template — A common Unity template Project base on UnityGameFramework.
- UnityGraphicsProgramming Vol.2 — Unity Graphics Programming vol.2
- UnityHelpers — A collection of random scripts related to Unity.
- UnityHTTP — A TCP client-based HTTP library for Unity.
- UnityIO — An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.
- UnityOctree (Nition) — Same as the previous resource.
- UnityOctree (Unity-Technologies) — A dynamic, loose octree implementation for Unity written in C#.
- UnityPhysics2D — Examples of various Unity 2D Physics components and features.
- UnityPooling — An optimized approach object pooling.
- UnityRandom — Random library in C# for Unity3D.
- UnitySpline2D — A free 2D simple spline library for Unity. (UNMAINTAINED)
- Unitystation — Remake of the simulator Space Station 13.
- UnityStudio — Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps. (#ASSET-STORE)
- UnitySVG — SVG renderer for Unity3D.
- UnityTetris — Tetris clone written in C# and using Unity engine to render.
- UnityTile3D — Simple 3D Tile Editor.
- UnityTimer — Powerful and convenient library for running actions after a delay in Unity3D.
- Universal Unity Hooks — A framework designed to hook into and modify methods in unity games via dlls.
- UniVoice — P2P VoIP in Unity.
- UVPreview — Preview your UV islands in inspector window for your textures.
- UXF — Framework for human behaviour experiments in Unity.
- Variable Infinite Scroll — Variable infinite scroll in Unity UI.
- VariableAssets — Variable assets for Unity3D.
- Vector Graphics Samples — SVG and Vector Graphics Sample Project.

- Vexe Framework (VFW) — An editor extension that offers much more advance editor extensibility features than what comes out of the box with Unity.
- Volumetric Clouds — Volumetric clouds in Unity.
- Volumetric Lines Unity — Source of the Volumetric Lines Asset from Unity's Asset Store.
- VoxBlend — BlendShape Controller Plugin for Unity.
- Voxel Mesh Generator — Unity3D C# project that generates a voxel 3D mesh using the greedy mesh technique.
- Voxelmetric — An efficient voxel framework for Unity3D. Legacy code is here.
- VoxelWorld — Training Unity on a Voxel World.
- VSCode Unity Code Snippets — All snippets for Unity3D development.
- VSCode Unity Debug Support — Unity debugging support for VS Code.

- VSCode Unity Integration — Unity Visual Studio Code Integration.
- Warfest Voxel Unity — A voxel game prototype made with Unity.
- WaveformProvider — Provide a texture to simulate waves with Unity.
- Weaver — Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.
- Web View Hook — Exposed UnityEditor WebView API.
- WebRTC Unity Plugin — Cross-platform Webrtc support for Unity apps.
- Xamarin.Forms.Unity — Xamarin.Forms for Unity (Platform implementation for Unity Game Engine).
- xNode BehaviourTree — Some log4net helper classes and UnityEngine.Debug appender for Unity.
- yaSingleton — A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
XR, AR & VR — Resources
AR/VR/XR SDKs, frameworks, tools, and references across ARKit, ARCore, WebXR, and VR platforms.
- A-Frame VR — Blender add-on allows you to model your scene in Blender and export it to an A-Frame VR project with a single click.
- Advanced VR Mechanics With Unity and the HTC Vive Part 1 — Mirror - Mirror 2
- Advanced VR Mechanics With Unity and the HTC Vive Part 2 — Mirror - Mirror 2
- Building an AR game with ARKit and Spritekit — Building an AR game with ARKit and Spritekit.
- Capturing Body Motion in 3D | Apple Developer Documentation — Capturing Body Motion in 3D | Apple Developer Documentation.
- HOW TO CREATE A MINIMAP FOR VR IN UNITY — Mirror
- How to support GearVR and Google Cardboard in one Unity3D project — How to support GearVR and Google Cardboard in one Unity3D project.
- HTC Vive VR Input — Mirror - Mirror 2
- I3D Past Projects — Virtual 3D teleportation in real-time by Microsoft Research
- Medium by Adobe — Medium is a dedicated VR sculpting and painting package for users of Oculus headsets, capable of exporting models to DCC applications in OBJ or FBX format.
- North Star Kit Paid — The device is an implementation of Leap Motion's Norh Star reference design - an open source specification for an AR headset with two 1600x1440 displays with 120 FPS, a visual field of 100 degr
- Oliver Kreylos's blog — Good resource to get started learning about VR / stereo rendering.
- RealityKit — High-level AR framework by Apple. Comparable to Unity and Unreal Engine but specific for AR solutions.
- Rendering | Oculus Developers — Rendering | Oculus Developers.
- Rigging a Model for Motion Capture | Apple Developer Documentation — Rigging a Model for Motion Capture | Apple Developer Documentation.
- Sceneform Android SDK Maintained — ARCore Android SDK with Google Filament 3D engine. Continuation of Google Sceneform
- Tensorflow2 Ue4 AR — Augmented Reality Computer Vision Application using TensorFlow 2 and the Unreal Engine 4.23
- Three.js Editor — Online 3D editor with AR export capabilities.
- Ultraleap Paid — Former Ultralhaptics & Leap Motion
- Unity VR Video Recording Test — Test project to record VR sessions. (#VIRTUAL-REALITY)
- ViroCore: A cross-platform AR/VR renderer — And ViroReact: The AR/VR library for React Native
- VR Development - Unity Learn —
Unityguided learning Pathway will prepare you for a job in the VR industry | - Vuforia Freemium — AR SDK that is directly integrated in the Unity Editor. Proprietary license, free to develop with
Unreal Engine — Resources
Unreal Engine resources and marketplace picks.
- Recommended Asset Naming Conventions ~ epicgames — Naming folders & files.
- Control Rig ~ Ask A Dev — [character,animation] - 22 vids.
- Acl Ue4 Plugin — The official Animation Compression Library Unreal Engine 4 plugin
- Alex Forsythe — Game Framework, Replication Tutorials by Alex Forsythe** ( )
- ALS Community — Replicated and optimized community version of Advanced Locomotion System V4
- ALS Refactored — Completely reworked and improved C++ version of Advanced Locomotion System V4.
- AndroidNative — Android Native plugin for Unreal Engine that makes it easy to call Java functions via JNI.
- Animated Crosshairs UE4 — Animated Crosshairs for Unreal Engine 4 provides 17 ready to use animated UMG widgets including demo scene to test their combination
- Articy Importer For Unreal — Articy Importer plugin for the Unreal Engine 4.
- Async Loading Screen — Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a
- Audio Analysis Tools — Audio Analysis Tools plugin for Unreal Engine. Provides a variety of functions for analyzing audio data. Works in conjunction with the Runtime Audio Importer plugin.
- Ble Utilities Unreal — This is Unreal Engine plugin that allows to scan for BLE devices with Cycling Power service running, connect to one of them and subscribe for its notifications
- blueprintUE — Blueprint sharing.
- cashgenUE — Runtime Procedural Terrain Generator for UnrealEngine
- CensoredUE4 — World space area censoring solution for Unreal Engine 4. It is using blueprint actor for censoring and can be attached to any other blueprint actor like characters
- Cesium for Unreal — Bringing the 3D geospatial ecosystem to Unreal Engine
- Code Like Me — A wide variety of Unreal Engine-focused tutorials.
- DataConfig — Serialization framework for Unreal Engine Property System that just works!
- DungeonGenerator — An Unreal Engine 4 Dungeon Generator
- Easy Json Parser — Json parse library for unreal engine
- EasyXMLParser — Xml parse library for unreal engine
- Fairy GUI Unreal — A flexible UI framework for Unreal Engine
- FastSwitcher — Fast Switcher UMG for Unreal Engine 4 loads only the needed widget
- Fresh Cooked Tweens — A tweening library for Unreal Engine that provide convenient curve equations to ease a value between a start and end, like a position, scale, color, anything you want to smoothly change.
- Game Development & Unreal Engine Programming Guide — Game Development & Unreal Engine Programming Guide https://ikrima.dev
- GameDev.tv Unreal 5.0 C++ Developer: Learn C++ and Make Video Games Paid — GameDev.tv Unreal 5.0 C++ Developer: Learn C++ and Make Video Games.
- GASP ALS — Game Animation Sample with ALS Layering
- GASShooter — Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
- GGPOUE4 — Unreal Engine 4 plugin port of GGPO
- Ghost Mesh Plugin — This is a UE4 plugin that can create ghost mesh in Unreal Engine 4
- Global Event System Ue4 — A loosely coupled internal global event system (GES) plugin for the Unreal Engine. Aims to solve cross-map and cross-blueprint communication for reliable and inferable event flow.
- Gorka Games — Tons of great content Gorka creates lengthy tutorial series, short tutorials and covers Unreal Engine news.
- Greebler — UE4 and Unity plugin to automatically add rubble in the nooks and crannies of your scene
- Hermes — An Unreal Engine plugin that allows direct (deep) links into the UE4 editor
- Horizontal 360 Radar — Horizontal 360º rich featured radar system, typically seen in games like Skyrim, for Unreal Engine 4
- Houdini Engine for Unreal — A plugin to allow integration with Houdini Digital Assets workflows.
- InfraworldRuntime — A solution that enables Unreal Engine 4 to work with Google gRPC services from either C++ or Blueprints.
- Inventory + Equipment System — Generic and fully featured multipurpose inventory container and equipment system for Unreal Engine 4
- Japanese Village (Marketplace) Paid — Japanese medieval village pack.
- KawaiiPhysics — Simple fake Physics for UnrealEngine4
- Kotlin Unreal — Kotlin-unreal: Use the amazing Kotlin language with UnrealEngine 4
- LeapUnreal — Leap Motion SDK for the Unreal Engine
- LocalizationUE4 — Translation Editor for Unreal Engine 4
- Locus Replication Graph — Simple Unity Addressables Alternative That Supports Synchronized API And Memory Management.
- LuaMachine — Unreal Engine 4 Plugin for Lua APIs implementation
- MassSample — Community Mass Sample
- Mathew Wadstein — Easily one of the most useful channels for Unreal Engine. Videos going over just about every major class and Blueprint node.
- MD Meta Data Editor — Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters
- Medieval Houses (Marketplace) Paid — Modular medieval house pack.
- Mixed Reality UX Tools Unreal — UX tools and components for developing Mixed Reality applications in UE4.
- MobileUtils — A plugin for Unreal Engine 4 that lets you integrate mobile utilities into your project
- mod.io — Unreal Engine Plugin for easily integrating mod.io into your game - the UGC management service for game developers.
- Morphs Player — A plugin that allows to play Morph Targets directly on the animation track of your skeletal mesh.
- Mqtt Utilities Unreal — MqttUtilities is a plugin for Unreal Engine intended to expose MQTT client functionality to blueprints
- My SQL Connector UE4 Plugin — MySQL Database Connector Plugin for Unreal Engine 4
- Myo Ue4 — Myo Plugin for Unreal Engine 4
- Nano — A tiny template for tiny Unreal games.
- NiagaraUIRenderer — Niagara UI Renderer | Free Plugin for Unreal Engine
- nimue4 — Nim language integration for Unreal Engine 4
- Nuke.Unreal — C# scriptable workflow for automating Unreal Engine project tasks embracing the Nuke target graph and fluent API tool bindings.
- ObjectDeliverer — Data transmission and reception library for Unreal Engine.
- OceanProject — An Ocean Simulation project for Unreal Engine 4
- OpenCL.uplugin — OpenCL Plugin for Unreal Engine 4
- OpenLand — An OpenSource Landscape Auto Material
- OSVR Unreal — OSVR plugin for Unreal Engine
- PBCharacterMovement — HL2-style, classic FPS movement for Unreal Engine implemented in C++.
- PluginTemplate — A basic Unreal Template with Editor and Runtime Module.
- Prefabricator Ue4 — Prefabricator - Prefab plugin for Unreal Engine 4
- ProjectExodus — Project Exodus - Unity to Unreal scene/project transfer tool.
- Ps Facebook Mobile — Just a simple Unreal Engine 4 integration of Facebook authorization for mobile devices
- Ps Real Vehicle — PsRealVehicle is the plugin for Unreal Engine 4 with simple force-driven vehicle simulation.
- Ps Replay Kit — Unreal Engine 4 plugin for iOS to record or stream video from the screen, and audio from the app and microphone
- Ps Web Server — Civet web server integration plugin for Unreal Engine 4
- puerts — Write your game with TypeScript in the ue4 or unity
- Quests — Efficient and rich featured quests system for Unreal Engine 4
- Realtime Mesh Component — Unreal Engine 5 plugin component for rendering runtime generated content.
- RedTalaria — Unreal Engine plugin providing a set of Hermes endpoints
- RemCommon — Common utilities for gameplay in UnrealEngine
- RemRanges — Combination of IGRanges and ranges-v3 for Unreal
- Runtime Audio Importer — Runtime Audio Importer plugin for Unreal Engine. Importing audio of various formats at runtime.
- Runtime Files Downloader — Runtime Files Downloader plugin for Unreal Engine. Downloading files over HTTP / HTTPS at runtime.
- Runtime Mesh Component — Unreal Engine 4 plugin component for rendering runtime generated content
- Runtime Mesh Loader — A pluging for Unreal Engine 4, which allows to import meshes during runtime.
- Runtime Speech Recognizer — Cross-platform, real-time, offline speech recognition plugin for Unreal Engine. Based on Whisper OpenAI technology, whisper.cpp.
- Ryan Laley — Primarily Blueprint-based Unreal Engine tutorials.
- SCUE5 Plugin — SCUE updated to Unreal 5.
- SilvervineUE4Lua — A Lua Scripting Plugin for Unreal Engine 4
- sluaunreal — Lua dev plugin for unreal engine 4
- Socket IO Client Unreal — Socket.IO client plugin for Unreal Engine.
- Socketer — A TCP socket blueprint library for Unreal Engine.
- Socketio Client Ue4 — Socket.io client plugin for Unreal Engine 4
- SQLite3UE4 — SQLite3 Database Plugin for Unreal Engine 4
- Stats + Attributes — A powerful stats, attributes, leveling system and much more for Unreal Engine 4!
- Street Map — Import OpenStreetMap XML data into your Unreal Engine project.
- Sublime Unreal Snippets — A collection of Sublime Text 3 snippets for writing Unreal Engine 4 game code.
- Swipe — A plugin for Unreal Engine 4 that exposes swipes on mobile devices as events in blueprint
- Tcp Ue4 — Convenience TCP wrapper for Unreal Engine 4
- TCP Unreal — Convenience TCP wrapper for Unreal Engine.
- Tensorflow Ue4 — TensorFlow plugin for Unreal Engine 4
- Tom Looman UE5 Tutorials Freemium — Various Unreal Engine focused tutorials.
- Udp Ue4 — Convenience UDP wrapper for Unreal Engine 4
- UDP Unreal — Convenience UDP wrapper for Unreal Engine.
- UE BUI Tween — UI Tweening Libary for Unreal Engine UMG UI. Create simple tweens for UMG widgets from C++.
- UE DSS Plugin — Scalable MMO servers instantiation, dungeon instantiation and player balancing subsystem for unreal engine
- UE Easy JWT — JWT wrapper (Engine Sub-system) for Unreal Engine.
- UE Easy Kafka — EasyKafka is a Kafka/Redpanda client sub-system for unreal engine. It supports producing and consuming records through blueprint and C++.
- UE4 Aurora Effect — A raymarched aurora borealis effect for Unreal 4
- UE4 Binary Builder — An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
- UE4 BYG Localization — Simple CSV localization system for Unreal Engine 4
- Ue4 Canvas GUI — It's a simple Canvas GUI for Unreal Engine 4 with mouse operation
- UE4 Custom Gravity Plugin — Unreal Engine 4 : Custom Gravity Plugin
- Ue4 Docker — Windows and Linux containers for Unreal Engine 4
- UE4 Env. project — An Environment Simulation project for Unreal Engine 4.
- UE4 EOS Plugin — A plugin and sample project, built for Unreal Engine 4, that implements the Epic Online Services SDK
- UE4 Game Lift Client SDK — Gamelift Client SDK for Unreal Engine 4
- UE4 Node Graph Assistant — A plugin to help you to create node graph faster and easier in unreal engine 4.
- UE4 Plugin Resources — A list of community resources for Slate, Graphs, and UE4 Plugin Development.
- Ue4 Protobuf — This is an Unreal Engine 4 plugin that integrates Protobuf into the project without requiring you to add system PATH or anything else.
- Ue4 Uitween — Unreal 4 UMG UI tweening library in C++
- UE4GamepadUMG — Unreal Engine 4 gamepad plugin so you can use a gamepad like a mouse in UMG
- Ue4MarchingCubes — 3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4
- UE4MasterServer — This is a plugin for Unreal Engine 4 that adds server registration, deregistration etc with a master server.
- UE5 Styleguide — Guidelines for making Unreal Engine projects more consistent.
- UE5 Stylized Post Process — Stylized Post Process for Unreal Engine 5
- ue5coro — A C++20 coroutine plugin, offering seamless integration with Unreal Engine 5.
- UELlama — Llama plugin for Unreal Engine 5
- UEWebsocket — Unreal engine 4 websocket plugin for both c++ and blueprint developer
- Ultraleap SDK — Enables data produced by Ultraleap's hand tracking to be used by developers inside their Unreal projects.
- UMG Resizable Widget — Resizable Widget for UMG for Unreal Engine 4
- Unreal Bp Csv Parsing — Unreal Engine plugin that adds CSV parsing blueprint nodes
- Unreal Docs: Game Features And Modular Gameplay — Unreal Engine Documentation.
- Unreal Docs: Gameplay Ability System — Unreal Engine Documentation.
- Unreal Docs: Gameplay Camera System — Unreal Engine Documentation.
- Unreal Docs: Gameplay Targeting System — Unreal Engine Documentation.
- Unreal Docs: Getting Started With Texture Graph — Unreal Engine Documentation.
- Unreal Docs: InstancedStruct — Isn't available yet!
- Unreal Docs: Mass Entity — Unreal Engine Documentation.
- Unreal Docs: Metahuman Documentation — Unreal Engine Documentation.
- Unreal Docs: Modeling And Geometry Scripting — Unreal Engine Documentation.
- Unreal Docs: Motion Design — Unreal Engine Documentation.
- Unreal Docs: Mutable Overview — Unreal Engine Documentation.
- Unreal Docs: Procedural Content Generation Framework — & Electric Dream Documentation ( )
- Unreal Docs: Scriptable Tools System — Unreal Engine Documentation.
- Unreal Docs: Smart Objects — Unreal Engine Documentation.
- Unreal Docs: State Tree — Unreal Engine Documentation.
- Unreal Docs: Umg Viewmodel — Unreal Engine Documentation.
- Unreal Docs: Water System — Unreal Engine Documentation.
- Unreal Engine — The official Unreal Engine YouTube channel with weekly live streams.
- Unreal Engine Advanced Functions — Handy functions by Mridul Sharma.
- Unreal Engine Learning — Unreal Engine Learning.
- Unreal Engine Official YouTube — Unreal Engine Official YouTube.
- Unreal Engine Python — Embed Python in Unreal Engine 4
- Unreal Fast Noise — Modular, Blueprint-friendly noise generation for UE4
- Unreal Fast Noise2 — A plugin that wraps FastNoise2, allowing you to use the FastNoise2 library in blueprints.
- Unreal Fetch — Fetch API-inspired HTTP client for Unreal Engine.
- Unreal Im GUI — Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.
- Unreal Library — UE Explorer's library for parsing data from games built with the Unreal Engine.
- Unreal Magic Nodes — Custom Kismet Node System that enables C++ code to be written on Blueprint Graphs.
- Unreal Rust — Opinionated Rust integration for Unreal Engine.
- Unreal Sandbox Terrain — Smooth voxel terrain plugin.
- Unreal Signal R — SignalR client for Unreal Engine.
- Unreal UMG 3 D Object In Widget — A simple Unreal Engine 4 project (precisely 4.7.4) showing how to render a 3D object/mesh in a UMG widget
- Unreal Version Changer — Simple tool for faking UE version for Epic Games Store so we can install outdated / non-upgraded plugins to newer UE version without installing old UE
- Unreal.hx — Unreal.hx: Haxe Integration for Unreal
- Unreal.js — Javascript runtime built for Unreal Engine.
- UnrealCLR — Unreal Engine .NET 6 Integration.
- unrealcpp — Unreal Engine 4 C++ examples
- unrealcv — UnrealCV: Connecting Computer Vision to Unreal Engine
- UnrealLive2D — UE4 plugin for live2d model
- USharp — C# plugin for Unreal Engine 4
- Va Fog Of War — A clear and simple solution of Fog of War for Unreal Engine.
- Va Tex Atlas — Simple way to use texture atlases for Unreal Engine 4 UMG
- VaRest — REST API plugin for Unreal Engine.
- Velocity Grid Export — A tool to export vector fields out of Houdini.
- ViewportManager — A C++ based plugin for Unreal Engine that allows for multiple customizable viewports
- Virtus Learning Hub — Unreal Engine-focused tutorials with several lengthy courses.
- Voxel Plugin — Create fully volumetric, entirely destructible, infinite worlds in Unreal Engine.
- VS Code Setup for UE — Official VS Code setup guide.
- Vscode Unreal Snippets — Unreal Engine snippets based on https://github.com/awforsythe/sublime-unreal-snippets.
- Weapon Trace Unreal — WeaponTracing plugin for reliable melee combat.
- WindowCapture2D — Library for capturing and displaying windows in real time with UnrealEngine
- Working with Data (Unreal Engine Learning) — Working with Data (Unreal Engine Learning).
- XJ music — XJ music plugin for Unreal Engine. XJ is the first end-to-end solution for adaptive music in video games built specifically and only for music, enabling composers to realize new possibilities.
- ZipUtility Plugin — Event driven 7zip utility plugin for Unreal Engine 4
Game Dev Tools — Level Design
Level editors and blockout tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| LDtk | Modern 2D level editor by Dead Cells creator. See also: Software Reference → Level Design & Map Editing Software |
Open Source | 2D Levels · Dead Cells Creator | 2D level design |
| Mappy | Free tilemap editor. See also: Software Reference → Level Design & Map Editing Software |
Free | ||
| OGMO Editor 3 | Generic level editor. See also: Software Reference → Level Design & Map Editing Software |
Open Source | ||
| Sprite Fusion | A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset. See also: Software Reference → Level Design & Map Editing Software |
Free | ||
| Tiled | General-purpose tilemap editor. TMX format. See also: Software Reference → Level Design & Map Editing Software |
Open Source | Tilemap Editor · TMX | Tilemap editing |
| TrenchBroom | Quake-style level editor, great for blockouts. See also: Software Reference → Level Design & Map Editing Software |
Open Source | Blockouts · Quake-style | Blockouts, Quake-style levels |
Related:
- Chisel.Prototype — Work in progress prototype for the Chisel Level Editor, for Unity.
- Editor2D — Tile based level editor for Unity
- GILES — A Runtime Level Editor for Unity3D.

- Sprytile (GitHub) — Blender add-on for building tile based low-poly scenes with paint/map editor like tools. [more info]
- Sprytile (itch.io) — Blender addon for tile-based 3D levels.
- Tiled2Unity — Export Tiled Map Editor (TMX) files into Unity.
- Unity2D TMX — A small library to import and render tilemap in Unity2D, only support TMX file format.
Game Dev Tools — Dialogue & Narrative
Dialogue, narrative scripting, and IF tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Articy:draft | Professional narrative design middleware. See also: Software Reference → Pipeline & Production Management Software |
Paid | Middleware · Pro | Professional narrative middleware |
Related:
- Ink — Narrative scripting by Inkle (Heaven's Vault, Sable).
- Ink Unity Integration — Unity integration for the open source ink narrative scripting language.
- Prototype — Prototype component pattern for Unity.
- Twine — Free, open-source interactive fiction.
- Yarn Spinner — Dialogue tool for Unity/Godot (Night in the Woods).
Game Dev Tools — Audio Middleware
Adaptive audio and spatial audio middleware.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| FMOD | Industry-standard adaptive audio. Free for indie <$200k. See also: Software Reference → Audio Software |
Freemium | Industry Standard · Indie-Free | Adaptive game audio |
| Steam Audio | Physics-based spatial audio by Valve. Free. See also: Software Reference → Audio Software |
Free | Spatial Audio · Valve Free | Spatial game audio |
| Wwise | AAA audio middleware with free tier. See also: Software Reference → Audio Software |
Freemium | AAA · Free Tier | AAA game audio |
Related:
- Wwise Unreal Plug-in Freemium — Plugin for integrating Wwise assets for realtime playback in-engine.
Game Dev Tools — Networking & Multiplayer
Multiplayer frameworks and game servers.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| build dynamic matchmaking with PubNub ~ epicgames | [multiplayer]. See also: Software Reference → Pipeline & Production Management Software |
Free | ||
| Epic Online Services | Free multiplayer, matchmaking, voice chat. See also: Software Reference → Pipeline & Production Management Software |
Free | Free EOS · Matchmaking/Voice | Free multiplayer services |
| Nakama | Open-source game server (social, matchmaking, leaderboards). See also: Software Reference → Pipeline & Production Management Software |
Open Source | Social Server · Matchmaking | Social game server |
| Photon Engine | Cloud multiplayer (PUN, Fusion, Quantum SDKs). See also: Software Reference → Pipeline & Production Management Software |
Freemium | Cloud Multiplayer · Unity/Unreal | Cloud multiplayer |
| SmartFoxServer 2X | A comprehensive SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++ and more. See also: Software Reference → Pipeline & Production Management Software |
Freemium |
Related:
- Basic Multiplayer Unity — Fast-Paced UDP Client-Server implementation.
- Bomber — Open-source Bomberman multiplayer game made in Unreal Engine 5.
- Colyseus — Node.js multiplayer framework.
- Colyseus Unreal — Colyseus Multiplayer SDK for Unreal Engine
- Fish Net — High-performance Unity networking.
- Forge Networking Remastered — In short, Forge Networking is a free and open source multiplayer game (multi-user) networking system that has a very good integration with the Unity game engine.
- Gambetta_Networked Demo — Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Networked using Lidgren Network.
- GameDev.tv Unreal Multiplayer Master: Video Game Dev In C++ Course Paid — GameDev.tv Unreal Multiplayer Master: Video Game Dev In C++ Course.
- Mirror (GitHub) — A community replacement for Unity's abandoned UNET Networking System.
- Mirror (site) — Open-source Unity networking.
- Unity Multiplayer Packages — Unity multiplayer packages and samples.

Game Dev Tools — Sprite & VFX
Sprite animation, 2D VFX, texture packers.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| LibreSprite | LibreSprite is an open source fork of Aseprite. See also: Software Reference → 2D & Animation Software |
Open Source | |||
| Lightcube | Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support. See also: Software Reference → 2D & Animation Software |
Paid | Windows · PSD Support | Windows pixel art w/ PSD | |
| Pickle | Pixel art editor. See also: Software Reference → 2D & Animation Software |
Paid | Pixel Art · Editor | Pixel art editing | |
| Pixa.Pics | Browser pixel-art tool w/ vectorization. See also: Software Reference → 2D & Animation Software |
Freemium | Browser · Vectorization | Browser pixel art | |
| Pixelator | Turn any image into pixel art. See also: Software Reference → 2D & Animation Software |
Paid | Image→Pixel · Conversion | Image→pixel art | |
| Pixelorama | Free pixel art editor (made in Godot). See also: Software Reference → 2D & Animation Software |
Open Source | Pixel Art · Godot-built | Pixel art for games | |
| PixelOver | Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms. See also: Software Reference → 2D & Animation Software |
~$20 (free demo) | Paid | Artwork→Pixel · Rigging | Artwork → pixel art conversion |
| Pixen (GitHub) | Pixel Art Editor for OSX See also: Software Reference → 2D & Animation Software |
Open Source | |||
| Pro Motion | Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games. See also: Software Reference → 2D & Animation Software |
Paid | |||
| PyxelEdit | Pixel art editor for tilesets, levels, animations. See also: Software Reference → 2D & Animation Software |
Paid | Tilesets · Pixel Art | Pixel art tilesets/levels | |
| SpriteMancer | 2D VFX and sprite animation. See also: Software Reference → 2D & Animation Software |
Paid | 2D VFX · Sprites | 2D game VFX | |
| TexturePacker | Sprite sheet packing, multi-engine export. See also: Software Reference → 2D & Animation Software |
Paid | Sprite Sheets · Multi-Engine | Sprite sheet packing |
Related:
- Cheetah Texture Packer — High efficient and fast 2D bin packing tool
- Ez Sprite Sheet — Creates sprite sheets from animated GIFs and more
- Fusion Character Animator — Small tool for Clickteam Fusion 2.5 to facilitate the animation of 2D character sprites for developers.
- GlueIT — Free Simple Spritesheet Tool
- Kavex's Spritesheet Maker — Free spritesheet maker to replace GlueIT. Has much newer export formats.
- Laigter — Free normal/specular/AO map generator for 2D.
- Leshy SpriteSheet Tool — HTML5 tool for creating, packing, and modifying sprite sheets and texture atlases
- Libgdx Texture Packer — Texture Packer built into Libgdx
- Make Your Own Pixel Art Paid — Walks you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation.
- Owlboy — Explore a detailed steampunk world in the clouds. With it's range of endearing animations and expressions the world and it's characters come to life.
- Paul Robertson — Australian, creating cute, sometimes cosmic and psychedelic, and sometimes weird nightmarish pixel art.
- PixelCraft — Open source and free, works in the browser. Easy to try out in the browser and as a PWA offline.
- ShoeBox — Adobe Air based app with game and ui related tools.
- Sprite Sheet Maker — Sprite Sheet Maker is a handy no fuss utility to pack sprites
- Sprite Sheet Slicer — Sprite Sheet Slicer is a handy no fuss utility to slice sprites
- SpriteLib — Collection of static and animated graphic objects (also commonly known as sprites).
- SpriteUV2 Paid — Tool for creating optimal meshes for textures/sprites and packing them into an atlas.
- Starbound — Travel across vibrant, colorful and expansive galaxies, including creative dynamic animations.
- Stitches — An HTML5 sprite sheet generator
- Talos VFX — Node based, open source VFX Editor with powerful interface and a ready to use libGDX runtime.
- Tilesplit — CLI text-based tilesheet splitter and namer. Turn a spritesheet into many separate files with names you pick, or not if you don't care. Support templates and textures that are not all the same size
- Walking animation cycle in games — Walking animation cycle in games.
- Wobblepaint — Pico8 editor that give life to pixel art with a little wobble.
Game Dev Tools — AI & Procedural Generation
WFC, noise, procedural pipelines, economy design.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Houdini Engine (SideFX product) | Procedural generation pipeline for Unreal/Unity/Godot. See also: Software Reference → Pipeline & Production Management Software |
Paid | Procedural Pipeline · Multi-Engine | Procedural pipeline in-engine |
Related:
- DotRecast — A port of Recast & Detour, navigation mesh toolset for games, Unity3D, servers, C#.
- Fast Noise Lite — Fast noise generation (Perlin, Simplex, Cellular).
- Machinations Paid — Visual tool for designing and simulating game economies.
- Procedural GL JS — Based on Three.js, this framework is dedicated to generating a 3D Map experience on a web service.
- Wave Function Collapse — Procedural generation from example patterns.
Game Dev Tools — Physics Engines
Open-source physics engines.
- Box2D v3 — 2D physics engine rewrite by Erin Catto.
- Box2D.NET — A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers.
- Cannon.js — Lightweight and simple 3D physics engine for the web.
- Jolt Physics — Open-source 3D physics (used in Horizon Forbidden West).
- Lockstep Framework — A framework designed for games that need lockstep simulations. It includes a deterministic 2D physics engine, pathfinding, behavior system, and more. LSF is integrated with Unity.
- Rapier — Rust physics engine (2D/3D, used with Bevy).
- UnrealJolt — Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
Game Dev Tools — Version Control
Version control for binary-heavy game projects.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Perforce Helix Core | Industry standard for large assets (free ≤5 users). See also: Software Reference → Pipeline & Production Management Software |
Freemium | Industry Standard · Free ≤5 users | Large-asset VCS |
| Plastic SCM / Unity Version Control | Artist-friendly binary version control. See also: Software Reference → Pipeline & Production Management Software |
Freemium | Artist-Friendly · Unity-Integrated | Artist-friendly VCS |
Related:
- Git LFS — Large file storage for Git.
Game Dev Tools — Analytics & Playtesting
Analytics and playtesting services.
- Steam Playtest — Free playtesting on Steam.
Game Design & Theory
Design fundamentals, patterns, and references.
- Deconstructor of Fun — F2P game design and business.
- DevianArt7Soul1 — Offers a specific set of 420 pixel art icons designed for RPG games.
- Epic Games — Epic Games on GitHub — official Unreal Engine and related repos.
- friflo ECS — High-performance C# ECS with simple API. Supports .NET, WASM/WebAssembly, Native AOT, Unity, Godot, MonoGame, ...
- Game Development Essentials: Game Level Design — Game Development Essentials: Game Level Design.
- Game Programming Patterns — Lots of great game development patterns useful when making games with or without Unity.
- Game UI Database — Interface reference.
- GDC Vault (Free) — Hundreds of free GDC talks.
- How To Market A Game — Marketing strategies for indie games.
- LWF — Lightweight SWF. LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit, and more.
- Open 3D Engine (O3ED) — Successor to Amazon Lumberyard, an open-source, real-time, multi-platform 3D engine to build AAA games
- Phototiler — Lightweight photorealistic map renderer that allows quick rendering of 3D maps for creative cartography.
- Pixel Composer (GitHub) — Powerful node-based VFX editor for pixel art
- pixeldudesmaker — Small character generator, including basic animation.
- Red Blob Games — Interactive visual explanations (pathfinding, hex grids, noise).
- Slynyrd — American, game designer with tons of material, game specific knowledge and mini-tutorials.
- SpriteKit — SpriteKit code to make your game work on iOS, macOS, and tvOS without a hitch.
- Spritemate — Online Editor for Commodore 64 Sprites
- Timanthes — A pixel art editor for the Commodore 64 computer running on Windows
- Turbulenz — Turbulenz offers the ability to build, publish, iterate and monetise high-quality games that react like no others, with immersive 3D effects and real-time physics that open up a whole new world of
- Unity Audio Manager — Plugin, that allows to easily play/change/stop/mute/... sounds in 2D/3D
- Unity Game Programming Patterns — Game Programming Pattern Examples in Unity3D.
- Unity in Action (book) — Unity in Action (book).
- Unity Technologies — Unity Technologies on GitHub — official Unity repos and samples.
Game Dev — YouTube Channels
Channels covering game dev technique, design, and industry.
- Learning All IN ORDER ~ Game Dev Cave — [animation,character,GAS] - 160 vids: newbie, blueprints, quests, C++.
- Aarthificial — Pixel art devlogs.
- Acerola — Graphics programming.
- Blackthornprod — 2D art and design.
- Cain On Games — Tim Cain (Fallout creator) on game design philosophy and war stories.
- Freya Holmer — Math for game devs, shaders.
- Game Maker's Toolkit — Game design analysis.
- GDQuest (YouTube) — Godot tutorials.
- Jonas Tyroller — Indie dev logs.
- Libgdx Wiki — Libgdx documentation wiki (includes Texture Packer page).
- Lincoln Margison — Procedural animation tutorials — step by step walkthroughs for game dev rigging and motion.
- Masahiro Sakurai — Game design philosophy, 250+ episodes.
- MFGD - Fragment Shaders — YouTube playlist about fragment shaders.
- Pontypants — Animation for games.
- Sebastian Lague — Procedural generation and simulations.
- t3ssel8r — Stylized rendering.
- The Cherno Project — While not specific to Unreal Engine, Cherno has tons of great C++ and general game engine content.
- Thomas Brush — Indie business and marketing.
Game Dev — Courses
Structured game dev courses.
- CS50 Game Development (Harvard) — Free, covers Love2D, Unity, and more.
- Polyglot Gamedev Mastersheet — Massive community-curated master list of game dev resources across engines, art, audio, and design.
Game Dev — Communities
Reddit, Discord, forums, indie job boards.
- Brackeys Discord — Brackeys Discord community.
- Game Dev League — Game dev Discord.
- IndieDB — Indie game database and promotion.
- r/gamedesign — Game design subreddit.
- r/gamedev — 1.5M+ game dev subreddit.
- r/IndieDev — Indie developer subreddit.
- r/indiegaming — Indie gaming subreddit.
- r/pixelart — Pixel art subreddit.
- r/unrealengine — Unreal Engine subreddit.
- TIGSource Forums — Long-running indie forum.
- Unreal Slackers — Unreal Engine Discord community.
- Work With Indies — Indie game job board.
Game Jams
Recurring game jams.
- Brackeys Game Jam — Beginner-friendly jam.
- Global Game Jam — Annual, in-person worldwide.
- GMTK Game Jam — Largest jam by entries.
- itch.io Jams — Hundreds of active jams.
- JS13KGames — 13KB size limit JavaScript jam.
- Ludum Dare — Oldest jam, twice yearly.
Game Engines — Free & Open Source
Also in Software Reference → Game Engines — Free & Open Source
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| A Frame | An easy web framework for building 3D/AR/VR experiences. | Open Source | WebXR · JavaScript | Web AR/VR experiences |
| Armory3D | Blender-integrated Haxe game engine. | Open Source | Blender-Integrated · Haxe | Blender-integrated game engine |
| axys | A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17. | Open Source | ||
| Babylon.js | JavaScript 3D engine/framework for browser games and apps. | Browser · JavaScript | Browser 3D apps/games | |
| Bevy | Rust data-driven ECS game engine. | Open Source | Rust · ECS | ECS architecture, data-driven games |
| Blend4Web | JavaScript framework for interactive 3D in browsers. Blender integration. | Browser · Blender Integration | Browser 3D from Blender | |
| Blitz3D | 3D BASIC-like programming language for fast 3D desktop games. | Open Source | BASIC · Legacy | BASIC 3D desktop games |
| Ceramic | Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity. | Haxe · Cross-Platform 2D | 2D cross-platform (Haxe) | |
| Cocos Creator | TypeScript mobile/web game engine. | Open Source | Mobile/Web · TypeScript | Mobile/web games (huge in China) |
| Cocos2d X | C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms. | Open Source | C++ · Mobile | Cross-platform 2D/3D mobile games |
| CopperCube | CopperCube is an all-in-one 3D game engine. Very easy to use. | Free | No-Code · All-in-One | No-code 3D games |
| Dash | A free and open 3D game engine written in D. | Open Source | D Language · Niche | D-language 3D |
| Defold | Lua-based 2D mobile game engine by King. | Open Source | 2D Mobile · King (Candy Crush) | 2D mobile games |
| Diligent Engine | Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan. | Open Source | Low-Level · Multi-API | Low-level cross-API graphics |
| Ebitengine | Go 2D game engine. | Open Source | Go · 2D | Simple 2D games |
| Flax Engine | High-fidelity 3D engine. Free for small studios. | Open Source | High-Fidelity · C# + C++ | High-fidelity 3D, free for small studios |
| FNA | C# XNA reimplementation for ports. | Open Source | XNA Port · Shipping Games | XNA reimplementation for ports |
| Folded Paper Engine | Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items. | Open Source | Blender-to-Godot · No-Code | Blender-Godot mechanics |
| Fusee | A multiplatform 3D C# real-time engine with strong emphasis on content transformation. | Open Source | C# · Multiplatform | C# multiplatform 3D |
| Fyrox | Rust 3D engine with scene editor. | Open Source | Rust · Scene Editor | 3D games with scene editor |
| gameplay | A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games. | Open Source | ||
| Godot 4 | MIT-licensed 2D/3D engine. GDScript, C#, C++. | Open Source | MIT-licensed · 2D + 3D | 2D/3D indie games, MIT-licensed |
| Harfang 3D | C++ 3D visualization library usable in Python, Lua, and Go. | Open Source | C++ · Visualization | 3D visualization |
| Heaps.io | Haxe engine. Dead Cells, Northgard. | Open Source | Haxe · Dead Cells | Shipping 2D/3D indie games |
| Irrlicht | Open source high-performance realtime 3D engine (C++). | C++ · Classic Engine | C++ realtime 3D (classic) | |
| jMonkeyEngine 3 | 3D open-source game engine for Java developers. | Open Source | Java · 3D | Java 3D games |
| JPCT | 3D engine for desktop Java and Android. | Free | Java · Android | Java/Android 3D |
| Juno | Framework for making 2D games with chunky pixels in Lua. | Open Source | Lua · Pixel Art | Pixel-art 2D in Lua |
| Leadwerks | Easy-to-learn game engine for 3D and VR. | Free | Beginner-Friendly · VR | Beginner 3D/VR |
| Love2D | Lua 2D game framework. | Open Source | Lua · Jam-Friendly | 2D prototyping, game jams |
| LumixEngine | 3D game engine built on C++. | Open Source | C++ · Lightweight | C++ 3D engine |
| Lums | 2D/3D framework written in C++11. Efficient and modern. Heavy development. | Open Source | C++11 · WIP | Modern C++11 framework |
| Macroquad | Rust minimal 2D/3D with WASM support. | Open Source | Rust · WASM | Minimal 2D/3D, WASM support |
| Magnum (site) | Lightweight modular 2D/3D graphics/game engine written in C++11. | Open Source | C++11 · Modular | Lightweight modular C++ graphics |
| MonoGame | C# XNA successor (Celeste, Stardew Valley). | Open Source | XNA Successor · C# | XNA successor |
| Neo Axis Engine | Integrated development environment with built-in 3D and 2D game engine. | Open Source | IDE-Integrated · C# | Integrated 2D/3D IDE |
| O3DE | AAA-grade Linux Foundation open-source engine. | Open Source | AAA-grade · Linux Foundation | AAA-grade, Linux Foundation |
| Ogre | Open source graphical rendering engine (C++). | Open Source | C++ · Rendering Engine | C++ rendering engine |
| Overload | 3D game engine with editor. | Open Source | C++ · Editor | 3D engine with editor |
| Panda3D | Python-based 3D engine (originated at Disney VR Studio, now CMU ETC). | Python · Disney Origin | Python 3D games | |
| Pixel Vision 8 | Teaches retro game development with streamlined workflows. 8-bit fantasy console. | Open Source | Fantasy Console · 8-bit | 8-bit fantasy console |
| PixiJS | Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard | Open Source | ||
| Raylib | Minimal C library for learning game programming. | Open Source | Library (not engine) · C | Learning game programming, no engine overhead |
| Screen 13 | Easy-to-use Vulkan rendering engine with render graph for Rust. | Open Source | Rust · Vulkan | Rust Vulkan rendering |
| Solar2D | Lua 2D mobile framework (formerly Corona SDK). | Open Source | 2D Mobile · Lua | 2D mobile games |
| SpriteBuilder | Open source game development suite for macOS. | Mac-only · 2D | 2D games on Mac | |
| Stride | C# 3D game engine (formerly Xenko). | Open Source | C# · 3D | 3D games |
| Superpowers | HTML5 Collaborative 2D/3D Game Maker | Open Source | games · opensource-alt | |
| Three.js | JavaScript 3D library — the standard for web 3D. | Browser · Standard JS 3D | Web 3D graphics (broad) | |
| Torque3D | C++ engine with decades of Torque technology lineage. | C++ · Legacy | C++ game engine | |
| UPBGE (GitHub) | Integrated game engine in Blender. | Open Source | Blender-Integrated · Python | Blender-integrated game engine |
| UPBGE (site) | Open-source 3D game engine forked from old Blender Game Engine, deployed with Blender itself. GitHub | Open Source | ||
| Urho3D | Cross-platform rendering and game engine. | Open Source | C++ · Cross-Platform | Cross-platform 2D/3D |
| ursina | A game engine powered by Python and Panda3D. | Open Source | Python · Prototyping | Easy Python game prototyping |
| Whitestorm.js (GitHub) | 3D JavaScript framework for building apps and games. | Open Source | JavaScript · Browser | Browser 3D apps |
Game Engines — Commercial Free Tiers
Also in Software Reference → Game Engines — Commercial Free Tiers
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Construct 3 | Browser-based no-code 2D engine with visual scripting. | Freemium | No-code · Browser | No-code 2D games, browser-based |
| CryEngine | High-fidelity 3D engine, pay-what-you-want. | Freemium | High-Fidelity · PWYW | High-fidelity 3D |
| Evergine | Enterprise-focused graphics engine for 3D business and industry applications. | Open Source | Enterprise · Industrial | Enterprise 3D apps |
| GameMaker | GML-based 2D engine (Undertale, Hotline Miami). | Freemium | 2D Focus · Indie Proven | 2D games |
| GDevelop | Open-source event-based no-code 2D. | Open Source | No-code · Open Source | Open-source no-code 2D |
| PlayCanvas | JavaScript browser-based 3D engine. | Freemium | Browser-Based · JavaScript | Browser-based 3D games |
| Ren'Py | Python visual novel engine (industry standard). | Open Source | Visual Novels · Industry Standard | Visual novels |
| RPG Maker MZ | JavaScript-based RPG creation. | Paid | RPG Focus · JavaScript | RPG creation |
| SceneKit | Apple proprietary 3D game engine (available on macOS, iOS, iPadOS, tvOS and watchOS). | Free | Apple-Native · Proprietary | Apple ecosystem 3D games |
| Unbound | SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access. | Freemium | SDF-Native · Early Access | SDF-native game creation |
| Unity | Cross-platform engine with massive asset store ecosystem (current major release Unity 6). | Freemium | Cross-Platform · XR | Mobile, AR/VR, cross-platform |
| Unreal Engine 5 | AAA engine from Epic. Free until $1M revenue, then royalty. | Freemium | AAA · Virtual Production | AAA, film, virtual production |
Level Design & Map Editing Software
Also in Software Reference → Level Design & Map Editing Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| LDtk | Modern 2D level editor by Dead Cells creator. | Open Source | 2D Levels · Dead Cells Creator | 2D level design |
| Mappy | Free tilemap editor. | Free | ||
| OGMO Editor 3 | Generic level editor. | Open Source | ||
| Sprite Fusion | A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset. | Free | ||
| Tiled | General-purpose tilemap editor. TMX format. | Open Source | Tilemap Editor · TMX | Tilemap editing |
| TrenchBroom | Quake-style level editor, great for blockouts. | Open Source | Blockouts · Quake-style | Blockouts, Quake-style levels |
Art, Design & Visual Storytelling
Fundamentals — concept art, composition, color, typography, photography, cinematography, animation principles. The craft underpinning 3D work.
Concept Art & Illustration — Channels
Channels on concept art, figure drawing, painting.
- Absurd Design — Surrealist illustrations for your next amazing thing
- Awesome Illustrations — Curated awesome-list of illustration resources, tools, and references.
- Awesome Stock Resources — A collection of links for free stock photography, video and Illustration websites.
- Biodiversity Heritage Library — 300,000+ Botanical and Animal Illustrations available for free download. (CC0)
- Black Illustrations Freemium — Beautiful illustrations of black people for your next project
- Blush Freemium — Create, mix, and customize illustrations made by artists around the world.
- Characterz Freemium — 9,000+ customizable diverse 3D character illustrations with Blender source files
- Control Illustrations Paid — Combo set of 108 customizable illustrations
- Flowbite Illustrations — Open-source collection of 3D styles SVG illustrations available in dark and light mode
- Get Illustrations Bundle Paid — A bundle of over 34 vector illustration packs and 2800+ items
- Handz — Free library of 320+ diverse 3D hand illustrations with Blender source files
- Humaaans — Mix-&-match illustrations of people with a design library
- illlustrations — 100 awesome open-source illustrations also including COVID & WFH for your next project
- Illustration Gallery — A huge collection of royalty-free illustrations to power up your projects
- Illustration Tools — Directory of tools and resources for illustrators, creatives and artists.
- Illustrationz Freemium — 100+ 3D character illustration packs with 167M+ combinations
- Malt — Malt is a non photorealistic rendering (NPR) framework. It offers fully customizable real-time rendering framework for animation and illustration. GitHub
- Michael Mattesi — Force drawing (Instagram).
- Neural Network-Generated Illustrations — AI generated illustrations for Allo from Google
- Ouch! Illustrations Freemium — Stylish illustrations for better UX
- Plasticity (GitHub) — A 3d modelling software for concept artists.
- Shape.so Paid — 4300+ icons, illustrations exportable to SVG, React & Lottie
- Smash Illustrations Freemium — An list of illustrations over 250+ items
- Storytale Freemium — Hundreds of illustrations for web and app projects
- Stubborn Generator — An awesome character generator for your next illustrations
- unDraw Illustrations — MIT licensed constantly updated collection of beautiful svg illustrations
Concept Art & Illustration — Courses
Structured concept art and design courses.
Drawing & Painting for 3D Artists
Gesture, figure, digital painting fundamentals for 3D artists.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Pixen (site) | Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing. See also: Software Reference → 2D & Animation Software |
Paid | ||
| Rebelle 8 Pro | Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics. See also: Software Reference → 2D & Animation Software |
Paid | Natural Media · Watercolor Sim | Realistic traditional-media digital painting |
Related:
- Animation with Dall-e + AE | Reddit — Patent drawing of an electronic device that ...
- ArtStation Learning — Free courses from Blizzard, Riot, Pixar pros.
- BodyVisualizer — 3D body shape visualizer for proportion reference.
- Ctrl+Paint — Structured free video library — digital painting fundamentals, value studies, color.
- Genetic Drawing — Python library to generate a stylized rendering from an image.
- Gizmos — Used for drawing runtime gizmos in builds and editor (Unity3D).
- Graphite 3D Paid — A collaborative drawing tool for modeling precise shapes in real spaces.
- Human Anatomy for Artists — Massive free photo reference by body part and angle.
- Instanced Line Rendering Part I — Builds on the foundation from "Drawing Lines is Hard" and uses instance rendering to draw lines.
- Intro to JS: Drawing & Animation — Use JavaScript and the ProcessingJS library to create drawings and animations.
- Learn HTML5 Graphics and Animation Freemium — Introduction to the canvas 2D drawing API.
- Line of Action — Free timed gesture drawing (figures, animals, hands, faces).
- Posemaniacs — Rotatable 3D pose reference with muscle groups.
- Proko Free Library Freemium — Anatomy, figure drawing, portrait (substantial free tier).
- QuickPoses — Timed drawing practice with huge photo library.
- SketchDaily Reference — Timed drawing sessions across categories.
Photography — Reference & Fundamentals
Photography knowledge directly applicable to 3D lighting and composition.
- /r/FOSSPhotography — Community about Free open source software for Photography on reddit.
- B&H Explora Photography — Deep technical articles on lighting modifiers and color temperature.
- ButtleOFX — A simple, user-friendly and open source compositing software.
- Cambridge in Colour — Comprehensive photography tutorials.
- Femto-Photography: Visualizing Photons in Motion at a Trillion Frames Per Second — Raskar et al
- Fstoppers Education — Studio lighting, portrait ratios, product photography.
- Gavin Hoey (Adorama) — Studio lighting tutorials with setup diagrams.
- Open Source Photography Community on Google+ — Open Source Photography Community on Google+.
- PIXLS.US — Community dedicated to tutorials, workflows, and showcases of high-quality photography using Free Software tools
- Strobist Lighting 101 — Definitive free course on shaping light (directly applicable to 3D lighting).
- Workphlo — Studio product photography lighting breakdowns with placement diagrams.
Cinematography & Camera Work
Shot composition, camera techniques, lighting for film/CG.
- CinemaTyler — Deep analysis of lens choice, color, blocking, lighting in film.
- Every Frame a Painting — Gold-standard video essays on composition, camera, editing rhythm.
- Fusion — Free node-based compositing software from Blackmagic Design.
- How to Create Stunning Cinematic Lighting — Cinematic lighting tutorial.
- In Depth Cine — Practical lighting setups and narrative technique.
- No Film School — Cinematography — Constant stream of technique articles.
- Nuke Freemium — Industry standard node-based compositing software by The Foundry, has a free version for non-commercial use.
- Roger Deakins on Learning to Light — Cinematography Techniques Ep. 1.
- Shane Hurlbut ASC Blog — Real DP knowledge on cinematography, lens choice, lighting setups.
- StudioBinder Film Guides — Shot composition, camera shots encyclopedia, camera movements, lighting.
- Wolfcrow — Cinematography fundamentals, color science, exposure theory.
Composition & Visual Storytelling
Composition theory, color theory, visual hierarchy.
- Can't Unsee — Interactive game training visual alignment and spacing precision.
- Handprint Color & Composition — Deepest free color theory resource online — covers perception and harmony.
- Laws of UX — Gestalt principles, visual perception laws (directly applicable to 3D composition).
- Neil Blevins Art Lessons — Composition types, tangents, visual hierarchy by a Pixar artist.
See also: Learning, Community & Industry → 3D Inspiration & Showcase - PhotoPills Golden Ratio Guide — Golden ratio, spirals, triangles with overlay diagrams.
- RenderNet Freemium — RenderNet AI is a tool for generating images and videos, providing control over character design, composition, and style.
Animation Principles
The 12 principles of animation and related fundamentals.
- Animation Resources — Archives of classic animation, frame-by-frame studies.
- Animator Island — 51 Exercises — Structured practice curriculum by difficulty.
- Endless Reference — Video clips browsable by action type (walk, run, fight, etc.).
- Hippydrome — Richard Williams walk cycle and timing chart reference.
- iAnimate Free Resources — Webinars from Disney/Pixar/DreamWorks animators.
- New Frame Plus — Animation analysis in games (walk cycles, weight, timing).
- The 12 Principles (Illustrated) — GIF breakdowns of each principle.
Design Principles & Typography
Typography, visual hierarchy, design fundamentals.
- Better Web Type — Free typography course on rhythm and hierarchy.
- How to Proof a Typeface — Jonathan Hoefler's proofing guide.
- Kerning Tool — Kerning typography in Houdini.
- NNGroup Visual Design — Research-backed principles on hierarchy, contrast, whitespace.
- Practical Typography — Free online book on type fundamentals, hierarchy, spacing.
- The Futur — Graphic design fundamentals, typography, grid systems.
- Typewolf — Curated typography inspiration — fonts in real-world use.
Color Theory & Tools
Color palettes, generators, matching, and theory tools.
- Adobe Color — Color wheel, harmony tool, palettes.
- Canva Color Palettes — Pre-made palettes.
- Color Hunt — Curated color palette collection.
- Color Method — Interactive color matching game.
- ColorBox — Systematic color scale generator.
- Coolors Freemium — Fast palette generator.
- Fast Palette Studio — Rapid palette creation for pixel art and game dev.
- Gradient Horse — Experimental gradient generator.
- Huemint Freemium — AI-assisted brand color generation.
- Lospec Palette List — Pixel art palette repository.
- Paletton — Classic color scheme designer.
- poline — Esoteric palette generation via polar color interpolation.
- Swatchr — A color palette management system for Unity.
- WebGradients — Gradient library.
Design Tools
Vector editors, creative effect tools, and design utilities.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Express | Quick Adobe design tool. See also: Software Reference → Design Software |
Freemium | Web · Adobe | Quick design | |
| Adobe Illustrator | Industry-standard vector graphics editor; available on iPad. See also: Software Reference → Design Software |
$22.99/mo annual single-app | Paid | Industry Standard · Vector | Vector illustration, logos, layout |
| Adobe InDesign | Page layout and publishing for print and digital. See also: Software Reference → Design Software |
$20.99/mo annual single-app | Paid | Industry Standard · Layout | Editorial layout and publishing |
| Adobe Photoshop | Industry-standard raster image editor and compositor; available on iPad. See also: Software Reference → Design Software |
Single App $22.99/mo; Photography Plan $19.99/mo | Paid | Industry Standard · Raster | Photo editing, matte painting, texture work |
| ArcBrush | Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features. See also: Software Reference → Design Software |
Freemium | Node-based · Non-destructive | Node-based batch image editing | |
| Clip Studio Paint | Manga, comic, and illustration app with strong inking and animation toolset. See also: Software Reference → Design Software |
PRO from $0.99/mo or $26.99/yr; EX from $2.49/mo or $76.99/yr | Paid | Manga/Comics · Illustration | Manga, comics, illustration, 2D animation |
| Eagle | Visual asset organizer. See also: Software Reference → Design Software |
Paid | Asset Organizer · Visual | Asset organization | |
| Graphite | Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development. See also: Software Reference → Design Software |
Open Source | Procedural · Open Source | Procedural design, non-destructive vector | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. See also: Software Reference → Design Software |
Open Source | Free OSS · Painting | Digital painting, concept art | |
| Modyfi | Browser-based creative suite. See also: Software Reference → Design Software |
Freemium | Browser Suite · Creative | Creative suite in browser | |
| Procreate | iPad-only digital painting app; one-time purchase, no subscription. See also: Software Reference → Design Software |
$12.99 one-time | Paid | One-Time Purchase · iPad | iPad illustration and painting |
| Sketch | Mac-native UI/UX design tool with web previews and collaboration. See also: Software Reference → Design Software |
Standard $12/editor/mo; Mac one-time $120/seat | Paid | UI/UX · Mac-native | UI/UX design on Mac |
Related:
- Are.na Freemium — Mood board and research tool for creatives.
- BabyTrack — Blob tracking effect.
- Carbon — Code snippet screenshot generator.
- ContentCore — Curated creative content.
- Cosmos — Visual content curation platform.
- Efecto — ASCII and dithering effects.
- Halftone Maker — Halftone generator.
- Mockup Photos Freemium — Device and print mockup library.
- Muzli — Design inspiration Chrome extension.
- OS Design Directory — Open-source design resources directory.
- Space Type Generator — Experimental type generator.
- The Toolbox — Curated creative tools directory.
- Tiled Art — Tessellation creator.
- Undesign — Design learning resources.
- X Design Freemium — Design tool.
General Inspiration
Blogs, feeds, and curated inspiration sources.
- Activation Ideas — Brand activation inspiration.
- But Does It Float — Contemporary design and art feed.
- Designspiration Freemium — Design inspiration feed.
- DETHJUNKIE — Dark creative blog.
- Geometric Design (Canva) — Geometric design article.
- H.R. Giger (Artnet) — H.R. Giger gallery archive.
- Iconz Freemium — 460+ 3D icons in multiple angles and materials
- Mech Blog — Mecha design inspiration.
- Mockupz — Free 3D mockup scenes for showcasing your design work
- Movie Scenes Inspired by Art — Thread on movie scenes mirroring paintings.
- Mr Cup — Graphic design blog.
- Muddycolors — Pro illustrator blog.
- OTAKU GANGSTA — Anime/otaku visual blog.
- Robotz — Free modular 3D cartoon robot with customizable heads, bodies and hands
- Sakuga Booru — Animation clip archive (non-www mirror).
- Savee Freemium — Visual bookmarking tool.
- The Black Workshop — Design inspiration blog.
- Truchet's Tiles — On Truchet tiles and patterns.
2D Art References & Inspiration
2D animation sheets, cloth, anime model sheets.
- 2D Tutorials — Draw a Box — Free drawing fundamentals course.
- Anatomy 360, Free Reference — 3D scanned human reference images.
- Dimensions.com — Dimensioned drawings database.
- National Gallery of Art (NGA) — Open-access collection of historical paintings, drawings, and prints — high-res downloads for reference.
- Saint11 Pixel Art Paid — Pixel art tutorials.
Design Software
Also in Software Reference → Design Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Express | Quick Adobe design tool. | Freemium | Web · Adobe | Quick design | |
| Adobe Illustrator | Industry-standard vector graphics editor; available on iPad. | $22.99/mo annual single-app | Paid | Industry Standard · Vector | Vector illustration, logos, layout |
| Adobe InDesign | Page layout and publishing for print and digital. | $20.99/mo annual single-app | Paid | Industry Standard · Layout | Editorial layout and publishing |
| Adobe Photoshop | Industry-standard raster image editor and compositor; available on iPad. | Single App $22.99/mo; Photography Plan $19.99/mo | Paid | Industry Standard · Raster | Photo editing, matte painting, texture work |
| Affinity | Unified vector, photo, and layout app. Free, by Canva. | Free | Free (Canva) · Vector + Raster | Illustration, photo editing, page layout | |
| ArcBrush | Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features. | Freemium | Node-based · Non-destructive | Node-based batch image editing | |
| Clip Studio Paint | Manga, comic, and illustration app with strong inking and animation toolset. | PRO from $0.99/mo or $26.99/yr; EX from $2.49/mo or $76.99/yr | Paid | Manga/Comics · Illustration | Manga, comics, illustration, 2D animation |
| Eagle | Visual asset organizer. | Paid | Asset Organizer · Visual | Asset organization | |
| Figma | Collaborative UI/UX design with free tier. | Freemium | Collaborative · UI/UX | UI design, prototyping, design systems | |
| FontLab 8 | Professional font editor. | Paid | Font Editor · Pro | Type design, font editing | |
| GIMP | Free open-source image editor. | Open Source | Open Source · Photoshop-alt | Texture editing, photo manipulation | |
| Google Drawings | Free browser-based diagramming and simple vector tool. Collaborative. | Free | Browser · Collaborative | Quick diagrams, collaborative sketches | |
| Graphite | Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development. | Open Source | Procedural · Open Source | Procedural design, non-destructive vector | |
| Inkscape | Free open-source vector editor. | Open Source | Vector · SVG | SVG editing, illustration | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. | Open Source | Free OSS · Painting | Digital painting, concept art | |
| Lunacy | Free graphic design app from Icons8. Native Sketch file support, built-in icons/illustrations/photos, AI tools. | Free | Sketch-alt · Free | UI design, Sketch file editing on Win/Linux | |
| Microsoft Paint | Built-in Windows raster editor. Now ships with layers, transparency, and Cocreator AI. | Free | Windows-native · Lightweight | Quick raster edits, mockups | |
| Modyfi | Browser-based creative suite. | Freemium | Browser Suite · Creative | Creative suite in browser | |
| Origami Studio | Free interaction design and prototyping tool by Meta. Patch-based logic, Figma import. | Free | Prototyping · Meta | Interaction prototyping, motion specs | |
| Penpot | Open-source design platform. Native SVG/CSS/HTML output. Cloud-hosted or self-host. Figma alternative. | Open Source | Open Source · Figma-alt | Open-source collaborative UI/UX design | |
| Picsart | Photo and video editor with AI tools. Web, mobile, and desktop. | Freemium | AI Tools · Mobile | Quick edits, social content, AI photo tools | |
| Pixelmator | Full-featured image editing app for the Mac. | Paid | Mac-native · Image Editor | Mac image editing | |
| PixiEditor | Universal 2D graphics editor — procedural graphics w/ node graph, image editing, vectors, pixel art, animations. | Open Source | Unified · Node-based | Unified 2D editor | |
| PowerPoint | Microsoft presentation app. Used as a quick-draft motion/layout tool for storyboards and diagrams. | Paid | Presentations · Microsoft | Presentations, quick layout/storyboards | |
| Procreate | iPad-only digital painting app; one-time purchase, no subscription. | $12.99 one-time | Paid | One-Time Purchase · iPad | iPad illustration and painting |
| Sketch | Mac-native UI/UX design tool with web previews and collaboration. | Standard $12/editor/mo; Mac one-time $120/seat | Paid | UI/UX · Mac-native | UI/UX design on Mac |
| Unicorn Studio | Browser-based interactive scene and motion design for the web. No-code, exports to embed. | Freemium | Web Motion · No-code | Interactive web hero scenes, motion-driven landing pages | |
| Vectorpea | Free browser-based vector editor by Photopea team. Opens AI/SVG/PDF/EPS/CDR. | Free | Browser · Illustrator-alt | Quick vector editing in-browser |
AI & Machine Learning for CG
Generative AI and ML tools across image, video, 3D, texture, audio. AI mocap lives in §3 (dual-listed).
Machine Learning for CG
ML fundamentals and courses for CG artists.
- IEEE Transactions on Neural Networks and Learning Systems — Publishes technical articles on the theory, design, and applications of neural networks and related learning systems.
Image Generation
State-of-the-art text-to-image models and platforms.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Adobe Firefly 3 | Commercial-safe, deep Creative Cloud integration. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Commercial-Safe · Adobe CC | Commercial-safe Adobe workflows |
| Aga Miko/pixel Character Generator | Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included. See also: Software Reference → AI Image & Texture Generation Software |
Open Source | ||
| Ashawkey/stable Dreamfusion | A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion. See also: Software Reference → AI Image & Texture Generation Software |
Open Source | ||
| AudioCraft | A single-stop code base for generative audio needs, by Meta. Includes MusicGen for music and AudioGen for sounds. #opensource See also: Software Reference → AI Image & Texture Generation Software |
Open Source | ||
| DALL-E 3 (OpenAI) | Text-to-image with strong semantic accuracy. See also: Software Reference → AI Image & Texture Generation Software |
Paid | OpenAI · Semantic | Semantic accuracy |
| FLUX 1.1 Pro (Black Forest Labs) | Production-grade open model plus Fill/Canny/Depth tools. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Production-Grade · Open Model | Production-grade image gen |
| Google Gemini Image Gen | High realism, fast, large-scale production. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Google · Realism | Fast large-scale gen |
| Grok Aurora (xAI) | Photorealistic image gen integrated into Grok. See also: Software Reference → AI Image & Texture Generation Software |
Paid | xAI · Photoreal | Photorealism in Grok |
| HunyuanDiT (Tencent) | Open-source DiT-based, strong Chinese text. See also: Software Reference → AI Image & Texture Generation Software |
Open Source | Tencent · DiT | Chinese text rendering |
| Ideogram 2.0 | Best-in-class typography and text rendering, canvas mode. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Typography · Text Rendering | Typography in images |
| Jimeng / Dreamina (ByteDance) | High quality, integrated with video pipeline. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | ByteDance · Video Pipeline | Integrated image + video pipeline |
| Kolors (Kuaishou) | Open-source, bilingual Chinese/English. See also: Software Reference → AI Image & Texture Generation Software |
Open Source | Open Source · Bilingual | Bilingual open model |
| Krea AI | Real-time generation, upscaling, and style transfer platform. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Real-time · Upscaling | Real-time + upscaling |
| Leonardo AI | Real-time generation with artistic control. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Real-time · Controlled | Controlled artistic generation |
| Midjourney v7 | Industry-leading artistic coherence and stylized output. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Artistic · Subscription | Artistic and stylized imagery |
| MusicGen | Meta's tool for generating music See also: Software Reference → AI Image & Texture Generation Software |
Open Source | ||
| Playground v3 | Mixed-mode design canvas for graphic design. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Design Canvas · Mixed-mode | Graphic design canvas |
| Recraft V3 | Design-oriented gen — vector, icons, brand assets. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Design Focus · Vector | Design assets, vectors |
| Snowpixel | Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | ||
| Stable Animation SDK | Text-to-animation tool for developers by Stability AI [dev platform] See also: Software Reference → AI Image & Texture Generation Software |
Paid | ||
| Stable Diffusion 3.5 | Open-source diffusion (Large, Medium, Turbo sizes). See also: Software Reference → AI Image & Texture Generation Software |
Open Source | Open Source · Self-Host | Self-hosted image gen |
| UneeQ Digital Humans | 3D character lib synced See also: Software Reference → AI Image & Texture Generation Software |
Paid |
Related:
- (5) Deforum notebook v0.5 for Stable Diffusion animations is out! Now with math automation, perspective flips, prompt weights, video masking and waifus! : StableDiffusion — (5) Deforum notebook v0.5 for Stable Diffusion animations is out! Now with math automation, perspective flips, prompt weights, video masking and waifus! : StableDiffusion.
- 3DALL-E: Integrating Text-to-Image AI in 3D Design Workflows — ArXiv 2022 paper on integrating text-to-image AI in 3D design workflows.
- AI Render — Stable Diffusion in Blender. This add-on renders an AI generated image based on a text prompt and your scene.
- Canva Adds a Free and Unlimited AI Text-to-Image Generator | PetaPixel — Canva Adds a Free and Unlimited AI Text-to-Image Generator | PetaPixel.
- COVAL — Architecture of voice AI, from speech recognition to emotional intelligence, and learn how to build, scale, and evaluate them
- Deforum Stable Diffusion Animation - v5 Math Functions - Demo and Test - YouTube — Deforum Stable Diffusion Animation - v5 Math Functions - Demo and Test - YouTube.
- Generative AI Genius 2024 (created by Aishwarya Naresh Reganti) course material — Generative AI Genius 2024 (created by Aishwarya Naresh Reganti) course material.
- Introduction to Generative AI Community Course — By ineuron
- Openai/point E — OpenAI's point cloud diffusion for 3D model synthesis
- sd-concepts-library (Stable Diffusion concepts library) — Stable Diffusion Textual Inversion Concepts Library - browse through objects and styles taught by the community to Stable Diffusion and use them in your prompts!
- Stable Diffusion Frivolous · Because lawsuits based on ignorance deserve a response — Community response for the "Stable Diffusion litigation"
- Stable Diffusion KLMC2 Animation.ipynb — Notebook by @RiversHaveWings to generate animation based on scripted prompts using a technique called KLMC2 discretization of underdamped Langevin dynamics
- Stable Diffusion KLMC2 Animation.ipynb forked — Fork by @DigThatData
- Transforming 2D Images into 3D with the AdaMPI AI Model — Guide on how to use the AdaMPI AI model for creating 3D photos from 2D images
- Word-As-Image for Semantic Typography — Semantically transforming fonts into illustrations
Video Generation
AI video generation platforms and models.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Cog Video X | Tsinghua/Zhipu open-source, multiple sizes. See also: Software Reference → AI Video Generation Software |
Open Source | Open Source · Tsinghua | Research open-source video gen |
| Genmo Mochi 1 | Open-source video gen model. See also: Software Reference → AI Video Generation Software |
Open Source | Open Source · Genmo | Open-source video gen |
| Hailuo AI / MiniMax | "Director" model — strong motion and character consistency. See also: Software Reference → AI Video Generation Software |
Freemium | Director Model · Character Consist | Directed motion |
| Haiper | Ex-DeepMind team, animation and video-to-video modes. See also: Software Reference → AI Video Generation Software |
Freemium | Ex-DeepMind · V2V | Video-to-video |
| HunyuanVideo 1.5 | Open-source 8.3B params, runs on 14GB VRAM. See also: Software Reference → AI Video Generation Software |
Open Source | Open Source · 14GB VRAM | Self-hosted video gen |
| Kling 3.0 | Up to 5min clips, strong human motion. Motion Brush control. See also: Software Reference → AI Video Generation Software |
Freemium | 5min Clips · Motion Brush | Long clips, human motion |
| LTX Video | Open-source, real-time generation speeds. See also: Software Reference → AI Video Generation Software |
Open Source | Open Source · Real-time | Real-time open-source video gen |
| Luma Dream Machine | Fast generations with good camera motion. See also: Software Reference → AI Video Generation Software |
Freemium | Fast · Camera Motion | Fast video gen |
| Pika 2.0 | Extended video gen with improved consistency. See also: Software Reference → AI Video Generation Software |
Freemium | Extended Gen · Stylized | Stylized video |
| PixVerse | Style-specific modes (anime, 3D, realistic), character consistency. See also: Software Reference → AI Video Generation Software |
Freemium | Style Modes · Consistency | Style-specific video gen |
| Runway Gen-4 | Character consistency across shots, controllable camera. See also: Software Reference → AI Video Generation Software |
Freemium | Character Consistency · Camera Control | Character consistency |
| Sora (OpenAI) | Up to ~20s clips with strong temporal coherence. See also: Software Reference → AI Video Generation Software |
Paid | OpenAI · 20s Clips | Coherent video clips |
| Veo 3.1 (Google DeepMind) | Top leaderboard, native audio, 60s+ clips. See also: Software Reference → AI Video Generation Software |
Paid | Top Leaderboard · Native Audio | Top-quality video gen |
| Vidu | 16s clips, strong human motion (Shengshu). See also: Software Reference → AI Video Generation Software |
Freemium | 16s · Human Motion | Long human-motion clips |
| Wan 2.2 (Alibaba) | Cinematic MoE diffusion, 8GB+ VRAM. Open source. See also: Software Reference → AI Video Generation Software |
Open Source | Open Source · MoE Diffusion | Cinematic open-source video gen |
3D Generation
AI tools for generating 3D models from text or images.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DTopia | Open-source text-to-3D pipeline (coarse → refined). See also: Software Reference → AI 3D Generation Software |
Open Source | Coarse→Refined · Open Source | Text-to-3D open-source |
| InstantMesh | Fast single-image-to-3D reconstruction. See also: Software Reference → AI 3D Generation Software |
Open Source | Fast · Image→3D | Fast image→3D |
| Kaedim | Image-to-3D with hybrid AI plus artist cleanup for production quality. See also: Software Reference → AI 3D Generation Software |
Paid | Hybrid AI+Artist · Production | Production-quality via hybrid AI+artist |
| Luma Genie | Text/image to 3D, integrated with Dream Machine. See also: Software Reference → AI 3D Generation Software |
Freemium | Luma · Integrated | Luma-integrated 3D gen |
| Meshy v4 | Production-reliable, improved topology and PBR textures. See also: Software Reference → AI 3D Generation Software |
Freemium | Production-Reliable · PBR | Production-ready AI 3D |
| Rodin Gen-2 (Hyper3D) | 10B params, photorealistic, free generation tier. See also: Software Reference → AI 3D Generation Software |
Freemium | 10B Params · Free Tier | Photorealistic AI 3D |
| Sloyd | Procedural 3D generation with parametric control. See also: Software Reference → AI 3D Generation Software |
Freemium | Procedural · Parametric | Parametric procedural 3D |
| Spline AI | Generate 3D objects and textures from text prompts in-editor. See also: Software Reference → AI 3D Generation Software |
Freemium | In-Editor · Text→3D | In-editor AI 3D |
| Stability SPAR3D | Open-source single-image 3D reconstruction. See also: Software Reference → AI 3D Generation Software |
Open Source | Stability AI · Open Source | Single-image open-source 3D |
| TRELLIS.2 (Microsoft) | Full PBR materials, complex topologies. See also: Software Reference → AI 3D Generation Software |
Open Source | Microsoft · PBR + Open Source | PBR AI 3D (open source) |
| Tripo v3.0 | Sculpture-level precision, clean quad topology. See also: Software Reference → AI 3D Generation Software |
Freemium | Clean Quads · Sculpt-level | Clean topology AI 3D |
| TripoSR | Tripo/Stability collab — fast open-source image-to-3D. See also: Software Reference → AI 3D Generation Software |
Open Source | Open Source · Fast | Fast open-source image→3D |
| Unique3D | High-quality mesh from single image (NeurIPS 2024). See also: Software Reference → AI 3D Generation Software |
Open Source | Single-Image · NeurIPS | Single-image open-source 3D |
| Wonder3D++ | Cross-domain diffusion, textured meshes in 2-3min. See also: Software Reference → AI 3D Generation Software |
Open Source | Fast · Textured Mesh | Fast textured mesh gen |
Related:
- Threestudio — A unified framework for 3D content generation.
Texture & Material Generation
AI-generated PBR textures and materials.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Adobe Firefly Textures | Prompt-to-edit texture workflows. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Adobe · Prompt-to-Edit | Adobe-integrated AI textures |
| InstaMAT | Material authoring with AI workflows (Substance alternative). See also: Software Reference → AI Image & Texture Generation Software |
Paid | Substance-alt · AI Workflows | AI-assisted material authoring |
| Meshy Textures | Integrated with 3D pipeline. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Meshy Pipeline · Integrated | Textures tied to Meshy 3D |
| Poly | AI-generated PBR textures and materials, tileable with full map sets. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | AI PBR · Tileable | AI PBR textures |
| Ponzu | AI texture gen from text prompts for uploaded meshes. See also: Software Reference → AI Image & Texture Generation Software |
Freemium | Mesh-aware · Text→Tex | Mesh-aware AI textures |
| Scenario | Game-ready PBR materials, full map sets. See also: Software Reference → AI Image & Texture Generation Software |
Paid | Game-Ready · Full Maps | Game-ready AI materials |
ComfyUI Ecosystem
Node-based AI generation — ComfyUI and its ecosystem.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| ComfyUI | Node-based AI generator for image/video/3D/audio. See also: Software Reference → AI Image & Texture Generation Software |
Open Source | Node-based · Multi-modal | Node-based AI workflows |
Related:
- Awesome ComfyUI — Curated custom nodes collection.
- Comflowy — ComfyUI tutorials for ControlNet, SDXL, FLUX workflows.
- Comfy UI Manager — Install and manage custom nodes and dependencies.
- ComfyUI Registry — Community workflow and subgraph sharing.
- ControlNet SD3.5 — Blur/Canny/Depth models, free commercial use.
AI-Assisted CG Tools
AI tools that augment traditional CG workflows.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Autodesk Flow Studio (Wonder Dynamics) | AI VFX, auto CG characters in live footage, USD export. See also: Software Reference → AI-Assisted CG Software |
Paid | Auto CG Chars · USD Export | AI CG characters in live plates |
| Blockade Labs Skybox AI | AI-generated 360° skyboxes/HDRIs from text. See also: Software Reference → AI-Assisted CG Software |
Freemium | AI Skybox · 360° | AI skyboxes/HDRIs |
| Gigapixel AI | [$] : is the only photo enlargement product available that can actually add detail back to your upscaled photo. See also: Software Reference → AI-Assisted CG Software |
Paid | ||
| Magnific AI | AI upscaler with "creativity" slider — reimagines/adds detail (2-16x). See also: Software Reference → AI-Assisted CG Software |
Paid | Creative Upscale · 2-16x | Creative AI upscaling |
| Rosebud AI | Vibe coding platform for creating 3D games and interactive web apps with AI. See also: Software Reference → AI-Assisted CG Software |
Freemium | AI Game Builder · Vibe Coding | |
| Topaz Photo AI / Video AI | Best-in-class upscaling, denoising, sharpening. See also: Software Reference → AI-Assisted CG Software |
Paid | Upscale · Denoise | Upscale/denoise |
| Unity Muse | Unity's suite of AI products See also: Software Reference → AI-Assisted CG Software |
Paid | Unity AI Suite |
Related:
- AI Game Developer —
Unity EditorandUnity RuntimeAI integration. Unit Test, Coding, C# Roslyn, Reflection, Assets. Helps to create games with AI. And helps to run AI logic during gameplay. - Comfy UI Blender AI — Run ComfyUI workflows inside Blender.
- ControlNet — Depth/pose/edge control for precision CG workflows.
- Coplay Freemium — AI Copilot for Unity
- Dream Textures (Blender) — Generate textures in Blender via Stable Diffusion, locally.
- GPT 4 — Prompt engineering techniques for GPT-4, including tips, applications, limitations, and additional reading materials.
- RIFE for Nuke — Real-Time Intermediate Flow Estimation for Video Frame Interpolation (ie machine learning for framerate upscaling) for Nuke.
- SolidUI — AI-generated visualization prototyping and editing platform, support 2D, 3D models, combined with LLM(Large Language Model) for quick editing.
AI Audio & Music
AI music generation, voice, TTS, and SFX.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| ACE Studio | AI singing voice synthesizer with expression control. See also: Software Reference → AI Audio & Music Generation Software |
Freemium | Singing · Expression | AI singing synthesis |
| AIVA | AI composition, good for orchestral/cinematic scoring. See also: Software Reference → AI Audio & Music Generation Software |
Freemium | Orchestral · Scoring | Orchestral/cinematic scoring |
| DiffRhythm | Open-source full-song gen with vocals from lyrics. See also: Software Reference → AI Audio & Music Generation Software |
Open Source | Open Source · Lyrics→Song | Open-source song gen with vocals |
| ElevenLabs | Voice cloning, narration, music generation. See also: Software Reference → AI Audio & Music Generation Software |
Freemium | Voice Cloning · TTS | Voice cloning, TTS |
| F5 TTS | Open-source zero-shot voice cloning TTS. See also: Software Reference → AI Audio & Music Generation Software |
Open Source | Zero-Shot · Voice Clone | Zero-shot voice cloning |
| Fish Audio | Open-source TTS with voice cloning, fast and multilingual. See also: Software Reference → AI Audio & Music Generation Software |
Open Source | Open Source · Multilingual | Open-source TTS |
| Suno v5 | Full song generation, 100M+ users. See also: Software Reference → AI Audio & Music Generation Software |
Freemium | Song Gen · 100M users | Full song generation |
| Udio | Strong electronic/pop, licensed for commercial use. See also: Software Reference → AI Audio & Music Generation Software |
Freemium | Electronic/Pop · Commercial | Commercial-licensed AI music |
Open-Source Models (HuggingFace)
Notable open-source generative models.
- Hugging Face Transformers — State-of-the-art NLP models and pipelines.
- Hunyuan Video I2V — Image-to-video, multilingual.
- SV3D (Stable Video 3D) — Orbital video from single image.
Research Papers
Research papers on ML for CG, generative 3D, neural rendering, and related topics. Each entry: title (the plain-English summary), year, and venue/links in the description.
- Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models — Project Page
- Animatable Neural Radiance Fields from Monocular RGB Videos — Chen et al., Arxiv 2021 | github | bibtex
- BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields — AKM Shahariar Azad Rabby and Chengcui Zhang, Arxiv 2023 | bibtex
- CADOps-Net: Jointly Learning CAD Operation Types and Steps from Boundary-Representations — 3DV 2022 | [project] |
- CLA-NeRF: Category-Level Articulated Neural Radiance Field — Tseng et al., ICRA 2022 | bibtex
- Consolidating Attention Features for Multi-view Image Editing — Project Page
- CROSSFIRE: Camera Relocalization On Self-Supervised Features from an Implicit Representation — Moreau et al., ICCV 2023 | bibtex
- Deep Generative Models on 3D Representations: A Survey — Project Page
- DeepCAD: A Deep Generative Network for Computer-Aided Design Models — ICCV 2021 | [project] [code] |
- Depth-supervised NeRF: Fewer Views and Faster Training for Free — Deng et al., Arxiv 2021 | github | bibtex
- DeRF: Decomposed Radiance Fields — Rebain et al. Arxiv 2020 | bibtex
- Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction — Sun et al., CVPR 2022 | github | bibtex
- DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Images — Code
- DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model — Project Page
- Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models — Project Page | [ Code][Coming soon.]
- DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior — Project Page | Code
- DreamFusion: Text-to-3D using 2D Diffusion — Project Page | Code
- DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation — Project Page | Code
- DreamGaussian4D: Generative 4D Gaussian Splatting — Project Page | Code
- DreamWaltz: Make a Scene with Complex 3D Animatable Avatars — Project Page | Code
- En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Data — Project Page | Code
- EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction — Project Page | Code
- FastNeRF: High-Fidelity Neural Rendering at 200FPS — Garbin et al., Arxiv 2021 | bibtex
- From 2D CAD Drawings to 3D Parametric Models: A Vision-Language Approach — AAAI 2025 | [project] |
- GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting — Project Page | Code
- GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimation — Chng et al., ECCV 2022 | bibtex
- GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians — Project Page
- GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting — Project Page | Code
- Gemini Robotics 1.5 — Embodied reasoning, thinking, and motion transfer.
- GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields — Niemeyer et al., CVPR 2021, bibtex
- GNeRF: GAN-based Neural Radiance Field without Posed Camera — Meng et al., Arxiv 2021 | bibtex
- GO-NeRF: Generating Objects in Neural Radiance Fields for Virtual Reality Content Creation — Project Page
- GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis — Schwarz et al., NeurIPS 2020 | github | bibtex
- GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering — Trevithick and Yang, Arxiv 2020 | github | bibtex
- IDE-3D: Interactive Disentangled Editing for High-Resolution 3D-aware Portrait Synthesis — Project Page | Code
- Image Sculpting: Precise Object Editing with 3D Geometry Control — Project Page | Code
- Instant3D: Instant Text-to-3D Generation — Project Page | Code
- KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs — Reiser et al., ICCV 2021 | github | bibtex
- KiloNeuS: Implicit Neural Representations with Real-Time Global Illumination — Esposito et al., Arxiv 2022 | bibtex
- Learned Initializations for Optimizing Coordinate-Based Neural Representations — Tancik et al., CVPR 2021 | github | bibtex
- Learning the 3D Fauna of the Web — Project Page | Code
- Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Driving — Cao et al. ICRA 2024 | github | bibtex
- Loc-NeRF: Monte Carlo Localization using Neural Radiance Fields — Maggio et al., ICRA 2023 | github | bibtex
- Local 3D Editing via 3D Distillation of CLIP Knowledge — Hyung et al., CVPR 2023| github | bibtex
- M3DBench: Let's Instruct Large Models with Multi-modal 3D Prompts — Project Page | Code
- Magic3D: High-Resolution Text-to-3D Content Creation — Project Page | [ Code][Coming soon.]
- Make-A-Character: High Quality Text-to-3D Character Generation within Minutes — Project Page | Code
- Make-It-3D: High-Fidelity 3D Creation from A Single Image with Diffusion Prior — Project Page | Code
- MinD-3D: Reconstruct High-quality 3D objects in Human Brain — Project Page | Code
- Mixture of Volumetric Primitives for Efficient Neural Rendering — Lombardi et al., SIGGRAPH 2021 | bibtex
- NeO 360: Neural Fields for Sparse View Synthesis of Outdoor Scenes — Irshad et al., ICCV 2023 | github | bibtex
- NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fields — Irshad et al., ECCV 2024 | bibtex
- NeRF-VAE: A Geometry Aware 3D Scene Generative Model — Kosiorek et al., Arxiv 2021 | bibtex
- NeRF: Neural Radiance Field in 3D Vision, Introduction and Review — Kyle Gao, Yina Gao, Hongjie He, Dening Lu, Linlin Xu, Jonathan Li
- NeRF++: Analyzing and Improving Neural Radiance Fields — Zhang et al., Arxiv 2020 | github | bibtex
- Neural Volume Rendering: NeRF And Beyond — Dellaert and Yen-Chen, Arxiv 2020 | blog | github |
- NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction — Wang et al., NeurIPS 2021 | github | bibtex
- One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion — Project Page | Code
- ParSeNet: A Parametric Surface Fitting Network for 3D Point Clouds — ECCV 2020 | [project] [code] |
- PC2WF: 3D Wireframe Reconstruction from Raw Point Clouds — ICLR 2021 | [code] |
- pixelNeRF: Neural Radiance Fields from One or Few Images — Yu et al., CVPR 2021 | github | bibtex
- PlankAssembly: Robust 3D Reconstruction from Three Orthographic Views with Learnt Shape Programs — ICCV 2023 | [project] [code] |
- Point2Cyl: Reverse Engineering 3D Objects from Point Clouds to Extrusion Cylinders — CVPR 2022 | [project] [code] |
- PolyGen: An Autoregressive Generative Model of 3D Meshes — ICML 2020 | [code] |
- PonderV2: Pave the Way for 3D Foundation Model with A Universal Pre-training Paradigm — Zhu et al., Arxiv 2023 | github | bibtex
- Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Prompts — Project Page | Code
- PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splatting — Code
- PVDeconv: Point-voxel deconvolution for autoencoding cad construction in 3D — ICIP 2020 | [project] |
- Reconstructing Editable Prismatic CAD from Rounded Voxel Models — SIGGRAPH Asia 2022 | |
- RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D — Project Page | Code
- Rig3DGS: Creating Controllable Portraits from Casual Monocular Videos — Project Page
- RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Rendering — Li et al., ICCAD 2022 | bibtex
- SEEAvatar: Photorealistic Text-to-3D Avatar Generation with Constrained Geometry and Appearance — Project Page
- SIGNeRF: Scene Integrated Generation for Neural Radiance Fields — Project Page | Code
- Streaming Radiance Fields for 3D Video Synthesis — Li et al. NeurIPS 2022 | github | bibtex
- Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting — Project Page | Code
- Supervised Fitting of Geometric Primitives to 3D Point Clouds — CVPR 2019 | [code] |
- SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenes — Gao et al., CVPR 2023 | github | bibtex
- Taming Mode Collapse in Score Distillation for Text-to-3D Generation — Project Page | Code
- Text-To-4D Dynamic Scene Generation — Project Page
- Text2CAD: Text to 3D CAD Generation via Technical Drawings — NeurIPS 2024 | [project] |
- TextField3D: Towards Enhancing Open-Vocabulary 3D Generation with Noisy Text Fields — Project Page
- TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion — Project Page
- TOSS:High-quality Text-guided Novel View Synthesis from a Single Image — Project Page
- Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers — Project Page
- ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fields — Code
- Volume Rendering of Neural Implicit Surfaces — Yariv et al., NeurIPS 2021 | github | bibtex
- Wonder3D: Single Image to 3D using Cross-Domain Diffusion — Project Page | Code
- X-NeRF: Explicit Neural Radiance Field for Multi-Scene 360° Insufficient RGB-D Views — Zhu et al., WACV 2023 | github | bibtex
- Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model — Project Page | Code | Hugging Face
AI Image & Texture Generation Software
Also in Software Reference → AI Image & Texture Generation Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Adobe Firefly 3 | Commercial-safe, deep Creative Cloud integration. | Paid | Commercial-Safe · Adobe CC | Commercial-safe Adobe workflows |
| Adobe Firefly Textures | Prompt-to-edit texture workflows. | Paid | Adobe · Prompt-to-Edit | Adobe-integrated AI textures |
| Aga Miko/pixel Character Generator | Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included. | Open Source | ||
| Ashawkey/stable Dreamfusion | A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion. | Open Source | ||
| AudioCraft | A single-stop code base for generative audio needs, by Meta. Includes MusicGen for music and AudioGen for sounds. #opensource | Open Source | ||
| ComfyUI | Node-based AI generator for image/video/3D/audio. | Open Source | Node-based · Multi-modal | Node-based AI workflows |
| DALL-E 3 (OpenAI) | Text-to-image with strong semantic accuracy. | Paid | OpenAI · Semantic | Semantic accuracy |
| FLUX 1.1 Pro (Black Forest Labs) | Production-grade open model plus Fill/Canny/Depth tools. | Freemium | Production-Grade · Open Model | Production-grade image gen |
| Google Gemini Image Gen | High realism, fast, large-scale production. | Freemium | Google · Realism | Fast large-scale gen |
| Grok Aurora (xAI) | Photorealistic image gen integrated into Grok. | Paid | xAI · Photoreal | Photorealism in Grok |
| HunyuanDiT (Tencent) | Open-source DiT-based, strong Chinese text. | Open Source | Tencent · DiT | Chinese text rendering |
| Ideogram 2.0 | Best-in-class typography and text rendering, canvas mode. | Freemium | Typography · Text Rendering | Typography in images |
| InstaMAT | Material authoring with AI workflows (Substance alternative). | Paid | Substance-alt · AI Workflows | AI-assisted material authoring |
| Jimeng / Dreamina (ByteDance) | High quality, integrated with video pipeline. | Freemium | ByteDance · Video Pipeline | Integrated image + video pipeline |
| Kolors (Kuaishou) | Open-source, bilingual Chinese/English. | Open Source | Open Source · Bilingual | Bilingual open model |
| Krea AI | Real-time generation, upscaling, and style transfer platform. | Freemium | Real-time · Upscaling | Real-time + upscaling |
| Leonardo AI | Real-time generation with artistic control. | Freemium | Real-time · Controlled | Controlled artistic generation |
| Meshy Textures | Integrated with 3D pipeline. | Freemium | Meshy Pipeline · Integrated | Textures tied to Meshy 3D |
| Midjourney v7 | Industry-leading artistic coherence and stylized output. | Paid | Artistic · Subscription | Artistic and stylized imagery |
| MusicGen | Meta's tool for generating music | Open Source | ||
| Playground v3 | Mixed-mode design canvas for graphic design. | Freemium | Design Canvas · Mixed-mode | Graphic design canvas |
| Poly | AI-generated PBR textures and materials, tileable with full map sets. | Freemium | AI PBR · Tileable | AI PBR textures |
| Ponzu | AI texture gen from text prompts for uploaded meshes. | Freemium | Mesh-aware · Text→Tex | Mesh-aware AI textures |
| Recraft V3 | Design-oriented gen — vector, icons, brand assets. | Freemium | Design Focus · Vector | Design assets, vectors |
| Scenario | Game-ready PBR materials, full map sets. | Paid | Game-Ready · Full Maps | Game-ready AI materials |
| Snowpixel | Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models. | Freemium | ||
| Stable Animation SDK | Text-to-animation tool for developers by Stability AI [dev platform] | Paid | ||
| Stable Diffusion 3.5 | Open-source diffusion (Large, Medium, Turbo sizes). | Open Source | Open Source · Self-Host | Self-hosted image gen |
| UneeQ Digital Humans | 3D character lib synced | Paid |
AI Video Generation Software
Also in Software Reference → AI Video Generation Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Cog Video X | Tsinghua/Zhipu open-source, multiple sizes. | Open Source | Open Source · Tsinghua | Research open-source video gen |
| Genmo Mochi 1 | Open-source video gen model. | Open Source | Open Source · Genmo | Open-source video gen |
| Hailuo AI / MiniMax | "Director" model — strong motion and character consistency. | Freemium | Director Model · Character Consist | Directed motion |
| Haiper | Ex-DeepMind team, animation and video-to-video modes. | Freemium | Ex-DeepMind · V2V | Video-to-video |
| HunyuanVideo 1.5 | Open-source 8.3B params, runs on 14GB VRAM. | Open Source | Open Source · 14GB VRAM | Self-hosted video gen |
| Kling 3.0 | Up to 5min clips, strong human motion. Motion Brush control. | Freemium | 5min Clips · Motion Brush | Long clips, human motion |
| LTX Video | Open-source, real-time generation speeds. | Open Source | Open Source · Real-time | Real-time open-source video gen |
| Luma Dream Machine | Fast generations with good camera motion. | Freemium | Fast · Camera Motion | Fast video gen |
| Pika 2.0 | Extended video gen with improved consistency. | Freemium | Extended Gen · Stylized | Stylized video |
| PixVerse | Style-specific modes (anime, 3D, realistic), character consistency. | Freemium | Style Modes · Consistency | Style-specific video gen |
| Runway Gen-4 | Character consistency across shots, controllable camera. | Freemium | Character Consistency · Camera Control | Character consistency |
| Sora (OpenAI) | Up to ~20s clips with strong temporal coherence. | Paid | OpenAI · 20s Clips | Coherent video clips |
| Veo 3.1 (Google DeepMind) | Top leaderboard, native audio, 60s+ clips. | Paid | Top Leaderboard · Native Audio | Top-quality video gen |
| Vidu | 16s clips, strong human motion (Shengshu). | Freemium | 16s · Human Motion | Long human-motion clips |
| Wan 2.2 (Alibaba) | Cinematic MoE diffusion, 8GB+ VRAM. Open source. | Open Source | Open Source · MoE Diffusion | Cinematic open-source video gen |
AI 3D Generation Software
Also in Software Reference → AI 3D Generation Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DTopia | Open-source text-to-3D pipeline (coarse → refined). | Open Source | Coarse→Refined · Open Source | Text-to-3D open-source |
| InstantMesh | Fast single-image-to-3D reconstruction. | Open Source | Fast · Image→3D | Fast image→3D |
| Kaedim | Image-to-3D with hybrid AI plus artist cleanup for production quality. | Paid | Hybrid AI+Artist · Production | Production-quality via hybrid AI+artist |
| Luma Genie | Text/image to 3D, integrated with Dream Machine. | Freemium | Luma · Integrated | Luma-integrated 3D gen |
| Meshy v4 | Production-reliable, improved topology and PBR textures. | Freemium | Production-Reliable · PBR | Production-ready AI 3D |
| Rodin Gen-2 (Hyper3D) | 10B params, photorealistic, free generation tier. | Freemium | 10B Params · Free Tier | Photorealistic AI 3D |
| Sloyd | Procedural 3D generation with parametric control. | Freemium | Procedural · Parametric | Parametric procedural 3D |
| Spline AI | Generate 3D objects and textures from text prompts in-editor. | Freemium | In-Editor · Text→3D | In-editor AI 3D |
| Stability SPAR3D | Open-source single-image 3D reconstruction. | Open Source | Stability AI · Open Source | Single-image open-source 3D |
| TRELLIS.2 (Microsoft) | Full PBR materials, complex topologies. | Open Source | Microsoft · PBR + Open Source | PBR AI 3D (open source) |
| Tripo v3.0 | Sculpture-level precision, clean quad topology. | Freemium | Clean Quads · Sculpt-level | Clean topology AI 3D |
| TripoSR | Tripo/Stability collab — fast open-source image-to-3D. | Open Source | Open Source · Fast | Fast open-source image→3D |
| Unique3D | High-quality mesh from single image (NeurIPS 2024). | Open Source | Single-Image · NeurIPS | Single-image open-source 3D |
| Wonder3D++ | Cross-domain diffusion, textured meshes in 2-3min. | Open Source | Fast · Textured Mesh | Fast textured mesh gen |
AI Audio & Music Generation Software
Also in Software Reference → AI Audio & Music Generation Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| ACE Studio | AI singing voice synthesizer with expression control. | Freemium | Singing · Expression | AI singing synthesis |
| AIVA | AI composition, good for orchestral/cinematic scoring. | Freemium | Orchestral · Scoring | Orchestral/cinematic scoring |
| DiffRhythm | Open-source full-song gen with vocals from lyrics. | Open Source | Open Source · Lyrics→Song | Open-source song gen with vocals |
| ElevenLabs | Voice cloning, narration, music generation. | Freemium | Voice Cloning · TTS | Voice cloning, TTS |
| F5 TTS | Open-source zero-shot voice cloning TTS. | Open Source | Zero-Shot · Voice Clone | Zero-shot voice cloning |
| Fish Audio | Open-source TTS with voice cloning, fast and multilingual. | Open Source | Open Source · Multilingual | Open-source TTS |
| Suno v5 | Full song generation, 100M+ users. | Freemium | Song Gen · 100M users | Full song generation |
| Udio | Strong electronic/pop, licensed for commercial use. | Freemium | Electronic/Pop · Commercial | Commercial-licensed AI music |
AI-Assisted CG Software
Also in Software Reference → AI-Assisted CG Software
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Autodesk Flow Studio (Wonder Dynamics) | AI VFX, auto CG characters in live footage, USD export. | Paid | Auto CG Chars · USD Export | AI CG characters in live plates |
| Blockade Labs Skybox AI | AI-generated 360° skyboxes/HDRIs from text. | Freemium | AI Skybox · 360° | AI skyboxes/HDRIs |
| Gigapixel AI | [$] : is the only photo enlargement product available that can actually add detail back to your upscaled photo. | Paid | ||
| Magnific AI | AI upscaler with "creativity" slider — reimagines/adds detail (2-16x). | Paid | Creative Upscale · 2-16x | Creative AI upscaling |
| Rosebud AI | Vibe coding platform for creating 3D games and interactive web apps with AI. | Freemium | AI Game Builder · Vibe Coding | |
| Topaz Photo AI / Video AI | Best-in-class upscaling, denoising, sharpening. | Paid | Upscale · Denoise | Upscale/denoise |
| Unity Muse | Unity's suite of AI products | Paid | Unity AI Suite |
Tools, Pipeline & Utilities
Viewers, converters, USD, plugin marketplaces, pipeline standards, and miscellaneous CG utilities.
USD (Universal Scene Description)
OpenUSD resources, specifications, and guides.
- AL USD Maya — Represent Maya data in Maya and USD data in USD.
- Animal Logic's USD Docker — A set of docker build scripts that will download all the Open Source packages required to build Pixar's Universal Scene Description, as well as USD itself
- Apple USD Tools — Usdz_converter, Reality Composer.
- Luma USD — Plugins for USD.
- NVIDIA USD Resources — Omniverse, tutorials, tools.
- OpenUSD — Official Pixar USD site — specification, tools, resources.
- USD Cookbook (Colin Kennedy) — Code recipes and examples.
- USD Manager — Program designed for lightweight browsing, managing, and editing of Universal Scene Description (USD) files.
- USD Noodle — Pretty node graph showing dependencies of a USD file.
- USD Qtpy — Python Qt components for building custom USD tools.
- USD Shell Extension for Windows — Full-featured Windows shell extension for giving the File Explorer support for USD thumbnails, side previews and even exposes certain deep metadata to Windows Search.
- USD Survival Guide — Practical USD guide for VFX artists.
- USD URI Resolver — A generic, URI based resolver for USD, support custom plugins.
- USD Working Group (ASWF) — Alliance for Open Media USD resources.
- UsdQt — Qt components for building custom USD tools.
Scene & Pipeline Tools
Production pipelines, render management, look dev.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Geometry Lib · Open Source | Computational geometry algorithms |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Open Source | Open-source render farm |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Guerilla-adjacent | Small-studio render farm |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Blender | Blender render farm |
| Flamenco (flamenco.io) | From the Blender Foundation See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Blender | Blender render farm |
| ftrack | Production tracking. See also: Software Reference → Pipeline & Production Management Software |
Paid | Production Tracking · Pro | Production tracking |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Look Dev · Open Source | Look dev / lighting / compositing |
| Godot Game Tools | Made easy importing mixamo animations. tools to ease the creation/import process of assets into Godot Game Engine and others. See also: Software Reference → Pipeline & Production Management Software |
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| Kitsu (CGWire) | Production tracker. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Open Source · Tracking | Open-source production tracking |
| Medieval Fantasy City Generator | This application generates a random medieval city layout of a requested size. City Viewer : is a 3d-visualizer for MFCD. See other generators from See also: Software Reference → Pipeline & Production Management Software |
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| Open3D | Modern library for 3D data processing — point clouds, meshes, voxels, reconstruction. See also: Software Reference → Pipeline & Production Management Software |
Open Source | 3D Data Processing · Open Source | 3D data processing (Python/C++) |
| OpenCue (docs) | Open-source render management. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Open Source | Render farm management |
| OpenTimelineIO (site) | (repo) - Editorial timeline. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Editorial · Open Source | Editorial timeline interchange |
| Pandora | Open-Source Renderfarm-Manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Render Farm · Open Source | Indie render farm management |
| Prism Pipeline | Animation and VFX pipeline. See also: Software Reference → Pipeline & Production Management Software |
Freemium | Pipeline · Free Core | Indie/small studio pipeline |
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. See also: Software Reference → Pipeline & Production Management Software |
Open Source | ||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. See also: Software Reference → Pipeline & Production Management Software |
Open Source | Pipeline · Open Source | Asset/pipeline management for small teams |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. See also: Software Reference → Pipeline & Production Management Software |
Freemium | Pipeline · Asset Mgmt | Asset/pipeline management |
Related:
- BlenderProc — A procedural Blender pipeline for photorealistic training image generation.
- CGCmake — CMake modules for CG apps.
- Cortex — Libraries for VFX software development.
- Cross3D — Scene and node management abstraction.
- Dailies — Wraps ffmpeg, Nuke, or RV to process video files and image sequences. Integrates with Shotgun, Ftrack, Kitsu.
- Easy3D — A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data .
- Example of Python scripts for 3D Studio Max, Maya and Blender — Example of Python scripts for 3D Studio Max, Maya and Blender.
- Field3D — Open-source library for storing voxel data.
- MayaCharm — Run and edit Maya scripts directly from PyCharm
- MayaSublime — Run and edit Maya scripts directly from SublimeText
- mGui — Portable pure-python GUI library for Maya.
- minq — Maya query language for speeding up common scene operations.
- nuke.vim — Run and edit Nuke scripts directly from vim
- OD CopyPasteExternal — Tool to easily copy/paste a geometry across 3D application like Blender <> 3DS Max <> Maya <> ... <> and more.
- Pipeline Developer Forum — Pipeline Developer Forum.
- Prisma — Computational photography pipeline tool that performs multiple inferences (masks, depth, motionvectors) from any image or video.
- Py3dsMax — 3dsMax API in Python.
- PyMEL — Python in Maya Done Right.
- Ramses — Asset Management System for motion picture production (by Rainbox Laboratory).
- Stalker — Open Source Production Asset Management (ProdAM) Library designed specifically for Animation and VFX Studios.
- VEX — Houdini add-on for Sublime Text
Gaussian Splatting & NeRF
Neural and splatting reconstruction.
- 3D Gaussian Splatting (INRIA reference impl) — Original implementation.
- 3DGS Introduction — HuggingFace guide
- 3DGS.cpp — Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute, supporting Windows, macOS, Linux, iOS, and visionOS.
- 4D Gaussian Splatting — Dynamic scenes (CVPR 2024).
- A Shading-Guided Generative Implicit Model for Shape-Accurate 3D-Aware Image Synthesis — Pan et al., NeurIPS 2021 | github | bibtex
- Brush — 3D reconstruction for all.
- BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects — Wen et al., CVPR 2023 | github | bibtex
- Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusion — Bhalgat et al., NeurIPS 2023 (Spotlight) | bibtex
- DyLiN: Making Light Field Networks Dynamic — Yu et al., CVPR 2023 | github | bibtext
- DynIBaR: Neural Dynamic Image-Based Rendering — Li et al., CVPR 2023 | bibtex
- Gaussian Head Avatars: A Summary — Gaussian Head Avatars: A Summary.
- Generative Occupancy Fields for 3D Surface-Aware Image Synthesis — Xu et al., NeurIPS 2021 | github | bibtex
- IBRNet: Learning Multi-View Image-Based Rendering — Wang et al., CVPR 2021 | github | bibtex
- Learning Neural Transmittance for Efficient Rendering of Reflectance Fields — Mohammad Shafiei et al., BMVC 2021 | bibtex
- Mega Sa M — Structure and motion from casual video.
- msplat — A modular differential gaussian rasterization library.
- Neural 3D Video Synthesis from Multi-view Video — Li et al., CVPR 2022 | bibtex
- Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humans — Peng et al., CVPR 2021 | github | bibtex
- Neural Rays for Occlusion-aware Image-based Rendering — Liu et al., Arxiv 2021 | bibtex
- PlenOctrees for Real-time Rendering of Neural Radiance Fields — Yu et al., Arxiv 2021 | github | bibtex
- Pointrix — Differentiable point-based rendering.
- Ponder: Point Cloud Pre-training via Neural Rendering — Huang et al., ICCV 2023 | bibtex
- PVA: Pixel-aligned Volumetric Avatars — Raj et al., CVPR 2021 | bibtex
- PyTorch Implementation — Curated implementation of Vanilla 3DGS in PyTorch
- Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion — Wang et al., CVPR 2023 | github | bibtex
- spaTV — WebGL Viewer for 4D Gaussians (based on SpaceTime Gaussian) with demo here.
- SpectacularAI — Conversion scripts for different 3DGS conventions.
- splatviz — Viewer that allows you to edit the rendering code during runtime or to display multiple scenes at once.
- Taichi 3D GS — Taichi-based implementation (Apache-2.0).
- TiNeuVox: Fast Dynamic Radiance Fields with Time-Aware Neural Voxels — Fang et al., SIGGRAPH Asia 2022 | github | bibtex
- UV Volumes for Real-time Rendering of Editable Free-view Human Performance — Chen et al., CVPR 2023 | github | bibtex
- vkgs — Cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute/Graphics.
- Warp 3DGS — Warp/Python-based implementation (AGPL-3.0).
Photogrammetry & 3D Scanning
Photogrammetry, LiDAR, and Gaussian splat capture.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DF Zephyr | Free lite version (up to 50 photos). See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Free Lite · 50 Photos | Lite photogrammetry |
| 3DF Zephyr Free | Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations. See also: Software Reference → Photogrammetry & Scanning Software |
Free | Free · Personal Use | Free photogrammetry |
| Agisoft Metashape | Professional photogrammetry with GIS features. See also: Software Reference → Photogrammetry & Scanning Software |
Paid | GIS Features · Pro | Pro photogrammetry + GIS |
| CloudCompare | A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Open Source · Point Cloud | Point cloud and mesh processing |
| COLMAP | A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Photogrammetry · Open Source | Photogrammetry SfM/MVS reconstruction |
| KIRI Engine | Cross-platform mobile photogrammetry. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Cross-platform · Mobile | Cross-platform mobile photogrammetry |
| Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering | Yang et al., ICCV 2021 | github | bibtex See also: Software Reference → Photogrammetry & Scanning Software |
nerf · scene-editing | ||
| Meshroom (AliceVision) | Free, open-source photogrammetry. Node-based, GPU-accelerated. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Open Source · Node-based | Open-source photogrammetry |
| Open Scan Tools | A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Open Source · Toolkit | Open-source scan toolkit |
| PCL (Point Cloud Library) | Large-scale open project for 2D/3D image and point cloud processing. See also: Software Reference → Photogrammetry & Scanning Software |
Open Source | Point Clouds · Open Source | Point cloud processing |
| Polycam | Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Mobile · LiDAR | Mobile photogrammetry |
| Postshot | Desktop Gaussian Splatting tool. Train, clean, edit, export. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Desktop · Splat Editor | Desktop Gaussian splat |
| Quixel Megascans | World’s largest photogrammetry 2D and 3D asset library. Now it is free for the Epic Games accounts (only UE projects). See also: Software Reference → Photogrammetry & Scanning Software |
Free | Asset Library · Epic Games | Photogrammetry asset library |
| RealityCapture | Fast, high-quality photogrammetry (now Epic Games). PPI pricing. See also: Software Reference → Photogrammetry & Scanning Software |
Freemium | Epic Games · High-Quality | Production photogrammetry |
| Scaniverse (Niantic) | Free mobile scanning, Gaussian splat support. See also: Software Reference → Photogrammetry & Scanning Software |
Free | Free Mobile · Gaussian Splat | Mobile scan, Gaussian splat |
| SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field | Bao et al., CVPR 2023| github | bibtex See also: Software Reference → Photogrammetry & Scanning Software |
nerf · scene-editing |
Related:
- 360 Gaussian Splatting — Generate gaussian splatting directly from 360 images
- 3D Gaussian Splatting (joeyan reimpl) — Python/CUDA | MIT |
- 3D Gaussian Splatting (WangFeng18 reimpl) — Python/CUDA | MIT |
- 3D in Geospatial: NeRFs, Gaussian Splatting, and Spatial Computing — 3D in Geospatial: NeRFs, Gaussian Splatting, and Spatial Computing.
- 3D Neural Scene Representations for Visuomotor Control — Li et al., CoRL 2021 Oral | bibtex
- A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields — Park et al., Arxiv 2021 | github | bibtex
- AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training — Jiang et al., CVPR 2023 | bibtex
- Animatable Neural Radiance Fields for Modeling Dynamic Human Bodies — Peng et al., ICCV 2021 | github | bibtex
- AutoInt: Automatic Integration for Fast Neural Volume Rendering — Lindell et al., CVPR 2021 | github | bibtex
- Awesome-3DGS Paper List — Contribute | MrNeRF
- Block-NeRF: Scalable Large Scene Neural View Synthesis — Tancik et al., Arxiv 2022 | bibtex
- CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields — Wang et al., CVPR 2022| github | bibtex
- CodeNeRF: Disentangled Neural Radiance Fields for Object Categories — Jang et al., ICCV 2021 | bibtex
- Color-NeRF — Project Page
- Comprehensive overview of Gaussian Splatting — Comprehensive overview of Gaussian Splatting.
- Compressing Gaussian Splats — Compressing Gaussian Splats.
- D-NeRF: Neural Radiance Fields for Dynamic Scenes — Pumarola et al., CVPR 2021 | github | bibtex
- Deformable Neural Radiance Fields — Park et al., Arxiv 2020 | github | bibtex
- DFNet: Enhance Absolute Pose Regression with Direct Feature Matching — Chen et al., ECCV 2022 | github | bibtex
- Direct Gaussian Style Optimization (DGSO): Stylizing 3D Gaussian Splats — Applying style transfer during gaussian optimization to produce stylized gaussian splats of a scene.
- DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks — Neff et al., CGF 2021 | github | bibtex
- Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction — Gafni et al., CVPR 2021 | github | bibtex
- Editable Free-viewpoint Video Using a Layered Neural Representation — Zhang et al., SIGGRAPH 2021 | github | bibtex
- Editing Conditional Radiance Fields — Liu et al., Arxiv 2021 | github | bibtex
- ENeRF: Efficient Neural Radiance Fields for Interactive Free-viewpoint Video — Lin et al., SIGGRAPH 2022 | github | bibtex
- FiG-NeRF: Figure Ground Neural Radiance Fields for 3D Object Category Modelling — Xie et al., Arxiv 2021 | bibtex
- Gaussian Splats Town Hall - Part 2 — Gaussian Splats Town Hall - Part 2.
- Gaussian Splatting 3D — Python/CUDA | |
- Gaussian Splatting is pretty cool — Gaussian Splatting is pretty cool.
- Gaussian Splatting Lightning — A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer
- Ha-NeRF: Hallucinated Neural Radiance Fields in the Wild — Chen et al., CVPR 2022 | github | bibtex
- HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video — Weng et al., CVPR 2022 | github | bibtex
- In-Place Scene Labelling and Understanding with Implicit Scene Representation — Zhi et al., Arxiv 2021 | bibtex
- iNeRF: Inverting Neural Radiance Fields for Pose Estimation — Yen-Chen et al. IROS 2021 | bibtex
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity — Liang et al., SIGGRAPH Asia 2024 | github | bibtex
- Intro to gaussian splatting (and Unity plugin) — Intro to gaussian splatting (and Unity plugin).
- Jax Ne RF — Deng et al., 2020 | bibtex
- L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields — Chen et al., CVPR 2023 | github | bibtex
- Learning Compositional Radiance Fields of Dynamic Human Heads — Wang et al., Arxiv 2020 | bibtex
- Making Gaussian Splats more smaller — Making Gaussian Splats more smaller.
- Making Gaussian Splats smaller — Making Gaussian Splats smaller.
- Meshroom — 3D Reconstruction Software.
- MINE: Towards Continuous Depth MPI with NeRF for Novel View Synthesis — Jiaxin Li et al., ICCV 2021 | github | bibtex
- Mip Ne RF — @google, 2021 | bibtex
- Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields — Barron et al., Arxiv 2022 | bibtex
- Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields — Barron et al., Arxiv 2021 | github | bibtex
- Mr Ne RF — For inspiring me to construct this repo.
- MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo — Chen et al., ICCV 2021 | github | bibtex
- Ne RF Py Torch — Yen-Chen Lin, 2020 | bibtex
- Ne RF Py Torch Lighting — @kwea123, 2020
- Ne RF Py Torch3 D — @facebookresearch, 2020
- Ne RF W — @kwea123, 2021
- NeRF — Mildenhall et al., 2020 | bibtex
- NeRF (paper site) — Mildenhall et al., ECCV 2020 | github | bibtex
- NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images — Ben Mildenhall et al, arXiv 2021 | bibtex
- NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections — Martin-Brualla et al., CVPR 2021 | bibtex
- NeRF--: Neural Radiance Fields Without Known Camera Parameters — Wang et al., Arxiv 2021 | github | bibtex
- NeRF-In: Free-Form NeRF Inpainting with RGB-D Priors — Liu et al., Arxiv 2022 | bibtex
- NeRF-SOS: Any-view Self-supervised Object Segmentation on Complex Real-world Scenes — Fan et al., ICLR 2023 | bibtex
- NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereo — Wei et al., ICCV 2021 | bibtex
- Nerfstudio gsplat — Python/CUDA | Apache-2.0 | Integration with Nerfstudio |
- Nerfstudio Unofficial — Nerfstudio Unofficial.
- NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis — Srinivasan et al. CVPR 2021 | bibtex
- Neural Radiance Flow for 4D View Synthesis and Video Processing — Du et al., Arxiv 2020 | bibtex
- Neural Refinement for Absolute Pose Regression with Feature Synthesis — Chen et al., CVPR 2024 | github | bibtex
- Neural Rendering (YouTube) — Ben Mildenhall
- Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes — Li et al., CVPR 2021 | github | bibtex
- Neural Scene Graphs for Dynamic Scenes — Ost et al., CVPR 2021 | bibtex
- Neural Sparse Voxel Fields — Liu et al., NeurIPS 2020 | github | bibtex
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Deforming Scene from Monocular Video — Tretschk et al., Arxiv 2020 | github | bibtex
- NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior — Bian et al., CVPR 2023 | github | bibtex
- openMVG — A library for computer-vision scientists targeted for the Multiple View Geometry community.
- Photogrammetry Guide — A guide covering Photogrammetry including the applications, libraries and tools that will make you a better and more efficient Photogrammetry development.
- Photogrammetry Importer — Addon to import different photogrammetry formats into Blender.
- pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis — Chan et al., CVPR 2021 | bibtex
- Point-NeRF: Point-based Neural Radiance Fields — Xu et al., CVPR 2022 | github | bibtex
- Polyscope — A C++ & Python viewer for 3D data like meshes and point clouds.
- PoRF: Pose Residual Field for Accurate Neural Surface Reconstruction — Bian et al., ICLR 2024 | github | bibtex
- Portrait Neural Radiance Fields from a Single Image — Gao et al., Arxiv 2020 | bibtex
- Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis — Matthew Tancik et al., Arxiv 2021 | bibtex
- Self-Calibrating Neural Radiance Fields — Jeong et al., ICCV 2021 | github | bibtex
- SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Image — Xu et al., ECCV 2022 | github | bibtex
- Space-time Neural Irradiance Fields for Free-Viewpoint Video — Xian et al., CVPR 2021 | bibtex
- StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis — Gu et al., Arxiv 2021 | bibtex
- SuperSplat — A browser-based tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats.
- Switch-NeRF: Learning Scene Decomposition with Mixture of Experts for Large-scale Neural Radiance Fields — Mi et al., ICLR 2023 | github | bibtex
Retopology & Mesh Tools
Retopology and mesh processing.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| AutoRemesher | Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry. See also: Software Reference → Retopology & UV Software |
Open Source | Free · Auto Retopo | Auto-retopology |
| Instant Meshes | Free, open-source auto-retopology. See also: Software Reference → Retopology & UV Software |
Open Source | Free · Auto Retopo | Auto-retopology |
| Topogun | Standalone retopology and baking. See also: Software Reference → Retopology & UV Software |
Paid | Retopo + Bake · Classic | Retopo + baking |
Related:
- Danny Mac 3D — Character modeling, posing, rigging, retopology, sculpting.
- Instant Meshes Remesh — A suite of retopology tools for Blender. GitHub
- Retopo MT Paid — Tool for retopo, you use it in addition with other addons or tools in Blender, in Edit Mode.
- RetopoFlow Paid — Blender addon for manual retopology.
- SpeedRetopo — Free add-on for Blender to make fast and easy retopology using Bsurface.
- Topology Guides — Topology reference.
UV Tools
UV unwrapping, packing, and UDIM tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Headus UVLayout | Standalone UV editor, flatten-based. See also: Software Reference → Retopology & UV Software |
Paid | Flatten-based · Classic | Flatten-based UV editor |
| RizomUV | Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge. See also: Software Reference → Retopology & UV Software |
Paid | Industry Standard · Standalone | Fast pro UV unwrapping |
| UVPackmaster | Advanced UV packing, UDIM support. Blender addon + standalone. See also: Software Reference → Retopology & UV Software |
Paid | UDIM · Packing | UV packing + UDIM |
Related:
- UV Checker Map Maker — Custom UV checker textures.
- UV Toolkit Paid — Tools collection for UV editing in blender.
Rigging & Animation Tools
Auto-rig, retargeting, and animation middleware.
- AccuRIG — Free application designed for fast and easy character rigging.
- APEX (Houdini) Paid — SideFX's procedural node-based rigging framework.
- Auto-Rig Pro (Blender) Paid — Automatic rigging and retargeting.
- CvWrap — Fast Maya wrap deformer.
- EasyMocap — Open-source toolbox for markerless human motion capture and novel view synthesis from RGB videos.
- Mesh2Motion — FREE & open-source web application to animate your 3D models. Supports humanoid, four-legged, and bird creatures.
- Onion Skin Renderer — Onion Skin Renderer for Maya.
- ossos — A complete character skinning & animation library for the web
- trigger — Operational code-driven rigging tool for Autodesk Maya.
Matchmoving & Camera Tracking
Camera tracking, object tracking, and camera matching tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DEqualizer | High-end matchmoving (major VFX studios). See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | High-End · Studio Standard | High-end matchmove |
| fSpy | Free, open-source single-image camera matching → Blender. See also: Software Reference → Matchmoving & Camera Tracking Software |
Open Source | Free · Blender Bridge | Free single-image cam match |
| PFTrack | Professional matchmoving, object tracking, mesh generation. See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | Matchmove · Pro | Pro matchmove |
| SynthEyes | Camera tracking with lens distortion solving. See also: Software Reference → Matchmoving & Camera Tracking Software |
Paid | Lens Distortion · Pro | Camera tracking + distortion |
Related:
- F Spy Maya — Unofficial fSpy Maya importer (one of several).
Miscellaneous 3D Tools & Utilities
Assorted CG utilities and specialty tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Blockbench | Free low-poly/voxel 3D modeler. See also: Software Reference → Misc 3D Utilities Software |
Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. See also: Software Reference → Misc 3D Utilities Software |
Open Source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Base Meshes · Open Source | Base mesh generation | |
| Gaea | Terrain generation tool (free community edition). See also: Software Reference → Misc 3D Utilities Software |
Freemium | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Strange Attractors · GPU | ||
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. See also: Software Reference → Misc 3D Utilities Software |
Free | Fractals · HDR/EXR | Fractal rendering | |
| Lightmap HDR Light Studio | Lighting software. See also: Software Reference → Misc 3D Utilities Software |
Paid | HDR Lighting · Interactive | Interactive HDR lighting | |
| Mandelbulb3D (thargor6 fork) | A program designed for the Windows platform for generating 3D views of different fractals. See also: Software Reference → 3D Software — Free |
Open Source | Fractals · Windows | ||
| Massive Software | Crowd simulation. See also: Software Reference → Misc 3D Utilities Software |
Paid | Crowds · Pro | Crowd simulation | |
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Mesh Processing · Photogrammetry | Mesh processing | |
| OBS Studio | Free screen recording/streaming. Essential for tutorials. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. See also: Software Reference → Misc 3D Utilities Software |
Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. See also: Software Reference → Misc 3D Utilities Software |
Open Source | RenderMan-like · Renderer | ||
| Plasticity (site) | CAD-style modeling with artist-friendly UX. See also: Software Reference → Misc 3D Utilities Software |
Paid | CAD-style · Artist UX | CAD-style modeling for artists | |
| PureRef | Industry-standard reference board tool. See also: Software Reference → Misc 3D Utilities Software |
Pay what you want | Freemium | Industry Standard · PWYW | Reference board |
| ShareX | Free Windows screen capture with recording and annotation. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Screen Capture · Windows | Screen capture, annotation | |
| Storm HydroFX | Fluid simulation. See also: Software Reference → Misc 3D Utilities Software |
Paid | Fluids · FX | Fluid simulation | |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. See also: Software Reference → Misc 3D Utilities Software |
Open Source | Timeline · Editorial |
Related:
- City Roads — Generate road maps of any city as vector art.
- DEM Net Elevation API Freemium — Live 3D textured terrain generation from real data - export height/normal maps, glTF, OBJ, STL
- DEM Net Elevation API C# — Terrain generation from real data with textures, normal maps, glTF, OBJ, STL support
- emojillate — Pixellate an image into emoji
- Graphtoy — Mathematical function grapher by Inigo Quilez.
- HDRI To Cube Map — A tool to convert your HDRI file into a Cube map.
- Jsplacement — Procedural displacement map generator.
- Math for Motion — Interactive math concepts for motion graphics.
- Palladio — CityEngine Plugin for Houdini
- Penzil — A web application to sketch in 3d made in three.js and Vue.
- Sorcar — A procedural modeling node-based system which utilizes Blender and its Python API to create a visual programming environment for artists and developers
- Sprite Stacker — Create pseudo-3D sprite stacks from pixel art with integrated voxel editor (Godot-based, pre-1.0).
- SunCalc — Sun position, golden hour, and shadow visualization for any location and time.
- Tangram Heightmapper — Interactive grayscale heightmap browser, which can generate heightmaps for use in 3D applications.
- Texture Extractor — Extract textures and materials from photos (Godot-based, pre-1.0).
- VFX Camera Database — Camera sensor data.
- WebGL Texture Tester — Attempts to load one of every texture format supported by WebGL, intended to quickly show which formats your browser/device supports.
Plugin & Addon Marketplaces
Per-software plugin marketplaces.
- 30 Free PBR materials by Artem Lebedev — 30 Free PBR materials by Artem Lebedev.
- aescripts + aeplugins Paid — Primary After Effects / Premiere plugin marketplace.
- Archipack Paid — [$] : The Archipack addon for Blender contains a collection of parametric primitives for ArchViz. You can manipulate these primitives with a realtime on-screen editing interface.
- Autodesk App Store Paid — Official Maya plugins and scripts.
- Blender Osm Freemium — One click download and import of OpenStreetMap and terrain for Blender.
- BlenderAddons.org — Provides a list of free and paid Blender addons. Find the addon you need under categories or tags.
- Blenderesse's Generators — Blenderesse offers a few geometry nodes generators for free. Including; Electric Power Line
- Blenderkit Paid — In-app asset browser.
- Brush Manager for Blender — Add-on for Blender that helps you to create custom brushes, store them in a file and organize the library of various categories of brushes.
- BY GEN — Addon designed to simplify the process of creating non-destructive, generative modeling styles in Blender. GitHub
- City Scatter — Generate cityscape concepts, powered by Blender's collection system.
- E Cycles Paid — [$] : is a fork of Cycles which renders up to 2.5x faster out of the box when using CUDA GPUs, up to 15x using new options.
- EasyBPY — This purpose of this module is to simplify the use of the Blender API (bpy) by creating an extra layer of abstraction that is more human-readable, memorable and reduces the user's exposure to compl
- ExtraInfo — Show more info in the viewport.
- FlippedNormals (site) Paid — Character, sculpting, and CG marketplace.
- Flow Map Painter — This blender add-on provides a brush tool for flow map painting. GitHub
- Free Hard Surface KitBash Models — Free sci-fi kitbash set, 3D Kitbashing library
- Free Sky Environment Shading — Free custom procedural environment shading.
- Free VDB Clouds — Pack of 3 cloud VDBs for large Ariel views.
- Greyscalegorilla (site) Paid — C4D plugins, materials, HDRIs.
- Gumroad Paid — Creator-direct marketplace.
- gumroad/bluefoxcreation Freemium — gumroad/curtisjamesholt
- gumroad/simonthommes Freemium — Meta's Massivest Materials, Abstract Materials
- Higgsas Blender Freemium — Mesh Tension Map, Droplet Generator, BackdropGen
- Highend3d Paid — Maya community scripts and plugins.
- jamajurabaev Freemium — janurschel, yansculpts,
- KIT OPS Freemium — Can create objects and scenes with extreme efficiency and speed. Complex industrial designs can be generated in a single sitting.
- Kitbash3D Paid — High-end kitbash asset packs.
- Layer Painter Paid — Allows you to use a Layer-System for creating materials with painting and procedurals. The layers include masks, filters and much more. Even though the addon is designed with a PBR workflow in mind
- MACHIN3tools — Free, continuously evolving collection of blender tools and pie menus in a single customizable package. GitHub [![market]](https://blendermarket
- Maxivz’s Interactive Tools — Collection of intuitive, context sensitive tools for Blender.
- Mech/Fy — A procedural workflow that automates the process of hard surfaces modelling.
- MotionArray Paid — Motion graphics and video assets.
- Orbolt Paid — Official Houdini HDA marketplace.
- Parallax UV Mapping — This is Parallax Mapping material and node setup. Created in Blender 2.8 for EEVEE renderer, it works well in cycles too. [more info]
- Path Solver HDA — Path Solver is a Houdini Digital Asset solving points/objects along any path without them intersecting each other.
- Photographer 2 — Camera Exposure, White balance and Autofocus. Photographer 2 was made completely free for all.
- Pixel Art Rendering — This is a free addon to make pixel art like renders in blender. It works with EEVEE, Bayer dithering and multiple light sources.
- Point Based Growth HDA — Houdini point based growth Asset.
- Poly Source — Designed to simplify the control of the number of different types of polygons. You can see how many Gone, Quad and Tris are on the active object.
- PowerSave — Tool intended to streamline saving and make saving itself more accessible, friendly and more artist streamlined.
- Reactor (DaVinci) — Community package manager for DaVinci Resolve, hundreds of free tools.
- Speedflow Paid — [$] : Addon for non-destructive workflow.
- Speedsculpt Paid — [$] : The addon allows you to create very fast characters, to manage Dyntopo Sculpting with booleans, cut curves, skin modifier, decimate, mask etc.
- SSGI for EEVEE — Converts Diffuse and Principled BSDFs to nodegroups that give representation of diffuse component to SSR for SSGI effect.
- Super Fast Render Paid — Either uses preset render settings optimised to speed up render times or Uses a benchmark to detect the fastest settings for the same render quality
- Super Res Render Paid — Plugin that splits renders up into several chunks to make rendering at super high resolutions possible.
- Texel Density Checker — Tools for calculate, set and copy texel density. GitHub
- Universal Human Rigged Base Mesh Paid — [$] : Rigged human base mesh.
- VideoHive (Envato) Paid — Templates and presets.
- Wrap Defromer — The wrap deformer provides an alternative approach to Houdinis point deform. The wrap deformer will search for proximity to the driver meshes closest position on the primitive surface and interpolate
Conversion Tools
Format conversion across image, video, audio, and 3D.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| fre:ac | Free, open-source batch audio converter. See also: Software Reference → Viewers & File Utilities |
Open Source | Audio Batch · Open Source | Batch audio conversion |
| HandBrake | Free, open-source H.265/AV1 video encoder. See also: Software Reference → Viewers & File Utilities |
Open Source | H.265/AV1 · Open Source | Video encoding |
| Luminance HDR | HDR workflow — merge brackets, tonemap, convert EXR/HDR/RGBE. See also: Software Reference → Viewers & File Utilities |
Open Source | HDR Workflow · EXR | HDR workflow |
| Shutter Encoder | FFmpeg GUI with professional presets. See also: Software Reference → Viewers & File Utilities |
Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI |
| XnConvert | Batch image converter, 80+ actions. See also: Software Reference → Viewers & File Utilities |
Free | Batch · 80+ Actions | Batch image conversion |
Related:
- 123apps Freemium — Free web tools for audio, video, image.
- 3DGS Converter — Format conversion tool for 3D Gaussian Splatting data.
- Assimp (GitHub) — Open-source library, 40+ 3D format import (C/C++/Python).
- Assimp (site) — A portable Open-Source library to import various well-known 3D model formats in a uniform manner.
- CloudConvert Freemium — 200+ formats with API.
- Convertio Freemium — Multi-format converter.
- F Spy USD — Unofficial fSpy to USD converter.
- FBX2glTF — Meta's CLI for FBX → glTF 2.0.
- FreeConvert Freemium — Free online file converter.
- glTF Pipeline — GlTF GLB, Draco compress, texture resize.
- GLTF Report — Web app to diagnose, optimize your gltf files. Nice inspector that even support BASIS/KTX2 textures. by @donmccurdy
- glTF Transform — JS library/CLI for reading, editing, optimizing glTF (Draco, KTX2).
- glTF Validator — Official Khronos spec validation.
- glTF Viewer — Web-based glTF/GLB viewer.
- gltfpack — Aggressive glTF mesh/texture optimization.
- ImageMagick — CLI, 200+ image formats.
- MAZANOKE — Browser-based converter.
- Mixamo Converter — Blender Plugin that Converts Mixamo animations to work in Unreal Engine 4 with root motion.
- Needle USD Converter — Web-based USD/USDZ viewer and converter.
- obj2gltf — Cesium's OBJ → glTF with PBR mapping.
- OIIO (OpenImageIO) — ASWF CLI tools, 100+ formats. VFX pipeline standard.
- Online Convert Freemium — Web-based format converter.
- Packyderm — A lightweight tool that lets you browse and extract the contents of unitypackage files without opening Unity
- Pixelicious — Image-to-Pixel Art converter.
- PNGQuant — CLI lossy PNG compression.
- Retargeting Mixamo Animation Tool — Retargeting Mixamo Animation Tool.
- SoX — CLI audio processing.
- Squoosh — Google — AVIF/WebP/JPEG XL image compression.
- TinyPNG Freemium — Lossy PNG/JPEG compression.
- USDZ — glTF MultiExport, ZBrush
- VERT.sh — General-purpose online converter.
Pipeline Standards
Interchange formats and standards.
- ACES 2.0 — Academy Color Encoding System. Widely adopted in film/TV, growing in games.
- Alembic — Geometry/animation interchange format (Sony + ILM).
- MaterialX (GitHub) — Materials and look-dev.
- MaterialX (site) — Material interchange format (Lucasfilm). Supported by USD, Blender, Maya, Houdini, Arnold, RenderMan, Substance.
- MDL — Material Definition Language SDK (NVIDIA).
- Open Image IO — A library for reading and writing images in many common and VFX-related formats.
- OpenDCX — C++ extensions for OpenEXR's "deep" file format (DreamWorks).
- OpenPBR — Standardized uber-shader for PBR (Autodesk + Adobe).
- OpenTimelineIO (GitHub) — Editorial timeline interchange (Pixar).
Pipeline Overview
Industry-to-software quick reference.
- Architecture Pipeline Paid — Primary software — 3ds Max, SketchUp, Revit. Key considerations — accuracy, real-world scale.
- Motion Graphics Pipeline Paid — Primary software — Cinema 4D, After Effects. Key considerations — stylized looks, fast iteration.
- Product Design Pipeline Paid — Primary software — Fusion 360, SolidWorks, KeyShot. Key considerations — manufacturing.
Viewers & File Utilities
Also in Software Reference → Viewers & File Utilities
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Connecter | Free and visual creative assets management for 3d, AEC and design professionals. | Free | ||
| DJV | Free professional image sequence viewer. | Open Source | Image Sequences · Film Pipeline | EXR/DPX playback, film pipeline |
| f3d | Fast 3D file viewer (glTF, STL, OBJ, USD, etc.). | Open Source | 3D Preview · USD Support | Quick 3D file preview |
| fre:ac | Free, open-source batch audio converter. | Open Source | Audio Batch · Open Source | Batch audio conversion |
| glb.gallery | Interactive 3D model gallery builder from GLB files, embeddable. | Freemium | Embeddable · GLB | 3D portfolio, model showcase |
| HandBrake | Free, open-source H.265/AV1 video encoder. | Open Source | H.265/AV1 · Open Source | Video encoding |
| Luminance HDR | HDR workflow — merge brackets, tonemap, convert EXR/HDR/RGBE. | Open Source | HDR Workflow · EXR | HDR workflow |
| mrViewer | Image sequence and EXR viewer. | Open Source | EXR Viewer · VFX Pipeline | VFX pipeline review |
| OpenEXR Viewer | Official EXR tools. | Open Source | Official EXR · ASWF | EXR inspection |
| Shutter Encoder | FFmpeg GUI with professional presets. | Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI |
| XnConvert | Batch image converter, 80+ actions. | Free | Batch · 80+ Actions | Batch image conversion |
| XnView MP | Free image viewer and converter (500+ formats). | Free | Batch Convert · 500+ Formats | Batch conversion, texture browsing |
Pipeline & Production Management Software
Also in Software Reference → Pipeline & Production Management Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| build dynamic matchmaking with PubNub ~ epicgames | [multiplayer]. | Free | |||
| Articy:draft | Professional narrative design middleware. | Paid | Middleware · Pro | Professional narrative middleware | |
| AYON (Ynput) | Open-source VFX/animation pipeline platform; successor to OpenPype (archived). | Open Source | Open Pipeline · VFX Studio | Open-source studio pipeline | |
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. | Open Source | Geometry Lib · Open Source | Computational geometry algorithms | |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. | Open Source | Render Farm · Open Source | Open-source render farm | |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). | Open Source | Render Farm · Guerilla-adjacent | Small-studio render farm | |
| Deadline (AWS Thinkbox) | Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud. | Free | Render Farm · Free | On-prem render farm management | |
| Epic Online Services | Free multiplayer, matchmaking, voice chat. | Free | Free EOS · Matchmaking/Voice | Free multiplayer services | |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. | Open Source | Render Farm · Blender | Blender render farm | |
| Flamenco (flamenco.io) | From the Blender Foundation | Open Source | Render Farm · Blender | Blender render farm | |
| Flow Production Tracking (Autodesk) | Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024. | Paid | Industry Standard · Production Tracking | Studio production tracking and review | |
| Foundry Katana | Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation. | Paid | Industry Standard · Lookdev/Lighting | Film lookdev and lighting at scale | |
| ftrack | Production tracking. | Paid | Production Tracking · Pro | Production tracking | |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. | Open Source | Look Dev · Open Source | Look dev / lighting / compositing | |
| Godot Game Tools | Made easy importing mixamo animations. tools to ease the creation/import process of assets into Godot Game Engine and others. | ||||
| Golaem (Autodesk) | Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026. | Bundled in Autodesk M&E Collection ($335/mo or $2,700/yr) | Paid | Crowd Sim · Maya | Maya crowd simulation |
| Houdini Engine (SideFX product) | Procedural generation pipeline for Unreal/Unity/Godot. | Paid | Procedural Pipeline · Multi-Engine | Procedural pipeline in-engine | |
| Kitsu (CGWire) | Production tracker. | Open Source | Open Source · Tracking | Open-source production tracking | |
| Massive | AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max. | Paid | Industry Standard · Crowd Sim | Feature-film crowd simulation | |
| Medieval Fantasy City Generator | This application generates a random medieval city layout of a requested size. City Viewer : is a 3d-visualizer for MFCD. See other generators from | ||||
| Nakama | Open-source game server (social, matchmaking, leaderboards). | Open Source | Social Server · Matchmaking | Social game server | |
| Open3D | Modern library for 3D data processing — point clouds, meshes, voxels, reconstruction. | Open Source | 3D Data Processing · Open Source | 3D data processing (Python/C++) | |
| OpenCue (docs) | Open-source render management. | Open Source | Render Farm · Open Source | Render farm management | |
| OpenTimelineIO (site) | (repo) - Editorial timeline. | Open Source | Editorial · Open Source | Editorial timeline interchange | |
| Ornatrix (Ephere) | Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal. | Paid | Grooming · Multi-Host | Cross-host grooming | |
| Pandora | Open-Source Renderfarm-Manager. | Open Source | Render Farm · Open Source | Indie render farm management | |
| Perforce Helix Core | Industry standard for large assets (free ≤5 users). | Freemium | Industry Standard · Free ≤5 users | Large-asset VCS | |
| Photon Engine | Cloud multiplayer (PUN, Fusion, Quantum SDKs). | Freemium | Cloud Multiplayer · Unity/Unreal | Cloud multiplayer | |
| Plastic SCM / Unity Version Control | Artist-friendly binary version control. | Freemium | Artist-Friendly · Unity-Integrated | Artist-friendly VCS | |
| Prism Pipeline | Animation and VFX pipeline. | Freemium | Pipeline · Free Core | Indie/small studio pipeline | |
| Royal Render | Per-node render farm manager for VFX/animation pipelines. | Paid | Render Farm · Studio | Studio render farm management | |
| SmartFoxServer 2X | A comprehensive SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++ and more. | Freemium | |||
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. | Open Source | |||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. | Open Source | Pipeline · Open Source | Asset/pipeline management for small teams | |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. | Freemium | Pipeline · Asset Mgmt | Asset/pipeline management | |
| Tractor (Pixar) | Pixar's render queue/dispatch system, bundled with RenderMan licensing. | Paid | RenderMan · Render Farm | RenderMan-centric farm dispatch | |
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. | Freemium | unity-plugin | ||
| Yeti (Peregrine Labs) | Maya plugin for fur, feathers, and procedural instancing. | Paid | Grooming · Maya Plugin | Hero grooms and procedural instancing in Maya |
Misc 3D Utilities Software
Also in Software Reference → Misc 3D Utilities Software
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Blockbench | Free low-poly/voxel 3D modeler. | Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. | Open Source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. | Open Source | Base Meshes · Open Source | Base mesh generation | |
| Gaea | Terrain generation tool (free community edition). | Freemium | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. | Open Source | Strange Attractors · GPU | ||
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. | Open Source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. | Free | Fractals · HDR/EXR | Fractal rendering | |
| JanusVR | Webpages as collaborative 3D webspaces interconnected by portals. | ||||
| Lightmap HDR Light Studio | Lighting software. | Paid | HDR Lighting · Interactive | Interactive HDR lighting | |
| Massive Software | Crowd simulation. | Paid | Crowds · Pro | Crowd simulation | |
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. | Open Source | Mesh Processing · Photogrammetry | Mesh processing | |
| OBS Studio | Free screen recording/streaming. Essential for tutorials. | Open Source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. | Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. | Open Source | RenderMan-like · Renderer | ||
| Plasticity (site) | CAD-style modeling with artist-friendly UX. | Paid | CAD-style · Artist UX | CAD-style modeling for artists | |
| Polygonjs | Node-based WebGL design tool, used for procedural geometry, particles, materials | ||||
| PureRef | Industry-standard reference board tool. | Pay what you want | Freemium | Industry Standard · PWYW | Reference board |
| ShareX | Free Windows screen capture with recording and annotation. | Open Source | Screen Capture · Windows | Screen capture, annotation | |
| Storm HydroFX | Fluid simulation. | Paid | Fluids · FX | Fluid simulation | |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. | Open Source | Timeline · Editorial | ||
| VNyan | Take your 3d VTubing to the next level | Free | VTubing · Free | 3D VTubing |
Learning, Community & Industry
Cross-cutting learning hubs, communities, inspiration showcases, industry context, career data, and arch-viz.
YouTube Channels — Motion Graphics & Cinema 4D
Motion design / C4D focused creators.
- Alexis Vilaca — Motion design.
- Andrey Lebrov — Sci-fi motion design.
- Arthur Whitehead — Motion design.
- CG Shortcuts (YouTube) — C4D workflow shortcuts.
- Derek Elliott — C4D motion design.
- Derek Kirk (Effectatron) Freemium — Cinema 4D and Redshift tutorials, 200+ free YouTube videos, Gumroad assets, Discord.
- Eyedesyn — C4D motion design tutorials.
- Greyscalegorilla (YouTube) — C4D, Redshift, materials.
- John Dickinson (Motionworks) — Motion design resources.
- Josh Pierce — Motion design.
- Minh Pham — Motion design tutorials.
- MoGraph Mentor (YouTube) — Motion design mentorship.
- Motion Design School (YouTube) — Motion graphics courses.
- New Plastic — Cinema 4D tutorials — lighting, motion design, rendering.
- Nick Medukha — Motion design tutorials.
- Nidia Dias — Stylized illustration motion.
- Paul-Guilhem Repaux — Motion design tutorials.
- Perry Cooper 3D — 3D motion design.
- Polygon Runway — Stylized C4D illustration.
- Polygonpen — 3D motion.
- Pwnisher — UE5 + creative challenges.
- Roger Kilimanjaro — Motion design.
- Ross Mason — Motion design.
- Sketchy Visuals — Visual design tutorials.
- Stephy Fung — Stylized 3D motion.
- The Rusted Pixel — Motion design tutorials.
- Theo Kerr — Motion design.
- Vincent Schwenk — Motion design.
YouTube Channels — Blender
Blender-focused creators.
- 3DCoat Training Channel — 3DCoat now has native support of Blender via built-in AppLink.
- 3DGreenhorn — Isometric modeling.
- Bad Normals — Modeling, animation.
- Blender Compositor for Post Processing — Blender Compositor for Post Processing..
- Blender Guru — Classic Blender beginner+ intermediate channel (Andrew Price).
- Blender NPR — Non-Photorealistic and expressive rendering.
- Blender Official — Official Blender Foundation channel.
- Blender Render Passes and Very Basic Compositing — Blender Render Passes and Very Basic Compositing..
- Blender Sushi — Collection of 3D ideas, poetries and experiments blended in Blender 3D.
- Bradley Animation — Geometry Nodes basics for beginners.
- CBaileyFilm — Blender animation projects.
- CG Boost — Blender beginner tutorial series and courses.
- CG Boost — Modeling, sculpting.
- CG Fast Track — Modeling, animation.
- CG Geek — Blender tutorials.
- CG Masters — Modeling, texturing, shading.
- CG Python — Blender Python scripting tips and tricks.
- CGMatter — Technical Blender tips.
- Chris Prenninger — Animation nodes, particle systems, shading.
- Daniel Krafft - DSO — Blender tips, add-ons.
- Darkfall — Blender scripting tutorials.
- Default Cube — Blender procedural and geometry nodes playlists.
- Ducky 3D — Stylized Blender tutorials.
- FlippedNormals (YouTube) — Sculpting, modeling.
- Giulia Marchetti — Sculpting, character modeling.
- Gleb Alexandrov — One of the best-known blender channel on youtube.
- Grant Abbitt — Beginner-friendly Blender tutorials.
- GraphicLine Games — Stylized shader and asset tutorials (Ghibli Shader Texture Generator).
- How to composite renders in Blender — How to composite renders in Blender..
- How to use blender's compositor to improve a rendered frame sequence — How to use blender's compositor to improve a rendered frame sequence..
- Ian Hubert — Lazy tutorials and cinematic shorts.
- Imphenzia — Low poly modeling, rigging.
- Iridesium — Simulation, vfx.
- Jayanam — Blender game art.
- Modeling a character BaseMesh in Blender — Modeling a character BaseMesh in Blender..
- Olav3D — Blender programming and scripting tutorials.
- Peter France — Modeling, texturing, shading, vfx.
- Render Passes in Blender - What are they and why even use them? — Render Passes in Blender - What are they and why even use them?.
- Royal Skies — 3D technical artist — Blender, Unreal, games. Speed tutorials across rigging, shaders, animation.
- Samuel Sullins — Geometry Nodes, vfx, lowpoly, general.
- Sandvector Studios — Cartoon cel shader and material tutorials (Face Shadow Texture Generator).
- SouthernShotty — Stylized modeling, character creation, sculpting.
- YanSculpts' Channel — YanSculpts' Channel.
YouTube Channels — Houdini
Houdini-focused channels.
- 2D Cel Flames with Pyro — Stylized 2D flame with pyro sim.
- Asis FX — FX tutorials.
- Auto Cache Out Tool — Auto Cache Out tool is for managing caches and .hip files. The tool will lay down all the important nodes you need to cache out and when you render it will create the directories and automatically ve
- Chris Brejon — CG cinematography guide and Solaris/USD reference.
- Christopher Rutledge — Houdini Nerd community creator.
- Codegram — Full Stack Fest 2015: The Pixel Factory (Great visuals to gain insights into what's going on with concepts such as UV's, and Rastering)
- Entagma (YouTube) — Advanced design and mograph.
- Inigo Quilez — The principles of painting with maths.
- John Kunz (YouTube) — FX, coding, Redshift.
- Junichiro Horikawa — Procedural and generative Houdini.
- Mark Fancher — FX breakdowns.
- Matt Taylor Motion (Emty01) — Recursive subdivision animation.
- Next-Generation 3D Graphics on the Web — Talk at Google I/O 19 from Ricardo Cabello (MrDoob).
- NineBetween — Houdini beginner series (Houdini Isn't Scary).
- Not Very Dark Magic — Hair and fur starting point.
- Parker Coleman — Houdini tutorial channel — procedural workflows, sim setups, tools.
- Rebelway YouTube — Free Rebelway tutorials on YouTube.
- Rendering Engine Architecture Conference — SIGGRAPH 2021 REAC: Unity Rendering Architecture.
- SideFX Official — SideFX's official channel.
- Simon Fiedler — Mograph and Houdini on Vimeo.
- Tim van Helsdingen — FX and procedural tutorials.
- Voxel/Lego Pyro Explosion — Stylized voxel explosion.
- WhatIFound (Jason Harmon) — Liquid and fluid tutorials.
YouTube Channels — Sculpting & Characters
Character and sculpting focused creators.
- Grady Frederick — Concept art process.
- Marco Bucci — Painting and color theory.
- Modern Day James — Rigorous perspective systems and construction drawing.
- Proko — Figure drawing and anatomy.
- Sinix Design — Digital painting fundamentals.
- Travis Davids — Character workflow and industry breakdowns.
- Travis Ragsdale — Sculpting tutorials.
- Trent Kaniuga — Concept art workflow for game/film production.
- Tyler Edlin — Environment and concept art.
- YanSculpts — Blender sculpting tutorials, including beginner sword modeling.
- Yu Fujishiro (NTRCT) — Stylized character creation and interactive animation art.
Paid Tutorial Platforms
Subscription and course-based learning platforms.
- BlenderNation — Daily news, art and tutorials for Blender, the open source 3D content creation suite.
- Custom Character Skeletons and Animations ~ Upside Tutorials — [animation,character].
- Large Scale PCG Tutorial with Gaea Maps ~ Aziel Arts — [environment] - Zelda-inspired landscape using Procedural Content Generation.
- MEGA TUTORIAL ~ Unreal Sensei — [animation] (5.6 update) - 10 vids, ~30 hours, v5.5 nanite & lumen.
- What Studio Ghibli Does That Disney Doesn’t ~ omeroy Art Academy — [animation,character] - stylistic differences.
- 25 Tips and Tricks ~ Unreal University — Mostly shortcuts.
- 3D Computer Graphics Programming Paid — Learn all the theory and the math behind 3D graphics while creating a software renderer from scratch using the C programming language.
- 3D for Designers Paid — C4D and motion design courses.
- AAA Ghibli Forest in Blender & Unreal ~ ShinGidora — Good tips, though is promotion for his TREEBOX commercial script.
- Achieve True Color in Unreal Engine: Disabling Tonemapper ~ Kibibyte — Custom look, LUTs, etc.
- Add VFX to Cinematic RAW and LOG Footage — Add VFX to Cinematic RAW and LOG Footage.
- Animation Programming Basics — Animation Programming Basics.
- Animators React to KPop Demon Hunters - ft. THE DIRECTORS ~ Corridor Crew — Animation reactions and breakdowns.
- Artisticrender — Tutorials, tips, resources about Blender and 3D.
- Beginning Python For Maya (Zurbrigg) Paid — Structured Python course for Maya users.
- Blender 3D Architect — Place to find news, tutorials, resources and training related to architectural visualization using Blender.
- Blender 3D: Noob to Pro/Python Scripting — Python Scripting from Blender 3D: Noob to Pro book.
- Blender Beginner 3D Modeling Tutorial — Blender Beginner 3D Modeling Tutorial..
- Blender Secrets — Home to hundreds of one-minute or less video tutorials that teach you specific topics.
- BOOST Foliage Performance ~ Joshua M Kerr — World offset in material.
- Build iOS app with Rive Animations — A full 3-hour course showcasing how to build a SwiftUI app with Rive animations.
- CG Cookie — Free tutorials from CG Cookie.
- CG Shortcuts (site) Paid — C4D workflow courses.
- CGCookie Paid — Blender courses. $29/mo.
- Character Customization Tutorial — This is the finished project of part 4 of the tutorial series for using blendshapes for character customization in Unity3D.
- CHEAPEST Motion Capture Setup for Metahumans ~ Charlie Driscoll — For filmmaking.
- Computer Graphics — Ray tracing, animation, and so on at MIT in fall 2012.
- Computerphile 3DGS explanation — Computerphile 3DGS explanation.
- Create 3D Graphics in JS Using WebGL — Get started creating content with WebGL without any frameworks.
- Create the Most AMAZING Animations with Rive — Crash Course (DesignCourse).
- Darkfall (blog) — Blender python tutorials, nodes.
- Dean Yurke - Unreal Engine and VFX Filmmaking — Pro movie VFX artist explains his process.
- DebugLog HTC Vive Unity 3D Steam VR Video Tutorial — DebugLog HTC Vive Unity 3D Steam VR Video Tutorial.
- Default Cube — CGMatter's second channel used for longer tutorials and other kinds of videos.
- Design Patterns in Unity Example — Most of Derek Banas Video Tutorial Series on Design Patterns to C# in Unity translated.
- Domestika Paid — Creative arts courses.
- Environment Art Breakdown ~ Stylized Station — By Melissa Perl.
- GameDev.tv Unreal Engine Blueprint Game Developer Online Course — GameDev.tv Unreal Engine Blueprint Game Developer Online Course.
- Getting Started with VR in Unity (DigitalTutors) — Introductory DigitalTutors tutorial for building VR experiences in Unity.
- GitHub: mixandjam — Unity video tutorials on Youtube.
- Houdini Tricks Tumblr — Assorted Houdini tips and quick tutorials
- HTC Vive SteamVR Tutorial using Flafla2 Teleport, Probuil Box, Lab Render — HTC Vive SteamVR Tutorial using Flafla2 Teleport, Probuil Box, Lab Render.
- Hunyuan 2.1 Install Guide ~ Stefan 3D AI Lab — ComfyUI install guide (text guide).
- I Nailed the Anime Look ~ SILKROAD Project — Outline & shadows part of UV, not filter.
- Importance Sampling for Production Rendering — Importance Sampling for Production Rendering.
- Interactive 3D Graphics — Interactive 3D Graphics.
- Interplanety — Blender tutorials, articles, tips, notes.
- Introduction to Machine Learning (Course) Paid — Full Rebelway ML course.
- Jonathan Lindgren Paid — 3D design courses.
- Learn ARKit using Unity - Udacity —
Udacitycourse about ARKit development using Unity | - Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++ — Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++.
- LearnSquared Paid — Professional CG courses.
- Lecture 18: Monte Carlo Rendering (CMU 15-462/662) — Including a very good introduction of importance sampling.
- Many techniques available for Stylized Grass ~ Ghislain Girardot — Stylized grass techniques in Blender.
- Material Ambient Occlusion ~ William Faucher — Bake Ambient Occlusion maps onto models.
- Mind + Motion (Effectatron) Paid — Derek Kirk's C4D + Redshift course. Covers imposter syndrome / mental health alongside technique. $10–$49.99 per course.
- MIT Inverse Rendering Lectures (Module 2) — Academic deep dive into inverse rendering.
- MoGraph Mentor (site) Paid — 3D motion design courses.
- Motion Design School (site) Paid — Motion graphics courses.
- Open Color IO — (repo) - Unified color environment, a complete color management solution geared towards motion picture production with an emphasis on visua
- OpenCue (site) — (repo) An open-source render management system from Sony Imageworks.
- OpenEXR — (repo) - exceptional image format for visual effects purposes, pioneered by ILM.
- Pablander Academy Freemium — Character sculpting and digital art courses, tutorials, and brush packs (ZBrush, Blender, Substance, Marmoset).
- Patata School Paid — C4D and Octane courses.
- Pixel Art Tutorial Basics for Beginners — Pixel Art Tutorial Basics for Beginners.
- Pixel logic — Pixel Logic is an in-depth pixel art tutorial book.
- Pluralsight Paid — All software, $29/mo.
- Pragmatic VFX Paid — Advanced Houdini (ILM FX TD).
- Ray Wenderlich's Tutorials — Beginner and mid-level tutorials focused on learning Unity features or creating small example games.
- RMA Houdini Tutorials — RMA Houdini Tutorials.
- Roll A-Ball ECS Style — Recreation of Unity Roll-A-Ball tutorial using Entity Component System.
- Stop Being Afraid of Houdini Paid — Houdini course for C4D artists.
- Tech Gear HDA — Generate detailed cylindrical pieces. Can be useful to generate gears , bolts or details for sci-fi assets.
- Technical Art & Materials — Tutorials by Ben Cloward.
- The CG Essentials — 3D modeling, rendering, animation, particle simulation, and more, this is the place to be for Blender Tutorials.
- tinyrenderer — Course of computer graphics teaching how Opengl and rendering works, teaching how to build a simpler version of OpenGL
- Tony Munoz | Game Creator Accelerator — Unreal Engine 5.7 Preview.
- Tutorial from the authors of 3DGS — Tutorial from the authors of 3DGS.
- Tutorial: Controlling Objects with Vive Trackers in Unity — Mirror 1 - Mirror 2
- Two-minute explanation of 3DGS — Two-minute explanation of 3DGS.
- Unity + Vive Tutorial: Beginners — Unity + Vive Tutorial: Beginners.
- Unity 3D Steam VR Video Tutorial Series — Unity 3D Steam VR Video Tutorial Series.
- Unity Gems Wordpress — Unity3D tutorials.
- Unity in HoloLens — Official tutorials from Microsoft for creating Microsoft HoloLens applications.
- Unity Readme — Add a Readme / tutorial to the inspector tab of your Unity project.
- Unity tutorials in AR —
Unitytutorials in AR | - Unity5 EditorVR hello world tutorial video (from scratch) featuring Oculus — Unity5 EditorVR hello world tutorial video (from scratch) featuring Oculus.
- Unreal C++ — A large collection of tutorials covering common features implemented in C++
- Unreal tutorial for Rive + Noesis — Tutorial on how to add Rive to your Unreal games using Noesis.
- Vector Math for 3D Computer Graphics — Tutorial on vector algebra and matrix algebra from the viewpoint of computer graphics.
- Vive Tutorial - Intro / UI | Unity VR (VRTK) — GitHub Repo.
- WebGL Academy — Learn WebGL and 3D algorithmic in a progressive and interactive way.
- Wingfox Paid — CG tutorials per course.
- World of Level Design — A whole host of tutorials dedicated to designing levels.
Patreon Creators
Creators on Patreon offering tutorials, files, and tips.
- Arthur Whitehead (Patreon) Paid — Patreon — Arthur Whitehead.
- Christopher Rutledge (Patreon) Paid — Patreon — Christopher Rutledge.
- Dusan Vukcevic Paid — Patreon — Dusan Vukcevic.
- Entagma (Patreon) Paid — Patreon — Entagma.
- Gonzzzalo Paid — Patreon — Gonzzzalo.
- Jesus Suarez Paid — Patreon — Jesus Suarez.
- John Kunz (Patreon) Paid — Patreon — John Kunz.
- Kaeptive Paid — Patreon — Kaeptive.
- Max Salzborn Paid — Patreon — Max Salzborn.
- Merk Paid — Patreon — Merk.
- MotionPunk Paid — Patreon — MotionPunk.
- msedov Paid — Patreon — msedov.
- NewPlastic Paid — Patreon — NewPlastic.
- Philiplueck Paid — Patreon — Philiplueck.
- Ross Mason (Patreon) Paid — Patreon — Ross Mason.
- The French Monkey Paid — Patreon — The French Monkey.
- Vincent Schwenk (Patreon) Paid — Patreon — Vincent Schwenk.
- Xuxoe Paid — Patreon — Xuxoe.
3D Communities & Forums
Cross-DCC CG communities.
- 3D Artists India — India's 3D artist community — events, resources, networking.
- /r/blender: contest — blenderartists.org/contest
- #Blender52 — Blender Discord community (~1.8K) — smaller focused Blender hub.
- Blender.Today — Community-driven Blender news, chat, and live streams! Stream playlist.
- UnrealEngine5 ~ reddit — UE5 technical posts, rarely showcase.
- Visual Production ~ reddit — [community] - production for movies & live events.
- 🏽Blender.Community — 🏽Blender.Community.
- blender.chat — Official chat server for artists and developers.
- Developer Portal — DevTalk | Developers Blog
- Right-Click Select — Got an idea for a feature that you think Blender absolutely must have?
- discord/blender — Community-managed Discord server.
- 3D Art Discord — General-purpose 3D art Discord with ~23K members — chat, feedback, and showcase across all DCCs.
- 3D Character Workshop Freemium — Active community for stylized character sculpting — challenges, WIPs, tips at every level.
- 3D FOUNDERS (Skool) Freemium — Skool community for 3D freelancers scaling from low-price gigs to consistent $5K clients.
- 3D Modeling Discord — Large 3D Discord (~33K) for sculptors, VFX professionals, and students — all-DCC discussion and critique.
- 3DPro — 3D professionals community forum.
- 3DVF — French CG news and community.
- 3DVF — European daily CG/VFX news site covering cinema, TV, and tech.
- 80 Level — Industry news and tutorials.
- Agora Community — 3D artists community.
- Animatable — AE animation Discord — narrative, illustrative, character-based animation community.
- Animator Guild (Howard Wimshurst) — Howard Wimshurst's animator community Discord — supports up-and-coming animators with critique and contests.
- Animators — Animation Hub — 2D/3D/stop-motion animation community (~13K) — share work, get feedback, find jobs.
- Animators Guild — India-focused animation community — showcase, workshops, festival events, and AGI Bazaar for Indian animators and illustrators.
- AnimStarter Communities — Curated index of animation communities across Discord, Slack, and forums.
- Architectural Visualization Forum — ArchViz forum focused on rendering and CGI software — V-Ray, Corona, Lumion, technical Q&A.
- Armedunity — Shooter focused forum.
- ArtStation Freemium — Professional portfolios.
- Bad Decisions — Unreal Engine and virtual production training Discord (~4K) — Ultimate Unreal Engine Program community.
- Bforartists Discord — Discord for Bforartists — fork of Blender with refined GUI for hobbyists and indie devs.
- Bismuth Consultancy (MLOPs) — Discord for MLOPs (machine learning toolkit for Houdini) by Bismuth Consultancy + Entagma.
- Blender Awesome List — More addons and resources around Blender in this awesome list.
- Blender Community Discord — Largest Blender Discord (~203K) for artists, designers, game developers — not officially Blender Foundation.
- Blender Conference — The yearly Blender Conference in Amsterdam. (Playlists: Bcon25
- Blender Discord (French) — Blender Discord (French).
- Blender Professionals (Skool) — Free Skool community where 3D artists share experience and grow in Blender.
- Blender Stack Exchange — Blender Q&A community on Stack Exchange.
- BlenderArtists — Blender forum.
- Blenderartists/python Support — stackoverflow/tagged/bpy
- Blue Ocean Games — Indie game fund Discord — networking, feedback, and resources for indie developers seeking funding.
- BNPR (Blender NPR) — Blender stylized/non-photoreal rendering community (~3.5K) — toon, anime, cel, abstract styles. BEER/Malt engine.
- bsky.art — Artist hub on Bluesky — feeds, starter packs, and community curation for visual artists.
- Cara — Anti-AI portfolio and social platform built by and for artists.
- Casual GAN Papers Reading Club — Community knowledge base for Casual GAN Papers
- Cavalry Community — Official community Discord for Cavalry — procedural 2D motion design app — support and showcase.
- ccMixter.org — Community remix site operated by ArtisTech Media, created by Creative Commons. ![cc]
- CG Channel — News, videos, training, and community hub for entertainment CG artists.
- CG Forge Paid — Tyler Bay's Houdini education platform — premium Discord for art reviews and member feedback.
- CG Lounge — Active CG Discord (~9.9K) with daily VFX discussions, render challenges, marketplace, and Hall of Fame.
- CG Pro Social — VFX and real-time artist community — virtual production, LED, greenscreen, mocap.
- CGCircuit Paid — CG tutorial marketplace with per-creator Discord channels for direct instructor interaction.
- CGconnect (CGarchitect) — ArchViz industry hub — community forums, news, and feedback for architectural visualization pros.
- cgwiki Discord Paid — Matt Estela's Patreon-supporter Discord tied to cgwiki — beginner-to-expert Houdini chat, masterclasses, screen-shares.
- Chicago Virtual Production Group — Volunteer association of film/VFX professionals connecting on Discord — regional but active VP discussion.
- Cinema 4D Discord — Community-run Cinema 4D Discord — motion design and 3D discussion around Maxon's C4D.
- Civitai — Community driven AI model sharing tool.
- Concept Art Association — Advocacy and mentorship org for concept artists — events, community-building, and industry support.
- Concept Art Forum — Long-running forum for concept artists, professionals, and beginners.
- Concept Art World — Showcase site for concept art, illustration, and visual development — artist spotlights, news, tutorials.
- Corridor Digital (Crew) Paid — VFX YouTube studio with paywalled Corridor Crew community — weekly challenges and behind-the-scenes.
- Create with Clint — 3D/VFX community Discord (~77K) — weekly, technical, and community challenges. Strong Blender presence.
- Creative 3D Community (Skool) Paid — Skool community focused on professional 3D work in Plasticity and Blender.
- Curtis Holt — Blender mixed-media creator — public BlenderNest art/tech-art community Discord and Community Material Pack.
- Design Buddies — Inclusive design community — workshops, mentor talks, portfolio reviews, and meetups for designers.
- Design Squad - UX Community — UX researchers, strategists, and product designers — community for UX/product practice.
- DEV Community — It covers setting up the environment, understanding generative models, and building a simple Generative Adversarial Network (GAN) with a focus on image datasets.
- devtalk/python — Questions about using and developing the Blender Python API, both for Blender itself and add-ons.
- Digital Art and Animation Discord — Discord for animators, artists, and VFX people across 2D, 3D, modeling, CGI simulations.
- DigitalPainting.school Forum — French-language forum for concept art, illustration, 3D, and digital art — challenges and discussion.
- DoubleJump Academy Discord — VFX/CGI academy Discord (~6K) — monthly hangouts, portfolio reviews, challenges. Niagara, Houdini, EmberGen focus.
- erindale.xyz — Erindale Woodford's procedural Discord (~8K) — Geometry Nodes, Sverchok, Houdini, Grasshopper, shaders.
- F9 Collective — Free India-based motion design community — networking, industry talks, jobs, and collaboration for motion designers.
- fb/blender — Blender Facebook group.
- FlippedNormals Freemium — 3D education site by Henning Sanden and Morten Jaeger — Discord community for character artists and 3D learners.
- Free Low-Poly Nature Assets Thread (r/gamedev) — Reddit thread sharing free low-poly trees, plants, and rocks for game development.
- Game Dev League — Large gamedev Discord (~133K) — community built by game developers for game developers.
- Game Dev Network — Engine-agnostic gamedev Discord (~67K) — open to new and experienced devs.
- GameDev India — India gamedev Discord (~5.5K) — runs BYOG game jam, Coffee House, Campfire events for Indian creators.
- GameDev.tv Discord — A community focused on the GameDev.tv courses.
- Good Boy Ninja — Motion design and creative coding community by the maker of Noodle, Skew, and Colors for After Effects.
- Google Community for “Cardboard and VR Developers” — Google Community for “Cardboard and VR Developers”.
- Graphic Design Discord — Discord's flagship design community — graphic, 3D, UI/UX, video, illustration. Daily marketplace and contests.
- Heavypoly Freemium — Vaughan Ling's Blender concept design hub — courses, tools, and community forum.
- Hieu Vu - Art & Motion — Vietnam-based motion designer Hieu Vu's hub — tutorials, motion graphics work, and community Discord.
- Houdini Academy & Resources — Curated Houdini resources hub — tutorials, tools, and community links.
- Houdini Utility Thread — Houdini Utility Thread.
- Houdini.School Paid — Live Houdini courses across Film FX, Games, MoGraph, Character, Sci-Viz — Discord community for students.
- HoudiniNerd (Tokyo Megaplex) Paid — Christopher Rutledge's Houdini Patreon — free resources at houdininerd.com plus Patreon-tier community.
- HouPy Wiki — Community wiki for Houdini Python — HDAs, snippets, and Discord community around Houdini scripting.
- Hugging Face Forums — ** – Community for open LLMs and model development.
- HuggingFace AI Community Freemium — Host and collaborate on unlimited models, datasets and applications. |
- IAMAG Community Paid — Paid NO-AI community for entertainment industry pros — concept artists, art directors, illustrators.
- Indian Design Community (Slack) — Slack community for India-based UI, UX, graphic, and product designers — portfolio shares, feedback, and industry discussion.
- Indie Games Community (IGC) — Global indie gamedev Discord — devs, players, content creators sharing and discovering indie games.
- Indie Gaming Central (r/IndieGaming) — r/IndieGaming Discord (~5.6K) — devs share new games and discoveries.
- Indie-Pixel Paid — Kenny Lammers' Patreon-tier community — Houdini Engine for Unreal/Unity, procedural pipelines.
- Inside the Mind Paid — Patreon-tier Discord for Houdini training, project files, and tools.
- Introduction to pixel art — Introduction to pixel art.
- JangaFX Software Discord — Official Discord (~15K) for EmberGen, LiquiGen, GeoGen — real-time VFX simulation software users.
- Juniper Dev — Game design and development YouTube creator — community Discord linked from her channels.
- Learn Arch Viz Forum Freemium — Course-tied ArchViz forum organized by software with gallery and PRO course categories.
- Learning — Documentation, Livesteams** ( )
- Lebrov Motion Imagery Paid — Andrey Lebrov's Patreon-tier Discord for CG/VFX learning and behind-the-scenes from Lebrov Motion Imagery.
- lesterbanks — Daily resource for 3D artists, motion designers, and VFX artists — tips, tricks, tutorials.
- LightBox Expo Discord — Official LightBox Expo Discord (10K+) — 8 halls covering illustration, concept art, storyboarding, and more.
- Mental Checkpoint — Game design YouTube creator's Discord (~1.3K) — game design discussion and hot takes.
- Mograph Freemium — Established motion design community — classes, livestreams, podcasts, and Slack hub.
- MOPs - Motion Operators for Houdini — Motion graphics toolkit Discord for Houdini — packed primitives, Mograph-style workflows for MoGraph artists.
- Motion Design School Discord Freemium — 6K+ Discord tied to Motion Design School courses — animation, AE, C4D learners.
- Motion Designers Community (EN) — English-language Motion Designers Community Discord (~6.5K) — mdcommunity.net hub.
- Movies & Filmmaking Discord — Largest film/filmmaking Discord (~92K) — discussions, Letterboxd integration, filmmaker Q&As.
- Neuron — Multi-DCC 3D Discord covering Unreal, Unity, Blender, Maya, 3ds Max, Houdini for artists and developers.
- Nexrender Discord — Community of people specializing in scripting and video generation automation.
- Nice Moves Resources — Curated animation resources, learning material, and community pointers.
- Nine Between Paid — Patreon-tier Discord (~600) by Nine Between brothers — pro Houdini VFX education.
- Polycount — Game art community.
- promptoMANIA — AI art community with prompt generator
- r/GenerativeAI — ** – Reddit community on generative models and applications.
- Ravie - Motion Design Community — Thriving Discord community of top motion designers worldwide.
- RealTime Conference — Real-time CG conference and community hub — events, talks, networking for real-time creators.
- realtimevfx.com — Real Time VFX Community.
- Reddit's Unity Best Practices — Reddit's thread with best practices collected by Unity developers.
- RenderRides — 3D mentorship Discord (~1.7K) — storytelling through audio-visual experiments, holistic 3D craft.
- Robotic Arm Kinefx Demo — Robotic Arm Kinefx Demo.
- Rocket Lasso (Slack) — Official Slack community for Cinema 4D artists, originally grown from Chris Schmidt's livestreams — tutorials, plugin chat, live Q&A.
- Ronen Bekerman ArchViz Hub — ArchViz blog and forum — tutorials, jobs, showcase, and 3D architectural visualization community.
- SculptJanuary — Challenge yourself over 31 days with a set of 31 topics.
- Server 4D — 3D Discord (~5.7K) hosted by Patrick 4D — all things 3D with daily live-streams.
- Shaders Hub — Large (~72K) shader-focused Discord covering GLSL, HLSL, and engine shader languages.
- Sir Wade Animation — Sir Wade Neistadt's animation Discord (~11K) — professional and aspiring animators and CG artists since 2019.
- Steam Community VR Workshop Item — Steam Community Workshop submission referenced by the VR/game-dev forum discussions.
- Steam VR Template (Unreal Engine Forum) — Community thread sharing a Steam VR project template for Unreal Engine.
- Stylized Station's World of ArtCraft — Official Stylized Station Discord (~8K) — stylized and real-time 3D art with regular ArtCraft Arena challenges.
- Substance Share — The free exchange platform for the Substance community.
- Technically Speaking — Tech art, VFX, programming, gamedev Discord (~3K) hosted by Harry Alisavakis — challenges and tutorials.
- The 3D Artist Community (Skool) Paid — Paid Skool community for pro 3D artists working beyond VFX/games (apparel, footwear, packaging) — AMAs, office hours, pooled software resources.
- The Blend — Weekly articles & lessons on Blender & 3D
- The Code Editor — This thread is for discussing how the Text Editor can be improved and sharing add-ons which will modernize, expand and ease coding in Blender.
- The Dillcord (Dillon Goo) — 2D animation Discord (~9K) by Dillon Goo — fight scene fan animations, self-taught animator hub.
- The DiNusty Empire — Game/film 3D art community Discord (~11.7K) — environment, prop, character, weapon artists.
- Think Procedural — Houdini community Discord (~9K) bringing Houdini closer to game developers — fractal challenges, procedural work.
- Tim van Helsdingen Paid — Patreon-tier Discord by NL-based Houdini FX artist / CG generalist transitioning into indie gamedev.
- Unity Community — And to begin Awesome Unity (this repository) will be merged into Unity Community organization from now. This repository will be used to merge new contents into the
- Unofficial Houdini Discord — od|force-linked Houdini Discord — long-running unofficial community for Houdini artists.
- Unreal Source — The largest Discord community focused on Unreal Engine.
- Unreal Source Discord — Community** ( )
- VFX Apprentice Community — Community Discord tied to VFX Apprentice school — student feedback, livestreams, and discussions for VFX artists.
- VFX Oasis — VFX artists, animators, and digital artists hub — discussion and knowledge sharing.
- VFX Squad — Beginner-friendly VFX/editing Discord — feedback, tutorials, and active 24/7 help.
- VFXTalk — Revived classic VFX forum as a Discord — destination for the global VFX community to learn and grow.
- Virtual Productions Discord — General-purpose virtual production Discord — LED stages, real-time workflows, mocap.
- WebVR Community Group — Group who's goal is to help bring high-performance Virtual Reality to the open Web.
- XR Creators (XR Bootcamp) Freemium — XR developer expert group — VR/AR events, networking, and advanced tech community.
- Young Designers India — India Discord (~2.7K) for young design talent — career advice, job opportunities, weekly events across design fields.
- ZBrushCentral — ZBrush forum.
3D Inspiration & Showcase
Showcases, portfolios, and visual reference hubs.
- 3D Maths Cheat Sheet Paid — Math cheatsheet by Anton Gerdelan, from his OpenGL book.
- 50 Watts — Illustration history archive.
- Animated AI — Animations and instructional videos about neural networks
- Art of Animation — Curated animation art blog.
- autodestruct.com Paid — Concept art.
- Before & Afters Paid — VFX breakdowns and behind-the-scenes.
- Ben Watts (Vimeo) Paid — Motion design.
- blender.daily — Blender Secrets
- Character Design References Paid — Shape language and character design studies.
- Chrome Experiments — Showcase of web experiments written by the creative coding community.
- cifraworld (Instagram) Paid — 3D motion art.
- Cornelius Dammrich Paid — Sci-fi environments.
- Dash Slide Puzzle (Runner Up - Animation/Design) — Dash Slide Puzzle (Runner Up - Animation/Design).
- Disney Research Paid — Research publications.
- Foundation HTML5 Animation with JavaScript Paid — Everything you need to know to create animation using the HTML5 canvas.
- FX References Paid — Visual effects reference library.
- Gene Kogan: Perlin Noise Paid — Introduction to 2D and 3D perlin noise.
- GPT-3 Demo Paid — Showcase with GPT-3 examples, demos, apps, showcase, and NLP use-cases.
- Graphics Programming Projects Paid — Book about 3D computational graphics by Morgan McGuire.
- HUDs and GUIs Paid — FUI/screen graphics reference for sci-fi 3D work.
- Introduction to Ray Tracing Paid — A simple method for creating 3D images.
- Island Slide Puzzle (Third Place - Animation/Design) — Island Slide Puzzle (Third Place - Animation/Design).
- Leaf Pic — Material-designed android gallery alternative.
- Level Sets in Production (Sony) Paid — Spider-Man 3 VFX paper.
- Linkage Mechanisms Paid — Mechanical animations.
- Mathematics of Animation Paid — Slides about the mathematics of animation (repo).
- Maths & trigonometry cheat sheet for 2D & 3D games Paid — Maths cheat-sheet for 2D and 3D game-makers.
- NAP — [Cross-platform] - Open source data-driven real-time control & visualization platform suited for professional installations in C++, incl. Vulkan renderer.
- Neil Blevins Art Lessons — Composition types, tangents, visual hierarchy by a Pixar artist.
See also: Art, Design & Visual Storytelling → Composition & Visual Storytelling - Nick Taylor (MVSM) Paid — Project breakdowns.
- Physics for JavaScript Games, Animation, and Simulations Paid — Teaches JavaScript programmers how to incorporate real physics into their HTML5 games, animations, and simulations.
- Quartz Composer Paid — [Mac] - Development tool for processing and rendering graphical data.
- Retro Slide Puzzle (Winner - Animation/Design) — Retro Slide Puzzle (Winner - Animation/Design).
- Sean Browning - Pixel Art Animation Reel 2018 Paid — A collection of Sean Browning's pixel animations, ranging from simple scenes to recreations of popular shows like Steven's Universe and RWBY.
- shoebot — [Cross-platform] - Shoebot is a creative coding environment designed for making vector graphics and animations with Python.
- Sliding Puzzle 3D (Honorable Mention) — Sliding Puzzle 3D (Honorable Mention).
- Smode Paid — [Win] - A real-time 2D/3D creation, compositing and video-mapping engine.
- Strange Attractors Paid — Mathematical 3D forms.
- Structure Synth — [Cross-platform] - Application for generating 3D structures by specifying a design grammar.
- The Gaming Library — And admire how much geometry is in the scene. These will give you a strong intuition of the capabilities and limitations of CG today.
- The Pixel Factory Paid — Talk about WebGL, GPUs and Math by Steven Wittens.
- Three.js Basics Paid — Introduction to Three.js by Eric Haines.
- Toros Kose (Behance) Paid — 3D artist portfolio.
- Writing a small software renderer Paid — Really good introduction to how basic software rendering works.
- Zdog — A pseudo-3D engine for canvas & SVG.
Architecture & Visualization
Arch-viz inspiration and BIM.
- Blender 3D Architect by Allan Brito Paid — Blender 3D Architect by Allan Brito.
- Contemporist — Contemporary architecture.
- Modlar — Architecture inspiration.
Salary & Career Data
Salary data and studio review spreadsheets.
- Animation Studio Reviews — Studio review spreadsheet.
- Job Openings Tracker — Animation/VFX jobs tracker.
- SaltyAnimators Salary Collection — Industry salary data.
Industry Trends 2025-2026
Current technology and market trends in CG.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Blender | Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX. See also: Software Reference → 3D Software — Free |
Open Source | Open Source · Full Pipeline | Full 3D pipeline, indie production |
Related:
- AI in Production Pipelines — AI handling roto, denoise, upres, texture drafts, matchmove cleanup. Studios (ILM, Weta, DNEG) deploying at scale.
- Real-Time Path Tracing — Shipping in games (Cyberpunk 2077, Alan Wake 2). RTX 50-series + DLSS 4 with neural rendering.
- The Pipeline Conference Paid — The Pipeline Conference.
- Virtual Production — LED volumes maturing from bleeding-edge to standardized.
- WebGPU Adoption — Shipped in Chrome. Three.js, Babylon.js, PlayCanvas adding WebGPU backends.
Software Reference
All software — full license, pricing, platform, and tag data. Canonical source.
3D Software — Free
Free and open-source 3D software.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Blender | Free open-source 3D creation suite. Modeling, sculpting, animation, rendering, compositing, VFX. See also: Learning, Community & Industry → Industry Trends 2025-2026 |
Open Source | Open Source · Full Pipeline | Full 3D pipeline, indie production |
| Clavicula | Intuitive and free 3D modeling software for everyone. | Free | ||
| Goxel | Create voxel graphics. Export to obj, pyl, png, magica voxel, qubicle. | Open Source | ||
| MagicaCSG | SDF modeling with real-time booleans. | Free | SDF · Windows-only | Concept design, rapid prototyping |
| MagicaVoxel | GPU voxel editor with path tracing. | Free | Voxel · Path Tracing | Voxel art, indie game assets |
| Mandelbulb3D (original) | Free software application created for 3D fractal imaging. GitHub | Free | ||
| Mandelbulb3D (thargor6 fork) | A program designed for the Windows platform for generating 3D views of different fractals. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Fractals · Windows | |
| SculptGL | WebGL browser sculpting with dynamic topology. | Free | Browser · Dynamic Topology | Quick sculpts, organic modeling |
| Sculptris | Original free digital sculpting from Pixologic (predecessor to ZBrush Core). | Free | Free · Introductory Sculpt | Free introductory sculpting |
| SDF Modeler | Experimental SDF-based non-destructive procedural 3D modeler. | Free | SDF · Non-destructive | SDF modeling, procedural boolean workflows |
| TerreSculptor | Terrain creation and editing software. It is freeware. | Free | ||
| Tinkercad | Browser-based CSG modeling. | Free | Browser · Education | STEM education, 3D printing beginners |
| TreeIt | Easy to use real time 3D tree generator for the simple creation. | Free | ||
| VRoid Studio | Anime-style 3D character creator. | Free | Anime Characters · VTuber | VTubers, anime characters |
| Wings 3D | Subdivision surface modeler. | Open Source | Subdiv Modeling · Lightweight | Polygon modeling for games |
Related:
- Make Human — Open-source tool for making 3D characters. (blender addon) GitHub
- Sculptron — GPU-based tool for sculpting animation caches and for converting mesh sequences to volumes. The software is currently available free during early development.
3D Software — Free Tier
Freemium 3D software with free tier available.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Cascadeur | AI-assisted physics-based keyframe character animation; free for non-commercial use. | Indie $19/mo or $96/yr (rent-to-own perpetual) | Free NC | AI Anim · Free NC | Action/fight character animation |
| Houdini Apprentice | Free learning version of Houdini. See also: Modeling, Sculpting & Texturing → Houdini — Getting Started |
Free NC | Free NC · Learning Version | Learning Houdini for free | |
| Vectary | Browser-based 3D for e-commerce and product visualization. | Pro AI $15/mo (annual) | Freemium | Browser · E-commerce | Product viz, e-commerce |
| Womp3D | Playful browser-based 3D modeler for product design. | Free tier, Pro $12.99/mo | Freemium | Browser · Product Design | Product design, 3D printing |
| World Machine | Command powerful tools like erosion and advanced colormaps to create terrain heightmaps, meshes, and textures for your game or 3D scene. You can use the Basic Edition for free. | Freemium |
3D Software — Paid
Professional paid 3D software.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| 3DCoat | Voxel sculpting, retopology, and UV toolkit. | EUR 299 perpetual | Paid | Voxel Sculpt · Retopo | Voxel sculpting, retopology |
| 3ds Max | Autodesk polygonal DCC widely used in archviz, games, and broadcast VFX. | $255/mo or $2,010/yr (Indie $330/yr) | Paid | Industry Standard · Archviz/Games | Archviz, games, broadcast VFX |
| Cinema 4D | Maxon's motion-graphics and procedural 3D DCC; ships with Redshift and 5 Team Render nodes. | $69.91/mo annual (Maxon One bundle $99.91/mo) | Paid | Industry Standard · Motion Graphics | Motion graphics, broadcast, design-led 3D |
| Clo3D | Fashion-focused garment design and cloth simulation. | Subscription | Paid | Fashion · Garment Sim | Fashion design, cloth simulation |
| Crocotile 3D | Use 2d tiles to create 3d models! | Paid | Pixel/Tile 3D · Indie | 2D-tile to 3D modeling | |
| Daz 3D | Character-focused 3D software w/ large marketplace of figures and morphs. Free core app. | Paid | Characters · Huge Marketplace | Character-centric scenes | |
| Houdini | Procedural node-based DCC for VFX, simulation, and FX. See also: Lighting, Rendering & Shaders → Rendering & Shader Theory |
Indie $269/yr, Core $1995, FX $4495 | Paid | Industry Standard · Procedural FX | Procedural FX, simulation, VFX |
| LightWave 3D | Veteran modeling, animation, and rendering DCC with a long film/broadcast legacy. | Paid | Veteran DCC · Broadcast/VFX | Broadcast, motion graphics, indie VFX | |
| Marvelous Designer | Cloth simulation and garment design software. | Subscription | Paid | Garment Sim · Cloth | Cloth simulation, garment design |
| Maya | Film-industry animation and VFX DCC. | $255/mo (Indie $330/yr) | Paid | Industry Standard · Film Animation | Film VFX, CG animation |
| Modo | Foundry's 3D modeling, texturing, rendering package. | Paid | Foundry · Modeling Focus | Modeling, product viz | |
| Moi3D | NURBS modeler for industrial and product design. | $295 perpetual (90-day trial) | Paid | NURBS · Perpetual License | NURBS modeling, industrial design |
| MotionBuilder | Autodesk real-time character animation and mocap editing platform. | $2,225/yr | Paid | Industry Standard · Mocap | Mocap cleanup, real-time character animation |
| Nomad Sculpt | Mobile digital sculpting for iPad and Android. | $19.99 one-time (mobile) | Paid | iPad Sculpt · One-time Purchase | Mobile sculpting |
| Plasticity | NURBS/CAD-style modeler tuned for artists and concept work; perpetual license w/ 12-month maintenance. | Indie/Studio perpetual; Indie→Studio upgrade $125 | Paid | NURBS · Concept/Hard-Surface | Hard-surface concept, product design |
| Reallusion Character Creator | Character creation and auto-rigging pipeline feeding iClone, Unreal, Unity, Blender, Omniverse. | From $8.30/mo (3D Suite 365 $49.92/mo with iClone) | Paid | Character Pipeline · Auto-Rig | Production-ready character pipelines |
| Reallusion iClone | Real-time character animation and cinematic creation; pairs with Character Creator. | $59/mo or $199/yr (perpetual $599) | Paid | Real-time · Character Anim | Real-time previs, indie cinematics |
| SketchUp | Architectural and interior-design-oriented 3D modeler. | Go $10.75/mo, Pro $33.25/mo, Studio $68.25/mo (annual) | Paid | Arch-Viz · Easy Learning Curve | Architecture, interior design |
| Substance 3D Modeler | Adobe's VR and desktop sculpting tool. | $49.99/mo collection | Paid | VR Sculpt · Adobe Suite | VR/desktop sculpting |
| ZBrush | Industry-standard digital sculpting from Maxon. | ~$27/mo annual | Paid | Industry Standard · iPad Version | Sculpting, characters |
CAD Software
Computer-aided design tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| AutoCAD | Industry-standard 2D/3D CAD. | $210/mo | Paid | Industry Standard · 2D/3D Drafting | Architecture, engineering, drafting |
| Autodesk Inventor | Mechanical 3D CAD for product design, simulation, and tooling. | $310/mo or $2,500/yr | Paid | Mechanical CAD · Industry Standard | Mechanical engineering and product design |
| BricsCAD | AutoCAD-compatible DWG CAD; offers both perpetual and subscription licensing. | Lite from €314; Pro $1,752 perpetual; Ultimate from €1,176/yr | Paid | DWG-Compatible · Cross-Platform | DWG-compatible CAD on Mac/Linux |
| CATIA | Dassault Systèmes CAD for aerospace and automotive. | Paid | Aerospace · Automotive | Aerospace, automotive | |
| FreeCAD | Free open-source parametric CAD. | Open Source | Parametric · Open Source | Parametric CAD, engineering | |
| Fusion 360 Personal | Autodesk's CAD/CAM free for personal hobbyist use. | Free NC | CAD/CAM · Personal Free | Hobbyist CAD, 3D printing | |
| LibreCAD | Free open-source 2D CAD. | Open Source | 2D CAD · Drafting | 2D drafting | |
| Onshape Free | Cloud-based CAD with free hobbyist tier (public projects). | Freemium | Cloud CAD · Collaborative | Collaborative CAD, hobbyists | |
| OpenSCAD | Code-based CAD for parametric design. | Open Source | Script-Based · Parametric | Script-based CAD | |
| PTC Creo | Parametric mechanical CAD with simulation, generative design, and additive workflows. | Quote-based; perpetual ~$2,200–$16,000; subs $200–$1,500/mo | Paid | Parametric CAD · Industry Standard | High-end mechanical engineering |
| Rhino | NURBS-focused 3D modeling for architecture and product design. | $995 perpetual | Paid | NURBS · Grasshopper | NURBS modeling, architecture |
| Shapr3D | Touch-first parametric/direct CAD on iPad, Vision Pro, Mac, and Windows. | Pro $299/yr | Paid | Touch-first · Cross-Platform | Tablet-first concept and product CAD |
| Siemens NX | High-end product engineering CAD/CAM/CAE; NX X is the cloud SaaS variant. | Quote-based (perpetual, subscription, or token) | Paid | PLM · Industry Standard | Enterprise PLM and engineering |
| SolidWorks | Mechanical CAD for engineers. | $2,820/yr | Paid | Mechanical CAD · Simulation | Mechanical engineering |
| Solvespace | Parametric 3D CAD modeling tool. | Open Source | Parametric · Lightweight | Lightweight parametric CAD |
Related:
- GrabCAD — Community CAD model library.
- Thingiverse — 3D-printing model community.
2D & Animation Software
Digital painting, illustration, 2D animation.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Aseprite | Pixel art editor with animation tools (source on GitHub). | Open Source | Pixel Art · Sprite Animation | Pixel art, sprite animation, game assets | |
| Autograph | USD-based motion graphics, compositing, and VFX (After Effects alternative). Free for individuals incl. commercial use. Originally Left Angle, now Maxon. | Free | USD · Free Commercial | 2D/3D motion design and compositing | |
| Cavalry | Procedural 2D motion design (After Effects alternative). Free tier available. | Freemium | Procedural · Data-Driven | Data-driven motion graphics | |
| Clip Studio Paint | Industry-standard illustration and comics with animation timeline. | Paid | Manga · Frame-by-Frame | Manga, illustration, frame-by-frame animation | |
| Clipnote Studio | Simple animation software! | Free | 2D Anim · Free | Frame-by-frame 2D animation | |
| DragonBones | Open source 2D skeletal animation — Flash-origin workflow, runtimes for multiple engines. | Open Source | Open Source · 2D Skeletal | 2D skeletal animation (OSS) | |
| Friction | Free open-source motion graphics and 2D vector animation. After Effects-style workflow. See also: Motion Graphics & Video → Motion Graphics — Inspiration |
Open Source | Open Source · AE-alt | Open-source motion graphics | |
| GraphicsGale | Pixel art and sprite animation tool (free). | Free | Pixel Art · Free | Pixel art/sprite animation | |
| Krita | Free open-source digital painting. Brush engine, animation, HDR. | Open Source | Digital Painting · Animation | Digital painting, concept art, 2D animation | |
| LibreSprite | LibreSprite is an open source fork of Aseprite. See also: Game Development → Game Dev Tools — Sprite & VFX |
Open Source | |||
| Lightcube | Pixel art editor for Windows w/ PSD, JPEG, PNG, BMP, GIF support. See also: Game Development → Game Dev Tools — Sprite & VFX |
Paid | Windows · PSD Support | Windows pixel art w/ PSD | |
| Memao Sprite Sheet Creator | Build your own pixel characters using ready-made art. Customize and export in seconds for any project. | Paid | Pixel Art · Sprites | Pixel character sprite sheets | |
| Moho (Smith Micro) | 2D vector and bone-rigged animation. | Paid | Bone Rigging · Vector Animation | Character animation, motion graphics | |
| OpenToonz | Studio Ghibli's animation engine, open-sourced. | Open Source | Ghibli Pipeline · Traditional 2D | Traditional 2D animation | |
| Pencil2D | Free lightweight 2D animation. | Open Source | Lightweight · Hand-drawn | Simple hand-drawn animation | |
| Pickle | Pixel art editor. See also: Game Development → Game Dev Tools — Sprite & VFX |
Paid | Pixel Art · Editor | Pixel art editing | |
| Pixa.Pics | Browser pixel-art tool w/ vectorization. See also: Game Development → Game Dev Tools — Sprite & VFX |
Freemium | Browser · Vectorization | Browser pixel art | |
| Pixel Composer (itch.io) | Node-based 2D VFX and compositing for pixel art. | Paid | Node-based · Pixel VFX | Pixel art effects, game VFX | |
| Pixelator | Turn any image into pixel art. See also: Game Development → Game Dev Tools — Sprite & VFX |
Paid | Image→Pixel · Conversion | Image→pixel art | |
| Pixelorama | Free pixel art editor (made in Godot). See also: Game Development → Game Dev Tools — Sprite & VFX |
Open Source | Pixel Art · Godot-built | Pixel art for games | |
| PixelOver | Convert artwork to pixel art with animation, bone rigging, and pixel-perfect transforms. See also: Game Development → Game Dev Tools — Sprite & VFX |
~$20 (free demo) | Paid | Artwork→Pixel · Rigging | Artwork → pixel art conversion |
| Pixen (GitHub) | Pixel Art Editor for OSX See also: Game Development → Game Dev Tools — Sprite & VFX |
Open Source | |||
| Pixen (site) | Paid, works on macOS and iOS. Superb OS integration, create pixel art on a tablet using pressure-sensitive drawing. See also: Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists |
Paid | |||
| Pro Motion | Paid with trial, works on Windows. Advanced features tailored to creating pixel art for games. See also: Game Development → Game Dev Tools — Sprite & VFX |
Paid | |||
| Procreate | IPad painting app. Procreate Dreams for animation. | Paid | iPad-native · Storyboarding | Mobile illustration, storyboards | |
| PyxelEdit | Pixel art editor for tilesets, levels, animations. See also: Game Development → Game Dev Tools — Sprite & VFX |
Paid | Tilesets · Pixel Art | Pixel art tilesets/levels | |
| Rebelle 8 Pro | Natural-media painting app simulating real watercolor, oil, acrylic, ink with fluid dynamics. See also: Art, Design & Visual Storytelling → Drawing & Painting for 3D Artists |
Paid | Natural Media · Watercolor Sim | Realistic traditional-media digital painting | |
| REXPaint | Free ASCII art editor with layers, animation, and palette tools. Built for roguelike and terminal art. | Free | ASCII Art · Roguelike | ASCII art, roguelike mockups | |
| Rive | Interactive animation for apps and web. | Freemium | Interactive · UI Animation | UI animation, interactive graphics | |
| Spine (Esoteric Software) | 2D skeletal animation w/ mesh deformation, IK, skins/attachments. Runtimes for Unity/Unreal/Godot/web. Used on Cult of the Lamb, Return to Monkey Island, Tinykin. | Paid | Skeletal · Game Runtimes | Skeletal 2D animation for games | |
| SpriteMancer | 2D VFX and sprite animation. See also: Game Development → Game Dev Tools — Sprite & VFX |
Paid | 2D VFX · Sprites | 2D game VFX | |
| Spriter Pro | Modern tool for sprite animation (2D bone rigging). | Paid | Sprite Animation · Paid | 2D sprite animation | |
| Synfig Studio | Free open-source 2D vector animation. | Open Source | Vector · Cutout | Cutout/bone animation | |
| Tahoma2D | 2D and stop-motion animation (OpenToonz fork w/ modernized UI and features). | Open Source | OpenToonz Fork · Stop Motion | 2D / stop motion | |
| TexturePacker | Sprite sheet packing, multi-engine export. See also: Game Development → Game Dev Tools — Sprite & VFX |
Paid | Sprite Sheets · Multi-Engine | Sprite sheet packing | |
| Toon Boom Harmony | Professional 2D animation (studio standard). | Paid | Studio Standard · TV Animation | TV animation, feature film | |
| Toon Boom Storyboard Pro | Industry-standard storyboarding software. | Paid | Storyboarding · Animatics | Pre-production, animatics |
Related:
- Adding Animation to Buttons in Flutter using Rive — Simple Animated Menu Toggle Button in Rive
- AJ Picard — Complex background animations using SwiftUI & Rive.App
- Aseprite Docs — Official documentation and scripting API.
- Build an animated app — Free course that teaches you how to design and code an iOS/SwiftUI app with Rive animated assets, icon animations, custom layouts, and interactions.
- Clip Studio Assets — Brushes, materials, 3D models, auto-actions.
- Create animated UI in Unity using Rive and Noesis — Tutorial on how to add Rive to your Unity games using Noesis.
- Create Rive-ting Animations — "Rive reduces the time it takes to make complex animation, making some motion items easier and faster to build."
- Flutter Community — Demonstrating Rive on the Flutter Community live stream for the 2022 Flutter Puzzle Hack.
- Flutter SVG Animations with Rive (Reso Coder) — - Sprinkling some beautiful animations across your app
- Flutter Web and Rive Animation Tutorial — Beginner to intermediate tutorial for setting up a Flutter web app with Rive animations.
- Krita Resources — Official brushes, textures, templates.
- OpenToonz GitHub — Source, plugins, and documentation.
- Optimization techniques — Techniques to optimize Rive animations in React apps.
- PiskelApp — Free Online Pixel Art and Animated Sprite Tool.
- Plant Blog — NextJS blog template with Rive to show animated blog thumbnails and syncing scroll to Rive animations deployed on Vercel. Code
- Pointer Tracking Animation Implemented in Webflow — How to set up a Rive file with pointer tracking for Webflow implementation.
- Procreate Handbook — Official guide and brush library.
- Rive Flutter Animation — Best approach for animation in 2023.
- Riveflow — Learn how to create next-level interactive animations for Webflow websites with Rive.
- SwiftUI Animated Login Screen using Rive — Teddy Bear Animation, create an animated and interactive Login screen.
- The Power of Rive: A New Standard for Interactive Animations — "We've been playing around with this awesome interactive animation tool called Rive, and it's blown us away!".
- Toon Boom Learn — Official tutorials and documentation.
- Wordpress Addon Freemium — Greenshift animation addon allows you to use and configure Rive files directly in the WordPress editor.
VFX & Compositing Software
VFX, compositing, and real-time simulation tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| After Effects | Motion graphics and compositing. | Paid | Motion Graphics · Adobe Suite | Motion design, light VFX | |
| Continuum | Boris FX broadcast/post effects collection — titles, particles, image restoration, color. | $32–$112/mo; perpetual $365–$2,195 by host | Paid | Plugin Suite · Broadcast | Broadcast finishing and titling |
| DaVinci Resolve Fusion | Node-based compositing, free with Resolve. | Freemium | Node-based · Free with Resolve | Compositing, VFX | |
| Effekseer | Real-time VFX editor and runtime. See also: Motion Graphics & Video → Motion Graphics — Tools & Utilities |
Open Source | Real-time VFX · Games | Game VFX particles | |
| EmberGen | Real-time volumetric fluid sim (fire, smoke, explosions). | Paid | Real-time Sim · Fire/Smoke | Game VFX, real-time effects | |
| GeoGen (JangaFX) | Real-time terrain generation. | Paid | Terrain Gen · Real-time | Game environments | |
| IlluGen | Real-time procedural node-based generator for tiling noise, normal maps, flowmaps, 3D FX meshes, caustics, masks, distortions. | Paid | Real-time · Procedural Materials | Real-time VFX and tech-art asset/material generation | |
| KeenTools | Face and geometry tracking plus FaceBuilder for Blender, Nuke, AE, Houdini. | $18/mo or $179/yr per plugin (Studio $499/yr floating) | Paid | Face Tracking · VFX | Face/geo tracking for VFX |
| LiquiGen | Real-time liquid simulation. | Paid | Real-time Sim · Liquids | Game fluid effects | |
| MadMapper | Projection mapping software. See also: Motion Graphics & Video → Motion Graphics — Tools & Utilities |
Paid | Projection Mapping · Live | Projection mapping | |
| Magic Animator | Web-based animation creator. See also: Motion Graphics & Video → Motion Graphics — Tools & Utilities |
Freemium | Web · Quick Anim | Quick animated graphics | |
| Mocha Pro | Boris FX planar tracker for VFX — roto, object removal, screen replacement, lens distortion. See also: Motion Graphics & Video → Motion Graphics — Tools & Utilities |
$48/mo or $325/yr; perpetual from $765 | Paid | Industry Standard · Planar Tracking | Planar tracking, roto, screen replacement |
| Natron (community fork) | Free open-source node compositor, Nuke-like. See also: Motion Graphics & Video → Motion Graphics — Inspiration |
Open Source | Node-based · Nuke-like | Indie VFX compositing | |
| Nuke (Foundry) | Industry-standard compositing. Non-Commercial free version available. | Paid | Industry Standard · Node-based | Film VFX compositing | |
| Red Giant Complete | Maxon-owned VFX/motion suite — Trapcode, Magic Bullet, VFX Suite, Universe. See also: Motion Graphics & Video → Motion Graphics — Tools & Utilities |
$85/mo or $639/yr | Paid | Plugin Suite · Motion Graphics | Motion graphics and VFX in AE/Premiere/Resolve |
| Resolume | Live visuals and VJ software. See also: Motion Graphics & Video → Motion Graphics — Tools & Utilities |
Paid | VJ · Live Visuals | VJ, live visuals | |
| Sapphire | Boris FX 270+ VFX/transition plugins for AE, Premiere, Resolve, Nuke, Flame, Avid, OFX hosts. | $80/mo or $545/yr; perpetual $1,865+ | Paid | Plugin Suite · VFX | VFX and transition plugins across hosts |
| Silhouette | Boris FX node-based roto/paint compositor with AI-driven matte tools. | $165/mo or $875/yr; perpetual standalone $2,195 | Paid | Industry Standard · Roto/Paint | Feature-film roto and paint |
| TOOLL3 | Graph-based procedural real-time motion graphics for live performance or rendering. See also: Motion Graphics & Video → Motion Graphics — Inspiration |
Open Source | Real-Time · Procedural | ||
| TouchDesigner | Node-based real-time visual programming for interactive media, installations, and live visuals. See also: Motion Graphics & Video → Motion Graphics — Tools & Utilities |
Freemium | Real-time · Node-based | Interactive installations, live visuals, projection mapping |
Related:
- ActionVFX — VFX stock elements (explosions, fire, debris).
- JangaFX Docs — Official EmberGen/LiquiGen documentation and how-to guides.
- Nukepedia — Free Nuke gizmos, tools, plugins, tutorials.
Render Engines
Production render engines across CPU, GPU, biased, and unbiased path tracers.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| aerialod | A free interactive path tracing renderer for height maps. | Free | |||
| AMD Blender USD Hydra | With Pixar's USD system emerging as a powerful tool for 3D graphics pipelines and interchange, this addon is meant to add first class support for USD and the USD Hydra rendering system to Blender. | Free | USD · Blender | USD Hydra in Blender | |
| Arnold (Autodesk) | CPU/GPU hybrid production renderer, bundled with Maya/3ds Max. | With Maya/3ds Max sub | Paid | Film-grade · CPU/GPU Hybrid | Film VFX, lighting |
| Corona (Chaos) | CPU renderer for arch-viz and interiors. | ~$30/mo | Paid | CPU-only · Interiors | Arch-viz, interiors |
| Cycles | CPU/GPU path tracer. Bundled free with Blender. | Open Source | Open Source · Path-tracing | General purpose | |
| D5 Render | Real-time GPU renderer for arch-viz. | Free version available | Freemium | Real-time · Arch-Viz | Arch-viz |
| Enscape | Chaos real-time rendering plugin for Revit, SketchUp, Rhino, Archicad, Vectorworks. Subscription only since mid-2025. | Solo $574.80/yr; Premium $634.80/yr | Paid | Real-time · Archviz Plugin | Real-time archviz inside CAD/BIM |
| Guerrilla Render | Production renderer used on feature films. | Free | Production · Free | Film production | |
| Indigo Renderer | Glare Technologies unbiased GPU/CPU renderer with multi-GPU, denoising, and SSS. | ~$650 perpetual full license | Paid | Unbiased · GPU/CPU | Photoreal stills, archviz |
| Karma (SideFX) | CPU/GPU USD-native renderer, bundled with Houdini. | With Houdini license | Paid | USD-native · Houdini | Film VFX, USD pipeline |
| KeyShot (Luxion) | CPU real-time ray tracing for product visualization. | $995+ perpetual | Paid | Product Viz · Real-time | Product viz, industrial design |
| Krakatoa | AWS Thinkbox volumetric particle renderer for 3ds Max and Maya; free + open source (Apache 2.0) since 2022. | Open Source | Free OSS · Particles | Volumetric particle rendering | |
| Light Tracer Render | Provides you with everything you need to create photorealistic renderings interactively, in both desktop Web browsers and Windows application. | Freemium | |||
| Lumion | Real-time architectural visualization renderer with cloud rendering bundled. | View $229–$299/yr; Pro $1,149/yr; Studio $1,499/yr | Paid | Real-time · Archviz | Real-time archviz |
| LuxCore | Free open-source CPU/GPU unbiased renderer. | Open Source | Open Source · Physically Accurate | Physically accurate rendering | |
| Marmoset Toolbag | Real-time GPU renderer for game art and baking. | $189 perpetual | Paid | Game Art · Baking | Game art baking, presentation |
| Maxwell Render | Next Limit unbiased physically-correct renderer; plugins for Studio, Rhino, SketchUp, C4D, Maya, 3ds Max, ArchiCAD, form·Z. | Paid perpetual + maintenance | Paid | Unbiased · Photoreal | Photoreal archviz and product viz |
| MoonRay | DreamWorks' open-source MCRT production renderer used on feature films. | Open Source | DreamWorks · Open Source | Open-source film production renderer | |
| Octane (OTOY) | GPU unbiased renderer with free tier. | Free tier available | Freemium | GPU Unbiased · Photoreal | Photoreal, arch-viz |
| Radeon ProRender | Physically-based engine, product by AMD. | Free | Renderer · Free | AMD-backed PBR renderer | |
| Radeon ProRender (AMD) | AMD's GPU path tracer, free and cross-vendor. | Free | GPU-agnostic · Free | Cross-platform, GPU-agnostic | |
| Redshift (Maxon) | GPU-biased production renderer. | Included with Maxon One | Paid | GPU-biased · Production | Production rendering, motion graphics |
| RenderMan (Pixar) | Pixar's CPU/GPU hybrid production renderer. Free for non-commercial. | Free NC | Free NC · Pixar Pipeline | Film production | |
| Twinmotion (Epic) | Real-time GPU renderer from Epic for arch-viz. | Free version available | Freemium | Real-time · Epic Games | Arch-viz |
| V-Ray (Chaos) | CPU/GPU hybrid renderer for arch-viz and product viz. | ~$60/mo | Paid | Arch-Viz · Industry Standard | Arch-viz, product viz |
Related:
- Aurora — A real-time path tracing renderer that enables fast product visualizations.
- Chaos Cosmos — Free V-Ray/Corona asset library (3D models, materials, HDRIs).
- Falcor — A real-time rendering framework supporting DirectX 12 aiming to improve the productivity of research and prototype projects.
- Hexels — Intuitive 2D, grid-based painting tool
- Horde3D — Small open source 3D rendering engine.
- kajiya — Experimental real-time global illumination renderer made with Rust and Vulkan.
- OTOY Octane Render Cloud — Free ORBX assets and cloud rendering.
- Redshift Community — Forums, shaders, resources.
- RenderMan Community — Free RenderMan assets, shaders, HDRIs.
- Sheep it Render Farm — Free distributed renderfarm for Blender.
- StratusGFX — Free and open source Realtime 3D rendering engine.
- Sunflow — Not maintained, Sunflow is an open source rendering system for photo-realistic image synthesis.
- Yafaray — LibYafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license.
Video Editing Software
NLEs and post-production software.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| DaVinci Resolve | Free professional editing, color grading, Fusion, Fairlight audio. | Freemium | Free Pro · Full Post Pipeline | Color grading, editing, full post pipeline |
| Final Cut Pro | Apple-native NLE with magnetic timeline. | Paid | Mac-only · Magnetic Timeline | Mac-based editing |
| GoZen | Free open-source video editor built with Godot (alpha). | Open Source | Godot-built · Alpha | Lightweight editing, Godot integration |
| Kdenlive | Free open-source NLE. | Open Source | Open Source · Cross-Platform | Linux/cross-platform editing |
| OBS | Software designed for capturing, compositing, encoding, recording, and streaming video content efficiently. | Open Source | Capture · Open Source | Screen capture and streaming |
| OpenShot | Award-winning free and open-source video editor for Linux, Mac, and Windows. | Open Source | Open Source · Beginner-Friendly | Cross-platform beginner editing |
| Premiere Pro | Industry-standard NLE from Adobe. | Paid | Industry Standard · Adobe Suite | Broadcast, film editing |
| Shotcut | Free open-source video editor. | Open Source | Lightweight · Beginner-Friendly | Quick edits, beginners |
Related:
- DaVinci Resolve Training — Official free training (hundreds of hours).
- Premiere Pro Learn — Official Adobe tutorials.
Audio Software
Audio editing, mixing, sound design, and SFX generation.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Audition | Professional audio workstation. | Paid | Audio Restoration · Adobe Suite | Podcast, sound design, restoration | |
| Audacity | Free open-source audio editor and recorder. | Open Source | Open Source · Recording | Voice recording, SFX editing, podcast | |
| Bfxr | Retro and chiptune SFX generator (browser and desktop). | Open Source | Retro/8-bit · Generator | 8-bit game sound effects | |
| Fairlight | Professional audio built into DaVinci Resolve. | Freemium | Film Post · Free with Resolve | Film audio post, Foley | |
| FMOD | Industry-standard adaptive audio. Free for indie <$200k. See also: Game Development → Game Dev Tools — Audio Middleware |
Freemium | Industry Standard · Indie-Free | Adaptive game audio | |
| Reaper | Full DAW with $60 personal license. | $60 personal license | Paid | Full DAW · Affordable | Music production, sound design |
| Soundly | Desktop SFX platform with curated library and local library management. | Free tier (3000+ sounds), Pro $14.99/mo | Freemium | SFX Library · Desktop | SFX browsing, sound library management |
| Steam Audio | Physics-based spatial audio by Valve. Free. See also: Game Development → Game Dev Tools — Audio Middleware |
Free | Spatial Audio · Valve Free | Spatial game audio | |
| Wavewright | Modular music sandbox inspired by analog synthesizers (Early Access). | Free | Modular Synth · Early Access | Sound design, music experimentation | |
| Wwise | AAA audio middleware with free tier. See also: Game Development → Game Dev Tools — Audio Middleware |
Freemium | AAA · Free Tier | AAA game audio |
Design Software
UI/UX, vector, raster design apps.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Adobe Express | Quick Adobe design tool. See also: Art, Design & Visual Storytelling → Design Tools |
Freemium | Web · Adobe | Quick design | |
| Adobe Illustrator | Industry-standard vector graphics editor; available on iPad. See also: Art, Design & Visual Storytelling → Design Tools |
$22.99/mo annual single-app | Paid | Industry Standard · Vector | Vector illustration, logos, layout |
| Adobe InDesign | Page layout and publishing for print and digital. See also: Art, Design & Visual Storytelling → Design Tools |
$20.99/mo annual single-app | Paid | Industry Standard · Layout | Editorial layout and publishing |
| Adobe Photoshop | Industry-standard raster image editor and compositor; available on iPad. See also: Art, Design & Visual Storytelling → Design Tools |
Single App $22.99/mo; Photography Plan $19.99/mo | Paid | Industry Standard · Raster | Photo editing, matte painting, texture work |
| Affinity | Unified vector, photo, and layout app. Free, by Canva. | Free | Free (Canva) · Vector + Raster | Illustration, photo editing, page layout | |
| ArcBrush | Node-based non-destructive image editor for generating asset variants and export formats; optional credit-based AI features. See also: Art, Design & Visual Storytelling → Design Tools |
Freemium | Node-based · Non-destructive | Node-based batch image editing | |
| Clip Studio Paint | Manga, comic, and illustration app with strong inking and animation toolset. See also: Art, Design & Visual Storytelling → Design Tools |
PRO from $0.99/mo or $26.99/yr; EX from $2.49/mo or $76.99/yr | Paid | Manga/Comics · Illustration | Manga, comics, illustration, 2D animation |
| Eagle | Visual asset organizer. See also: Art, Design & Visual Storytelling → Design Tools |
Paid | Asset Organizer · Visual | Asset organization | |
| Figma | Collaborative UI/UX design with free tier. | Freemium | Collaborative · UI/UX | UI design, prototyping, design systems | |
| FontLab 8 | Professional font editor. | Paid | Font Editor · Pro | Type design, font editing | |
| GIMP | Free open-source image editor. | Open Source | Open Source · Photoshop-alt | Texture editing, photo manipulation | |
| Google Drawings | Free browser-based diagramming and simple vector tool. Collaborative. | Free | Browser · Collaborative | Quick diagrams, collaborative sketches | |
| Graphite | Open-source 2D vector and raster graphics editor with procedural node-based workflow. In active development. See also: Art, Design & Visual Storytelling → Design Tools |
Open Source | Procedural · Open Source | Procedural design, non-destructive vector | |
| Inkscape | Free open-source vector editor. | Open Source | Vector · SVG | SVG editing, illustration | |
| Krita | Free open-source digital painting app from KDE; v5.3 and v6.0 shipped March 2026. See also: Art, Design & Visual Storytelling → Design Tools |
Open Source | Free OSS · Painting | Digital painting, concept art | |
| Lunacy | Free graphic design app from Icons8. Native Sketch file support, built-in icons/illustrations/photos, AI tools. | Free | Sketch-alt · Free | UI design, Sketch file editing on Win/Linux | |
| Microsoft Paint | Built-in Windows raster editor. Now ships with layers, transparency, and Cocreator AI. | Free | Windows-native · Lightweight | Quick raster edits, mockups | |
| Modyfi | Browser-based creative suite. See also: Art, Design & Visual Storytelling → Design Tools |
Freemium | Browser Suite · Creative | Creative suite in browser | |
| Origami Studio | Free interaction design and prototyping tool by Meta. Patch-based logic, Figma import. | Free | Prototyping · Meta | Interaction prototyping, motion specs | |
| Penpot | Open-source design platform. Native SVG/CSS/HTML output. Cloud-hosted or self-host. Figma alternative. | Open Source | Open Source · Figma-alt | Open-source collaborative UI/UX design | |
| Picsart | Photo and video editor with AI tools. Web, mobile, and desktop. | Freemium | AI Tools · Mobile | Quick edits, social content, AI photo tools | |
| Pixelmator | Full-featured image editing app for the Mac. | Paid | Mac-native · Image Editor | Mac image editing | |
| PixiEditor | Universal 2D graphics editor — procedural graphics w/ node graph, image editing, vectors, pixel art, animations. | Open Source | Unified · Node-based | Unified 2D editor | |
| PowerPoint | Microsoft presentation app. Used as a quick-draft motion/layout tool for storyboards and diagrams. | Paid | Presentations · Microsoft | Presentations, quick layout/storyboards | |
| Procreate | iPad-only digital painting app; one-time purchase, no subscription. See also: Art, Design & Visual Storytelling → Design Tools |
$12.99 one-time | Paid | One-Time Purchase · iPad | iPad illustration and painting |
| Sketch | Mac-native UI/UX design tool with web previews and collaboration. See also: Art, Design & Visual Storytelling → Design Tools |
Standard $12/editor/mo; Mac one-time $120/seat | Paid | UI/UX · Mac-native | UI/UX design on Mac |
| Unicorn Studio | Browser-based interactive scene and motion design for the web. No-code, exports to embed. | Freemium | Web Motion · No-code | Interactive web hero scenes, motion-driven landing pages | |
| Vectorpea | Free browser-based vector editor by Photopea team. Opens AI/SVG/PDF/EPS/CDR. | Free | Browser · Illustrator-alt | Quick vector editing in-browser |
Related:
- Affinity Help Center — Official tutorials, guides, getting started.
- Figma Community — Free templates, plugins, UI kits.
Viewers & File Utilities
Image, video, and 3D file viewers.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Connecter | Free and visual creative assets management for 3d, AEC and design professionals. | Free | ||
| DJV | Free professional image sequence viewer. | Open Source | Image Sequences · Film Pipeline | EXR/DPX playback, film pipeline |
| f3d | Fast 3D file viewer (glTF, STL, OBJ, USD, etc.). | Open Source | 3D Preview · USD Support | Quick 3D file preview |
| fre:ac | Free, open-source batch audio converter. See also: Tools, Pipeline & Utilities → Conversion Tools |
Open Source | Audio Batch · Open Source | Batch audio conversion |
| glb.gallery | Interactive 3D model gallery builder from GLB files, embeddable. | Freemium | Embeddable · GLB | 3D portfolio, model showcase |
| HandBrake | Free, open-source H.265/AV1 video encoder. See also: Tools, Pipeline & Utilities → Conversion Tools |
Open Source | H.265/AV1 · Open Source | Video encoding |
| Luminance HDR | HDR workflow — merge brackets, tonemap, convert EXR/HDR/RGBE. See also: Tools, Pipeline & Utilities → Conversion Tools |
Open Source | HDR Workflow · EXR | HDR workflow |
| mrViewer | Image sequence and EXR viewer. | Open Source | EXR Viewer · VFX Pipeline | VFX pipeline review |
| OpenEXR Viewer | Official EXR tools. | Open Source | Official EXR · ASWF | EXR inspection |
| Shutter Encoder | FFmpeg GUI with professional presets. See also: Tools, Pipeline & Utilities → Conversion Tools |
Free | FFmpeg GUI · Pro Presets | Pro video encoding GUI |
| XnConvert | Batch image converter, 80+ actions. See also: Tools, Pipeline & Utilities → Conversion Tools |
Free | Batch · 80+ Actions | Batch image conversion |
| XnView MP | Free image viewer and converter (500+ formats). | Free | Batch Convert · 500+ Formats | Batch conversion, texture browsing |
Game Engines — Free & Open Source
Free and open-source game engines.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| A Frame | An easy web framework for building 3D/AR/VR experiences. | Open Source | WebXR · JavaScript | Web AR/VR experiences |
| Armory3D | Blender-integrated Haxe game engine. | Open Source | Blender-Integrated · Haxe | Blender-integrated game engine |
| axys | A fork of Cocos2d-x-4.0, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler and C++ 17. | Open Source | ||
| Babylon.js | JavaScript 3D engine/framework for browser games and apps. | Browser · JavaScript | Browser 3D apps/games | |
| Bevy | Rust data-driven ECS game engine. | Open Source | Rust · ECS | ECS architecture, data-driven games |
| Blend4Web | JavaScript framework for interactive 3D in browsers. Blender integration. | Browser · Blender Integration | Browser 3D from Blender | |
| Blitz3D | 3D BASIC-like programming language for fast 3D desktop games. | Open Source | BASIC · Legacy | BASIC 3D desktop games |
| Ceramic | Haxe cross-platform 2D framework. Exports to Windows, Mac, Linux, iOS, Android, HTML5/WebGL, Unity. | Haxe · Cross-Platform 2D | 2D cross-platform (Haxe) | |
| Cocos Creator | TypeScript mobile/web game engine. | Open Source | Mobile/Web · TypeScript | Mobile/web games (huge in China) |
| Cocos2d X | C++ OpenGL 2D/3D engine with JS and Lua bindings. Targets all major mobile and desktop platforms. | Open Source | C++ · Mobile | Cross-platform 2D/3D mobile games |
| CopperCube | CopperCube is an all-in-one 3D game engine. Very easy to use. | Free | No-Code · All-in-One | No-code 3D games |
| Dash | A free and open 3D game engine written in D. | Open Source | D Language · Niche | D-language 3D |
| Defold | Lua-based 2D mobile game engine by King. | Open Source | 2D Mobile · King (Candy Crush) | 2D mobile games |
| Diligent Engine | Modern cross-platform low-level graphics library supporting D3D11/12, OpenGL/GLES, and Vulkan. | Open Source | Low-Level · Multi-API | Low-level cross-API graphics |
| Ebitengine | Go 2D game engine. | Open Source | Go · 2D | Simple 2D games |
| Flax Engine | High-fidelity 3D engine. Free for small studios. | Open Source | High-Fidelity · C# + C++ | High-fidelity 3D, free for small studios |
| FNA | C# XNA reimplementation for ports. | Open Source | XNA Port · Shipping Games | XNA reimplementation for ports |
| Folded Paper Engine | Blender-to-Godot game mechanics engine/plugins. 2.5D/FPS/TPS controls, triggers, inventory, holdable items. | Open Source | Blender-to-Godot · No-Code | Blender-Godot mechanics |
| Fusee | A multiplatform 3D C# real-time engine with strong emphasis on content transformation. | Open Source | C# · Multiplatform | C# multiplatform 3D |
| Fyrox | Rust 3D engine with scene editor. | Open Source | Rust · Scene Editor | 3D games with scene editor |
| gameplay | A free, open-source, cross-platform, 2D + 3D game framework written in C++. It is aimed towards indie game developers who are creating desktop and mobile games. | Open Source | ||
| Godot 4 | MIT-licensed 2D/3D engine. GDScript, C#, C++. | Open Source | MIT-licensed · 2D + 3D | 2D/3D indie games, MIT-licensed |
| Harfang 3D | C++ 3D visualization library usable in Python, Lua, and Go. | Open Source | C++ · Visualization | 3D visualization |
| Heaps.io | Haxe engine. Dead Cells, Northgard. | Open Source | Haxe · Dead Cells | Shipping 2D/3D indie games |
| Irrlicht | Open source high-performance realtime 3D engine (C++). | C++ · Classic Engine | C++ realtime 3D (classic) | |
| jMonkeyEngine 3 | 3D open-source game engine for Java developers. | Open Source | Java · 3D | Java 3D games |
| JPCT | 3D engine for desktop Java and Android. | Free | Java · Android | Java/Android 3D |
| Juno | Framework for making 2D games with chunky pixels in Lua. | Open Source | Lua · Pixel Art | Pixel-art 2D in Lua |
| Leadwerks | Easy-to-learn game engine for 3D and VR. | Free | Beginner-Friendly · VR | Beginner 3D/VR |
| Love2D | Lua 2D game framework. | Open Source | Lua · Jam-Friendly | 2D prototyping, game jams |
| LumixEngine | 3D game engine built on C++. | Open Source | C++ · Lightweight | C++ 3D engine |
| Lums | 2D/3D framework written in C++11. Efficient and modern. Heavy development. | Open Source | C++11 · WIP | Modern C++11 framework |
| Macroquad | Rust minimal 2D/3D with WASM support. | Open Source | Rust · WASM | Minimal 2D/3D, WASM support |
| Magnum (site) | Lightweight modular 2D/3D graphics/game engine written in C++11. | Open Source | C++11 · Modular | Lightweight modular C++ graphics |
| MonoGame | C# XNA successor (Celeste, Stardew Valley). | Open Source | XNA Successor · C# | XNA successor |
| Neo Axis Engine | Integrated development environment with built-in 3D and 2D game engine. | Open Source | IDE-Integrated · C# | Integrated 2D/3D IDE |
| O3DE | AAA-grade Linux Foundation open-source engine. | Open Source | AAA-grade · Linux Foundation | AAA-grade, Linux Foundation |
| Ogre | Open source graphical rendering engine (C++). | Open Source | C++ · Rendering Engine | C++ rendering engine |
| Overload | 3D game engine with editor. | Open Source | C++ · Editor | 3D engine with editor |
| Panda3D | Python-based 3D engine (originated at Disney VR Studio, now CMU ETC). | Python · Disney Origin | Python 3D games | |
| Pixel Vision 8 | Teaches retro game development with streamlined workflows. 8-bit fantasy console. | Open Source | Fantasy Console · 8-bit | 8-bit fantasy console |
| PixiJS | Newcomer HTML5 game renderer - first released in early 2013. A main appeal of the engine is its use of WebGL for faster performance. If WebGL isn't supported, the engine falls back to standard | Open Source | ||
| Raylib | Minimal C library for learning game programming. | Open Source | Library (not engine) · C | Learning game programming, no engine overhead |
| Screen 13 | Easy-to-use Vulkan rendering engine with render graph for Rust. | Open Source | Rust · Vulkan | Rust Vulkan rendering |
| Solar2D | Lua 2D mobile framework (formerly Corona SDK). | Open Source | 2D Mobile · Lua | 2D mobile games |
| SpriteBuilder | Open source game development suite for macOS. | Mac-only · 2D | 2D games on Mac | |
| Stride | C# 3D game engine (formerly Xenko). | Open Source | C# · 3D | 3D games |
| Superpowers | HTML5 Collaborative 2D/3D Game Maker | Open Source | games · opensource-alt | |
| Three.js | JavaScript 3D library — the standard for web 3D. | Browser · Standard JS 3D | Web 3D graphics (broad) | |
| Torque3D | C++ engine with decades of Torque technology lineage. | C++ · Legacy | C++ game engine | |
| UPBGE (GitHub) | Integrated game engine in Blender. | Open Source | Blender-Integrated · Python | Blender-integrated game engine |
| UPBGE (site) | Open-source 3D game engine forked from old Blender Game Engine, deployed with Blender itself. GitHub | Open Source | ||
| Urho3D | Cross-platform rendering and game engine. | Open Source | C++ · Cross-Platform | Cross-platform 2D/3D |
| ursina | A game engine powered by Python and Panda3D. | Open Source | Python · Prototyping | Easy Python game prototyping |
| Whitestorm.js (GitHub) | 3D JavaScript framework for building apps and games. | Open Source | JavaScript · Browser | Browser 3D apps |
Related:
- Coquette — A micro framework for JavaScript games. Handles collision detection, the game update loop, canvas rendering, and keyboard and mouse input.
- Gorgon — A 2D rendering API for .NET, written in C#.
- OpenXRay — Community-modified X-Ray engine used in S.T.A.L.K.E.R. game series.
- Py Game CE — Pygame - Community Edition is a FOSS Python library for multimedia applications (like games). Built on top of the excellent SDL library
- Stage.js — Lightweight and fast 2D HTML5 rendering and layout engine for cross-platform game development.
Game Engines — Commercial Free Tiers
Commercial engines with generous free tiers.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Construct 3 | Browser-based no-code 2D engine with visual scripting. | Freemium | No-code · Browser | No-code 2D games, browser-based |
| CryEngine | High-fidelity 3D engine, pay-what-you-want. | Freemium | High-Fidelity · PWYW | High-fidelity 3D |
| Evergine | Enterprise-focused graphics engine for 3D business and industry applications. | Open Source | Enterprise · Industrial | Enterprise 3D apps |
| GameMaker | GML-based 2D engine (Undertale, Hotline Miami). | Freemium | 2D Focus · Indie Proven | 2D games |
| GDevelop | Open-source event-based no-code 2D. | Open Source | No-code · Open Source | Open-source no-code 2D |
| PlayCanvas | JavaScript browser-based 3D engine. | Freemium | Browser-Based · JavaScript | Browser-based 3D games |
| Ren'Py | Python visual novel engine (industry standard). | Open Source | Visual Novels · Industry Standard | Visual novels |
| RPG Maker MZ | JavaScript-based RPG creation. | Paid | RPG Focus · JavaScript | RPG creation |
| SceneKit | Apple proprietary 3D game engine (available on macOS, iOS, iPadOS, tvOS and watchOS). | Free | Apple-Native · Proprietary | Apple ecosystem 3D games |
| Unbound | SDF-based game development platform. Non-destructive real-time editing, Lua 5.3 scripting, FBX/glTF export. Early Access. | Freemium | SDF-Native · Early Access | SDF-native game creation |
| Unity | Cross-platform engine with massive asset store ecosystem (current major release Unity 6). | Freemium | Cross-Platform · XR | Mobile, AR/VR, cross-platform |
| Unreal Engine 5 | AAA engine from Epic. Free until $1M revenue, then royalty. | Freemium | AAA · Virtual Production | AAA, film, virtual production |
Material & Texture Creation Software
Material authoring, texture baking, and PBR painting tools.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Agama Materials | Software for creating PBR materials and painting 3d models. You can create materials and use them for painting models, or you can use pre-made textures. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | |||
| ArmorPaint | Open-source texture painting. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Open Source | Open Source · Painter-alt | OSS texture painting | |
| AwesomeBump | Generate normal, height, specular or ambient occlusion textures from a single image. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Open Source | |||
| Filter Forge | Node-based filter editor with library of thousands of seamless textures and photo effects; standalone or Photoshop/Affinity plugin. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | Procedural · PS Plugin | Procedural textures and photo filters | |
| Game Texture Viewer | Fast, reliable, and simple tool for viewing PBR texture sets. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | |||
| Live Normal | An Android and iOS app for generating seamless materials on the go. You take a photo, and Live Normal creates a tile-able texture and generates texture maps ready for a PBR engine of your choice. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Freemium | |||
| Mari | Foundry's high-resolution 3D texture painting app, film-VFX standard for hero assets. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Indie perpetual $149; Individual $299/yr; Studio $1,289/yr | Paid | Industry Standard · Hero Texturing | Film-VFX texture painting at hero resolution |
| Material Maker | Open-source procedural texture generator (Substance Designer alternative). See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Open Source | Open Source · SD Alternative | Procedural PBR materials, free | |
| Materialize | Free texture map generation from a single image. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | Free · Map Generation | Generating normal/height/AO maps | |
| Quixel Mixer | Create photorealistic, tileable, materials in seconds with powerful mixing and painting. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | |||
| Substance Designer | Node-based procedural texturing. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | Procedural · Industry Standard | Procedural PBR materials | |
| Substance Painter | Industry-standard 3D texture painting with smart materials. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Paid | Industry Standard · PBR Painter | 3D texture painting | |
| Texelpaint3D | Paint directly on 3D model faces without UV unwrapping. 1-pixel-per-triangle workflow. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | No-UV · Early Access | UV-free 3D painting | |
| TextureLab | Tool designed to make procedural texture generation. See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | |||
| xNormal | Free high-poly to low-poly baking (normals, AO, cavity). See also: Modeling, Sculpting & Texturing → Material Creation Tools |
Free | Baking · Free | Texture baking |
Photogrammetry & Scanning Software
Photogrammetry, structure-from-motion, and 3D scanning apps.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DF Zephyr | Free lite version (up to 50 photos). See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Freemium | Free Lite · 50 Photos | Lite photogrammetry |
| 3DF Zephyr Free | Free version of 3DF Zephyr photogrammetry software for personal use. It comes with some limitations. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free | Free · Personal Use | Free photogrammetry |
| Agisoft Metashape | Professional photogrammetry with GIS features. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Paid | GIS Features · Pro | Pro photogrammetry + GIS |
| CloudCompare | A 3D point cloud (and triangular mesh) processing software. Open-source and designed for visualizing and editing LiDAR and photogrammetry data. Good for alignment, meshing, cleanup, segmentation, a See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open Source | Open Source · Point Cloud | Point cloud and mesh processing |
| COLMAP | A general-purpose Structure-from-Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open Source | Photogrammetry · Open Source | Photogrammetry SfM/MVS reconstruction |
| KIRI Engine | Cross-platform mobile photogrammetry. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Freemium | Cross-platform · Mobile | Cross-platform mobile photogrammetry |
| Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering | Yang et al., ICCV 2021 | github | bibtex See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
nerf · scene-editing | ||
| Meshroom (AliceVision) | Free, open-source photogrammetry. Node-based, GPU-accelerated. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open Source | Open Source · Node-based | Open-source photogrammetry |
| MicMac | Free open-source photogrammetric suite that can be used in a variety of 3D reconstruction scenarios. See also: Modeling, Sculpting & Texturing → Blender — Plugins & Addons |
Open Source | ||
| Open Scan Tools | A collection of open-source tools for photogrammetry, depth-sensing, and 3D reconstruction workflows. Nice rendering options for xray style. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open Source | Open Source · Toolkit | Open-source scan toolkit |
| PCL (Point Cloud Library) | Large-scale open project for 2D/3D image and point cloud processing. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Open Source | Point Clouds · Open Source | Point cloud processing |
| Polycam | Mobile photogrammetry (iOS LiDAR + photo, Android photo). Cloud processing. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Freemium | Mobile · LiDAR | Mobile photogrammetry |
| Postshot | Desktop Gaussian Splatting tool. Train, clean, edit, export. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Freemium | Desktop · Splat Editor | Desktop Gaussian splat |
| Quixel Megascans | World’s largest photogrammetry 2D and 3D asset library. Now it is free for the Epic Games accounts (only UE projects). See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free | Asset Library · Epic Games | Photogrammetry asset library |
| RealityCapture | Fast, high-quality photogrammetry (now Epic Games). PPI pricing. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Freemium | Epic Games · High-Quality | Production photogrammetry |
| Scaniverse (Niantic) | Free mobile scanning, Gaussian splat support. See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
Free | Free Mobile · Gaussian Splat | Mobile scan, Gaussian splat |
| SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field | Bao et al., CVPR 2023| github | bibtex See also: Tools, Pipeline & Utilities → Photogrammetry & 3D Scanning |
nerf · scene-editing |
Matchmoving & Camera Tracking Software
3D camera tracking, matchmove, and lens-distortion tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DEqualizer | High-end matchmoving (major VFX studios). See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Paid | High-End · Studio Standard | High-end matchmove |
| fSpy | Free, open-source single-image camera matching → Blender. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Open Source | Free · Blender Bridge | Free single-image cam match |
| PFTrack | Professional matchmoving, object tracking, mesh generation. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Paid | Matchmove · Pro | Pro matchmove |
| SynthEyes | Camera tracking with lens distortion solving. See also: Tools, Pipeline & Utilities → Matchmoving & Camera Tracking |
Paid | Lens Distortion · Pro | Camera tracking + distortion |
Retopology & UV Software
Standalone retopology, remeshing, and UV unwrapping/packing tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| AutoRemesher | Open-source auto-retopology tool intended to convert source meshes into clean, animation-friendly all-quad geometry. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Open Source | Free · Auto Retopo | Auto-retopology |
| Headus UVLayout | Standalone UV editor, flatten-based. See also: Tools, Pipeline & Utilities → UV Tools |
Paid | Flatten-based · Classic | Flatten-based UV editor |
| Instant Meshes | Free, open-source auto-retopology. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Open Source | Free · Auto Retopo | Auto-retopology |
| RizomUV | Fast UV unwrapping, auto-seam, auto-pack. Standalone or bridge. See also: Tools, Pipeline & Utilities → UV Tools |
Paid | Industry Standard · Standalone | Fast pro UV unwrapping |
| Topogun | Standalone retopology and baking. See also: Tools, Pipeline & Utilities → Retopology & Mesh Tools |
Paid | Retopo + Bake · Classic | Retopo + baking |
| UVPackmaster | Advanced UV packing, UDIM support. Blender addon + standalone. See also: Tools, Pipeline & Utilities → UV Tools |
Paid | UDIM · Packing | UV packing + UDIM |
Virtual Production Software
Virtual production, broadcast graphics, and real-time stage tooling.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| disguise | Virtual production solutions. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | LED Walls · Workflow | LED wall virtual production |
| grandMA3 | Industry-standard lighting control console and software for live shows, theatre, and broadcast. | Paid | Lighting Console · Show Control | Stage lighting control, show programming |
| Notch | Real-time graphics for live events and virtual production. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | Live Events · Real-time | Live events, real-time graphics |
| Pixotope | Virtual production software. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | VP Software · Real-time | Virtual production |
| Vizrt | Broadcast graphics. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | Broadcast · Graphics | Broadcast graphics |
| Zero Density | Real-time VFX engine for broadcast and virtual production. See also: VFX, Compositing & Virtual Production → Virtual Production |
Paid | Real-time VFX · Broadcast | Broadcast VP |
Level Design & Map Editing Software
Standalone level editors and tile/grid map authoring tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| LDtk | Modern 2D level editor by Dead Cells creator. See also: Game Development → Game Dev Tools — Level Design |
Open Source | 2D Levels · Dead Cells Creator | 2D level design |
| Mappy | Free tilemap editor. See also: Game Development → Game Dev Tools — Level Design |
Free | ||
| OGMO Editor 3 | Generic level editor. See also: Game Development → Game Dev Tools — Level Design |
Open Source | ||
| Sprite Fusion | A free level design tool to craft beautiful 2D tilemaps right in your browser using any tileset. See also: Game Development → Game Dev Tools — Level Design |
Free | ||
| Tiled | General-purpose tilemap editor. TMX format. See also: Game Development → Game Dev Tools — Level Design |
Open Source | Tilemap Editor · TMX | Tilemap editing |
| TrenchBroom | Quake-style level editor, great for blockouts. See also: Game Development → Game Dev Tools — Level Design |
Open Source | Blockouts · Quake-style | Blockouts, Quake-style levels |
Related:
- One Page Dungeon — One page dungeon generator
- Perilous Shores — Fantasy region generator
- Village Generator — Randomly generated village maps
Pipeline & Production Management Software
Production tracking, render farm management, asset pipeline orchestration.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| build dynamic matchmaking with PubNub ~ epicgames | [multiplayer]. See also: Game Development → Game Dev Tools — Networking & Multiplayer |
Free | |||
| Articy:draft | Professional narrative design middleware. See also: Game Development → Game Dev Tools — Dialogue & Narrative |
Paid | Middleware · Pro | Professional narrative middleware | |
| AYON (Ynput) | Open-source VFX/animation pipeline platform; successor to OpenPype (archived). | Open Source | Open Pipeline · VFX Studio | Open-source studio pipeline | |
| CGAL | A software project that provides easy access to efficient and reliable geometric algorithms in the form of a C++ library. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Geometry Lib · Open Source | Computational geometry algorithms | |
| CGRU | CG tools pack that includes AFANASY, a free open-source render farm manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Render Farm · Open Source | Open-source render farm | |
| Coalition | Render-farm manager from Mercenaries Engineering (makers of Guerilla Render). See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Render Farm · Guerilla-adjacent | Small-studio render farm | |
| Deadline (AWS Thinkbox) | Render farm manager. Free since v10.1.23. Deadline 10 in maintenance mode (Nov 2025); AWS pushing managed Deadline Cloud. | Free | Render Farm · Free | On-prem render farm management | |
| Epic Online Services | Free multiplayer, matchmaking, voice chat. See also: Game Development → Game Dev Tools — Networking & Multiplayer |
Free | Free EOS · Matchmaking/Voice | Free multiplayer services | |
| Flamenco (Blender render farm) | Blender Foundation's free render-farm manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Render Farm · Blender | Blender render farm | |
| Flamenco (flamenco.io) | From the Blender Foundation See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Render Farm · Blender | Blender render farm | |
| Flow Production Tracking (Autodesk) | Production tracking and review for film/TV/games. Renamed from ShotGrid in March 2024. | Paid | Industry Standard · Production Tracking | Studio production tracking and review | |
| Foundry Katana | Look-development and lighting orchestration tool for film/episodic VFX, scaling to massive scenes via deferred evaluation. See also: Lighting, Rendering & Shaders → 3D Lighting — Production |
Paid | Industry Standard · Lookdev/Lighting | Film lookdev and lighting at scale | |
| ftrack | Production tracking. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Paid | Production Tracking · Pro | Production tracking | |
| Gaffer (GafferHQ compositing) | Gaffer is a great toolbox, it's a VFX application that enables look developers, lighters, and compositors to easily build, tweak, iterate, and render scenes. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Look Dev · Open Source | Look dev / lighting / compositing | |
| Godot Game Tools | Made easy importing mixamo animations. tools to ease the creation/import process of assets into Godot Game Engine and others. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
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| Golaem (Autodesk) | Crowd simulation for Maya. Now bundled into Autodesk Media & Entertainment Collection; built into Maya 2026. | Bundled in Autodesk M&E Collection ($335/mo or $2,700/yr) | Paid | Crowd Sim · Maya | Maya crowd simulation |
| Houdini Engine (SideFX product) | Procedural generation pipeline for Unreal/Unity/Godot. See also: Game Development → Game Dev Tools — AI & Procedural Generation |
Paid | Procedural Pipeline · Multi-Engine | Procedural pipeline in-engine | |
| Kitsu (CGWire) | Production tracker. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Open Source · Tracking | Open-source production tracking | |
| Massive | AI-driven crowd simulation pioneered on Lord of the Rings; Massive Prime + plugins for Maya/Max. | Paid | Industry Standard · Crowd Sim | Feature-film crowd simulation | |
| Medieval Fantasy City Generator | This application generates a random medieval city layout of a requested size. City Viewer : is a 3d-visualizer for MFCD. See other generators from See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
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| Nakama | Open-source game server (social, matchmaking, leaderboards). See also: Game Development → Game Dev Tools — Networking & Multiplayer |
Open Source | Social Server · Matchmaking | Social game server | |
| Open3D | Modern library for 3D data processing — point clouds, meshes, voxels, reconstruction. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | 3D Data Processing · Open Source | 3D data processing (Python/C++) | |
| OpenCue (docs) | Open-source render management. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Render Farm · Open Source | Render farm management | |
| OpenTimelineIO (site) | (repo) - Editorial timeline. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Editorial · Open Source | Editorial timeline interchange | |
| Ornatrix (Ephere) | Hair, fur, and feather plugin for 3ds Max, Maya, C4D, and Unreal. | Paid | Grooming · Multi-Host | Cross-host grooming | |
| Pandora | Open-Source Renderfarm-Manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Render Farm · Open Source | Indie render farm management | |
| Perforce Helix Core | Industry standard for large assets (free ≤5 users). See also: Game Development → Game Dev Tools — Version Control |
Freemium | Industry Standard · Free ≤5 users | Large-asset VCS | |
| Photon Engine | Cloud multiplayer (PUN, Fusion, Quantum SDKs). See also: Game Development → Game Dev Tools — Networking & Multiplayer |
Freemium | Cloud Multiplayer · Unity/Unreal | Cloud multiplayer | |
| Plastic SCM / Unity Version Control | Artist-friendly binary version control. See also: Game Development → Game Dev Tools — Version Control |
Freemium | Artist-Friendly · Unity-Integrated | Artist-friendly VCS | |
| Prism Pipeline | Animation and VFX pipeline. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Freemium | Pipeline · Free Core | Indie/small studio pipeline | |
| Royal Render | Per-node render farm manager for VFX/animation pipelines. | Paid | Render Farm · Studio | Studio render farm management | |
| SmartFoxServer 2X | A comprehensive SDK for rapidly developing multiplayer games and applications with Adobe Flash/Flex/Air, Unity, HTML5, iOS, Windows Phone 8, Android, Java, Windows 8, C++ and more. See also: Game Development → Game Dev Tools — Networking & Multiplayer |
Freemium | |||
| TerraForge3D | A procedural terrain generation and procedural modeling toolkit. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | |||
| Tik Manager (GitHub) | Artist friendly asset and pipeline manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Open Source | Pipeline · Open Source | Asset/pipeline management for small teams | |
| Tik Manager (site) | Artist-friendly asset and pipeline manager. See also: Tools, Pipeline & Utilities → Scene & Pipeline Tools |
Freemium | Pipeline · Asset Mgmt | Asset/pipeline management | |
| Tractor (Pixar) | Pixar's render queue/dispatch system, bundled with RenderMan licensing. | Paid | RenderMan · Render Farm | RenderMan-centric farm dispatch | |
| Visual Studio (Windows) | Official supported IDE for Unity in Windows platform. Mac version here. See also: Game Development → Unity Engine — Resources |
Freemium | unity-plugin | ||
| Yeti (Peregrine Labs) | Maya plugin for fur, feathers, and procedural instancing. | Paid | Grooming · Maya Plugin | Hero grooms and procedural instancing in Maya |
Misc 3D Utilities Software
Reference, scattering, simulation, and specialty 3D utilities.
| Software | Description | Pricing | License | Tags | Best For |
|---|---|---|---|---|---|
| Blockbench | Free low-poly/voxel 3D modeler. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free | Low-poly · Voxel | Low-poly / voxel modeling | |
| darktable | Open-source RAW photo editor for reference/texture processing. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | RAW Editor · Open Source | RAW processing | |
| Dust3D | Open-source quick base mesh generation. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Base Meshes · Open Source | Base mesh generation | |
| Gaea | Terrain generation tool (free community edition). See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Freemium | Terrain Gen · Free Community | Terrain generation | |
| Gl Ch Ao S.P | RealTime 3D Strange Attractors scout on GPU. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Strange Attractors · GPU | ||
| Hesiod | Free open-source node-based procedural terrain/heightmap generator. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Terrain Gen · Node-based | Procedural terrain | |
| IFS Renderer | Free GPU-accelerated fractal renderer with HDR/EXR export. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free | Fractals · HDR/EXR | Fractal rendering | |
| JanusVR | Webpages as collaborative 3D webspaces interconnected by portals. See also: Lighting, Rendering & Shaders → Rendering & Shader Theory |
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| Lightmap HDR Light Studio | Lighting software. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Paid | HDR Lighting · Interactive | Interactive HDR lighting | |
| Massive Software | Crowd simulation. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Paid | Crowds · Pro | Crowd simulation | |
| MeshLab | Open-source mesh processing, essential for photogrammetry cleanup. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Mesh Processing · Photogrammetry | Mesh processing | |
| OBS Studio | Free screen recording/streaming. Essential for tutorials. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Recording · Streaming | Screen recording, streaming | |
| Photopea | Free browser-based Photoshop alternative with full PSD support. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Free | PSD · Browser | Quick PSD editing | |
| Pixie | Pixie is a photorealistic renderer that uses a Pixar's RenderMan-like interface. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | RenderMan-like · Renderer | ||
| Plasticity (site) | CAD-style modeling with artist-friendly UX. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Paid | CAD-style · Artist UX | CAD-style modeling for artists | |
| Polygonjs | Node-based WebGL design tool, used for procedural geometry, particles, materials See also: Lighting, Rendering & Shaders → Rendering & Shader Theory |
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| PureRef | Industry-standard reference board tool. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Pay what you want | Freemium | Industry Standard · PWYW | Reference board |
| ShareX | Free Windows screen capture with recording and annotation. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Screen Capture · Windows | Screen capture, annotation | |
| Storm HydroFX | Fluid simulation. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Paid | Fluids · FX | Fluid simulation | |
| tlRender | Timeline render, is an early stage project for rendering editorial timelines. See also: Tools, Pipeline & Utilities → Miscellaneous 3D Tools & Utilities |
Open Source | Timeline · Editorial | ||
| VNyan | Take your 3d VTubing to the next level | Free | VTubing · Free | 3D VTubing |
AI Image & Texture Generation Software
AI image generation and AI texture/material generation tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Adobe Firefly 3 | Commercial-safe, deep Creative Cloud integration. See also: AI & Machine Learning for CG → Image Generation |
Paid | Commercial-Safe · Adobe CC | Commercial-safe Adobe workflows |
| Adobe Firefly Textures | Prompt-to-edit texture workflows. See also: AI & Machine Learning for CG → Texture & Material Generation |
Paid | Adobe · Prompt-to-Edit | Adobe-integrated AI textures |
| Aga Miko/pixel Character Generator | Generating retro pixel game characters with Generative Adversarial Networks. Dataset "TinyHero" included. See also: AI & Machine Learning for CG → Image Generation |
Open Source | ||
| Ashawkey/stable Dreamfusion | A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion. See also: AI & Machine Learning for CG → Image Generation |
Open Source | ||
| AudioCraft | A single-stop code base for generative audio needs, by Meta. Includes MusicGen for music and AudioGen for sounds. #opensource See also: AI & Machine Learning for CG → Image Generation |
Open Source | ||
| ComfyUI | Node-based AI generator for image/video/3D/audio. See also: AI & Machine Learning for CG → ComfyUI Ecosystem |
Open Source | Node-based · Multi-modal | Node-based AI workflows |
| DALL-E 3 (OpenAI) | Text-to-image with strong semantic accuracy. See also: AI & Machine Learning for CG → Image Generation |
Paid | OpenAI · Semantic | Semantic accuracy |
| FLUX 1.1 Pro (Black Forest Labs) | Production-grade open model plus Fill/Canny/Depth tools. See also: AI & Machine Learning for CG → Image Generation |
Freemium | Production-Grade · Open Model | Production-grade image gen |
| Google Gemini Image Gen | High realism, fast, large-scale production. See also: AI & Machine Learning for CG → Image Generation |
Freemium | Google · Realism | Fast large-scale gen |
| Grok Aurora (xAI) | Photorealistic image gen integrated into Grok. See also: AI & Machine Learning for CG → Image Generation |
Paid | xAI · Photoreal | Photorealism in Grok |
| HunyuanDiT (Tencent) | Open-source DiT-based, strong Chinese text. See also: AI & Machine Learning for CG → Image Generation |
Open Source | Tencent · DiT | Chinese text rendering |
| Ideogram 2.0 | Best-in-class typography and text rendering, canvas mode. See also: AI & Machine Learning for CG → Image Generation |
Freemium | Typography · Text Rendering | Typography in images |
| InstaMAT | Material authoring with AI workflows (Substance alternative). See also: AI & Machine Learning for CG → Texture & Material Generation |
Paid | Substance-alt · AI Workflows | AI-assisted material authoring |
| Jimeng / Dreamina (ByteDance) | High quality, integrated with video pipeline. See also: AI & Machine Learning for CG → Image Generation |
Freemium | ByteDance · Video Pipeline | Integrated image + video pipeline |
| Kolors (Kuaishou) | Open-source, bilingual Chinese/English. See also: AI & Machine Learning for CG → Image Generation |
Open Source | Open Source · Bilingual | Bilingual open model |
| Krea AI | Real-time generation, upscaling, and style transfer platform. See also: AI & Machine Learning for CG → Image Generation |
Freemium | Real-time · Upscaling | Real-time + upscaling |
| Leonardo AI | Real-time generation with artistic control. See also: AI & Machine Learning for CG → Image Generation |
Freemium | Real-time · Controlled | Controlled artistic generation |
| Meshy Textures | Integrated with 3D pipeline. See also: AI & Machine Learning for CG → Texture & Material Generation |
Freemium | Meshy Pipeline · Integrated | Textures tied to Meshy 3D |
| Midjourney v7 | Industry-leading artistic coherence and stylized output. See also: AI & Machine Learning for CG → Image Generation |
Paid | Artistic · Subscription | Artistic and stylized imagery |
| MusicGen | Meta's tool for generating music See also: AI & Machine Learning for CG → Image Generation |
Open Source | ||
| Playground v3 | Mixed-mode design canvas for graphic design. See also: AI & Machine Learning for CG → Image Generation |
Freemium | Design Canvas · Mixed-mode | Graphic design canvas |
| Poly | AI-generated PBR textures and materials, tileable with full map sets. See also: AI & Machine Learning for CG → Texture & Material Generation |
Freemium | AI PBR · Tileable | AI PBR textures |
| Ponzu | AI texture gen from text prompts for uploaded meshes. See also: AI & Machine Learning for CG → Texture & Material Generation |
Freemium | Mesh-aware · Text→Tex | Mesh-aware AI textures |
| Recraft V3 | Design-oriented gen — vector, icons, brand assets. See also: AI & Machine Learning for CG → Image Generation |
Freemium | Design Focus · Vector | Design assets, vectors |
| Scenario | Game-ready PBR materials, full map sets. See also: AI & Machine Learning for CG → Texture & Material Generation |
Paid | Game-Ready · Full Maps | Game-ready AI materials |
| Snowpixel | Generate Images/Videos/Animations/Audio/Music/3D Objects with Text and/or Image. Upload your own data to create custom models. See also: AI & Machine Learning for CG → Image Generation |
Freemium | ||
| Stable Animation SDK | Text-to-animation tool for developers by Stability AI [dev platform] See also: AI & Machine Learning for CG → Image Generation |
Paid | ||
| Stable Diffusion 3.5 | Open-source diffusion (Large, Medium, Turbo sizes). See also: AI & Machine Learning for CG → Image Generation |
Open Source | Open Source · Self-Host | Self-hosted image gen |
| UneeQ Digital Humans | 3D character lib synced See also: AI & Machine Learning for CG → Image Generation |
Paid |
Related:
- SLK_img2pixel — Convert images/textures to pixel art
AI Video Generation Software
AI text-to-video and image-to-video generation tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Cog Video X | Tsinghua/Zhipu open-source, multiple sizes. See also: AI & Machine Learning for CG → Video Generation |
Open Source | Open Source · Tsinghua | Research open-source video gen |
| Genmo Mochi 1 | Open-source video gen model. See also: AI & Machine Learning for CG → Video Generation |
Open Source | Open Source · Genmo | Open-source video gen |
| Hailuo AI / MiniMax | "Director" model — strong motion and character consistency. See also: AI & Machine Learning for CG → Video Generation |
Freemium | Director Model · Character Consist | Directed motion |
| Haiper | Ex-DeepMind team, animation and video-to-video modes. See also: AI & Machine Learning for CG → Video Generation |
Freemium | Ex-DeepMind · V2V | Video-to-video |
| HunyuanVideo 1.5 | Open-source 8.3B params, runs on 14GB VRAM. See also: AI & Machine Learning for CG → Video Generation |
Open Source | Open Source · 14GB VRAM | Self-hosted video gen |
| Kling 3.0 | Up to 5min clips, strong human motion. Motion Brush control. See also: AI & Machine Learning for CG → Video Generation |
Freemium | 5min Clips · Motion Brush | Long clips, human motion |
| LTX Video | Open-source, real-time generation speeds. See also: AI & Machine Learning for CG → Video Generation |
Open Source | Open Source · Real-time | Real-time open-source video gen |
| Luma Dream Machine | Fast generations with good camera motion. See also: AI & Machine Learning for CG → Video Generation |
Freemium | Fast · Camera Motion | Fast video gen |
| Pika 2.0 | Extended video gen with improved consistency. See also: AI & Machine Learning for CG → Video Generation |
Freemium | Extended Gen · Stylized | Stylized video |
| PixVerse | Style-specific modes (anime, 3D, realistic), character consistency. See also: AI & Machine Learning for CG → Video Generation |
Freemium | Style Modes · Consistency | Style-specific video gen |
| Runway Gen-4 | Character consistency across shots, controllable camera. See also: AI & Machine Learning for CG → Video Generation |
Freemium | Character Consistency · Camera Control | Character consistency |
| Sora (OpenAI) | Up to ~20s clips with strong temporal coherence. See also: AI & Machine Learning for CG → Video Generation |
Paid | OpenAI · 20s Clips | Coherent video clips |
| Veo 3.1 (Google DeepMind) | Top leaderboard, native audio, 60s+ clips. See also: AI & Machine Learning for CG → Video Generation |
Paid | Top Leaderboard · Native Audio | Top-quality video gen |
| Vidu | 16s clips, strong human motion (Shengshu). See also: AI & Machine Learning for CG → Video Generation |
Freemium | 16s · Human Motion | Long human-motion clips |
| Wan 2.2 (Alibaba) | Cinematic MoE diffusion, 8GB+ VRAM. Open source. See also: AI & Machine Learning for CG → Video Generation |
Open Source | Open Source · MoE Diffusion | Cinematic open-source video gen |
AI 3D Generation Software
AI text-to-3D, image-to-3D, and 3D-asset generation tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| 3DTopia | Open-source text-to-3D pipeline (coarse → refined). See also: AI & Machine Learning for CG → 3D Generation |
Open Source | Coarse→Refined · Open Source | Text-to-3D open-source |
| InstantMesh | Fast single-image-to-3D reconstruction. See also: AI & Machine Learning for CG → 3D Generation |
Open Source | Fast · Image→3D | Fast image→3D |
| Kaedim | Image-to-3D with hybrid AI plus artist cleanup for production quality. See also: AI & Machine Learning for CG → 3D Generation |
Paid | Hybrid AI+Artist · Production | Production-quality via hybrid AI+artist |
| Luma Genie | Text/image to 3D, integrated with Dream Machine. See also: AI & Machine Learning for CG → 3D Generation |
Freemium | Luma · Integrated | Luma-integrated 3D gen |
| Meshy v4 | Production-reliable, improved topology and PBR textures. See also: AI & Machine Learning for CG → 3D Generation |
Freemium | Production-Reliable · PBR | Production-ready AI 3D |
| Rodin Gen-2 (Hyper3D) | 10B params, photorealistic, free generation tier. See also: AI & Machine Learning for CG → 3D Generation |
Freemium | 10B Params · Free Tier | Photorealistic AI 3D |
| Sloyd | Procedural 3D generation with parametric control. See also: AI & Machine Learning for CG → 3D Generation |
Freemium | Procedural · Parametric | Parametric procedural 3D |
| Spline AI | Generate 3D objects and textures from text prompts in-editor. See also: AI & Machine Learning for CG → 3D Generation |
Freemium | In-Editor · Text→3D | In-editor AI 3D |
| Stability SPAR3D | Open-source single-image 3D reconstruction. See also: AI & Machine Learning for CG → 3D Generation |
Open Source | Stability AI · Open Source | Single-image open-source 3D |
| TRELLIS.2 (Microsoft) | Full PBR materials, complex topologies. See also: AI & Machine Learning for CG → 3D Generation |
Open Source | Microsoft · PBR + Open Source | PBR AI 3D (open source) |
| Tripo v3.0 | Sculpture-level precision, clean quad topology. See also: AI & Machine Learning for CG → 3D Generation |
Freemium | Clean Quads · Sculpt-level | Clean topology AI 3D |
| TripoSR | Tripo/Stability collab — fast open-source image-to-3D. See also: AI & Machine Learning for CG → 3D Generation |
Open Source | Open Source · Fast | Fast open-source image→3D |
| Unique3D | High-quality mesh from single image (NeurIPS 2024). See also: AI & Machine Learning for CG → 3D Generation |
Open Source | Single-Image · NeurIPS | Single-image open-source 3D |
| Wonder3D++ | Cross-domain diffusion, textured meshes in 2-3min. See also: AI & Machine Learning for CG → 3D Generation |
Open Source | Fast · Textured Mesh | Fast textured mesh gen |
AI Audio & Music Generation Software
AI music, voice, and SFX generation tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| ACE Studio | AI singing voice synthesizer with expression control. See also: AI & Machine Learning for CG → AI Audio & Music |
Freemium | Singing · Expression | AI singing synthesis |
| AIVA | AI composition, good for orchestral/cinematic scoring. See also: AI & Machine Learning for CG → AI Audio & Music |
Freemium | Orchestral · Scoring | Orchestral/cinematic scoring |
| DiffRhythm | Open-source full-song gen with vocals from lyrics. See also: AI & Machine Learning for CG → AI Audio & Music |
Open Source | Open Source · Lyrics→Song | Open-source song gen with vocals |
| ElevenLabs | Voice cloning, narration, music generation. See also: AI & Machine Learning for CG → AI Audio & Music |
Freemium | Voice Cloning · TTS | Voice cloning, TTS |
| F5 TTS | Open-source zero-shot voice cloning TTS. See also: AI & Machine Learning for CG → AI Audio & Music |
Open Source | Zero-Shot · Voice Clone | Zero-shot voice cloning |
| Fish Audio | Open-source TTS with voice cloning, fast and multilingual. See also: AI & Machine Learning for CG → AI Audio & Music |
Open Source | Open Source · Multilingual | Open-source TTS |
| Suno v5 | Full song generation, 100M+ users. See also: AI & Machine Learning for CG → AI Audio & Music |
Freemium | Song Gen · 100M users | Full song generation |
| Udio | Strong electronic/pop, licensed for commercial use. See also: AI & Machine Learning for CG → AI Audio & Music |
Freemium | Electronic/Pop · Commercial | Commercial-licensed AI music |
AI Motion Capture Software
Markerless and AI-driven motion capture and pose estimation tools.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Cascadeur | Physics-based AI animation with AutoPosing. Unreal plugin. See also: Animation & Rigging → AI Motion Capture & Animation |
Freemium | Physics-based · AutoPosing | Physics-based character animation |
| DeepMotion | Game-ready character animation from video. BVH/FBX export. See also: Animation & Rigging → AI Motion Capture & Animation |
Freemium | Game-Ready · BVH/FBX | Game-ready AI mocap |
| Free Mo Cap | Free open-source motion capture system (traditional, not AI). See also: Animation & Rigging → AI Motion Capture & Animation |
Open Source | Open Source · Mocap | Open-source mocap |
| Live Link Face (Apple) | Free facial mocap via iPhone into Unreal/Maya/Blender. See also: Animation & Rigging → AI Motion Capture & Animation |
Free | Free · iPhone Face Capture | iPhone facial mocap |
| Move AI | Highest-accuracy AI mocap with multi-camera triangulation. See also: Animation & Rigging → AI Motion Capture & Animation |
Paid | High Accuracy · Multi-Camera | Multi-camera AI mocap |
| Plask | Browser-based mocap with hand tracking and standard format export. See also: Animation & Rigging → AI Motion Capture & Animation |
Freemium | Browser · Hand Tracking | Browser-based AI mocap |
| Rokoko Vision | Free AI mocap from webcam or video. See also: Animation & Rigging → AI Motion Capture & Animation |
Freemium | Free Tier · Webcam/Video | Free AI mocap |
| Viggle AI | Character animation from video or image input. See also: Animation & Rigging → AI Motion Capture & Animation |
Freemium | Video→Animation · AI | AI character animation from input media |
AI-Assisted CG Software
AI upscaling, cleanup, generative assist, and AI-powered DCC features.
| Software | Description | License | Tags | Best For |
|---|---|---|---|---|
| Autodesk Flow Studio (Wonder Dynamics) | AI VFX, auto CG characters in live footage, USD export. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Auto CG Chars · USD Export | AI CG characters in live plates |
| Blockade Labs Skybox AI | AI-generated 360° skyboxes/HDRIs from text. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Freemium | AI Skybox · 360° | AI skyboxes/HDRIs |
| Gigapixel AI | [$] : is the only photo enlargement product available that can actually add detail back to your upscaled photo. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | ||
| Magnific AI | AI upscaler with "creativity" slider — reimagines/adds detail (2-16x). See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Creative Upscale · 2-16x | Creative AI upscaling |
| Rosebud AI | Vibe coding platform for creating 3D games and interactive web apps with AI. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Freemium | AI Game Builder · Vibe Coding | |
| Topaz Photo AI / Video AI | Best-in-class upscaling, denoising, sharpening. See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Upscale · Denoise | Upscale/denoise |
| Unity Muse | Unity's suite of AI products See also: AI & Machine Learning for CG → AI-Assisted CG Tools |
Paid | Unity AI Suite |
Contributing
Contributions welcome! Please read the guidelines before submitting a pull request.
Attribution
Sources & contributors
Curated by Devanshu Tak.
Built with help from:
- Houdini Nerd — Christopher Rutledge
- Best 3D Resources — Anne Thai
- Community contributions via GitHub
- Compiled with the help of Claude Code
Automated ingest sources:
GitHub awesome-lists mined (70)
- agarcialeon/awesome-unity
- agmmnn/awesome-blender
- aishwaryanr/awesome-generative-ai-guide
- Alinshans/awesome-cg
- AtakanFire/Awesome-Unreal-Engine
- awesome-NeRF/awesome-NeRF
- AxiomeCG/awesome-threejs
- bcmi/Awesome-Generative-Image-Composition
- bcmi/Awesome-Image-Composition
- bertjiazheng/Awesome-CAD
- bluesfdw/awesome-CAD
- brabadu/awesome-fonts
- brandonhimpfen/awesome-generative-ai
- calinou/awesome-gamedev
- camilleroux/awesome-generative-art
- cgwire/awesome-cg-vfx-pipeline
- cjroth/awesome-vr
- Coop56/awesome-unreal
- cutbypham/awesome-davinci-resolve
- dharmeshkakadia/awesome-AR
- Domeee/awesome-augmented-reality
- drwpow/awesome-oss-fonts
- ellisonleao/magictools
- ericjang/awesome-graphics
- eug/awesome-opengl
- filipecalegario/awesome-generative-ai
- fire/awesome-godot-procedural-manual-generation
- FronkonGames/Awesome-Gamedev
- haxiomic/awesome-gamedev
- iamtpb/awesome-photography
- ibaaj/awesome-OpenSourcePhotography
- inlife/awesome-ae
- insthync/awesome-unreal
- Kavex/GameDev-Resources
- KelvinAnymoree/awesome-cg-pipeline
- kidult00/awesome-AR
- loonghao/awesome-cg-pipeline
- luisdnsantos/awesome-computer-graphics
- mbrukman/awesome-game-dev
- mdyao/Awesome-3D-AIGC
- melbvr/awesome-VR
- mnrmja007/awesome-virtual-reality
- MrNeRF/awesome-3D-gaussian-splatting
- MrPeker/awesome-illustrations
- nathakits/awesome-cinema4d
- natnew/Awesome-Generative-AI
- oli-z/awesome-filmmaking
- olucurious/Awesome-ARCore
- olucurious/Awesome-ARKit
- querielo/awesome-computer-graphics
- rive-app/awesome-rive
- rng70/Awesome-Fonts
- shlomif/awesome-graphics-programming
- Siilwyn/awesome-pixel-art
- sjfricke/awesome-webgl
- steven2358/awesome-generative-ai
- teamgravitydev/gamedev-free-resources
- terkelg/awesome-creative-coding
- terrehbyte/awesome-ue4
- TheFrenchGhosty/awesome-art
- tobiasbueschel/awesome-WebAR
- tom-choi/awesome-cg-pipeline
- tomByrer/awesome-unreal-engine
- UEProjectXmples/awesome-ue5
- unclamped/awesome-vr
- UnityCommunity/AwesomeUnityCommunity
- vanrez-nez/awesome-glsl
- waitin2010/awesome-computer-graphics
- wentianli/awesome-video-editing
- wyhinton/AwesomeHoudini