unity-atoms/Source/Types/Bool
Soraphis 42ef1682c0 Removed event generic parameters from ScriptableObjectReference
- they are not needed and hinder the implementation if a type does not have events
2019-05-04 11:49:35 +02:00
..
BoolAction.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolAction.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolBoolEvent.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolBoolEvent.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolConstant.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolConstant.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolEvent.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolEvent.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolList.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolList.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolListener.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolListener.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolReference.cs Removed event generic parameters from ScriptableObjectReference 2019-05-04 11:49:35 +02:00
BoolReference.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolVariable.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
BoolVariable.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
ConditionalBoolAction.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
ConditionalBoolAction.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
SetBoolVariableValue.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
SetBoolVariableValue.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
UnityBoolEvent.cs Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00
UnityBoolEvent.cs.meta Refactored all type-related folders into an folder "Types" 2019-04-08 17:25:32 +02:00