unity-atoms/Packages/Mobile/Runtime/Actions/SetVariableValue/SetTouchUserInputVariableValue.cs
2020-03-19 08:39:43 +01:00

24 lines
983 B
C#

using UnityEngine;
using UnityAtoms.BaseAtoms;
using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
/// <summary>
/// Set variable value Action of type `TouchUserInput`. Inherits from `SetVariableValue&lt;TouchUserInput, TouchUserInputPair, TouchUserInputVariable, TouchUserInputConstant, TouchUserInputReference, TouchUserInputEvent, TouchUserInputPairEvent, TouchUserInputVariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/TouchUserInput", fileName = "SetTouchUserInputVariableValue")]
public sealed class SetTouchUserInputVariableValue : SetVariableValue<
TouchUserInput,
TouchUserInputPair,
TouchUserInputVariable,
TouchUserInputConstant,
TouchUserInputReference,
TouchUserInputEvent,
TouchUserInputPairEvent,
TouchUserInputTouchUserInputFunction,
TouchUserInputVariableInstancer>
{ }
}