unity-atoms/Source/Lists/StringList.cs
2019-05-29 18:52:27 +02:00

8 lines
214 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Lists/String", fileName = "StringList")]
public sealed class StringList : ScriptableObjectList<string, StringEvent> { }
}