unity-atoms/Packages/Core/Runtime/Events/StringEvent.cs
2019-10-01 17:27:22 +02:00

8 lines
193 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/String", fileName = "StringEvent")]
public sealed class StringEvent : AtomEvent<string> { }
}