unity-atoms/Assets/UnityAtoms/Variables/Vector3Variable.cs

13 lines
362 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Vector3")]
public class Vector3Variable : ScriptableObjectVariable<Vector3, Vector3Event, Vector3Vector3Event>
{
protected override bool AreEqual(Vector3 first, Vector3 second)
{
return first.Equals(second);
}
}
}