unity-atoms/Packages/Core/Runtime/Actions/SetVariableValue/SetStringVariableValue.cs
2019-10-15 22:33:06 +02:00

18 lines
591 B
C#

using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Set variable value Action of type `string`. Inherits from `SetVariableValue&lt;string, StringVariable, StringReference, StringEvent, StringStringEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/String", fileName = "SetStringVariableValue")]
public sealed class SetStringVariableValue : SetVariableValue<
string,
StringVariable,
StringReference,
StringEvent,
StringStringEvent>
{ }
}