unity-atoms/Packages/Core/Runtime/Constants/StringConstant.cs
2019-10-15 22:33:06 +02:00

12 lines
364 B
C#

using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Constant of type `string`. Inherits from `AtomBaseVariable&lt;string&gt;`.
/// </summary>
[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/String", fileName = "StringConstant")]
public sealed class StringConstant : AtomBaseVariable<string> { }
}