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24 lines
983 B
C#
24 lines
983 B
C#
using UnityEngine;
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using UnityAtoms.BaseAtoms;
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using UnityAtoms.Mobile;
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namespace UnityAtoms.Mobile
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{
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/// <summary>
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/// Set variable value Action of type `TouchUserInput`. Inherits from `SetVariableValue<TouchUserInput, TouchUserInputPair, TouchUserInputVariable, TouchUserInputConstant, TouchUserInputReference, TouchUserInputEvent, TouchUserInputPairEvent, TouchUserInputVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/TouchUserInput", fileName = "SetTouchUserInputVariableValue")]
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public sealed class SetTouchUserInputVariableValue : SetVariableValue<
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TouchUserInput,
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TouchUserInputPair,
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TouchUserInputVariable,
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TouchUserInputConstant,
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TouchUserInputReference,
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TouchUserInputEvent,
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TouchUserInputPairEvent,
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TouchUserInputTouchUserInputFunction,
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TouchUserInputVariableInstancer>
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{ }
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}
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