unity-atoms/Packages/Core/Runtime/Events/FloatEvent.cs
2019-10-15 22:29:05 +02:00

12 lines
334 B
C#

using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Event of type `float`. Inherits from `AtomEvent&lt;float&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Float", fileName = "FloatEvent")]
public sealed class FloatEvent : AtomEvent<float> { }
}