unity-atoms/Source/Events/FloatFloatEvent.cs
2019-09-30 00:02:54 +02:00

8 lines
210 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/Float x 2", fileName = "FloatFloatEvent")]
public sealed class FloatFloatEvent : AtomEvent<float, float> { }
}