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15 lines
380 B
C#
15 lines
380 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Float", fileName = "SetFloatVariableValue")]
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public sealed class SetFloatVariableValue : SetVariableValue<
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float,
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FloatVariable,
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FloatReference,
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FloatEvent,
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FloatFloatEvent>
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{ }
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}
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