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e5f6659eda
* Removed unused namespaces across all files in Unity.Atoms assembly. * Removed unused namspaces in runtime and Test assembly code.
8 lines
330 B
C#
8 lines
330 B
C#
using UnityAtoms;
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public class CreateStringVariableOnAwake : CreateVariableOnAwake<string, StringVariable, StringEvent, StringStringEvent,
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StringListener, StringStringListener, StringAction, StringStringAction,
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StringVariableAction, StringVariableGameObjectAction, UnityStringEvent, UnityStringStringEvent>
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{
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}
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