unity-atoms/Source/Lists/StringList.cs
2019-09-25 21:05:06 +02:00

8 lines
202 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Lists/String", fileName = "StringList")]
public sealed class StringList : AtomList<string, StringEvent> { }
}