unity-atoms/Packages/Core/Runtime/Variables/StringVariable.cs
2019-10-15 22:33:06 +02:00

12 lines
438 B
C#

using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Variable of type `string`. Inherits from `EquatableAtomVariable&lt;string, StringEvent, StringStringEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/String", fileName = "StringVariable")]
public sealed class StringVariable : EquatableAtomVariable<string, StringEvent, StringStringEvent> { }
}