unity-atoms/Packages/Core/Runtime/Events/BoolEvent.cs
2019-10-15 22:23:46 +02:00

12 lines
328 B
C#

using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Event of type `bool`. Inherits from `AtomEvent&lt;bool&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Bool", fileName = "BoolEvent")]
public sealed class BoolEvent : AtomEvent<bool> { }
}