unity-atoms/Source/Events/TouchUserInputGameEvent.cs
2019-05-29 18:52:27 +02:00

8 lines
236 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput", fileName = "TouchUserInputEvent")]
public sealed class TouchUserInputGameEvent : GameEvent<TouchUserInput> { }
}