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13 lines
560 B
C#
13 lines
560 B
C#
using UnityAtoms.BaseAtoms;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Adds Variable Instancer's Variable of type {TYPE} to a Collection or List on OnEnable and removes it on OnDestroy.
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/// </summary>
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[AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync Collider Variable Instancer to Collection")]
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[EditorIcon("atom-icon-delicate")]
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public class SyncColliderVariableInstancerToCollection : SyncVariableInstancerToCollection<Collider, ColliderVariable, ColliderVariableInstancer> { }
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}
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