unity-atoms/Packages/BaseAtoms/Runtime/EventInstancers/Collision2DPairEventInstancer.cs
Casey Hofland 21a588b6a4
Add OnCollisionHook and OnCollision2DHook (#221)
* Add OnCollisionHook and OnCollision2DHook

* refactor hooks

Naming shouldn't be trigger, get outa heeeeere!

* Implement ValueEquals + simplify already implemented ValueEquals

* Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates

Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
2020-12-30 00:01:42 +01:00

12 lines
462 B
C#

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Instancer of type `Collision2DPair`. Inherits from `AtomEventInstancer&lt;Collision2DPair, Collision2DPairEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Collision2DPair Event Instancer")]
public class Collision2DPairEventInstancer : AtomEventInstancer<Collision2DPair, Collision2DPairEvent> { }
}