unity-atoms/Source/Actions/SetVariableValue/SetStringVariableValue.cs
2019-09-30 00:02:54 +02:00

14 lines
352 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/String", fileName = "SetStringVariableValue")]
public sealed class SetStringVariableValue : SetVariableValue<
string,
StringVariable,
StringReference,
StringEvent,
StringStringEvent>
{ }
}