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14 lines
388 B
C#
14 lines
388 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/GameObject", fileName = "SetGameObjectVariableValue")]
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public sealed class SetGameObjectVariableValue : SetVariableValue<
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GameObject,
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GameObjectVariable,
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GameObjectReference,
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GameObjectEvent,
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GameObjectGameObjectEvent>
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{ }
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}
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