Commit Graph

60 Commits

Author SHA1 Message Date
Joshua Latham
e5f95fbbdb Merge branch 'development' into bugfix/2251-Fix-flip-arm-pad-interactive 2024-01-29 17:30:51 -05:00
Cody Wright
57acd53a68 Merge branch 'development' into feature/2177-Update-Lighting
# Conflicts:
#	Assets/Scenes/BasicScene.unity
2024-01-25 09:20:31 -05:00
Cody Wright
97bc98470b Merge branch 'development' into feature/2177-Update-Lighting
# Conflicts:
#	Assets/Prefabs/LabSpace.prefab
#	Assets/Scenes/BasicScene.unity
#	Assets/Scenes/BasicScene/LightingData.asset
#	Assets/Scenes/BasicScene/Lightmap-0_comp_dir.png
#	Assets/Scenes/BasicScene/Lightmap-0_comp_light.exr
#	Assets/Scenes/BasicScene/Lightmap-1_comp_dir.png
#	Assets/Scenes/BasicScene/Lightmap-1_comp_light.exr
#	Assets/Scenes/BasicScene/Lightmap-2_comp_dir.png
#	Assets/Scenes/BasicScene/Lightmap-2_comp_light.exr
#	Assets/Scenes/BasicScene/ReflectionProbe-0.exr
2024-01-24 11:52:18 -05:00
kip
63271ac1b4 Merge branch 'development' into bugfix/2204-Fix-Teleportation-On-Vive
Fixed are
Added mask to teleportation are to teleport , not nothing
Fully Functions
2024-01-24 11:21:44 -05:00
kip
fdb8699737 Hand tracking
Added fields and tracking with references so teleport works from right hand not shoudler
2024-01-24 10:53:28 -05:00
kip
f8e93bec59 Fixed ray showing up
Ray now shows up , had to move the ray interactor a tad
2024-01-23 16:52:27 -05:00
kip
aefb1c6e2c Fixed teleportation bug
the teleportation now functions
Issues needed for next PR
- Workout the ray, distance and fix its locked state on distance from target
- Make walls and other objects non teleportable through
- Did not do any ui/ux / ease of use , saving that for next PR as to limit amount of possible bugs or changes
2024-01-22 08:12:55 -05:00
Cody Wright
e81157c4e2 updated baked light map of light probs
Baked the light map using the added light probs in the scene
2024-01-18 11:01:41 -05:00
dd089d2b22 Merge Conflicts & Override Changes
Override changes for the entire room to ensure heirchary conflicts are solved and static / no static issues.
Deleted Emergency button
Rebaked lighting
Checked general static issues
Aside from canvas and buttons / backboard Did not mess with any other tutorial objects
2024-01-12 14:23:01 -05:00
Cody Wright
b4656bf24a Fixed watch texture
added the missing watch texture and corrected the watch orientation
2024-01-09 15:38:27 -05:00
Cody Wright
2000dd89b7 Watch in position
The watch is in the correct position and shows the time
2024-01-09 13:22:13 -05:00
87d73beaa9 Teleportation area fix
Added a new teleportation area locked to right infront of strat
2024-01-08 20:11:21 -05:00
Cody Wright
1ade2108d7 Updated watch model
WIP: working on trying to move watch position to right wrist and follow its position and rotation
2024-01-08 15:01:39 -05:00
0df17c71f0 Revert "Merge remote-tracking branch 'origin/development' into test/input-test"
This reverts commit Package issues 
c81cd6d2af, reversing
changes made to 426c11863a.
2024-01-05 15:25:48 -05:00
c81cd6d2af Merge remote-tracking branch 'origin/development' into test/input-test
Merging input and development
2024-01-05 14:55:09 -05:00
Cody Wright
34557c7b13 Applied changed to the Cartridge_V3 Variant Interactable.prefab
Applied the made changes to the parts that are affected by gravity on the cartridge
2023-12-15 16:11:42 -05:00
49c64eeb2f Fixed Scenes
- added the scenes to separate them correctly
2023-12-14 15:16:14 -05:00
bddafeb271 Added locomotion input testing
- Added teleport to new and old scene
- Bugged movement for controller
2023-12-14 15:07:14 -05:00
Brown, Caleb M
7bfb0cd6ea Added XR Input Test scene 2023-12-14 14:29:27 -05:00
Cody Wright
45bb69ff56 Add Gravity to Removed Parts
Added gravity to the clip, CanisterTape, plug, and Flip_Pad_Pull_Out (Rigidbody)
2023-12-13 17:09:22 -05:00
6d12cb95f3 Meta quest hands free
- Added Hands free support
- Added pinch and touch and wheel support
- ALL but movement and teleporting works , still some small bugs other than that
2023-12-13 11:47:31 -05:00
12f35684f3 Added Locomotion and tele area
- Retargeted a new teleport area
- Added a new locomotion area
2023-12-04 07:32:17 -05:00
20f73c682d Added some tracking and performance
- Added performance
- Added support
- Attempting to track hands for Meta
- Added " teleporting "(only semi works)
2023-11-30 08:00:17 -05:00
Abraham Blain
21bffe68b7 re-enabled flip arm 2023-11-14 14:27:15 -05:00
Abraham Blain
1ed1b0b311 removed debug cubes, and refactored xrscroll event 2023-11-14 13:46:05 -05:00
Abraham Blain
cd5af28a09 created xr scroll component 2023-11-14 11:51:12 -05:00
Joshua Latham
77c551632d Added stick movement to left hand to adjust position and hopefullly fixed buttons in stand alone build 2023-11-08 11:56:01 -05:00
Brown, Caleb M
94ae755b93 HOTFIX: Reverted "static" objects that shouldn't be static 2023-11-08 08:00:44 -05:00
Joshua Latham
a62d58519f Updated lighting 2023-11-08 01:10:12 -05:00
Joshua Latham
96bf6a2156 Stratasys MC450 VR v1.0 2023-11-08 00:49:01 -05:00
Joshua Latham
03606d3b62 Merge branch 'development' into feature/fortus-room 2023-11-07 22:02:44 -05:00
Joshua Latham
554d7b5caa Added furnishings prefabs, models, and materials 2023-11-07 21:36:29 -05:00
Joshua Latham
cc0145e7d6 Merge branch 'development' into feature/fortus-room 2023-11-07 19:35:22 -05:00
Brown, Caleb M
9795b0e526 Merge branch 'development' into feature/MAVRIC-2175_Socket-Complete-Step 2023-11-07 19:11:20 -05:00
Joshua Latham
323a6b5b86 First pass at updated room design 2023-11-07 18:37:30 -05:00
Brown, Caleb M
c7abf5fb73 MAVRIC-2175: Updated origin position to be closer to the table 2023-11-07 14:23:44 -05:00
Abraham Blain
37213a3c3f Merge remote-tracking branch 'origin/development' into feature/Filament-Step 2023-11-07 13:58:42 -05:00
Brown, Caleb M
63b72c0ee4 Merge branch 'development' into feature/MAVRIC-2175_Socket-Complete-Step
# Conflicts:
#	Assets/Prefabs/Cartridge-Interactable.prefab
#	Assets/Scenes/BasicScene.unity
2023-11-07 13:50:44 -05:00
Joshua Latham
e39ed3d013 Reorganized prefabs and test scenes. 2023-11-07 13:22:50 -05:00
Brown, Caleb M
441fb7aedc MAVRIC-2175: Added a next step button to the scene because I can't get the socket logic working properly 2023-11-07 12:05:41 -05:00
Abraham Blain
d35d199ec9 Merge remote-tracking branch 'origin/feature/MAVRIC-2174_Update_Info_Board' into feature/Filament-Step 2023-11-07 11:31:05 -05:00
Abraham Blain
3d136ce142 created thumbwheel step and animation 2023-11-07 11:30:22 -05:00
Joshua Latham
d72630105f Fixed teleportation. Hands are offset from the head now though. 2023-11-06 23:32:54 -05:00
Calderon, Noah
cea07721b6 Merge branch 'feature/unity-xr-hands' into feature/MAVRIC-2174_Update_Info_Board 2023-11-06 22:30:16 -05:00
Joshua Latham
190506bc46 Created MAVRIC XR Hands Origing rig prefab 2023-11-06 12:02:30 -05:00
Joshua Latham
cfd3ac4705 Re-imported hands samples. Updated standard materials to URP versions. 2023-11-06 10:29:26 -05:00
Joshua Latham
a99f7bccad Added prefabe with hands for player 2023-11-06 10:22:50 -05:00
Joshua Latham
d7c13a014a Updated lighting 2023-11-06 07:20:30 -05:00
Noah
cfbbc7f1c7 Merge branch 'development' into feature/MAVRIC-2174_Update_Info_Board 2023-11-05 22:06:15 -05:00
Noah
b1fb92807f MAVRIC-2174 save point 2023-11-05 22:05:29 -05:00