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8 lines
222 B
C#
8 lines
222 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Lists/Collider2D", fileName = "Collider2DList")]
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public sealed class Collider2DList : AtomList<Collider2D, Collider2DEvent> { }
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}
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