unity-atoms/Packages/BaseAtoms/Runtime/References/Vector3Reference.cs
2020-03-19 08:39:43 +01:00

26 lines
905 B
C#

using System;
using UnityAtoms.BaseAtoms;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Reference of type `Vector3`. Inherits from `EquatableAtomReference&lt;Vector3, Vector3Pair, Vector3Constant, Vector3Variable, Vector3Event, Vector3PairEvent, Vector3Vector3Function, Vector3VariableInstancer, AtomCollection, AtomList&gt;`.
/// </summary>
[Serializable]
public sealed class Vector3Reference : EquatableAtomReference<
Vector3,
Vector3Pair,
Vector3Constant,
Vector3Variable,
Vector3Event,
Vector3PairEvent,
Vector3Vector3Function,
Vector3VariableInstancer>, IEquatable<Vector3Reference>
{
public Vector3Reference() : base() { }
public Vector3Reference(Vector3 value) : base(value) { }
public bool Equals(Vector3Reference other) { return base.Equals(other); }
}
}