unity-atoms/Packages/BaseAtoms/Runtime/UnityEvents/Collision2DUnityEvent.cs
Casey Hofland 21a588b6a4
Add OnCollisionHook and OnCollision2DHook (#221)
* Add OnCollisionHook and OnCollision2DHook

* refactor hooks

Naming shouldn't be trigger, get outa heeeeere!

* Implement ValueEquals + simplify already implemented ValueEquals

* Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates

Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
2020-12-30 00:01:42 +01:00

13 lines
330 B
C#

using System;
using UnityEngine.Events;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// None generic Unity Event of type `Collision2D`. Inherits from `UnityEvent&lt;Collision2D&gt;`.
/// </summary>
[Serializable]
public sealed class Collision2DUnityEvent : UnityEvent<Collision2D> { }
}