unity-atoms/Packages/MonoHooks/Runtime/SyncVariableInstancerToCollection/SyncCollider2DGameObjectVariableInstancerToCollection.cs

14 lines
648 B
C#

using UnityEngine;
using UnityAtoms.BaseAtoms;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Adds Variable Instancer's Variable of type {TYPE} to a Collection or List on OnEnable and removes it on OnDestroy.
/// </summary>
[AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync Collider2DGameObject Variable Instancer to Collection")]
[EditorIcon("atom-icon-delicate")]
public class SyncCollider2DGameObjectVariableInstancerToCollection : SyncVariableInstancerToCollection<Collider2DGameObject, Collider2DGameObjectVariable, Collider2DGameObjectVariableInstancer> { }
}