unity-atoms/Packages/Mobile/Runtime/Events/TouchUserInputTouchUserInputEvent.cs
2019-10-02 17:38:13 +02:00

9 lines
314 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[UseIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/TouchUserInput x 2", fileName = "TouchUserInputTouchUserInputEvent")]
public sealed class TouchUserInputTouchUserInputEvent : AtomEvent<TouchUserInput, TouchUserInput> { }
}